The player punches trees and gets log. (Click to view animation)
Breaking, digging, punching, or mining is a common activity in Minecraft, performed (by default) by holding the left mouse button while the cursor is pointing at a block. Breaking is used to create passages, tunnels and clear away unwanted blocks, and is the primary way of acquiring blocks for future placement or crafting.
Basics of breaking
Breaking is accomplished by holding the destroy button while the cursor is over a block. If the player is within range of the target, the player's hand begin swinging, making a repetitive "thump" noise as the player hits the block, and cracks appear.
In Java Edition[Java Edition only], this range is 5 blocks in Creative mode, and 4.5 blocks otherwise. In Bedrock Edition, the range is 5 blocks when using a keyboard/mouse or controller input, and when using touch input, the range is 12 blocks in Creative mode and 6 blocks otherwise.
Blocks are marked with a wireframe cube outline, making the current target easily visible. After the cracks completely cover the block, it breaks, and depending on the type of block and the tool being wielded, it may be harvested for resources.
Although many blocks can be harvested with bare hands, certain ones require the use of a tool. In particular, to obtain resources from stone or metal-type blocks, the player must use a pickaxe. For harder blocks like iron ore or obsidian, a pickaxe made from a higher-tier material is required. The player can also use shovels and axes to speed up the breaking of dirt and wood-type blocks (respectively), although they are not required to get the resource drop. The downside is that tools have durability, and so they eventually wear out.
The progress for breaking a block is reset if the target block changes while breaking. Progress is also reset whenever the mouse button is released. The player can move freely while breaking blocks. The player can even dig while jumping, swimming, or riding, although this reduces the breaking speed.
Speed
The player's digging speed is controlled by three factors: the block being broken, the item the player is currently wielding, and the mining penalties affecting the player. Every block has a hardness value, which determines the base amount of breaking time if the player hits it with his/her bare hands.
The base time in seconds is the block's hardness multiplied by 1.5 if the player can harvest the block with the current tool, or 5 if the player cannot.
Assuming that the player can harvest the block, the next check is whether the player's tool increases the breaking speed for the block. See Best tools for a full list.
If the tool helps, then it increases digging speed by a constant multiplier, given in the following table:
| Material | Nothing | Wood | Stone | Iron | Diamond | Gold | Shears | Sword |
|---|---|---|---|---|---|---|---|---|
| Multiplier | 1× | 2× | 4× | 6× | 8× | 12× | 1.5× (5× on wool) | 1.5× (15× on cobwebs) |
If a proper tool is used, this multiplier is further increased by the Efficiency enchantment. If the level of Efficiency is not 0, then the level squared plus 1 is added to the tool speed. For example, Efficiency I adds 2 to the value, while Efficiency V adds 26. The speed is also increased by (20×level)% per level of Haste, while Mining Fatigue decreases it by 70% for level I, 91% for level II, 99.73% for level III, and 99.919% for all other levels.
If the player's head is underwater and they are not wearing a helmet with the Aqua Affinity enchantment, breaking a block takes 5 times as long. If the player's feet are not touching the ground, an additional 5x penalty is added; this causes players floating in water to break blocks 25x slower than if they had been standing on land.
The total time to break a block is always a multiple of 1⁄20 of a second, or 1 game tick; any remainder is rounded up to the next tick.
Instant breaking
When breaking a block, a tool and its enchantments do its speed value as "damage" to a block every game tick, and when that value equals or exceeds the block's hardness times 30, the block breaks. If the tool and enchantments immediately equals or exceeds the hardness times 30, the block breaks with no delay; otherwise 1⁄4 second delay occurs before the next block begins to break.
For example, a player with Haste II holding an Efficiency V diamond pickaxe can break stone instantly, as the damage is (8+26)×(1+0.4)=47.6, which is greater than the base hardness of stone times 30 (which is 45). Players in creative mode always break blocks instantly regardless of tools or status effect.
