A candle is a light source, which exists in an uncolored variant and 16 dyed ones. Candles can be lit with flint and steel and extinguished by water or with the use of a bowl. They can also be waterlogged, but cannot be lit while waterlogged.
Obtaining
Candles can be mined using any tool, or without a tool.
| Block | Candle | |
|---|---|---|
| Hardness | 0.1 | |
| Breaking time (secs) | ||
| Default | 0.15 | |
Crafting
| Name | Ingredients | Crafting recipe |
|---|---|---|
| Candle | String + Honeycomb |
|
| Dyed Candle | Candle + Matching Dye |
Usage
Light
Candles can be used as a light source, emitting light like a sea pickle. A single candle emits a light level of 3. Up to four similarly-colored candles may be placed in one block, with each candle increasing the emitted light level by 3, for a maximum light level of 12. They also emit fire particles.
Candles are not lit when they are placed, and must be lit using flint and steel, fire charge, or any flaming projectile. Candles may be waterlogged, but waterlogged candles cannot be lit. Lit candles can be extinguished using water or by the player interacting with the candle.
Cakes
A single candle of any color may be used onto an uneaten cake, turning it into a candle cake, which acts as a normal single candle. Only one candle may be placed on a cake. If the candle cake is eaten or destroyed, the candle is dropped. This may be used as a birthday cake.
Sounds
Generic
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
|---|---|---|---|---|---|---|---|---|
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
| Sound | Source | Description | Resource location | Volume | Pitch |
|---|---|---|---|---|---|
| Blocks | Once the block has broken | dig | 1.0 | 1.0 | |
| Blocks | When the block is placed | dig | 1.0 | 1.0 | |
| Blocks | While the block is in the process of being broken | hit | 1.0 | 1.0 | |
| Blocks | Falling on the block with fall damage | step | 1.0 | 1.0 | |
| Blocks | Walking on the block | step | 1.0 | 1.0 | |
| Blocks | Jumping from the block | step | 1.0 | 1.0 | |
| Blocks | Falling on the block without fall damage | step | 1.0 | 1.0 |
- ↑ MCPE-130605 — Candles has a few missing sounds from Java
Unique
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
|---|---|---|---|---|---|---|---|---|
| Cake squishes | Blocks | Placing the block on cake | block | subtitles | ? | ? | 16 | |
| Candle crackles | Blocks | Random | block | subtitles | ? | ? | 3 | |
| Fire extinguished | Blocks | Candle gets put out | block | subtitles | ? | ? | 8 |
Data values
ID
| Name | Identifier | Form | Translation key |
|---|---|---|---|
| Candle | candle | Block & Item | block.minecraft.candle |
| White Candle | white_candle | Block & Item | block.minecraft.white_candle |
| Orange Candle | orange_candle | Block & Item | block.minecraft.orange_candle |
| Magenta Candle | magenta_candle | Block & Item | block.minecraft.magenta_candle |
| Light Blue Candle | light_blue_candle | Block & Item | block.minecraft.light_blue_candle |
| Yellow Candle | yellow_candle | Block & Item | block.minecraft.yellow_candle |
| Lime Candle | lime_candle | Block & Item | block.minecraft.lime_candle |
| Pink Candle | pink_candle | Block & Item | block.minecraft.pink_candle |
| Gray Candle | gray_candle | Block & Item | block.minecraft.gray_candle |
| Light Gray Candle | light_gray_candle | Block & Item | block.minecraft.light_gray_candle |
| Cyan Candle | cyan_candle | Block & Item | block.minecraft.cyan_candle |
| Purple Candle | purple_candle | Block & Item | block.minecraft.purple_candle |
| Blue Candle | blue_candle | Block & Item | block.minecraft.blue_candle |
| Brown Candle | brown_candle | Block & Item | block.minecraft.brown_candle |
| Green Candle | green_candle | Block & Item | block.minecraft.green_candle |
| Red Candle | red_candle | Block & Item | block.minecraft.red_candle |
| Black Candle | black_candle | Block & Item | block.minecraft.black_candle |
Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| candles | 1 | 1234 | Number of candles. |
| lit | false | falsetrue | Whether or not these candles are lit. |
| waterlogged | false | falsetrue | Whether or not there's water in the same place as these candles. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| candles | 0x10x2 | 0 | 0123 | 0123 | Number of candles, starting from 1 to 4. |
| lit | 0x4 | false | falsetrue | 01 | Whether or not these candles are lit. |
History
| October 3, 2020 | | ||||
|---|---|---|---|---|---|
| Upcoming Java Edition | |||||
1.17{{Extension DPL}}<ul><li>[[:Category:Dyes|Category:Dyes]]<br/>These are items that can be used to dye sheep, wool blocks, or combined to make other dyes.
