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{{Stub}}
__NOTOC__
 
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{{Future}}
'''Please sign your posts using four tildes (<nowiki>~~~~</nowiki>)'''
 
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{{Block
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|image=Enchantment Table.png
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|type=Solid Block
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|gravity=No
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|dirt=No
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|transparent=Yes
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|light=No
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|tool= Wooden Pickaxe
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|stackable=Yes
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|firstver=Beta 1.9 Pre-release 3
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|data=116
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}}
   
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The '''Enchantment Table''' is a block.<ref>http://twitter.com/notch/status/119797462222385152</ref> Notch has stated that [[Enchanting]] will work in three stages and the effects will be based on the spell you choose, but a random loot element will be included as well.<ref>http://twitter.com/notch/status/119799522170912768</ref><ref>http://twitter.com/notch/status/119803746376089600</ref> Each spell will cost the player experience levels but in turn allow the player to enchant armor and swords so that they will be more powerful and last longer. Enchanted items will have more of a glossy look.
'''Attention to all posters: this page is for bug reporting and not a wishlist! Please only report things which are obvious mistakes, glitches in the code and not intentional and try to add them to the appropriate category, instead of making a new section.'''
 
   
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The Table will enchant [[swords]], [[shovels]], [[pickaxes]], and [[axes]] of [[wood]], [[stone]], [[iron]], [[gold]], and [[diamond]], as well as all [[armor]]. The [[hoe]], [[shears]], [[bow]], [[fishing rod]] and [[flint and steel]] cannot be enchanted.
= General Bugs =
 
* Looking down causes your arm to become dark.
 
* Trying to put items into Full chests give '''"Saving Chunks"
 
* When you put place Jack-o-lantern underwater and destroy it, the light will not update.
 
* Paintings are too dark.
 
* Flint and tinder when used on ground acts like bone meal
 
* Maps do not correctly display the direction the player is facing. (I can make the map pointer face up and slightly to the right, but when I move forward, the pointer moves up and slightly to the left.)
 
* dying of hunger causes game to crash
 
* Mushroom Stew still doesn't stack
 
   
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If the table is surrounded by [[Bookshelves]], with one block of air inbetween, various particles shaped like the glyphs from the enchantment interface float from the bookshelves into the [[book]] part of the table only when the player is nearby. According to Jeb, having [[Bookshelves]] near an enchantment table will increase the potency of enchantments.<ref>http://twitter.com/jeb_/status/123663863018299393</ref>
= General Survival Bugs =
 
== Beds ==
 
* In singleplayer survival beds seem to not work even though you have a fully complete house and the bed isn't close to any walls. It will spawn monsters next you you when you try to sleep. beds will also sometimes not reset the world to day it resets the world to midnight.
 
   
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In 1.9 Pre-Release 3 through 5 the Enchantment Table can be destroyed with a single punch, but only drops as a block if it is harvested with a [[Pickaxe]].
== Chests ==
 
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*The chests act like there is no light and are in-shadowed in black until you change the light level around it.
 
 
*If you try to place an item in a filled chest the game will crash even if one stack is not a full 64
 
 
*If you try to withdraw an item from a chest while your inventory is full (by shift+clicking) your game will crash (on SMP atleast, untested on singleplayer)
 
   
 
== Crafting ==
 
== Crafting ==
  +
{| class="wikitable"
*<s>Shift-clicking while crafting now auto-creates as many of the item as possible. (Much like the Too Many Items shift-rightclick functionality.)</s>
 
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!Ingredients
Probably intentional. [[User:Intel iX|Intel iX]] 15:53, 13 September 2011 (UTC)
 
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!Input » Output
 
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|-
== Mobs ==
 
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! [[Book]] +<br />[[Diamond (Gem)|Diamond]] +<br />[[Obsidian]]
*If you look at Enderman for the first time while you're in water, it doesn't move even if you get out of water.
 
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|{{Grid/Crafting Table
 
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|B1=Book
= General Creative Bugs =
 
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|A2=Diamond (Gem)|B2=Obsidian|C2=Diamond (Gem)
* <s>Sounds for breaking blocks are not present.</s>
 
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|A3=Obsidian|B3=Obsidian|C3=Obsidian
:More information, works for me. [[User:Intel iX|Intel iX]] 15:52, 13 September 2011 (UTC)
 
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|Output=Enchantment Table
 
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}}
= General Multiplayer Bugs =
 
  +
|}
 
 
= OS-Specific bugs =
 
== Linux Server ==
 
* Running in Background mode "&" doesn't work. Number 161 and Achievments is shown. Press any key to stop the server from running
 