Best tools
Fastest tools to mine specific blocks:
| Tool | Material | Blocks | Notes |
|---|---|---|---|
| Bucket | Liquid | ||
| Axe | Plants | Shears are required to collect vines. | |
| Wood | |||
| Pickaxe | |||
| Ice | Ice, packed ice and blue ice require Silk Touch to drop as an item. Frosted ice never drops as an item. | ||
| Metal I | Pickaxe is required to collect a block. | ||
| Metal II | Stone, iron, or diamond pickaxe is required to collect a block. | ||
| Metal III | Iron or diamond pickaxe is required to collect a block. | ||
| Other | Shulker Box can be mined with bare hand, but pickaxes mine faster. | ||
| Rail | These blocks can also be washed away by water.[Java Edition only] | ||
| Rock I |
|
Pickaxe is required to collect a block. Silk Touch is needed to collect an ender chest, or it drops obsidian. Mining a monster spawner drops 15-43 experience, but the monster spawner itself does not drop. | |
| Rock II | Stone, iron or diamond pickaxe is required to collect a block. | ||
| Rock III | Iron or diamond pickaxe is required to collect a block. | ||
| Rock IV | Diamond pickaxe is required to collect a block. For Glowing Obsidian, Silk Touch is needed to collect the block, or it drops regular obsidian. | ||
| Shears | Leaves | Shears or any Silk Touch-enchanted tools are required to collect leaves. Leaves drop their alternative items if any other tool is used. | |
| Web | Can also be washed away by water. Sword or water is required to collect string. Shears or Silk Touch enchantment are required to collect cobweb. | ||
| Wool | |||
| Shovel | Ground | Must have Silk Touch enchantment to drop grass block, mycelium or podzol and not get dirt as a result. | |
| Snow | Shovel is required to collect snowballs from snow-type blocks. | ||
| Sword | Plants | Only Jack o'Lantern and pumpkin drop themselves when broken with a sword. See the other categories for the correct tools/enchantments. | |
| Web | Can also be washed away by water. Sword or water is required to collect string. Shears or Silk Touch enchantment are required to collect cobweb. | ||
| Any (all tools are equally efficient) | Circuits | ||
| Glass | For glass, glass panes, glowstones, sea lanterns, stained glass and stained glass panes to drop themselves, they must be mined with a tool enchanted with Silk Touch. | ||
| Other |
|
Carpet can also be washed away by water. Dragon egg cannot be mined directly because hitting it causes it to teleport. | |
| Piston | |||
| Plants | . In Adventure mode, requires the Sand block to be broken under the Cactus with a shovel. | ||
| Any (instantly breaks; doesn't damage tools) | Circuits | These blocks can also be washed away by water. Breaking tripwire without shears causes the mechanism to turn on and off quickly. | |
| Other | Torches can be washed away by water. | ||
| Plants | These blocks, except sugar cane, can also be washed out by water. Fern and tall grass must be mined with shears; or they drop nothing. Dead bushes must be mined with shears to drop themselves; if anything else is used, only sticks drop. | ||
| None (unbreakable) | Other | Nether Portal can be broken by placing water in place of it. Invisible Bedrock is simply be targeted through like air and liquids. |
Blocks by hardness
The following table shows the time it takes to break each type of block. Values with a red background indicate that it cannot be harvested by that quality of tool. If there is no tool that helps speed up mining that block, the five "tool" columns are left empty. A few blocks are harvested faster with shears or a sword. These speeds are listed in the last two columns if different than "nothing".
Note that some blocks don't drop anything even when mined with the proper tool; these are marked with a yellow background.
Any blocks with a breaking time of 0.05 seconds or less can be broken without the 1⁄4 second delay. See instant breaking above.
