Template:Food
A carrot is an elongated orange stick that you can use to beat people down in the ghetto.
Farming
Carrots can be farmed and harvested on farmland. When farmed, they will take 8 stages to grow. However, every two stages have the same texture, so only 4 stages are seen. Carrot crops drop one to four carrots. Bone meal can be used on carrots, but it will take an average of 2-3 uses to advance the crop to the final stage, and using a Fortune-enchanted tool increases the number of carrots dropped.
As a crafting ingredient
| Ingredients | Input » Output |
|---|---|
| Carrot + Gold Nuggets |
Template:Grid/Crafting Table |
| Carrot + Fishing Rod |
Template:Grid/Crafting Table |
Video
Carrot/video
History
| r | |||||
|---|---|---|---|---|---|
| 1.4.2 | 12w34a | Added carrots. | |||
| August 28, 2012 | Dinnerbone released an image of a saddled pig being controlled with a carrot on a stick. Wheat was considered as a "fuel" along with carrots,[1] but Dinnerbone eventually decided on carrots.[2] | ||||
| 1.4.2 | 12w36a | Carrots can now be found in villages. | |||
| Carrots are now used to breed pigs. | |||||
| 12w37a | Carrots changed to singular carrot, with the tooltip changed to reflect this. Carrot texture also changed from | ||||
| 1.5 | 13w04a | Bone meal only grows carrots by 1 stage instead of fully growing it. You might not see it grow, because some stages look the same. | |||
Gallery
First image released by Dinnerbone of pigs being controlled with a Carrot on a Stick
Carrots and Potatoes found growing naturally in a NPC Village




