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Campfire
Campfire JE2 BE2.gifUnlit Campfire JE2 BE2.png
Soul Campfire JE1 BE1.gifUnlit Campfire JE2 BE2.png
Renewable

Yes

Stackable

Yes (64)

Tool

Blast resistance

2

Hardness

2

Luminant

Campfire:
Yes (15) when lit
Soul Campfire:
Yes (10) when lit

Transparent

No

Flammable

No

Catches fire from lava

Yes

A campfire is a block that can be used to cook food or act as a light source or smoke signal.

A soul campfire is a variant of the campfire with light blue flames.

Obtaining[]

Breaking[]

Campfires can be mined with any tool, or without a tool, but axes are the fastest. A regular campfire drops 2 charcoal, a soul campfire drops soul soil, and either one also drops any items placed on it. If mined with a tool enchanted with Silk Touch, the campfire instead drops itself as an item.

In Bedrock Edition, either kind of campfire can also be broken by pushing it with a piston or sticky piston. When broken this way, it drops 1 charcoal rather than 2. Pistons cannot move or break campfires in Java Edition.

Block Campfire Soul Campfire
Hardness 2 2
Tool
Breaking time[A]
Default 3 3
Wooden 1.5 1.5
Stone 0.75 0.75
Iron 0.5 0.5
Diamond 0.4 0.4
Netherite 0.35 0.35
Golden 0.25 0.25
  1. Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

Natural generation[]

Campfires can generate in taiga and snowy taiga[BE only] villages.

Crafting[]

Name Ingredients Crafting recipe
Campfire Stick +
Coal or
Charcoal +
Any Log or Stem or
Any Stripped Log or Stem or
Any Wood or Hyphae or
Any Stripped Wood or Hyphae

Soul Campfire Stick +
Soul Sand or
Soul Soil +
Any Log or Stem or
Any Stripped Log or Stem or
Any Wood or Hyphae or
Any Stripped Wood or Hyphae

Trading[]

In Bedrock Edition, apprentice-level fisherman villagers have a 50% chance of selling a campfire for 5 emeralds.

In Java Edition, apprentice-level fisherman villagers have a 23 chance of selling a campfire for 2 emeralds.

Usage[]

Lit campfires emit a light level of 15 and lit soul campfires emit a light level of 10.

Campfires are lit by default when placed. Campfires can be manually lit by using or dispensing flint and steel on them, shooting it with a flaming arrow, or using or dispensing fire charges, blaze fireballs, and ghast fireballs when /gamerule mobgriefing is true. In Bedrock Edition, campfires can also be lit by using an item enchanted with fire aspect, or stepping on it while burning.

Campfires can be extinguished by waterlogging it (placing water in the same block space), throwing a splash water bottle on it, or using a shovel on it. As with torches, rain does not extinguish campfires.[1]

Any items cooking on a campfire always drop when the campfire block is broken.

Particles and smoke signals[]

Campfires produce smoke particles that float up around 10 blocks before disappearing. If a hay bale is placed below, the campfire becomes a signal fire and the smoke floats up 24 blocks instead.

Campfire smoke particles can partially pass through a block directly above it, but do not pass through blocks more than one block directly above it.

Although a trap door is thinner than a slab, a trap door can block the smoke completely, preventing the smoke from floating up.

Campfires emit extra smoke particles during rain, similar to lava.

Campfires also emit occasional ember particles, similarly to lava. Soul campfires do not emit embers because they are blue.[2]

Damage[]

Campfires damage mobs standing on top of them even if underwater (with exceptions such as shulkers, zombified piglins or guardians), but only if lit, campfires deal 1♥ and soul campfires deal 2♥ of damage every tick (although damage immunity reduces this to once every half-second). It also adds 160 fire ticks (8 seconds of burning).‌[Bedrock Edition only] In Java Edition, campfires do not cause lasting burning nor destroy items. Damage taken is considered fire damage and is reduced by armor (which loses durability), the Resistance potion effects, and the Protection and Fire Protection enchantments. The player can avoid being damaged at all, either by using a potion of fire resistance or wearing Frost Walker boots.

Regardless of height, all blocks prevent damage done to mobs or players above campfires. The campfire deals damage only to entities occupying its block.

Cooking[]

Campfire (Cooking).gif

The player can place raw food on a lit campfire by using the food item on it. Up to four food items can be placed on a single campfire, which cooks the items simultaneously. On a campfire, foods produce small smoke particles, indicating they are being cooked. Food items take 30 seconds (600 ticks) to cook, compared to 10 seconds for furnaces or 5 seconds for smokers. Assuming that one uses all four slots to cook at once, the Campfire is, therefore, more efficient than furnaces (taking 10 seconds less per four items and no fuel) for cooking, but must be watched so as to pick up the food and refill it once it is done. It is slower than a smoker by about ten seconds, but its lack of fuel consumption could be seen as a worthwhile trade-off. Once finished cooking, items pop off the campfire. If the campfire is extinguished while cooking food, it resets as if it had not been cooked at all. Unlike other blocks that can cook food, campfires do not require any kind of fuel. Food items can be placed on an unlit campfire.