| Block | Hardness | Tool | Breaking time[A] | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Wooden | Stone | Iron | Diamond | Netherite | Golden | Shears | Sword | |||
| Barrier | ∞ | — | ∞ | — | — | — | — | — | — | — | — |
| Bedrock | ∞ | — | ∞ | — | — | — | — | — | — | — | — |
| Command Block | ∞ | — | ∞ | — | — | — | — | — | — | — | — |
| End Gateway | ∞ | — | ∞ | — | — | — | — | — | — | — | — |
| End Portal | ∞ | — | ∞ | — | — | — | — | — | — | — | — |
| End Portal Frame | ∞ | — | ∞ | — | — | — | — | — | — | — | — |
| Nether Portal | ∞ | — | ∞ | — | — | — | — | — | — | — | — |
| Structure Block | ∞ | — | ∞ | — | — | — | — | — | — | — | — |
| Lava[note 1] | 100 | — | 150 | — | — | — | — | — | — | — | — |
| Water[note 1] | 100 | — | 150 | — | — | — | — | — | — | — | — |
| Obsidian | 50 | 250 | 125 | 62.5 | 41.7 | 9.4 | 8.35 | 20.85 | — | — | |
| Ender Chest | 22.5 | 112.5 | 16.9 | 8.45 | 5.65 | 4.25 | 3.75 | 2.85 | — | — | |
| Hardened Glass | 10 | — | 15 | — | — | — | — | — | — | — | — |
| Hardened Glass Pane | 10 | — | 15 | — | — | — | — | — | — | — | — |
| Anvil | 5 | 25 | 3.75 | 1.9 | 1.25 | 0.95 | 0.85 | 0.65 | — | — | |
| Block of Coal | 5 | 25 | 3.75 | 1.9 | 1.25 | 0.95 | 0.85 | 0.65 | — | — | |
| Block of Diamond | 5 | 25 | 12.5 | 6.25 | 1.25 | 0.95 | 0.85 | 2.1 | — | — | |
| Block of Emerald | 5 | 25 | 12.5 | 6.25 | 1.25 | 0.95 | 0.85 | 2.1 | — | — | |
| Block of Iron | 5 | 25 | 12.5 | 1.9 | 1.25 | 0.95 | 0.85 | 2.1 | — | — | |
| Block of Redstone | 5 | 25 | 3.75 | 1.9 | 1.25 | 0.95 | 0.85 | 0.65 | — | — | |
| Enchantment Table | 5 | 25 | 3.75 | 1.9 | 1.25 | 0.95 | 0.85 | 0.65 | — | — | |
| Iron Bars | 5 | 25 | 3.75 | 1.9 | 1.25 | 0.95 | 0.85 | 0.65 | — | — | |
| Iron Door | 5 | 25 | 3.75 | 1.9 | 1.25 | 0.95 | 0.85 | 0.65 | — | — | |
| Iron Trapdoor | 5 | 25 | 3.75 | 1.9 | 1.25 | 0.95 | 0.85 | 0.65 | — | — | |
| Monster Spawner | 5 | 25 | 3.75 | 1.9 | 1.25 | 0.95 | 0.85 | 0.65 | — | — | |
| Cobweb | 4 | — | 20 | — | — | — | — | — | — | 0.4 | 0.4 |
| Dispenser | 3.5 | 5.25 | 2.65 | 1.35 | 0.9 | 0.7 | 0.6 | 0.45 | — | — | |
| Dropper | 3.5 | 5.25 | 2.65 | 1.35 | 0.9 | 0.7 | 0.6 | 0.45 | — | — | |
| Furnace | 3.5 | 5.25 | 2.65 | 1.35 | 0.9 | 0.7 | 0.6 | 0.45 | — | — | |
| Beacon | 3 | — | 4.5 | — | — | — | — | — | — | — | — |
| Block of Gold | 3 | 15 | 7.5 | 3.75 | 0.75 | 0.6 | 0.5 | 1.25 | — | — | |
| Coal Ore | 3 | 15 | 2.25 | 1.15 | 0.75 | 0.6 | 0.5 | 0.4 | — | — | |
| Dragon Egg[note 2] | 3 | — | 4.5 | — | — | — | — | — | — | — | — |
| Diamond Ore | 3 | 15 | 7.5 | 3.75 | 0.75 | 0.6 | 0.5 | 1.25 | — | — | |
| Emerald Ore | 3 | 15 | 7.5 | 3.75 | 0.75 | 0.6 | 0.5 | 1.25 | — | — | |
| End Stone | 3 | 15 | 2.25 | 1.15 | 0.75 | 0.6 | 0.5 | 0.4 | — | — | |
| Gold Ore | 3 | 15 | 7.5 | 3.75 | 0.75 | 0.6 | 0.5 | 1.25 | — | — | |
| Hopper | 3 | 15 | 2.25 | 1.15 | 0.75 | 0.6 | 0.5 | 0.4 | — | — | |
