Campfire
Renewable |
Yes |
---|---|
Stackable | |
Tool | |
Blast resistance |
2 |
Hardness |
2 |
Luminant |
Campfire: |
Transparent |
No |
Flammable |
No |
Catches fire from lava |
Yes |
A campfire is a block that can be used to cook food or act as a light source or smoke signal.
A soul campfire is a variant of the campfire with light blue flames.
Contents
Obtaining[edit]
Breaking[edit]
Campfires can be mined with any tool, or without a tool, but axes are the fastest. A regular campfire drops 2 charcoal, a soul campfire drops soul soil, and either one also drops any items placed on it. If mined with a tool enchanted with Silk Touch, the campfire instead drops itself as an item.
In Bedrock Edition, either kind of campfire can also be broken by pushing it with a piston or sticky piston. When broken this way, it drops 1 charcoal rather than 2. Pistons cannot move or break campfires in Java Edition.
Block | Campfire | Soul Campfire | |
---|---|---|---|
Hardness | 2 | 2 | |
Tool | |||
Breaking time[A] | |||
Default | 3 | 3 | |
Wooden | 1.5 | 1.5 | |
Stone | 0.75 | 0.75 | |
Iron | 0.5 | 0.5 | |
Diamond | 0.4 | 0.4 | |
Netherite | 0.35 | 0.35 | |
Golden | 0.25 | 0.25 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Natural generation[edit]
Campfires can generate in taiga and snowy taiga[BE only] villages.
Crafting[edit]
Name | Ingredients | Crafting recipe |
---|---|---|
Campfire | Stick + Coal or Charcoal + Any Log or Stem or Any Stripped Log or Stem or Any Wood or Hyphae or Any Stripped Wood or Hyphae |
|
Soul Campfire | Stick + Soul Sand or Soul Soil + Any Log or Stem or Any Stripped Log or Stem or Any Wood or Hyphae or Any Stripped Wood or Hyphae |
Trading[edit]
In Bedrock Edition, apprentice-level fisherman villagers have a 50% chance of selling a campfire for 5 emeralds.
In Java Edition, apprentice-level fisherman villagers have a 2⁄3 chance of selling a campfire for 2 emeralds.
Usage[edit]
Lit campfires emit a light level of 15 and lit soul campfires emit a light level of 10.
Campfires are lit by default when placed. Campfires can be manually lit by using or dispensing flint and steel on them, shooting it with a flaming arrow, or using or dispensing fire charges, blaze fireballs, and ghast fireballs when /gamerule mobgriefing
is true. In Bedrock Edition, campfires can also be lit by using an item enchanted with fire aspect, or stepping on it while burning.
Campfires can be extinguished by waterlogging it (placing water in the same block space), throwing a splash water bottle on it, or using a shovel on it. As with torches, rain does not extinguish campfires.
Any items cooking on a campfire always drop when the campfire block is broken.
Particles and smoke signals[edit]
Campfires produce smoke particles that float up around 10 blocks before disappearing. If a hay bale is placed below, the campfire becomes a signal fire and the smoke floats up 24 blocks instead.
Campfire smoke particles can partially pass through a block directly above it, but do not pass through blocks more than one block directly above it.
Although a trap door is thinner than a slab, a trap door can block the smoke completely, preventing the smoke from floating up.
Campfires emit extra smoke particles during rain, similar to lava.
Campfires also emit occasional ember particles, similarly to lava. Soul campfires do not emit embers because they are blue.[1]
Damage[edit]
Campfires damage mobs standing on top of them even if underwater (with exceptions such as shulkers, zombified piglins or guardians), but only if lit, campfires deal 1 and soul campfires deal 2
of damage every tick (although damage immunity reduces this to once every half-second). It also adds 160 fire ticks (8 seconds of burning).[Bedrock Edition only] In Java Edition, campfires do not cause lasting burning nor destroy items. Damage taken is considered fire damage and is reduced by armor (which loses durability), the Resistance potion effects, and the Protection and Fire Protection enchantments. The player can avoid being damaged at all, either by using a potion of fire resistance or wearing Frost Walker boots.
Regardless of height, all blocks prevent damage done to mobs or players above campfires. The campfire deals damage only to entities occupying its block.
Cooking[edit]
The player can place raw food on a lit campfire by using the food item on it. Up to four food items can be placed on a single campfire, which cooks the items simultaneously. On a campfire, foods produce small smoke particles, indicating they are being cooked. Food items take 30 seconds (600 ticks) to cook, compared to 10 seconds for furnaces or 5 seconds for smokers. Assuming that one uses all four slots to cook at once, the Campfire is, therefore, more efficient than furnaces (taking 10 seconds less per four items and no fuel) for cooking, but must be watched so as to pick up the food and refill it once it is done. It is slower than a smoker by about ten seconds, but its lack of fuel consumption could be seen as a worthwhile trade-off. Once finished cooking, items pop off the campfire. If the campfire is extinguished while cooking food, it resets as if it had not been cooked at all. Unlike other blocks that can cook food, campfires do not require any kind of fuel. Food items can be placed on an unlit campfire. Campfires do not have an external inventory.