Campfires do not have an external inventory. Raw food cannot be loaded into the campfire with a hopper.

Other items can be placed on campfires using external editors, mods or add-ons.

Bees[]

Placing a campfire under a beehive or bee nest allows players to harvest honey bottles or honeycomb without provoking the bees. It should be noted that there must be unobstructed air between the campfire and the beehive or beenest. Smoke may travel through a solid block placed above the campfire, this will not have the desired effect on bees even though the smoke seems to reach the hive.

Piglins[]

Lit soul campfires repel piglins that are not currently attacking. This occurs when the piglin is within an 8 block radius of the soul campfire.

Light source[]

Standard lit campfires emit a light level of 15, while soul campfires emit a light level of 10. Like most other sources of light, campfires melt nearby snow and ice.

Note Blocks[]

Campfires can be placed under note blocks to produce "bass" sounds.

Converting soul sand to soul soil[]

Soul campfires can be used to convert soul sand into soul soil. If a soul campfire is crafted using soul sand, placed, and then broken without Silk Touch, that soul campfire drops soul soil.[3]

Piston interactivity[]

In Bedrock Edition, pushing a campfire or soul campfire with a piston or sticky piston breaks it. Unlike other methods, breaking with a piston drops only one charcoal instead of two. Campfires cannot be pulled by a sticky piston.

In Java Edition, a campfire cannot be pushed by a piston nor pushed nor pulled by a sticky piston.

Sounds[]

Generic[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksOnce the block has brokenblock.wood.breaksubtitles.block.generic.break1.00.816
None[sound 1]BlocksFalling on the block with fall damageblock.wood.fallNone[sound 1]0.50.7516
Block breakingBlocksWhile the block is in the process of being brokenblock.wood.hitsubtitles.block.generic.hit0.250.516
Block placedBlocksWhen the block is placedblock.wood.placesubtitles.block.generic.place1.00.816
FootstepsBlocksWalking on the blockblock.wood.stepsubtitles.block.generic.footsteps0.151.016
  1. a b MC-177082

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
?BlocksOnce the block has brokendig.wood1.00.8
?BlocksFalling on the block with fall damagefall.wood0.41.0
?BlocksWhile the block is in the process of being brokenhit.wood0.230.5
?BlocksJumping from the blockjump.wood0.121.0
?BlocksFalling on the block without fall damageland.wood0.181.0
?BlocksWalking on the blockstep.wood0.31.0
?BlocksWhen the block is placeduse.wood1.00.8

Unique[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Campfire cracklesBlocksRandomly when litblock.campfire.cracklesubtitles.block.campfire.crackle0.5 - 1.50.6 - 1.316
Flint and steel clickBlocksLighting with flint and steelitem.flintandsteel.use?10.75 - 1.016
Fireball whooshesBlocksLighting with fire chargeitem.firecharge.usesubtitles.item.firecharge.use??16
Fire extinguishedBlocksExtinguished with shovelblock.fire.extinguishsubtitles.block.fire.extinguish0.5216

Data values[]

ID[]

Java Edition:

NameResource locationBlock tags (JE)FormTranslation key
CampfirecampfirecampfiresBlock & Itemblock.minecraft.campfire
Soul Campfiresoul_campfirecampfires
piglin_repellents
Block & Itemblock.minecraft.soul_campfire
NameResource location
Block entitycampfire

Bedrock Edition:

CampfireResource locationNumeric ID FormTranslation key
Normal blockcampfire464Blocktile.campfire.name
Normal itemcampfire720Itemitem.campfire.name
Soul blocksoul_campfire545Blocktile.soul_campfire.name
Soul itemsoul_campfire801Itemitem.soul_campfire.name
NameSavegame ID
Block entityCampfire

Metadata[]

See also: Data values

In Bedrock Edition, campfires use the following data values:

DV Description
0 East facing lit campfire
1 West facing lit campfire
2 South facing lit campfire
3 North facing lit campfire
4 East facing unlit campfire
5 West facing unlit campfire
6 South facing unlit campfire
7 North facing unlit campfire

Block states[]

Java Edition:

Name Default value Allowed values Description
facingnortheast
north
south
west
The direction the campfire is facing.
littruefalse
true
Whether the campfire is lit.
signal_firefalsefalse
true
Whether the campfire has a hay bale below it.
waterloggedfalsefalse
true
Whether the campfire is waterlogged

Bedrock Edition:

Name Default value Allowed values Description
direction00
1
2
3
The direction the campfire is facing.
extinguished00
1
Whether the campfire is put out.