| Iron Ore | 3 | 15 | 7.5 | 1.15 | 0.75 | 0.6 | 0.5 | 1.25 | — | — | |
| Lapis Lazuli Block | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | |
| Lapis Lazuli Ore | 3 | 15 | 7.5 | 1.15 | 0.75 | 0.6 | 0.5 | 1.25 | — | — | |
| Nether Quartz Ore | 3 | 15 | 2.25 | 1.15 | 0.75 | 0.6 | 0.5 | 0.4 | — | — | |
| Redstone Ore | 3 | 15 | 7.5 | 3.75 | 0.75 | 0.6 | 0.5 | 1.25 | — | — | |
| Wooden Trapdoors | 3 | 4.5 | 2.25 | 1.15 | 0.75 | 0.6 | 0.5 | 0.4 | — | — | |
| Wooden Doors | 3 | 4.5 | 2.25 | 1.15 | 0.75 | 0.6 | 0.5 | 0.4 | — | — | |
| Chest | 2.5 | 3.75 | 1.9 | 0.95 | 0.65 | 0.5 | 0.45 | 0.35 | — | — | |
| Compound Creator[note 3] | 2.5 | 12.5 | 1.9 | 0.95 | 0.65 | 0.5 | 0.45 | 0.35 | — | — | |
| Crafting Table | 2.5 | 3.75 | 1.9 | 0.95 | 0.65 | 0.5 | 0.45 | 0.35 | — | — | |
| Element Constructor[note 3] | 2.5 | 12.5 | 1.9 | 0.95 | 0.65 | 0.5 | 0.45 | 0.35 | — | — | |
| Heat Block | 2.5 | 12.5 | 1.9 | 0.95 | 0.65 | 0.5 | 0.45 | 0.35 | — | — | |
| Lab Table[note 3] | 2.5 | 12.5 | 1.9 | 0.95 | 0.65 | 0.5 | 0.45 | 0.35 | — | — | |
| Material Reducer[note 3] | 2.5 | 12.5 | 1.9 | 0.95 | 0.65 | 0.5 | 0.45 | 0.35 | — | — | |
| Trapped Chest | 2.5 | 3.75 | 1.9 | 0.95 | 0.65 | 0.5 | 0.45 | 0.35 | — | — | |
| Bone Block | 2 | 10 | 1.5 | 0.75 | 0.5 | 0.4 | 0.35 | 0.25 | — | — | |
| Brick Stairs | 2 | 10 | 1.5 | 0.75 | 0.5 | 0.4 | 0.35 | 0.25 | — | — | |
| Bricks | 2 | 10 | 1.5 | 0.75 | 0.5 | 0.4 | 0.35 | 0.25 | — | — | |
| Cauldron | 2 | 10 | 1.5 | 0.75 | 0.5 | 0.4 | 0.35 | 0.25 | — | — | |
| Cobblestone | 2 | 10 | 1.5 | 0.75 | 0.5 | 0.4 | 0.35 | 0.25 | — | — | |
| Cobblestone Stairs | 2 | 10 | 1.5 | 0.75 | 0.5 | 0.4 | 0.35 | 0.25 | — | — | |
| Cobblestone Wall | 2 | 10 | 1.5 | 0.75 | 0.5 | 0.4 | 0.35 | 0.25 | — | — | |
| Fences | 2 | 3 | 1.5 | 0.75 | 0.5 | 0.4 | 0.35 | 0.25 | — | — | |
| Fence Gates | 2 | 3 | 1.5 | 0.75 | 0.5 | 0.4 | 0.35 | 0.25 | — | — | |
| Jukebox | 2 | 3 | 1.5 | 0.75 | 0.5 | 0.4 | 0.35 | 0.25 | — | — | |
| Mossy Cobblestone | 2 | 10 | 1.5 | 0.75 | 0.5 | 0.4 | 0.35 | 0.25 | — | — | |
| Nether Bricks | 2 | 10 | 1.5 | 0.75 | 0.5 | 0.4 | 0.35 | 0.25 | — | — | |
| Red Nether Bricks | 2 | 10 | 1.5 | 0.75 | 0.5 | 0.4 | 0.35 | 0.25 | — | — | |
| Nether Brick Fence | 2 | 10 | 1.5 | 0.75 | 0.5 | 0.4 | 0.35 | 0.25 | — | — | |
| Nether Brick Stairs | 2 | 10 | 1.5 | 0.75 | 0.5 | 0.4 | 0.35 | 0.25 | — | — | |
| Stone Slabs | 2 | 10 | 1.5 | 0.75 | 0.5 | 0.4 | 0.35 | 0.25 | — | — | |
| Logs | 2 | 3 | 1.5 | 0.75 | 0.5 | 0.4 | 0.35 | 0.25 | — | — | |
| Planks | 2 | 3 | 1.5 | 0.75 | 0.5 | 0.4 | 0.35 | 0.25 | — | — | |
| Wooden Slabs | 2 | 3 | 1.5 | 0.75 | 0.5 | 0.4 | 0.35 | 0.25 | — | — | |
| Wooden Stairs | 2 | 3 | 1.5 | 0.75 | 0.5 | 0.4 | 0.35 | 0.25 | — | — | |
| Concrete | 1.8 | 9 | 1.35 | 0.7 | 0.45 | 0.35 | 0.3 | 0.25 | — | — | |
| Andesite | 1.5 | 7.5 | 1.15 | 0.6 | 0.4 | 0.3 | 0.25 | 0.2 | — | — | |
