A carrot is a food item obtained from carrot crops that can be used to plant them, eaten or used as a crafting ingredient.
Carrot crops are planted in farmland and used to grow carrots.
Obtaining[]
Breaking[]
Fully grown carrot crops drop 2 to 5 carrots (3 5⁄7 per crop harvested on average). Yield can be increased using a tool enchanted with Fortune, with Fortune III harvesting an average of 5 3⁄7 carrots.
The yield is calculated by a binomial distribution: 2 drops are fixed, then a drop is attempted three times with a success rate of 57.14286% to yield the extra 0–3 drops. Each level of Fortune enchantment increases the number of attempts by one.
Natural generation[]
Village farm plots have a chance of having carrots. The exact chance depends on the style of the village:
Village style | Chance |
---|---|
Plains | 30% |
Snowy | 10% |
Mob loot[]
Zombies, husks, and zombie villagers have a 2.5% (1⁄40) chance of dropping either an iron ingot, carrot, or potato when killed by a player or tamed wolf. This is increased by 1% (1⁄100) per level of looting. This gives carrots the following chances of dropping:
- 1⁄120 (about 0.83%)
- 7⁄600 (about 1.17%) with Looting I
- 9⁄600 (about 1.50%) with Looting II
- 11⁄600 (about 1.83%) with Looting III
Chest loot[]
Item | Structure | Container | Quantity | Chance |
---|---|---|---|---|
Java Edition | ||||
Carrot | Pillager Outpost | Chest | 3–5 | 57.5% |
Shipwreck | Supply chest | 4–8 | 42.1% | |
Bedrock Edition | ||||
Carrot | Bonus chest | Chest | 1–2 | 50% |
Pillager Outpost | Chest | 3–5 | 57.5% | |
Shipwreck | Supply chest | 4–8 | 42.1% |
Usage[]
To eat a carrot, press and hold use while the carrot is selected in the hotbar. Eating a carrot restores 3 () hunger and 3.6 hunger saturation.
Farming[]
Carrots can be farmed and harvested on farmland. Planted carrots take 8 stages to grow, and go through 4 visually distinct stages. Planted carrots require a light level of 9 or greater to continue growing. If the light level is 7 or below, the crops instantly un-plant themselves ("pop off"). It is not possible to plant carrots if the light level is too low.
Crops grow faster if the farmland they are planted in is hydrated. Using bone meal on crops also increases the speed of growth by randomly increasing their growth stage by 2 to 5.
Crops break if pushed by a piston or if their supporting farmland breaks or turns to dirt (i.e. by being trampled), dropping their usual drops.
If /gamerule mobGriefing
is true
, rabbits will find mature carrot crops[Java Edition only] / carrot crops with growth stage greater than 1[Bedrock Edition only]. This reduces the growth stages by one, removing the crop completely when the growth stage reaches 0.
Breeding[]
Carrots can also be used to breed and attract pigs and rabbits.
Villagers can pick up carrot items to become willing, which allow them to breed. Villagers require 12 carrots to become willing.
Trading[]
Novice-level Farmer villagers have a 25% (1⁄4)[Bedrock Edition only] or 40% (2⁄5)[Java Edition only] chance to buy 22 carrots for an emerald.
Crafting ingredient[]
Name | Ingredients | Crafting recipe | Description |
---|---|---|---|
Carrot on a Stick | Fishing Rod or Damaged Fishing Rod + Carrot |
The fishing rod must be diagonally above the carrot to craft the carrot on a stick. | |
Golden Carrot | Gold Nugget + Carrot |
||
Rabbit Stew | Cooked Rabbit + Carrot + Baked Potato + Any Mushroom + Bowl |
Composting[]
Placing a carrot into a composter has a 65% chance of raising the compost level by 1.
