Bosses are aggressive, difficult mobs that pose a challenge to players. They tend to have much higher health, deal more damage, and attack the player constantly. There are only 2 bosses in Minecraft, (excluding the story mode and Dungeons content). Each having their ways of spawning and each having diverse attack methods. Those two consist of the "main" and final big boss of the game, the Ender Dragon, and a "side" boss which is the Wither. Interestingly enough, once the Wither is spawned, an achievement name "The Beginning?" appears and reappears once again after killing it but this time with a period instead of a question mark. The Ender Dragon has both of those achievements also, but they are called "The End?" and "The End." quite obviously. Unlike the dragon however, the Wither, whilst still being considered the "second main boss", is completely unnecessary in order to "complete the game" (that is, to kill the dragon). So in that case, its given achievement names don't fit too well as beating the Wither (while also the same for the Ender Dragon as there is no REAL way to play Minecraft) is simply just an option. Elder Guardians have also been referred to as a "boss" a couple of times by Mojang staff, as well as some fans of the game refer to Raids and Illagers in Woodland Mansions to be sort of mini-bosses to the game. They all follow the pattern of usually being quite a challenge to kill in survival.

In conclusion, killing a boss will either give the player a rare drop or change the Minecraft world. All bosses will always drop experience points.

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