| Bookshelf | 1.5 | 2.25 | 1.15 | 0.6 | 0.4 | 0.3 | 0.25 | 0.2 | — | — | |
| Dark Prismarine | 1.5 | 7.5 | 1.15 | 0.6 | 0.4 | 0.3 | 0.25 | 0.2 | — | — | |
| Diorite | 1.5 | 7.5 | 1.15 | 0.6 | 0.4 | 0.3 | 0.25 | 0.2 | — | — | |
| Granite | 1.5 | 7.5 | 1.15 | 0.6 | 0.4 | 0.3 | 0.25 | 0.2 | — | — | |
| Prismarine | 1.5 | 7.5 | 1.15 | 0.6 | 0.4 | 0.3 | 0.25 | 0.2 | — | — | |
| Prismarine Bricks | 1.5 | 7.5 | 1.15 | 0.6 | 0.4 | 0.3 | 0.25 | 0.2 | — | — | |
| Stone | 1.5 | 7.5 | 1.15 | 0.6 | 0.4 | 0.3 | 0.25 | 0.2 | — | — | |
| Smooth Stone | 2 | 10 | 1.5 | 0.75 | 0.5 | 0.4 | 0.35 | 0.25 | — | — | |
| Stone Bricks | 1.5 | 7.5 | 1.15 | 0.6 | 0.4 | 0.3 | 0.25 | 0.2 | — | — | |
| Stone Brick Stairs | 1.5 | 7.5 | 1.15 | 0.6 | 0.4 | 0.3 | 0.25 | 0.2 | — | — | |
| Glazed Terracotta | 1.4 | 7 | 1.05 | 0.55 | 0.35 | 0.3 | 0.25 | 0.2 | — | — | |
| Terracotta | 1.25 | 6.25 | 0.95 | 0.5 | 0.35 | 0.25 | 0.25 | 0.2 | — | — | |
| Banners | 1 | 1.5 | 0.75 | 0.4 | 0.25 | 0.2 | 0.2 | 0.15 | — | — | |
| Jack o'Lantern | 1 | 1.5 | 0.75 | 0.4 | 0.25 | 0.2 | 0.2 | 0.15 | — | 1 | |
| Melon | 1 | 1.5 | 0.75 | 0.4 | 0.25 | 0.2 | 0.2 | 0.15 | — | 1 | |
| Mob Head | 1 | — | 1.5 | — | — | — | — | — | — | — | — |
| Nether Wart Block | 1 | — | 1.5 | — | — | — | — | — | — | — | — |
| Pumpkin | 1 | 1.5 | 0.75 | 0.4 | 0.25 | 0.2 | 0.2 | 0.15 | — | 1 | |
| Sign | 1 | 1.5 | 0.75 | 0.4 | 0.25 | 0.2 | 0.2 | 0.15 | — | — | |
| Block of Quartz | 0.8 | 4 | 0.6 | 0.3 | 0.2 | 0.15 | 0.15 | 0.1 | — | — | |
| Note Block | 0.8 | 1.2 | 0.6 | 0.3 | 0.2 | 0.15 | 0.15 | 0.1 | — | — | |
| Quartz Stairs | 0.8 | 4 | 0.6 | 0.3 | 0.2 | 0.15 | 0.15 | 0.1 | — | — | |
| Red Sandstone | 0.8 | 4 | 0.6 | 0.3 | 0.2 | 0.15 | 0.15 | 0.1 | — | — | |
| Red Sandstone Stairs | 0.8 | 4 | 0.6 | 0.3 | 0.2 | 0.15 | 0.15 | 0.1 | — | — | |
| Sandstone | 0.8 | 4 | 0.6 | 0.3 | 0.2 | 0.15 | 0.15 | 0.1 | — | — | |
| Sandstone Stairs | 0.8 | 4 | 0.6 | 0.3 | 0.2 | 0.15 | 0.15 | 0.1 | — | — | |
| Wool | 0.8 | — | 1.2 | — | — | — | — | — | — | 0.25 | — |
| Infested Block | ? | — | ? | ? | ? | ? | ? | ? | ? | ? | ? |
| Rail | 0.7 | 1.05 | 0.55 | 0.3 | 0.2 | 0.15 | 0.15 | 0.1 | — | — | |
| Beehive | 0.6 | 0.9 | 0.45 | 0.25 | 0.15 | 0.15 | 0.1 | 0.1 | — | — | |
| Clay | 0.6 | 0.9 | 0.45 | 0.25 | 0.15 | 0.15 | 0.1 | 0.1 | — | — | |
| Farmland | 0.6 | 0.9 | 0.45 | 0.25 | 0.15 | 0.15 | 0.1 | 0.1 | — | — | |
| Grass Block | 0.6 | 0.9 | 0.45 | 0.25 | 0.15 | 0.15 | 0.1 | 0.1 | — | — | |
| Gravel | 0.6 | 0.9 | 0.45 | 0.25 | 0.15 | 0.15 | 0.1 | 0.1 | — | — | |
| Honeycomb Block | 0.6 | — | 0.9 | — | — | — | — | — | — | — | — |
| Mycelium | 0.6 | 0.9 | 0.45 | 0.25 | 0.15 | 0.15 | 0.1 | 0.1 | — | — | |
| Sponge | 0.6 | — | 0.9 | — | — | — | — | — | — | — | — |
| Wet Sponge | 0.6 | — | 0.9 | — | — | — | — | — | — | — | — |
| Brewing Stand | 0.5 | 2.5 | 0.4 | 0.2 | 0.15 | 0.1 | 0.1 | 0.1 | — | — | |
