A candle is a dyeable block that emits light when lit with a flint and steel. Up to four of the same color of candle can be placed in one block space, which affects the amount of light produced.
Obtaining[]
Natural generation[]
Non-dyed candles and white candles can be found in ancient cities, and brown, green, purple, and red candles can be found in trail ruins.
Breaking[]
Candles can be mined using any tool, or without a tool.
Block | Candle | |
---|---|---|
Hardness | 0.1 | |
Breaking time (secs) | ||
Default | 0.15 |
Crafting[]
Name | Ingredients | Crafting recipe |
---|---|---|
Candle | String + Honeycomb |
|
Dyed Candle | Candle + Matching Dye |
Chest loot[]
Item | Structure | Container | Quantity | Chance |
---|---|---|---|---|
Java Edition | ||||
Brown Candle | Trail ruins | Suspicious gravel | 1 | 4.4% |
Candle | Ancient City | Chest | 1–4 | 23.2% |
Green Candle | Trail ruins | Suspicious gravel | 1 | 4.4% |
Purple Candle | Trail ruins | Suspicious gravel | 1 | 4.4% |
Red Candle | Trail ruins | Suspicious gravel | 1 | 4.4% |
Bedrock Edition | ||||
Brown Candle | Trail ruins | Suspicious gravel | 1 | 4.3% |
Candle | Ancient City | Chest | 1–4 | 23.2% |
Green Candle | Trail ruins | Suspicious gravel | 1 | 4.3% |
Purple Candle | Trail ruins | Suspicious gravel | 1 | 4.3% |
Red Candle | Trail ruins | Suspicious gravel | 1 | 4.3% |
Usage[]
Light[]
Candles can be used as a light source, emitting light like a sea pickle. A single candle emits a light level of 3. Up to four identically colored candles may be placed in one block, with each candle increasing the emitted light level by 3, for a maximum light level of 12. They also emit fire particles.
Candles are not lit when they are placed, and must be lit using flint and steel, fire charge, or any flaming projectile. In Bedrock Edition, a mob/player that is burning, a Fire Aspect book or any sword enchanted with Fire Aspect can also be used to light candles. Candles may be waterlogged, but waterlogged candles cannot be lit. Lit candles can be extinguished using water (even a water bottle[Java Edition only]) or by the player interacting with the candle.
Cakes[]
A single candle of any color may be used on an uneaten cake, turning it into a candle cake, which acts as a normal single candle. Only one candle can be placed on a cake. If the candle cake is eaten or destroyed, the candle is dropped.
Sounds[]
Generic[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | dig | 1.0 | 1.0 | |
Blocks | When the block is placed | dig | 1.0 | 1.0 | |
Blocks | While the block is in the process of being broken | hit | 1.0 | 1.0 | |
Blocks | Falling on the block with fall damage | step | 1.0 | 1.0 | |
Blocks | Walking on the block | step | 1.0 | 1.0 | |
Blocks | Jumping from the block | step | 1.0 | 1.0 | |
Blocks | Falling on the block without fall damage | step | 1.0 | 1.0 |
- ↑ MCPE-130605 — Candles has a few missing sounds from Java
Unique[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Cake squishes | Blocks | When a candle is placed on a cake | block | subtitles | 1.0 | 1.0 | 16 | |
Candle crackles | Blocks | Randomly while lit | block | subtitles | varies [sound 1] | varies [sound 2] | 3 | |
Fire extinguished | Blocks | When a candle is extinguished | block | subtitles | varies [sound 3] | varies [sound 4] | 8 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | When a candle is placed on a cake | cake | 1.0 | 1.0 | |
Blocks | Randomly while lit [sound 1] | ambient | varies[sound 2] | varies[sound 3] | |
Blocks | When a candle is extinguished [sound 1] | extinguish | varies[sound 4] | varies[sound 5] |
Data values[]
ID[]
Name | Identifier | Form | Translation key |
---|---|---|---|
Candle | candle | Block & Item | block.minecraft.candle |
White Candle | white_candle | Block & Item | block.minecraft.white_candle |
Orange Candle | orange_candle | Block & Item | block.minecraft.orange_candle |
Magenta Candle | magenta_candle | Block & Item | block.minecraft.magenta_candle |
Light Blue Candle | light_blue_candle | Block & Item | block.minecraft.light_blue_candle |
Yellow Candle | yellow_candle | Block & Item | block.minecraft.yellow_candle |
Lime Candle | lime_candle | Block & Item | block.minecraft.lime_candle |
Pink Candle | pink_candle | Block & Item | block.minecraft.pink_candle |
Gray Candle | gray_candle | Block & Item | block.minecraft.gray_candle |
Light Gray Candle | light_gray_candle | Block & Item | block.minecraft.light_gray_candle |
Cyan Candle | cyan_candle | Block & Item | block.minecraft.cyan_candle |
Purple Candle | purple_candle | Block & Item | block.minecraft.purple_candle |
Blue Candle | blue_candle | Block & Item | block.minecraft.blue_candle |
Brown Candle | brown_candle | Block & Item | block.minecraft.brown_candle |
Green Candle | green_candle | Block & Item | block.minecraft.green_candle |
Red Candle | red_candle | Block & Item | block.minecraft.red_candle |
Black Candle | black_candle | Block & Item | block.minecraft.black_candle |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Candle | candle | 667 | Block & Giveable Item[i 2] | Identical[i 3] | tile.candle.name |