Other items can be placed on campfires using external editors, mods or add-ons.
Bees[edit]
Placing a campfire under a beehive or bee nest allows players to harvest honey bottles or honeycomb without provoking the bees. It should be noted that there must be unobstructed air between the campfire and the beehive or beenest. Smoke may travel through a solid block placed above the campfire, this will not have the desired effect on bees even though the smoke seems to reach the hive.
Piglins[edit]
Lit soul campfires repel piglins that are not currently attacking. This occurs when the piglin is within an 8 block radius of the soul campfire.
Light source[edit]
Standard lit campfires emit a light level of 15, while soul campfires emit a light level of 10. Like most other sources of light, campfires melt nearby snow and ice.
Note Blocks[edit]
Campfires can be placed under note blocks to produce "bass" sounds.
Converting soul sand to soul soil[edit]
Soul campfires can be used to convert soul sand into soul soil. If a soul campfire is crafted using soul sand, placed, and then broken without Silk Touch, that soul campfire drops soul soil.[2]
Piston interactivity[edit]
In Bedrock Edition, pushing a campfire or soul campfire with a piston or sticky piston breaks it. Unlike other methods, breaking with a piston drops only one charcoal instead of two. Campfires cannot be pulled by a sticky piston.
In Java Edition, a campfire cannot be pushed by a piston nor pushed nor pulled by a sticky piston.
Sounds[edit]
Generic[edit]
Sound | Subtitle | Source | Description | Namespaced ID | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block.wood.break | subtitles.block.generic.break | 1.0 | 0.8 | 16 | |
None[sound 1] | Blocks | Falling on the block with fall damage | block.wood.fall | None[sound 1] | 0.5 | 0.75 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block.wood.hit | subtitles.block.generic.hit | 0.25 | 0.5 | 16 | |
Block placed | Blocks | When the block is placed | block.wood.place | subtitles.block.generic.place | 1.0 | 0.8 | 16 | |
Footsteps | Blocks | Walking on the block | block.wood.step | subtitles.block.generic.footsteps | 0.15 | 1.0 | 16 |
Sound | Source | Description | Namespaced ID | Volume | Pitch |
---|---|---|---|---|---|
? | Blocks | Once the block has broken | dig.wood | 1.0 | 0.8 |
? | Blocks | Falling on the block with fall damage | fall.wood | 0.4 | 1.0 |
? | Blocks | While the block is in the process of being broken | hit.wood | 0.23 | 0.5 |
? | Blocks | Jumping from the block | jump.wood | 0.12 | 1.0 |
? | Blocks | Falling on the block without fall damage | land.wood | 0.18 | 1.0 |
? | Blocks | Walking on the block | step.wood | 0.3 | 1.0 |
? | Blocks | When the block is placed | use.wood | 1.0 | 0.8 |
Unique[edit]
Sound | Subtitle | Source | Description | Namespaced ID | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Campfire crackles | Blocks | Randomly when lit | block.campfire.crackle | subtitles.block.campfire.crackle | 0.5 - 1.5 | 0.6 - 1.3 | 16 | |
Flint and steel click | Blocks | Lighting with flint and steel | item.flintandsteel.use | ? | 1 | 0.75 - 1.0 | 16 | |
Fireball whooshes | Blocks | Lighting with fire charge | item.firecharge.use | subtitles.item.firecharge.use | ? | ? | 16 | |
Fire extinguished | Blocks | Extinguished with shovel | block.fire.extinguish | subtitles.block.fire.extinguish | 0.5 | 2 | 16 |
Data values[edit]
ID[edit]
Name | Namespaced ID | Block tags (JE) | Form | Translation key |
---|---|---|---|---|
Campfire | campfire | campfires | Block & Item | block.minecraft.campfire |
Soul Campfire | soul_campfire | campfires piglin_repellents | Block & Item | block.minecraft.soul_campfire |
Name | Namespaced ID |
---|---|
Block entity | campfire |
Campfire | Namespaced ID | Numeric ID | Form | Translation key |
---|---|---|---|---|
Normal block | campfire | 464 | Block | tile.campfire.name |
Normal item | campfire | 720 | Item | item.campfire.name |
Soul block | soul_campfire | 545 | Block | tile.soul_campfire.name |
Soul item | soul_campfire | 801 | Item | item.soul_campfire.name |
Name | Savegame ID |
---|---|
Block entity | Campfire |
Metadata[edit]
In Bedrock Edition, campfires use the following data values:
DV | Description | |
---|---|---|
0 | East facing lit campfire | |
1 | West facing lit campfire | |
2 | South facing lit campfire | |
3 | North facing lit campfire | |
4 | East facing unlit campfire | |
5 | West facing unlit campfire | |
6 | South facing unlit campfire | |
7 | North facing unlit campfire |
Block states[edit]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the campfire is facing. |
lit | true | false true | Whether the campfire is lit. |
signal_fire | false | false true | Whether the campfire has a hay bale below it. |
waterlogged | false | false true | Whether the campfire is waterlogged |
Name | Default value | Allowed values | Description |
---|---|---|---|
direction | 0 | 0 1 2 3 | The direction the campfire is facing. |
extinguished | 0 | 0 1 | Whether the campfire is put out. |
Block data[edit]
A campfire has a block entity associated with it that holds additional data about the block.
