A campfire is a block that can be used to cook food, pacify bees, act as a spread-proof light source, smoke signal or damaging trap block.
A soul campfire is a dimmer variant of the campfire with turquoise flames. Soul campfires deal more damage than normal campfires.
Obtaining[]
Breaking[]
Campfires can be mined with any tool, or without a tool, but axes are the fastest. A regular campfire drops 2[JE only] or 4[BE only] charcoal, a soul campfire drops soul soil, and either one also drops any items placed on it. If mined with a tool enchanted with Silk Touch, the campfire instead drops itself as an item.
In Bedrock Edition, either kind of campfire can also be broken by pushing it with a piston or sticky piston. Pistons cannot move or break campfires in Java Edition.
Block | Campfire Soul Campfire | |
---|---|---|
Hardness | 2 | |
Tool | ||
Breaking time[A] | ||
Default | 3 | |
Wooden | 1.5 | |
Stone | 0.75 | |
Iron | 0.5 | |
Diamond | 0.4 | |
Netherite | 0.35 | |
Golden | 0.25 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Natural generation[]
Campfires can generate in taiga and snowy taiga[Bedrock Edition only] villages.
Campfires also generate in camps inside ancient cities, beneath a pile of blue, light blue and cyan wool blocks.
Crafting[]
Name | Ingredients | Crafting recipe |
---|---|---|
Campfire | Stick + Coal or Charcoal + Any Log or Stem or Any Stripped Log or Stem or Any Wood or Hyphae or Any Stripped Wood or Hyphae |
|
Soul Campfire | Stick + Soul Sand or Soul Soil + Any Log or Stem or Any Stripped Log or Stem or Any Wood or Hyphae or Any Stripped Wood or Hyphae |
Trading[]
In Bedrock Edition, apprentice-level fisherman villagers have a 50% chance of selling a campfire for 5 emeralds.
In Java Edition, apprentice-level fisherman villagers have a 2⁄3 chance of selling a campfire for 2 emeralds.
Usage[]
Lit campfires emit a light level of 15 and lit soul campfires emit a light level of 10. Unlike fire, campfires do not spread under any circumstances.
Campfires are lit by default when placed. Campfires can be manually lit by using or dispensing flint and steel on them, shooting it with a flaming arrow, or using or dispensing fire charges, blaze fireballs, and ghast fireballs when /gamerule mobGriefing
is true. In Bedrock Edition, campfires can also be lit by using an item enchanted with fire aspect, or stepping on it while burning.
Campfires can be extinguished by waterlogging it (placing water in the same block space), throwing a splash water bottle on it, or using a shovel on it. In Bedrock Edition, campfires can also be extinguished by placing a water source or allowing water to flow in the space above the campfire. As with torches, rain does not extinguish campfires.[1]
Using flint and steel on the side of a waterlogged or lit campfire sets the adjacent air block on fire instead.
Any items cooking on a campfire always drop when the campfire block is broken.
Particles and smoke signals[]
Campfires produce smoke particles that float up around 10 blocks before disappearing. If a hay bale is placed below, the campfire becomes a signal fire and the smoke floats up 24 blocks instead.
Campfire smoke particles can partially pass through a block directly above it, but do not pass through blocks more than one block directly above it.
Although a trap door is thinner than a slab, a trap door can block the smoke completely, preventing the smoke from floating up.
Campfires emit extra smoke particles during rain, similar to lava.
Campfires also emit occasional ember particles, similar to lava. Soul campfires, however, do not emit embers.[2]
Damage[]
Campfires damage mobs standing on top of them even if underwater (with exceptions such as shulkers, zombified piglins or guardians), but only if lit. Campfires deal 1 and soul campfires deal 2 of damage every tick (although damage immunity reduces this to once every half-second) Campfires do not cause lasting burning(In china edition it does cause lasting burning) or destroy items. Damage taken is considered fire damage and is reduced by armor (which loses durability), the Resistance potion effects, and the Protection and Fire Protection enchantments. The player can avoid being damaged at all, either by using a potion of fire resistance or wearing Frost Walker boots.
Regardless of height, all blocks prevent damage done to mobs or players above campfires. The campfire deals damage only to entities occupying its block.
Cooking[]
The player can place raw food on a lit campfire by using the food item on it. Up to four food items can be placed on a single campfire, which cooks the items simultaneously. Unlike other blocks that can cook food, campfires do not require any kind of fuel to cook. On a campfire, foods produce small smoke particles, indicating they are being cooked. Food items take 30 seconds (600 ticks) to cook, compared to 10 seconds for furnaces or 5 seconds for smokers. Assuming that one uses all four slots to cook at once, the Campfire is, therefore, more efficient than furnaces (taking 10 seconds less per four items and no fuel) for cooking, but must be watched so as to pick up the food and refill it once it is done. It is slower than a smoker by about ten seconds, but its lack of fuel consumption could be seen as a worthwhile trade-off. Once finished cooking, items pop off the campfire. If the campfire is extinguished while cooking food, it resets as if it had not been cooked at all. Food items can be placed on an unlit campfire.