| Stone Button | 0.5 | 0.75 | 0.4 | 0.2 | 0.15 | 0.1 | 0.1 | 0.1 | — | — | |
| Cake | 0.5 | — | 0.75 | — | — | — | — | — | — | — | — |
| Coarse Dirt | 0.5 | 0.75 | 0.4 | 0.2 | 0.15 | 0.1 | 0.1 | 0.1 | — | — | |
| Concrete Powder | 0.5 | 0.75 | 0.4 | 0.2 | 0.15 | 0.1 | 0.1 | 0.1 | — | — | |
| Dirt | 0.5 | 0.75 | 0.4 | 0.2 | 0.15 | 0.1 | 0.1 | 0.1 | — | — | |
| Blue Ice | 2.8 | — | 14 | — | — | — | — | — | — | — | — |
| Hay Bale | 0.5 | — | 0.75 | — | — | — | — | — | — | — | — |
| Ice | 0.5 | 0.75 | 0.4 | 0.2 | 0.15 | 0.1 | 0.1 | 0.1 | — | — | |
| Lever | 0.5 | — | 0.75 | — | — | — | — | — | — | — | — |
| Magma Block | 0.5 | 2.5 | 0.4 | 0.2 | 0.15 | 0.1 | 0.1 | 0.1 | — | — | |
| Packed Ice | 0.5 | 0.75 | 0.4 | 0.2 | 0.15 | 0.1 | 0.1 | 0.1 | — | — | |
| Frosted Ice | 0.5 | 0.75 | 0.4 | 0.2 | 0.15 | 0.1 | 0.1 | 0.1 | — | — | |
| Piston | 1.5 | — | 2.25 | — | — | — | — | — | — | — | — |
| Sand | 0.5 | 0.75 | 0.4 | 0.2 | 0.15 | 0.1 | 0.1 | 0.1 | — | — | |
| Soul Sand | 0.5 | 0.75 | 0.4 | 0.2 | 0.15 | 0.1 | 0.1 | 0.1 | — | — | |
| Stone Pressure Plate | 0.5 | 2.5 | 0.4 | 0.2 | 0.15 | 0.1 | 0.1 | 0.1 | — | — | |
| Weighted Pressure Plates | 0.5 | 2.5 | 0.4 | 0.2 | 0.15 | 0.1 | 0.1 | 0.1 | — | — | |
| Wooden Pressure Plates | 0.5 | 0.75 | 0.4 | 0.2 | 0.15 | 0.1 | 0.1 | 0.1 | — | — | |
| Cactus | 0.4 | — | 0.6 | — | — | — | — | — | — | — | — |
| Ladder | 0.4 | 0.6 | 0.3 | 0.15 | 0.1 | 0.1 | 0.1 | 0.05 | — | — | |
| Netherrack | 0.4 | 2 | 0.3 | 0.15 | 0.1 | 0.1 | 0.1 | 0.05 | — | — | |
| Bee Nest | 0.3 | 0.45 | 0.25 | 0.15 | 0.1 | 0.1 | 0.05 | 0.05 | — | — | |
| Glass | 0.3 | — | 0.45 | — | — | — | — | — | — | — | — |
| Glass Pane | 0.3 | — | 0.45 | — | — | — | — | — | — | — | — |
| Glowstone | 0.3 | — | 0.45 | — | — | — | — | — | — | — | — |
| Redstone Lamp | 0.3 | — | 0.45 | — | — | — | — | — | — | — | — |
| Sea Lantern | 0.3 | — | 0.45 | — | — | — | — | — | — | — | — |
| Stained Glass | 0.3 | — | 0.45 | — | — | — | — | — | — | — | — |
| Stained Glass Panes | 0.3 | — | 0.45 | — | — | — | — | — | — | — | — |
| Bed | 0.2 | — | 0.3 | — | — | — | — | — | — | — | — |
| Cocoa | 0.2 | 0.3 | 0.15 | 0.1 | 0.05 | 0.05 | 0.05 | 0.05 | — | 0.2 | |
| Daylight Detector | 0.2 | 0.3 | 0.15 | 0.1 | 0.05 | 0.05 | 0.05 | 0.05 | — | — | |
| Mushroom Blocks | 0.2 | 0.3 | 0.15 | 0.1 | 0.05 | 0.05 | 0.05 | 0.05 | — | — | |
| Leaves[note 4] | 0.2 | — | 0.3 | — | — | — | — | — | — | 0.05 | 0.2 |
| Snow Block | 0.2 | 1 | 0.15 | 0.1 | 0.05 | 0.05 | 0.05 | 0.05 | — | — | |
| Vines | 0.2 | 0.3 | 0.15 | 0.1 | 0.05 | 0.05 | 0.05 | 0.05 | 0.3 | 0.2 | |
| Carpet | 0.1 | — | 0.15 | — | — | — | — | — | — | — | — |
| Snow | 0.1 | 0.5 | 0.1 | 0.05 | 0.05 | 0.05 | 0.05 | 0.05 | — | — | |
| Air[note 1] | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Carrots | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Colored Torches | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Dead Bush | 0 | — | 0.05 | — | — | — | — | — | — | 0.05 | — |