- Block entity data
- Tags common to all block entities
- CookingTimes: How long each item has been cooking, first index is slot 0, etc.
- CookingTotalTimes: How long each item has to cook, first index is slot 0, etc.
- Items: List of up to 4 items currently cooking.
- Tags common to all items
Achievements[edit]
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
---|---|---|---|---|---|---|
Bee our guest | Use a Campfire to collect Honey from a Beehive using a Bottle without aggravating the bees. | — | 15G | Bronze |
Advancements[edit]
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Namespaced ID |
---|---|---|---|---|---|
![]() | Bee Our Guest | Use a Campfire to collect Honey from a Beehive using a Bottle without aggravating the bees | Husbandry | Use a bottle on a beehive or bee nest while not angering the bees inside. | husbandry/safely_harvest_honey
|
History[edit]
September 26, 2018 | Campfires are announced to be part of the biome vote at MINECON Earth 2018. | ||||
---|---|---|---|---|---|
September 29, 2018 | Campfires are showcased at MINECON Earth 2018. | ||||
September 29, 2018 | Taiga wins the biome vote, meaning campfires are to be added to the game in 1.14. | ||||
Java Edition | |||||
1.14 | 19w02a | ![]() ![]() | |||
19w03a | ![]() ![]() ![]() | ||||
Lit campfires now produce spark particles. | |||||
The light level of campfires has been changed from 9 to 15. | |||||
Campfires are now directionally placed. | |||||
Lit campfires produce smoke plume particles more often. | |||||
19w04a | Campfires now spawn in taiga villages on the ground and inside chimneys. | ||||
19w08a | Campfires can now be extinguished by splash water bottles. | ||||
1.14.1 | Pre-Release 2 | Campfires can now be lit by flaming arrows. | |||
1.14.2 | Pre-Release 1 | Flaming arrows can no longer light waterlogged campfires. | |||
1.15 | 19w34a | Campfires under bee nests and bee hives now prevent bees from aggravating toward players who harvest them. | |||
19w37a | Campfires can now be extinguished using a shovel. | ||||
19w42a | Campfires can now be lit by small fireballs. | ||||
1.16 | 20w11a | Campfires can now be lit by any burning projectile. | |||
20w13a | Campfires can now be crafted using stems and hyphae. | ||||
20w15a | ![]() ![]() | ||||
20w22a | Campfires now drop the food being cooked when they are put out with a shovel or water bottle. | ||||
Pre-release 3 | ![]() | ||||
Upcoming Java Edition | |||||
1.17 | 20w46a | Food no longer pops off of campfires when extinguished. | |||
Bedrock Edition | |||||
1.10.0 | beta 1.10.0.3 | ![]() ![]() | |||
Campfires are available only through Experimental Gameplay. | |||||
1.11.0 | beta 1.11.0.1 | Campfires have been fully implemented. | |||
![]() ![]() ![]() | |||||
beta 1.11.0.4 | Campfires can now be bought from fishermen villagers. | ||||
1.13.0 | ? | Campfires now emit embers similarly to lava. | |||
1.14.0 | beta 1.14.0.1 | Campfires under bee nests and beehives now prevent bees from aggravating toward players who harvest them. | |||
1.16.0 | beta 1.16.0.57 | ![]() ![]() | |||
1.16.20 | beta 1.16.20.50 | Soul campfires now emit light level of 10. | |||
1.16.100 | beta 1.16.100.54 | Soul campfires now deal double the damage that normal campfires deal. | |||
Soul campfires now drop Soul Soil instead of Charcoal when mined. | |||||
Legacy Console Edition | |||||
1.91 | ![]() ![]() ![]() |
Issues[edit]
Issues relating to "Campfire" are maintained on the bug tracker. Report issues there.
Trivia[edit]
- If the campfire is waterlogged, already lit, or something flammable is adjacent to the nearby air block, using the flint and steel on the side of the campfire sets the adjacent air block on fire instead.
Gallery[edit]
A comparison between a campfire with a hay bale below it (left) and one without (right).
Cooking with a campfire on Java Edition 19w02a.