[[Category:Items]]
[[es:Categoría:Tintes]]
[[fr:Catégorie:Teinture]]
[[hu:Kategória:Festékek]]
[[zh:Category:染料]]</li><li>[[Water Bucket|Water Bucket]]<br/>{{Item
| title = Water Bucket
| renewable = Yes
| image = Water Bucket.png
| stackable = No
}}
A '''water bucket''' is a [[bucket]] filled with [[water]].
== Obtaining ==
=== Interacting ===
To fill an empty [[bucket]] with water, {{control|use}} it on a [[water]] source block. The water is consumed in the process. Flowing water does not fill a bucket.
{{control|Using}} an empty bucket on a [[cauldron]] filled with water (water level 3) empties the cauldron and fills the bucket.
Water buckets can also be filled by placing an empty one in the fuel slot of a [[furnace]], and a wet [[sponge]] into the oven slot. The bucket is filled when the [[smelting]] process completes, which also leaves the sponge dry and ready to be reused.
=== Chest Loot ===
{{LootChestItem|water-bucket}}
== Usage ==
{{Control|Using}} a water bucket on a solid block places a water source block against that block, emptying the bucket; using a water bucket on a [[waterlogging|waterloggable]] block waterlogs the block. In [[the Nether]], however, the water evaporates, making a fire extinguishing sound and displays smoke particles while nothing gets placed.
=== Dispensers ===
A [[dispenser]] can be loaded with a water bucket, and when activated it places a water block directly before it, emptying the bucket. A dispenser loaded with an empty bucket and a water source right in front of it draws the source into the bucket when activated.
=== Cauldrons ===
A single water bucket can fill a [[cauldron]], and using an empty bucket on a water-filled cauldron fills the bucket. Empty buckets cannot be filled from partly-filled cauldrons.
=== Filling bucket with mobs ===
Water buckets can be used on a [[fish]], [[axolotl]] or [[tadpole]] to create a [[bucket of aquatic mob]].
=== Transportation ===
{{main|Tutorials/Elevators#Water elevators}}
Water buckets can be used as a means of quickly descending great heights in the [[Overworld]] and [[the End]], either by creating a waterfall or using the water bucket while falling to create a safe water landing.
Water buckets can also be used to climb vertical surfaces anywhere but [[the Nether]] by repeatedly creating higher waterfalls from the bottom and swimming up them.
== Sounds ==
{{el|je}}:
{{Sound table
|sound=Fill water bucket1.ogg
|sound2=Fill water bucket2.ogg
|sound3=Fill water bucket3.ogg
|subtitle=Bucket fills
|source=player
|description=When a bucket is filled with water
|id=item.bucket.fill
|translationkey=subtitles.item.bucket.fill
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Empty water bucket1.ogg
|sound2=Empty water bucket2.ogg
|sound3=Empty water bucket3.ogg
|subtitle=Bucket empties
|source=block
|description=When the bucket is placed
|id=item.bucket.empty
|translationkey=subtitles.item.bucket.empty
|volume=1.0 <ref group=sound>Except for the second copy of {{cd|empty1}}, which is 0.9</ref>
|pitch=1.0
|distance=16
|foot=1}}
{{el|je}}:
{{Sound table
|type=bedrock
|sound=Fill water bucket1.ogg
|sound2=Fill water bucket2.ogg
|sound3=Fill water bucket3.ogg
|source=block
|description=When a bucket is filled with water
|id=bucket.fill_water
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=Empty water bucket1.ogg
|sound2=Empty water bucket2.ogg
|sound3=Empty water bucket3.ogg
|source=block
|description=When a water bucket is emptied
|id=bucket.empty_water
|volume=1.0
|pitch=1.0}}
{{Sound table
|rowspan=2
|sound=Water Splash Old.ogg
|source=block
|description=When a water bucket is placed in a cauldron<wbr><ref group=sound name=bucketsplash>{{Bug|MCPE-135919}}</ref>
|id=cauldron.fillwater
|volume=0.1
|pitch=1.0}}
{{Sound table
|source=block
|description=When a water bucket is removed from a cauldron<wbr><ref group=sound name=bucketsplash/>
|id=cauldron.takewater
|volume=0.1
|pitch=1.0
|foot=1}}
==Data values==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Water Bucket
|spritetype=item
|nameid=water_bucket
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Water Bucket
|spritetype=item
|nameid=water_bucket
|aliasid=bucket / 8
|id=362
|form=item
|translationkey=item.bucketWater.name
|foot=1}}
== Advancements ==
{{load advancements|Tactical fishing;The Cutest Predator;Bukkit bukkit}}
==History==
{{History|java infdev}}
{{History||20100615|[[File:Water Bucket JE1 BE1.png|32px]] Added water buckets.}}
{{History|java alpha}}
{{History||v1.2.6|{{control|use|text=Using}} a water bucket on [[block]]s with GUIs ([[chest]]s, [[furnace]]s, etc.) no longer places the water.}}
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease 2|Water buckets can now be used to fill [[cauldron]]s.}}
{{History||1.3.1|snap=12w15a|[[Dispenser]]s have now been given the ability to dispense water buckets. They can also collect if activated again.}}
{{History||1.8|snap=14w25a|A water bucket is now shown as the icon when [[water]] is used as a layer in [[Superflat]].}}
{{History|||snap=14w25b|[[Smelting]] a wet [[sponge]] while an empty bucket is in the fuel slot fills the bucket with water.}}
{{History||1.9|snap=15w44a|A full [[cauldron]] can now be emptied with a bucket, yielding a water bucket.}}
{{History|||snap=15w50a|Added sounds for collecting and pouring water using a bucket.}}
{{History||1.13|snap=17w47a|Prior to the ''[[Flattening]]'' this item's numerical ID was 326.}}
{{History|||snap=18w08b|Water buckets can now be used to pick up [[fish]] mobs.}}
{{History||1.14|snap=18w43a|[[File:Water Bucket JE2 BE2.png|32px]] The texture of water buckets has now been changed.