White Candle | white_candle | 668 | Block & Giveable Item[i 2] | Identical[i 3] | tile.white_candle.name |
Orange Candle | orange_candle | 669 | Block & Giveable Item[i 2] | Identical[i 3] | tile.orange_candle.name |
Magenta Candle | magenta_candle | 670 | Block & Giveable Item[i 2] | Identical[i 3] | tile.magenta_candle.name |
Light Blue Candle | light_blue_candle | 671 | Block & Giveable Item[i 2] | Identical[i 3] | tile.light_blue_candle.name |
Yellow Candle | yellow_candle | 672 | Block & Giveable Item[i 2] | Identical[i 3] | tile.yellow_candle.name |
Lime Candle | lime_candle | 673 | Block & Giveable Item[i 2] | Identical[i 3] | tile.lime_candle.name |
Pink Candle | pink_candle | 674 | Block & Giveable Item[i 2] | Identical[i 3] | tile.pink_candle.name |
Gray Candle | gray_candle | 675 | Block & Giveable Item[i 2] | Identical[i 3] | tile.gray_candle.name |
Light Gray Candle | light_gray_candle | 676 | Block & Giveable Item[i 2] | Identical[i 3] | tile.light_gray_candle.name |
Cyan Candle | cyan_candle | 677 | Block & Giveable Item[i 2] | Identical[i 3] | tile.cyan_candle.name |
Purple Candle | purple_candle | 678 | Block & Giveable Item[i 2] | Identical[i 3] | tile.purple_candle.name |
Blue Candle | blue_candle | 679 | Block & Giveable Item[i 2] | Identical[i 3] | tile.blue_candle.name |
Brown Candle | brown_candle | 680 | Block & Giveable Item[i 2] | Identical[i 3] | tile.brown_candle.name |
Green Candle | green_candle | 681 | Block & Giveable Item[i 2] | Identical[i 3] | tile.green_candle.name |
Red Candle | red_candle | 682 | Block & Giveable Item[i 2] | Identical[i 3] | tile.red_candle.name |
Black Candle | black_candle | 683 | Block & Giveable Item[i 2] | Identical[i 3] | tile.black_candle.name |
Block states[]
Name | Default value | Allowed values | Description |
---|---|---|---|
candles | 1 | 1 2 3 4 | Number of candles. |
lit | false | false true | Whether or not these candles are lit. |
waterlogged | false | false true | Whether or not there's water in the same place as these candles. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
candles | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | Number of candles, starting from 1 to 4. |
lit | 0x4 | false | false true | 0 1 | Whether or not these candles are lit. |
History[]
October 3, 2020 | Black and white candles are shown unnamed at Minecraft Live 2020 as part of deep dark caves biome. | ||||
---|---|---|---|---|---|
Java Edition | |||||
1.17 | 20w45a | Added candles. | |||
20w46a | The textures of candle items have been changed. | ||||
20w48a | The textures of candle items have been changed again, removing the smaller candle in the inventory sprite. | ||||
Candles can no longer be placed on blocks that are not solid, such as chests and cobwebs. | |||||
21w13a | Candles can now be extinguished by splash water bottles and by lingering water bottles. | ||||
21w18a | Candles can no longer be extinguished when the player is in adventure mode. | ||||
21w19a | Candles are now only accessible through commands. | ||||
Pre-release 1 | Candles now have a different texture when lit, having the top 20 pixels of the candle being lighter. | ||||
Candles have been added back into the creative inventory. | |||||
Recipes for dyeing and crafting candles are once again available. | |||||
May 28, 2021 | JAPPA tweets a new iteration of the new lit dyed candle textures. | ||||
May 31, 2021 | JAPPA tweets another iteration of the new lit dyed candle textures. | ||||
1.17 | Pre-release 3 | The textures of dyed lit candles have been changed again, having subtler lighting on the top. | |||
The texture for lit candles now also changes when on a cake.[1] | |||||
1.19 | Deep Dark Experimental Snapshot 1 | Non-dyed candles and white candles now generate in ancient cities. | |||
Non-dyed candles can also generate in ancient city chests. | |||||
1.20 | 23w12a | Brown, green, purple, and red candle can now be found in suspicious gravel and suspicious sand in trail ruins. | |||
23w16a | Brown, green, purple, and red candle no longer generates in suspicious sand in trail ruins. | ||||
Due to the split of the archaeological loot tables for the suspicious gravel within the trail ruins; brown, green, purple, and red candle now are in the common loot. | |||||
Bedrock Edition | |||||
1.17.10 | beta 1.17.10.22 | Added candles. |
Gallery[]
Renders[]
Candles[]
Lit candles[]
Screenshots[]
Old candle textures shown by jappa.
New candle textures shown by jappa.
Newer candle textures shown by jappa.
Black candle textures shown by jappa.
Candles in a room shown by jappa.
Candles in a room shown by jappa.
Issues[]
Issues relating to "Candle" are maintained on the bug tracker. Report issues there.
Trivia[]
- Using the command
/setblock ~ ~ ~ minecraft:candle[lit=true,waterlogged=true]
allows for a both lit and waterlogged candle. The same thing can be done using the debug stick. - A single candle has the same width as iron bar or glass pane.
References[]
External Links[]
- Taking Inventory: Candle – Minecraft.net on September 30, 2021