| Element | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Fire[note 1] | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Flower Pot | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Flowers | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Grass[note 5] | 0 | — | 0.05 | — | — | — | — | — | — | 0.05 | — |
| Honey Block | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Lily Pad | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Melon Stem | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Mushrooms | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Nether Wart | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Potatoes | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Pumpkin Stem | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Redstone Comparator | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Redstone Repeater | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Redstone Torch | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Redstone Wire | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Saplings | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Slime Block | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Structure Void | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Sugar Cane | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| TNT | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Torch | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Tripwire | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Tripwire Hook | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Underwater TNT | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Underwater Torch | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Wheat | 0 | — | 0.05 | — | — | — | — | — | — | — | — |
| Block | Hardness | Tool | Breaking time[A] | ||||||||
| Default | Wooden | Stone | Iron | Diamond | Netherite | Golden | Shears | Sword | |||
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Video
History
| classic | |||||
|---|---|---|---|---|---|
| June 14, 2009 | Notch discussed how breaking blocks would work in Survival mode: "Selecting the pickaxe and clicking on a tile will destroy it, but different tiles will take differently long to remove. Stone will be tougher than dirt, and so. Either way, the delay won’t be long. Perhaps one full second for stone." | ||||
| Java Edition | |||||
1.0.0{{Extension DPL}}<ul><li>[[3D|3D]]<br/>{{about|the edible item|the April Fools' snapshot itself|Java Edition 3D Shareware v1.34}}
{{Joke feature}}
{{Item
| image = 3D (item).png
| renewable = Yes
| stackable = Yes (64)
}}
'''3D''' was a joke item from [[Java Edition 3D Shareware v1.34]]. Eating it shows a picture of the developer cast.