Other items can be placed on campfires using external editors, mods or add-ons.
Hoppers[]
Campfires do not have an external inventory. Raw food cannot be loaded into the campfire with a hopper.
A hopper placed directly underneath a campfire pulls through any items dropped into the campfire. Any drops from a mob that dies in the campfire get pulled into the hopper.
Bees[]
Placing a campfire under a beehive or bee nest allows players to harvest honey bottles or honeycomb without provoking the bees. There must be unobstructed air between the campfire and the beehive or bee nest. Carpets are an exception.[Java Edition only]
Piglins[]
Lit soul campfires repel piglins that are not currently attacking. This occurs when the piglin is within an 8 block radius of the soul campfire.
Light source[]
Standard lit campfires emit a light level of 15, while soul campfires emit a light level of 10. Like most other sources of light, campfires melt nearby snow and ice. Due to their lower light level, soul campfires do not melt snow or ice.
Note blocks[]
Campfires can be placed under note blocks to produce "bass" sounds.
Converting soul sand to soul soil[]
Soul campfires can be used to convert soul sand into soul soil. If a soul campfire is crafted using soul sand, placed, and then broken without Silk Touch, that soul campfire drops soul soil.[3]
Piston interactivity[]
In Bedrock Edition, pushing a campfire or soul campfire with a piston or sticky piston breaks it. Unlike other methods, breaking with a piston drops only one charcoal instead of two. Campfires cannot be pulled by sticky pistons.
In Java Edition, pistons do not interact with campfires. Campfires neither move nor break when pushed or pulled by pistons.
Sounds[]
Generic[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8 | |
Blocks | While the block is in the process of being broken | hit | 0.23 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Players | Jumping from the block | jump | 0.12 | 1.0 | |
Players | Falling on the block without fall damage | land | 0.18 | 1.0 |
Unique[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Campfire crackles | Blocks | Randomly while lit | block | subtitles | 0.5-1.5 | 0.6-1.3 | 16 | |
Flint and steel click | Blocks | When a campfire is lit with a flint and steel | item | subtitles | 1.0 | 0.8-1.2 | 16 | |
Fireball whooshes | Blocks | When a campfire is lit with a fire charge | item | subtitles | 1.0 | 0.8-1.2 | 16 | |
Fire extinguishes | Blocks | When a campfire is extinguished with water | entity | subtitles | 1.0 | 1.0 | 16 | |
Fire extinguished | Blocks | When a campfire is extinguished | block | subtitles | 0.5 | 2.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Randomly while lit | block | 1.0 [until BE 1.19.80] 0.5-1.5 [upcoming: BE 1.19.80] | 1.0 [until BE 1.19.80] 0.6-1.3 [upcoming: BE 1.19.80] | |
Blocks | When a campfire is lit | fire | 1.0 | 0.8-1.2 | |
Hostile Creatures | When a campfire is lit with a fire charge | mob | 1.0 | 1.0 | |
Blocks | When a campfire is extinguished | random | 0.5 | 1.8-2.4 |
Data values[]
ID[]
Name | Identifier | Form | Block tags | Translation key |
---|---|---|---|---|
Campfire | campfire | Block & Item | campfires | block.minecraft.campfire |
Soul Campfire | soul_campfire | Block & Item | campfires piglin_repellents | block.minecraft.soul_campfire |
Name | Identifier |
---|---|
Block entity | campfire |
Campfire | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Normal block | campfire | 464 | Block & Ungiveable Item[i 2] | item.campfire | tile.campfire.name |
Normal item | campfire | 589 | Item | — | tile.campfire.name |
Soul block | soul_campfire | 545 | Block & Ungiveable Item[i 2] | item.soul_campfire | tile.soul_campfire.name |
Soul item | soul_campfire | 622 | Item | — | tile.soul_campfire.name |
Name | Savegame ID |
---|---|
Block entity | Campfire |
Block states[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the campfire is facing. The opposite from the direction the player faces while placing the campfire. |
lit | true | false true | Whether the campfire is lit. |
signal_fire | false | false true | Whether the campfire has a hay bale below it. |
waterlogged | false | false true | Whether or not there's water in the same place as this campfire. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
direction (Deprecated) | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the campfire is facing.
|
extinguished | 0x4 | false | false true | 0 1 | Whether the campfire is put out. |
minecraft:cardinal_direction | Not Supported | south | east north south west | Unsupported | The direction the campfire is facing. The opposite from the direction the player faces while placing the campfire. |
Block data[]
A campfire has a block entity associated with it that holds additional data about the block.
- Block entity data
- Tags common to all block entities
- CookingTimes: How long each item has been cooking, first index is slot 0, etc.
- CookingTotalTimes: How long each item has to cook, first index is slot 0, etc.
- Items: List of up to 4 items currently cooking.