** start like this: java -Xincgc -Xmx1G -jar minecraft_server.jar nogui&
 
** 161 recipes
 
** 17 achievements
 
** [1]+ Stopped java -Xincgc -Xmx1G -jar minecraft_server.jar nogui
 
 
= Unsorted =
 
== bedrock ==
 
u can destroy the last layer of the map => way to die
 
 
== Boats ==
 
 
- INTENDED? You are able to enter a boat from an unlimited distance. [[User:BlackDragonIV|BlackDragonIV]] 15:50, 13 September 2011 (UTC)
 
 
- Boats are a priority target, even if a block is between you and a boat, you will hit the boat (Or enter it if you right clicked) [[User:BlackDragonIV|BlackDragonIV]] 15:50, 13 September 2011 (UTC)
 
 
== Torch ==
 
 
When the parrent block of a torch is destroyed it drops the torch item which you can pick up.
 
 
== House problems ==
 
 
Zombies and skeletons can spawn inside houses made with walls made up of a mixture of brick and wood. (maybe just wood or just brick as well?)
 
 
== Stone Brick ==
 
In creative mode mossy stone bricks and cracked stone brick are only called stone bricks. so there are 3 types of stone brick now with the same name.
 
 
 
== F6 and F7 ==
 
The time change buttons F6 and F7 don't work anymore (maybe no bug?)
 
 
== Punch bug ==
 
The punch distance is still too big.
 
 
== Drowning animation ==
 
When you're underwater for too long in creative mode the drowning animation (bubbles) are showed
 
 
== Entities ==
 
 
There are entities when player drop an item or kill a mob
 
 
== Mid mouse button ==
 
(?) Possibly not a bug. In MC Classic, player was able to use mid mouse button on a block that wasn't in shortcuts. It does not work in Creative. That would make building stuff faster
 
 
== Inventory ==
 
 
Whenever you find a dungeon in the creative singleplayer, you can open it and place the items in your inventory. Even though you don't have an inventory.
 
 
== Pick Block ==
 
 
- INTENDED? Does not "pick" blocks that are not equiped on your hotbar [[User:BlackDragonIV|BlackDragonIV]] 15:50, 13 September 2011 (UTC)
 
 
== Mob Bugs ==
 
You can attack mobs through blocks.
 
You can attack farther away than normally. (May be intentional)
 
 
Endermen Do not always attack you when looked at and they see you. i have been able to walk right up to them and stare at them for a good amount of time and they look back but do not attack.
 
 
== Right Click with sword ==
 
 
when i press the right-button and then left-click short it seems to dig but when i release right button, the normal leftclick animation shows up again
 
 
== Sleeping in Beed ==
 
 
when you sleep in a beed you wake up and a Zomby attacks you -- that is normal, just dont put your bed next to the wall. and if you still get attacked change the way the door is standing.
 
 
== Survival multiplayer ==
 
 
There is now rain in caves and in houses. if blocks are changed, rain stops.
 
 
In the desert, some blocks hurt you like a bear trap of sorts when stepped on, perhaps invisible cactus? this has happened multiple times to me and other i know.
 
 
== Mode? ==
 
== Redstone torches ==
 
   
 
== History ==
i52.tinypic(dot)com/21dg0lf.png Knock out top torch. Side torch goes out? Bug!
 
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Notch first tweeted about the Enchantment Table on September 30th 2011.<ref>http://twitter.com/notch/status/119799522170912768</ref><ref>http://www.reddit.com/r/Minecraft/comments/kwjnt/notch_twitter_its_an_enchantment_table/c2nt0a5</ref>
   
== Lava Coloring ==
+
== Enchantments ==
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{{main|Enchanting}}
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Enchantment names are randomly constructed from a long list of words. Three to five words are chosen from the list and appended to each other, creating the enchantment name. Any name can be chosen for any item. Note that the names are not actually saved with the item, they are only displayed in the Enchantment Table interface, albeit with the [http://en.wikipedia.org/wiki/Commander_Keen#Standard_Galactic_Alphabet Standard Galactic Alphabet].
   
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Some of the possible enchantments are Bane Of Arthropods, Smite, and Fire Aspect. All enchantments have a level associated with them, from I to V. The code supports displaying levels up to X, and for some enchantments will continue to boost the power of the enchantment indefinitely if the level is increased with an external editor. This has been confirmed to work on both single player and multiplayer.
When swimming in lava with your head under. The lava is a weird color
 
   
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Enchantments as shown in the table have an associated level, but this is actually the cost, in terms of skill points or levels, to apply this enchantment. The actual enchantment given is randomly selected based on the cost, where a higher cost equates to more powerful enchantments.
== Lighting ==
 
   
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A normal table can only enchant up to a cost of 5, but surrounding the table with bookshelves will increase the power up to a maximum of 50 (as of 1.9pre4).
Some lighting isnt generated correctly, Most times just in nooks and crannys
 
