Budding amethyst is a fragile block found in amethyst geodes that grows amethyst clusters over time. It cannot be obtained as an item or moved by a piston, necessitating that it be returned to in order to harvest more clusters from it.
Obtaining[]
Budding amethysts can only be obtained via using redstone update suppressor machines and can be broken with Silk Touch pickaxe.
Breaking[]
Budding amethyst cannot be obtained when mined, even using a tool enchanted with Silk Touch. It breaks immediately if pushed by a piston or sticky piston, and cannot be pulled by sticky pistons.
Block | Budding Amethyst | |
---|---|---|
Hardness | 1.5 | |
Tool | ||
Breaking time[A] | ||
Default | 7.5 | |
Wooden | 1.15 | |
Stone | 0.6 | |
Iron | 0.4 | |
Diamond | 0.3 | |
Netherite | 0.25 | |
Golden | 0.2 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Natural generation[]
Budding amethyst generates naturally as part of amethyst geodes replacing some blocks of amethyst in the innermost layer of the geode.
Usage[]
Growing into amethyst clusters[]
An amethyst bud placed on a budding amethyst (rather than any other block) regardless whether it was placed by the player or spawned by the budding amethyst itself grows over time, going through three growth stages – small, medium, and large – before reaching its 4th and final growth stage as an amethyst cluster, which drops amethyst shards when mined.
In Java Edition, the below logic can be applied:
- Per Random Tick, updates will occur to any given block in the loaded chunk every 68.27 seconds on average if the chunk center is within 128 blocks of a player's location.
- Each random tick assigned to the Budding Amethyst block has a 20% chance of creating a new amethyst bud or incrementing the growth stage on one randomly-selected side of the six-sided block.
- There are 4 growth stages.
As such, the math can be applied if a player is within random tick range as:
(68.27 seconds average for random ticks) x (20% chance of growth for any given single side) x (6 sides) x (4 growth stages) = 68.27 x 5 x 6 x 4 = 8192.4 seconds average, also 2 hours 16 minutes 32.4 seconds, also 6.827 in-game days.
Sound[]
Uniquely among other blocks a budding amethyst makes a quiet overlay sound when generally interacted with as well as its block breaking sound when hit with a projectile.
Sounds[]
Generic[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | break | 1.0 | 1.0 | |
Blocks | When the block is placed | place | 1.0 | 1.0 | |
Blocks | While the block is in the process of being broken | hit | 1.0 | 0.5-1.2 | |
Players | Falling on the block with fall damage | fall | 1.0 | 1.0 | |
Players | Walking on the block | step | 1.0 | 1.0 | |
Players | Jumping from the block | step | 1.0 | 1.0 | |
Players | Falling on the block without fall damage | step | 1.0 | 1.0 |
Unique[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Amethyst chimes | Blocks | Walking on the block | block | subtitles | 0.26-0.2768 | 0.5-1.784 | 16 | |
Amethyst chimes | Blocks | When a projectile collides with the block | block | subtitles | 0.2 | 0.5-1.7 | 16 | |
Block breaking[sound 1] | Blocks | When a projectile collides with the block | block | subtitles | 0.2 | 0.5-1.7 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | When stepped on, or when a projectile collides with it | chime | 1.0 | 0.5-1.7 | |
Blocks | When a projectile collides with the block | hit | 1.0 | 1.0 |
Data values[]
ID[]
Name | Identifier | Form | Block tags | Translation key |
---|---|---|---|---|
Budding Amethyst | budding_amethyst | Block & Item | crystal_sound_blocks mineable/pickaxe | block.minecraft.budding_amethyst |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Budding Amethyst | budding_amethyst | 583 | Block & Giveable Item[i 2] | Identical[i 3] | tile.budding_amethyst.name |
History[]
May 21, 2009 | Notch mentioned crystal blocks as a potential block type that can be found in the underground. | ||||
---|---|---|---|---|---|
October 3, 2020 | Amethyst-related blocks are mentioned at Minecraft Live 2020. It was mentioned that, like with spawners, blocks that generate amethysts would not be movable by survival means, forcing players to build farms in situ for these resources. | ||||
October 6, 2020 | Cory Scheviak tweeted a screenshot where budding amethyst was seen, unnamed at the moment. | ||||
Java Edition | |||||
1.17 | 20w45a | Added budding amethyst. | |||
20w46a | The texture of budding amethyst has been changed. | ||||
20w48a | The texture of budding amethyst has been changed again. | ||||
Bedrock Edition | |||||
1.17.0 | beta 1.17.0.50 | Added budding amethyst. | |||
beta 1.17.0.52 | Budding amethyst are no longer available only in experimental gameplay. |
Trivia[]
- JAPPA has said the reasoning for the 'x' pattern on the block is because "the plane-crystals grow out of it".[1]
- According to Agnes Larsson, budding amethyst cannot be obtained without commands in Survival mode because the developers wanted to encourage players to return to the same amethyst geode repeatedly, rather than mining away the budding amethyst and farming it at their home similar to the spawner.[2]
- According to Cory Scheviak, budding amethysts were inspired by atium from the fantasy novel series Mistborn.[3]
Issues[]
Issues relating to "Budding Amethyst" are maintained on the bug tracker. Report issues there.