- Tags common to all items
Achievements[]
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | |
---|---|---|---|---|---|---|
PS4 | Other | |||||
Bee our guest | Use a Campfire to collect Honey from a Beehive using a Bottle without aggravating the bees. | — | 15G | Bronze |
Advancements[]
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
---|---|---|---|---|---|
Bee Our Guest | Use a Campfire to collect Honey from a Beehive using a Glass Bottle without aggravating the Bees | Husbandry | Use a glass bottle on a beehive or bee nest while not angering the bees inside. | husbandry/safely_harvest_honey
|
History[]
September 26, 2018 | Campfires are announced to be part of the biome vote at MINECON Earth 2018. | ||||
---|---|---|---|---|---|
September 29, 2018 | Campfires are showcased at MINECON Earth 2018. | ||||
September 29, 2018 | Taiga wins the biome vote, meaning campfires are to be added to the game in 1.14. | ||||
Java Edition | |||||
1.14 | 19w02a | Added campfires. | |||
19w03a | The model and texture of the campfire have been changed. | ||||
Lit campfires now produce spark particles. | |||||
The light level of campfires has been changed from 9 to 15. | |||||
Campfires are now directionally placed. | |||||
Lit campfires produce smoke plume particles more often. | |||||
19w04a | Campfires now spawn in taiga villages on the ground and inside chimneys. | ||||
Crouching on a campfire no longer prevents the player from taking damage from it.[4] | |||||
19w08a | Campfires can now be extinguished by splash water bottles. | ||||
19w11a | Fisherman villagers now sell campfires. | ||||
1.14.1 | Pre-Release 2 | Campfires can now be lit by flaming arrows. | |||
1.14.2 | Pre-Release 1 | Flaming arrows can no longer light waterlogged campfires. | |||
1.15 | 19w34a | Campfires under bee nests and bee hives now prevent bees from aggravating toward players who harvest them. | |||
19w37a | Campfires can now be extinguished using a shovel. | ||||
19w42a | Campfires can now be lit by small fireballs. | ||||
1.16 | 20w11a | Campfires can now be lit by any burning projectile. | |||
20w13a | Campfires can now be crafted using stems and hyphae. | ||||
20w15a | Added soul campfires. | ||||
20w22a | Campfires now drop the food being cooked when they are put out with a shovel or water bottle. | ||||
Pre-release 3 | Food can now be placed on unlit campfires. However, due to a bug,[5] food pops off of campfires when extinguished. | ||||
1.17 | 20w46a | Food no longer pops off of campfires when extinguished. | |||
1.18 | 21w41a | Changed campfire and soul campfire textures as items. | |||
1.19 | 22w13a | Campfires now generate in camps inside ancient cities. | |||
1.19.4 | 23w07a | The soul campfire recipes are no longer unlocked by sticks.[6] | |||
1.20 (Experimental) | 1.19.4-pre1 | Cherry logs, wood, and their stripped variations can now used to craft campfire and soul campfire.[7] | |||
Bedrock Edition | |||||
1.10.0 | beta 1.10.0.3 | Added campfires. | |||
Campfires are available only through Experimental Gameplay. | |||||
1.11.0 | beta 1.11.0.1 | Campfires have been fully implemented. | |||
The model and texture of the campfire have been changed. | |||||
beta 1.11.0.4 | Campfires can now be bought from fishermen villagers. | ||||
1.13.0 | ? | Campfires now emit embers similar to lava. | |||
1.14.0 | beta 1.14.0.1 | Campfires under bee nests and beehives now prevent bees from aggravating toward players who harvest them. | |||
1.16.0 | beta 1.16.0.57 | Added soul campfires. | |||
1.16.20 | beta 1.16.20.50 | Soul campfires now emit light level of 10. | |||
1.16.100 | beta 1.16.100.54 | Soul campfires now deal double the damage that normal campfires deal. | |||
Soul campfires now drop Soul Soil instead of Charcoal when mined. | |||||
1.17.30 | beta 1.17.30.23 | Campfires are now stackable in the inventory. | |||
1.18.10 | beta 1.18.10.20 | Changed campfire and soul campfire textures as items. | |||
1.19.60 | beta 1.19.60.23 | Campfires no longer set players and mobs on fire. | |||
1.19.80 | beta 1.19.80.22 | Campfires now damage mobs standing on top of them. | |||
1.20.30 | beta 1.20.30.20 | Campfires now use the minecraft:cardinal_direction block state instead of direction . | |||
Legacy Console Edition | |||||
1.91 | Added campfires. |
Issues[]
Issues relating to "Campfire" are maintained on the bug tracker. Report issues there.
Gallery[]
A comparison between a campfire with a hay bale below it (left) and one without (right).
References[]
- ↑ MC-141920 — "Rain doesn't put out campfire" — resolved as "Works as Intended".
- ↑ MC-185482 — "Soul campfires do not emit ember particles" — resolved as "Works as Intended".
- ↑ MC-178579 — "Soul campfires can be used to convert soul sand into soul soil" — resolved as "Works as Intended".
- ↑ MC-141913 — "Sneaking on a campfire prevents damage" — resolved as "Fixed".
- ↑ MC-188448 — "Food pops off of campfire when extinguished" — resolved as "Fixed".
- ↑ MC-238920
- ↑ MC-260149