   
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Weapons with enchantments may have particle effects when they are used to attack, depending on the enchantment.
== Redstone repeaters ==
 
   
 
== Gallery ==
Still not fixed
 
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<gallery>
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File:YA2DD.png|Enchantment Table enchanting grid
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File:Enchant.jpg|Enchanted Armor and Sword
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File:Enchanting grid.png|Blank enchanting grid
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File:2011-10-06 17.57.38.png|The enchantment table receiving knowledge from nearby bookshelves.
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File:Enchant_Table_with_closed_book.jpg|The enchantment table with the book closed and rotating.
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File:EnchantmentProgress.png|Some possible upcoming enchantments, as posted by Jeb.
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File:2011-10-15_18.11.15.png|The highest known enchantment level, level 50.
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File:2011-10-20_17.13.11.png|A diamond sword with three enchantments, from a 23-point-cost enchantment.
  +
</gallery>
   
 
== Trivia ==
  +
* Notch commented on Reddit "Oh, it's more magical than that! It automatically opens up and turns towards players who get close to it. When nobody is around, the book is closed and spins slowly."<ref>http://www.reddit.com/r/Minecraft/comments/kwjnt/notch_twitter_its_an_enchantment_table/c2nsx1l</ref>
  +
* Notch comments on other book animations. "Yes, the pages flip randomly every now and then."<ref>http://www.reddit.com/r/Minecraft/comments/kwjnt/notch_twitter_its_an_enchantment_table/c2nt311</ref>
  +
* On October 1st 2011, Notch tweeted an image of the enchantment screen, with enchantments written in the [[wikipedia:Commander Keen#Standard Galactic Alphabet|Standard Galactic Alphabet]].<ref>http://twitter.com/notch/status/120207632228298753</ref> The first enchantment translates onto "Well Played Internets You Are Good", the second translated into "These Names Will Be Random And Confusing", and the third translates to "Each Spell Costs Experience Levels". The Standard Galactic Alphabet or SGA was originally created by Tom Hall for use in the ''[[wikipedia:Commander Keen|Commander Keen]]'' series of computer games.<ref>http://www.omniglot.com/writing/sga.htm</ref>
  +
*Although the bottom texture would at first glance appear to be the obsidian texture, it is in fact slightly different.
  +
*Clicking on an item in the enchantment slot, with an identical item or a dirt block allows you to quickly cycle through available spells without the item being removed from the enchantment slot. This keeps you from having to click twice.
   
 
== Bugs ==
== Abandoned Mine floating in air ==
 
  +
* Enchantments are disabled in Beta 1.9 Pre-release 3's SMP. If a player attempts to enchant an item, it will appear enchanted for the client, but will update with the unenchanted status once the player logs out and then back in again.
Example: http:// c.j4k.be/A5pH
 
  +
* If you shift click an item into the enchanting table the game will crash. (In both creative and survival modes)
  +
* The enchantment Table Block breaks with a single punch with an empty hand. This is most likely not intended since it is made of obsidian.
  +
* Breaking the enchantment Table Block by hand seems to destroy it permanently, losing the diamonds and obsidian needed to make it.
  +
* When playing on a Beta 1.9 pre-release 3 server, if an enchantment table is broken and replaced with another [[Tile Entity]] block, the enchantment table's book will continue to be rendered on the client, and activating it will crash the client.
  +
* When holding an enchanted item above the book graphic in the enchantment GUI, the item's glow bleeds out into the book graphic.
  +
* By using a pickaxe with the Silk Touch enchantment, it is possible to harvest and bring ice into the Nether and melt it for water. (unknown whether intended or not)
  +
* In Beta 1.9 Pre-release 4 if you destroy a chest that contains '''any''' enchanted items, the items become unenchanted. This bug was fixed in Beta 1.9 Pre-release 5.<ref>http://www.reddit.com/r/Minecraft/comments/lr0cs/195_changelist/</ref>
   
  +
== References ==
== Fullscreen mode and water ==
 
  +
<references/>
   
  +
== External links ==
*Using Alt+Tab or Windows key when the game is in the fullscreen mode causes the game to exit.
 
  +
*[http://www.reddit.com/r/Minecraft/comments/kwjnt/notch_twitter_its_an_enchantment_table/ Minecraft Reddit: Notch twitter - It's an enchantment table]
*Water [http://i.imgur.com/D9mjt.png]
 
[[User:Piotrek|Piotrek]] 15:03, 13 September 2011 (UTC)
 
   
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{{Blocks}}
== Mobs ==
 
   
  +
[[de:Zaubertisch]]
The passive mobs show no way of renewing themselves.
 