Block data[]

A campfire has a block entity associated with it that holds additional data about the block.

Java Edition:

  • Block entity data
    • Tags common to all block entities
    •  CookingTimes: How long each item has been cooking, first index is slot 0, etc.
    •  CookingTotalTimes: How long each item has to cook, first index is slot 0, etc.
    •  Items: List of up to 4 items currently cooking.
      • Tags common to all items

Bedrock Edition:

See Bedrock Edition level format/Block entity format.

Achievements[]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS4)
PS4 Other platforms
Bee our guestUse a Campfire to collect Honey from a Beehive using a Bottle without aggravating the bees.15GBronze

Advancements[]

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-plain-raw.pngBee Our Guest
Use a Campfire to collect Honey from a Beehive using a Bottle without aggravating the bees HusbandryUse a glass bottle on a beehive or bee nest while not angering the bees inside.husbandry/safely_harvest_honey

History[]

September 26, 2018Campfires are announced to be part of the biome vote at MINECON Earth 2018.
September 29, 2018Campfires are showcased at MINECON Earth 2018.
September 29, 2018Taiga wins the biome vote, meaning campfires are to be added to the game in 1.14.
Java Edition
1.1419w02aCampfire JE1 BE1.gif Unlit Campfire JE1 BE1.png Added campfires.
19w03aCampfire (item) JE1 BE1.png Campfire JE2 BE2.gif Unlit Campfire JE2 BE2.png The model and texture of the campfire have been changed.
Lit campfires now produce spark particles.
The light level of campfires has been changed from 9 to 15.
Campfires are now directionally placed.
Lit campfires produce smoke plume particles more often.
19w04aCampfires now spawn in taiga villages on the ground and inside chimneys.
19w08aCampfires can now be extinguished by splash water bottles.
19w11aFisherman villagers now sell campfires.
1.14.1Pre-Release 2Campfires can now be lit by flaming arrows.
1.14.2Pre-Release 1Flaming arrows can no longer light waterlogged campfires.
1.1519w34aCampfires under bee nests and bee hives now prevent bees from aggravating toward players who harvest them.
19w37aCampfires can now be extinguished using a shovel.
19w42aCampfires can now be lit by small fireballs.
1.1620w11aCampfires can now be lit by any burning projectile.
20w13aCampfires can now be crafted using stems and hyphae.
20w15aSoul Campfire (item) JE1 BE1.png Soul Campfire JE1 BE1.gif Added soul campfires.
20w22aCampfires now drop the food being cooked when they are put out with a shovel or water bottle.
Pre-release 3Unlit Campfire with foods on it.png Food can now be placed on unlit campfires. However, due to a bug,[4] food pops off of campfires when extinguished.
1.1720w46aFood no longer pops off of campfires when extinguished.
Bedrock Edition
1.10.0beta 1.10.0.3Campfire JE1 BE1.gif Unlit Campfire JE1 BE1.png Added campfires.
Campfires are available only through Experimental Gameplay.
1.11.0beta 1.11.0.1Campfires have been fully implemented.
Campfire (item) JE1 BE1.png Campfire JE2 BE2.gif Unlit Campfire JE2 BE2.png The model and texture of the campfire have been changed.
beta 1.11.0.4Campfires can now be bought from fishermen villagers.
1.13.0?Campfires now emit embers similarly to lava.
1.14.0beta 1.14.0.1Campfires under bee nests and beehives now prevent bees from aggravating toward players who harvest them.
1.16.0beta 1.16.0.57Soul Campfire (item) JE1 BE1.png Soul Campfire JE1 BE1.gif Added soul campfires.
1.16.20beta 1.16.20.50Soul campfires now emit light level of 10.
1.16.100beta 1.16.100.54Soul campfires now deal double the damage that normal campfires deal.
Soul campfires now drop Soul Soil instead of Charcoal when mined.
1.17.30beta 1.17.30.23Campfires are now stackable in the inventory.
Legacy Console Edition
1.91 Campfire (item) JE1 BE1.png Campfire JE2 BE2.gif Unlit Campfire JE2 BE2.png Added campfires.

Issues[]

Issues relating to "Campfire" are maintained on the bug tracker. Report issues there.

Trivia[]

  • If the campfire is waterlogged, already lit, or something flammable is adjacent to the nearby air block, using the flint and steel on the side of the campfire sets the adjacent air block on fire instead.

Gallery[]

References[]

  1. MC-141920 – "Rain doesn't put out campfire" – resolved as "Works as Intended"
  2. MC-185482 – "Soul campfires do not emit ember particles" – resolved as "Works As Intended"
  3. MC-178579 – "Soul campfires can be used to convert soul sand into soul soil" – resolved as "Works as Intended"
  4. MC-188448 – "Food pops off of campfire when extinguished" – resolved as "Fixed"
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