Sounds[]
Block[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block | subtitles | 0.9 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | item [sound 1] | subtitles | 0.45 | varies [sound 2] | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 3] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 3] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | dig | 0.7 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 0.8 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.3 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Players | Jumping from the block | jump | 0.11 | 1.0 | |
Players | Falling on the block without fall damage | land | 0.21 | 1.0 |
Item[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Eating | Players | While a player is eating something | entity | subtitles | varies [sound 1] | 0.8-1.2 | 16 | |
Eating | Friendly Creatures | When a player finishes eating something | entity | subtitles | 1.0 | 0.6-1.4 | 16 | |
Burp | Players | When a player finishes eating something | entity | subtitles | 0.5 | 0.9-1.0 | 16 |
- ↑ Can be 0.5, 1.0, or 1.5
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Players | While a player is eating something | random | 0.5-1.1 | 0.8-1.2 | |
Players | When a player finishes eating something | random | 0.5 | 0.9-1.0 |
Data values[]
ID[]
Name | Identifier | Form | Block tags | Translation key |
---|---|---|---|---|
Carrots | carrots | Block | bee_growables crops | block.minecraft.carrots |
Carrot | carrot | Item | — | item.minecraft.carrot |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Carrots | carrots | 141 | Block & Ungiveable Item[i 2] | Identical[i 3] | — |
Carrot | carrot | 279 | Item | — | item.carrot.name |
Block states[]
Name | Default value | Allowed values | Description |
---|---|---|---|
age | 0
| 0 1 | |
2 3 | |||
4 5 6 | |||
7 | Fully grown. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
growth | 0x1 0x2 0x4 | 0
| 0 1 | 0 1 | |
2 3 | 2 3 | ||||
4 5 6 | 4 5 6 | ||||
7 | 7 | Fully grown. |
Advancements[]
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
---|---|---|---|---|---|
![]() | Husbandry | The world is full of friends and food | — | Consume anything that can be consumed. | husbandry/root
|
![]() | A Balanced Diet | Eat everything that is edible, even if it's not good for you | A Seedy Place | Eat each of these 40 foods:
| husbandry/balanced_diet
|
History[]
Java Edition | |||||
---|---|---|---|---|---|
1.4.2 | 12w34a | ![]() | |||
![]() ![]() ![]() ![]() | |||||
Carrots can be obtained only as a rare drop from zombies. | |||||
August 28, 2012 | Dinnerbone released an image of a saddled pig being controlled with a carrot on a stick. Wheat was considered as a "fuel" along with carrots,[1] but Dinnerbone eventually decided on carrots.[2] | ||||
12w34a | Carrots can now be used to craft golden carrots. | ||||
12w36a | Carrots can now be found in villages. | ||||
Carrots are now used to breed pigs. | |||||
Carrots are now used to craft carrot on a stick. | |||||
12w37a | ![]() | ||||
1.5 | 13w04a | Bone meal now grows carrots by 1 stage instead of fully growing it. The player might not see it grow, because some stages look the same. | |||
1.8 | 14w02a | Carrots now restore 3 (![]() ![]() ![]() ![]() | |||
Farmer villagers now buy 15–19 carrots for 1 emerald. | |||||
14w04a | Farmer (profession) villagers now harvest fully grown carrots. | ||||
Villagers can now be made willing using 12 carrots. | |||||
14w06a | ![]() ![]() ![]() ![]() | ||||
14w10a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Carrot crops of all stages no longer have a model. | ||||
14w10b | ![]() ![]() ![]() ![]() | ||||
14w25a | ![]() ![]() ![]() ![]() | ||||
14w27a | ![]() ![]() ![]() ![]() | ||||
Added rabbits, which can be bred and/or tamed using carrots. Rabbits also grief carrot crops. | |||||
Carrots are now used to craft rabbit stew. | |||||
14w34a | Rabbits can no longer be tamed. | ||||