|Water buckets can now suck up liquids directly adjacent to the side they are facing. How this works is unknown, given the water bucket clearly already contains a liquid.}}
{{History|||snap=18w48a|Water buckets can now be found in [[chest]]s in [[village]] fishing cottages.}}
{{History|||snap=19w02a|Water buckets can now be used to put out [[campfire]]s.}}
{{History||1.17|snap=20w51a|Water buckets can now be used to collect [[axolotl]]s.}}
{{History||1.19|snap=22w11a|Water buckets can now be used to collect [[tadpole]]s.}}
{{History||1.19.3|snap=22w45a|Water buckets can now be emptied into [[waterlogging|waterlogged]] blocks, instead of placing water against them.<ref>{{bug|MC-127110|||Fixed}}</ref>}}
{{History|upcoming java}}
{{History||Villager Trade Rebalance<br>(Experimental)|link=Java Edition 1.20.2|snap=23w31a|[[Wandering trader]]s now have a chance to [[trading|buy]] a water bucket from the player.}}
{{History|pocket alpha}}
{{History||v0.7.0|[[File:Water Bucket JE1 BE1.png|32px]] Added water buckets.
|Water buckets were simply called "Bucket".}}
{{History||v0.7.4|Water buckets no longer stack to 64.}}
{{History||v0.14.0|snap=build 1|Dispensers can now shoot out water from water buckets.}}
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.14.2|Water buckets can now be used to pick up [[fish mob]]s.
|Moved all bucket items, including water buckets, from the Equipment tab to the Items tab in the [[Creative inventory]].{{verify|type=update}}{{info needed}}<!---please check snapshots, only 1 major release version was checked each--->}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Water Bucket JE2 BE2.png|32px]] The texture of water buckets has now been changed.}}
{{History||1.16.100|snap=beta 1.16.100.56|The ID of water buckets has been changed from <code>bucket/8</code> to <code>water_bucket</code>.}}
{{History||1.17.0|snap=beta 1.16.230.52|Water buckets can now be used to collect [[axolotl]]s.}}
{{History||1.18.10|snap=beta 1.18.10.24|Water buckets can now be used to collect [[tadpole]]s behind the "Wild Update" experimental toggle.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Water Bucket JE1 BE1.png|32px]] Added water buckets.}}
{{History||xbox=TU9|[[Dispenser]]s have now been given the ability to shoot out the [[liquids]] inside water buckets. They can also suck up the liquids if activated again, but a bug prevents the empty [[bucket]] from being filled. Whether this was ever fixed is unknown.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Water Bucket JE2 BE2.png|32px]] The texture of water buckets has now been changed.}}
{{History|New Nintendo 3DS Edition}}
{{History||0.1.0|[[File:Water Bucket JE1 BE1.png|32px]] Added water buckets.}}
{{History|foot}}
==Issues==
{{issue list}}
==Gallery==
<gallery>
Water Bucket SDGP.png|Water bucket in the [[Super Duper Graphics Pack]].
</gallery>
==References==
{{Reflist}}
{{Items}}
[[Category:Renewable resources]]
[[Category:Tools]]
[[de:Wassereimer]]
[[ja:水入りバケツ]]
[[pt:Balde de água]]
[[th:ถังน้ำ]]
[[uk:Відро води]]
[[zh:水桶]]</li></ul> | 20w45a | ||||
| 20w46a | |||||
| 20w48a | |||||
| Candles can no longer be placed on blocks that are not solid, such as chests and cobwebs. | |||||
Issues
Issues relating to "Candle" are maintained on the bug tracker. Report issues there.
Trivia
- Candles are similar to the concept of burnt-out torches from the Halloween Update.
- Using the command
/setblock ~ ~ ~ minecraft:candle[lit=true,waterlogged=true]allows for a both lit and waterlogged candle.- The same thing can be done using the debug stick.