  +
[[fr:Table d'enchantement]]
This will cause long term damage
 
  +
[[ru:Стол зачаровывания]]

Revision as of 00:41, 29 October 2011

Dark Oak Sapling
This article is a stub. 
You can help by expanding it.

Template:Future

The Enchantment Table is a block.[1] Notch has stated that Enchanting will work in three stages and the effects will be based on the spell you choose, but a random loot element will be included as well.[2][3] Each spell will cost the player experience levels but in turn allow the player to enchant armor and swords so that they will be more powerful and last longer. Enchanted items will have more of a glossy look.

The Table will enchant swords, shovels, pickaxes, and axes of wood, stone, iron, gold, and diamond, as well as all armor. The hoe, shears, bow, fishing rod and flint and steel cannot be enchanted.

If the table is surrounded by Bookshelves, with one block of air inbetween, various particles shaped like the glyphs from the enchantment interface float from the bookshelves into the book part of the table only when the player is nearby. According to Jeb, having Bookshelves near an enchantment table will increase the potency of enchantments.[4]

In 1.9 Pre-Release 3 through 5 the Enchantment Table can be destroyed with a single punch, but only drops as a block if it is harvested with a Pickaxe.


Crafting

Ingredients Input » Output
Book +
Diamond +
Obsidian
Template:Grid/Crafting Table

History

Notch first tweeted about the Enchantment Table on September 30th 2011.[5][6]

Enchantments

Main article: Enchanting

Enchantment names are randomly constructed from a long list of words. Three to five words are chosen from the list and appended to each other, creating the enchantment name. Any name can be chosen for any item. Note that the names are not actually saved with the item, they are only displayed in the Enchantment Table interface, albeit with the Standard Galactic Alphabet.

Some of the possible enchantments are Bane Of Arthropods, Smite, and Fire Aspect. All enchantments have a level associated with them, from I to V. The code supports displaying levels up to X, and for some enchantments will continue to boost the power of the enchantment indefinitely if the level is increased with an external editor. This has been confirmed to work on both single player and multiplayer.

Enchantments as shown in the table have an associated level, but this is actually the cost, in terms of skill points or levels, to apply this enchantment. The actual enchantment given is randomly selected based on the cost, where a higher cost equates to more powerful enchantments.

A normal table can only enchant up to a cost of 5, but surrounding the table with bookshelves will increase the power up to a maximum of 50 (as of 1.9pre4).

Weapons with enchantments may have particle effects when they are used to attack, depending on the enchantment.

Gallery

Trivia

  • Notch commented on Reddit "Oh, it's more magical than that! It automatically opens up and turns towards players who get close to it. When nobody is around, the book is closed and spins slowly."[7]
  • Notch comments on other book animations. "Yes, the pages flip randomly every now and then."[8]
  • On October 1st 2011, Notch tweeted an image of the enchantment screen, with enchantments written in the Standard Galactic Alphabet.[9] The first enchantment translates onto "Well Played Internets You Are Good", the second translated into "These Names Will Be Random And Confusing", and the third translates to "Each Spell Costs Experience Levels". The Standard Galactic Alphabet or SGA was originally created by Tom Hall for use in the Commander Keen series of computer games.[10]
  • Although the bottom texture would at first glance appear to be the obsidian texture, it is in fact slightly different.
  • Clicking on an item in the enchantment slot, with an identical item or a dirt block allows you to quickly cycle through available spells without the item being removed from the enchantment slot. This keeps you from having to click twice.

Bugs

  • Enchantments are disabled in Beta 1.9 Pre-release 3's SMP. If a player attempts to enchant an item, it will appear enchanted for the client, but will update with the unenchanted status once the player logs out and then back in again.
  • If you shift click an item into the enchanting table the game will crash. (In both creative and survival modes)
  • The enchantment Table Block breaks with a single punch with an empty hand. This is most likely not intended since it is made of obsidian.
  • Breaking the enchantment Table Block by hand seems to destroy it permanently, losing the diamonds and obsidian needed to make it.
  • When playing on a Beta 1.9 pre-release 3 server, if an enchantment table is broken and replaced with another Tile Entity block, the enchantment table's book will continue to be rendered on the client, and activating it will crash the client.
  • When holding an enchanted item above the book graphic in the enchantment GUI, the item's glow bleeds out into the book graphic.
  • By using a pickaxe with the Silk Touch enchantment, it is possible to harvest and bring ice into the Nether and melt it for water. (unknown whether intended or not)
  • In Beta 1.9 Pre-release 4 if you destroy a chest that contains any enchanted items, the items become unenchanted. This bug was fixed in Beta 1.9 Pre-release 5.[11]

References

External links