1.9 | 15w38a | The drop chances have now been slightly improved from an average of 2 3⁄5 per crop harvested to 2 5⁄7. | |||
1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 141, and the item's 391. | |||
18w11a | Carrots can now generate in the chests of shipwrecks. | ||||
1.14 | 18w43a | ![]() | |||
![]() ![]() ![]() ![]() | |||||
18w47a | Carrots can now generate in the chests of pillager outposts. | ||||
19w03a | Placement and breaking sounds have now been added to carrots. | ||||
Placing a carrot into the new composter has a 50% chance of raising the compost level by 1. | |||||
19w05a | Carrots now have a 65% chance of increasing the compost level in a composter by 1. | ||||
1.15 | 19w34a | Bees can now pollinate carrot crops. | |||
1.17 | 21w13a | ![]() ![]() ![]() ![]() | |||
1.18 | Pre-release 5 | ![]() | |||
Pocket Edition Alpha | |||||
v0.8.0 | build 1 | ![]() | |||
![]() ![]() ![]() ![]() | |||||
Carrots can be obtained by killing zombies. | |||||
build 3 | Carrots now have a chance to drop when tilling grass blocks. | ||||
build 4 | Carrots are no longer dropped by tilling grass blocks. | ||||
v0.9.0 | build 1 | Carrot crops now naturally spawn in villages. | |||
Carrot now used to breed pigs. | |||||
v0.12.1 | build 1 | Carrots now restore hunger instead of health. | |||
Brown robed villagers can now harvest fully grown carrot crops. | |||||
Carrots can now be used to craft golden carrots. | |||||
v0.13.0 | build 1 | Carrots can now be used to breed rabbits. | |||
Carrots can now be used to craft rabbit stew. | |||||
v0.15.0 | build 1 | Carrots are now used to craft carrot on a stick. | |||
v0.16.2 | Carrots can now be found in a chest inside the large house in snowy tundra and snowy taiga villages. | ||||
Pocket Edition | |||||
1.0.4 | alpha 1.0.4.0 | Farmer villagers now buy 15–19 carrots for 1 emerald. | |||
Carrots can now be picked up by villagers and become willing. | |||||
Bedrock Edition | |||||
1.2.0 | beta 1.2.0.2 | Carrots can now be found inside of bonus chests. | |||
1.4.0 | beta 1.2.14.2 | Carrots can now be found inside shipwreck chests. | |||
1.10.0 | beta 1.10.0.3 | Carrots can be found in the new pillager outposts. | |||
![]() | |||||
![]() ![]() ![]() ![]() | |||||
1.11.0 | beta 1.11.0.1 | Carrots can now be used to fill up composters. | |||
beta 1.11.0.4 | Trading has now been changed, farmer villagers now have a 25% chance to buy 22 carrots for an emerald. | ||||
1.14.0 | beta 1.14.0.1 | Bees can now pollinate carrot crops. | |||
? | ![]() ![]() ![]() ![]() | ||||
Legacy Console Edition | |||||
TU14 | CU1 | 1.04 | Patch 1 | 1.0.1 | ![]() |
![]() ![]() ![]() ![]() | |||||
1.90 | ![]() | ||||
![]() ![]() ![]() ![]() | |||||
1.91 | Carrots can now be used to fill up composters. | ||||
New Nintendo 3DS Edition | |||||
0.1.0 | ![]() | ||||
![]() ![]() ![]() ![]() |
Carrots "item"[]
- The following content is transcluded from Technical blocks/Carrots.
Java Edition | |||||
---|---|---|---|---|---|
1.4.2 | 12w34a | Carrots have an extra, unobtainable item form corresponding to its block ID. It can be obtained via the /give command or inventory editors with numeric item ID 141.
| |||
Unlike the proper carrot item, it had a placement sound, and was capable of directly replacing replaceable blocks such as grass provided it would result in a valid placement. | |||||
1.8 | 14w25a | The direct item form of carrots has been removed from the game. It can no longer exist as an item in any way, only as a placed block. | |||
Pocket Edition Alpha | |||||
? | Carrots exist as an item. |
Appearances[]
Java Edition | |||||
---|---|---|---|---|---|
1.4.2 | 12w34a | ![]() |
Names[]
- 12w34a - 14w21b: Carrots
Issues[]
Issues relating to "Carrot" are maintained on the bug tracker. Report issues there.
Gallery[]
All the seeds that exist in the game (except nether wart and cocoa beans).
A carrot that dropped from a zombie, just to the right of the spawner.
Carrot in the Super Duper Graphics Pack.