== Obtaining ==
=== Mob drops ===
3D was dropped by a creeper summoned by the cheat code "NEEEERD".
== Usage ==
Eating the 3D item when the hunger bar was not full shows a picture of the developer cast of Minecraft.
== Data values ==
=== ID ===
{{ID table
|showforms=y
|generatetranslationkeys=java
|displayname=3D
|spritetype=item
|nameid=3d
|form=item
|foot=1}}
== History ==
{{History|java}}
{{History||3D Shareware v1.34|[[File:3D (item).png|32px]] Added the 3D item.}}
{{History|foot}}
== Gallery ==
<gallery>
File:3D Shareware Mojang Team.png|The developer cast of Minecraft.
File:Tasty 3D Item.gif|The "Tasty!" 3D Item lore.
</gallery>
{{Items}}
{{Jokes}}
[[Category:Non-renewable resources]]
[[Category:Joke items]]</li><li>[[Dupe Hack|Dupe Hack]]<br/>{{for|the method to duplicate items and blocks|Tutorials/Block and item duplication}}
{{stub}}
{{Joke feature}}
{{exclusive|java}}{{item
| image = Missing Model.png
| rarity=Common
| stackable=No
|title=minecraft:dupe_hack|renewable=Yes}}
'''minecraft:dupe_hack''' is a joke item from [[Java Edition 23w13a_or_b]].
==Obtaining==
Once the <code>dupe_hack_occurrence_chance</code> vote is approved the '''dupe hack''' item has a random chance of dropping whenever an entity with chests is killed by a player, e.g. when destroying a [[Minecart with Chest|minecart with chest]] with a [[sword]].
It doesn't appear in the [[creative]] menu, not even when the [[Options#Controls|option]] "Operator Items Tab" is enabled, but can be given to the player with [[Commands/give|<code>/give</code>]] and other commands.
==Usage==
The dupe hack item can be used to create a limited amount of duplicate items by placing it on a [[crafting table]] with any other item. It has a random chance of breaking, controlled by the <code>dupe_hack_break_chance</code> vote. This limitation can be mostly bypassed by putting the items in an [[Ender Chest|ender chest]] first and duplicating the chest.
===Crafting ingredient===
{{Crafting
|Any Item
|Dupe Hack
|Output=Any Item, 2
|showdescription=1
|description=The dupe hack item remains in the crafting grid after duplicating an item.
|foot=1
}}
==Data values==
===ID===
{{edition|java}}:{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=minecraft:dupe_hack
|spritetype=item
|nameid=dupe_hack
|form=item|foot=1|spritename=missingno}}
==History==
{{History|java}}
{{History||23w13a_or_b|[[File:Missing Model.png|32px]] Added minecraft:dupe_hack.}}
{{History|foot}}
{{items}}
{{Jokes}}
<references />
[[ja:Dupe Hack]]
[[pt:Dupe Hack]]
[[Category:Joke items]]</li></ul> | Beta 1.9 Prerelease 4 | Efficiency enchantment added, which mines blocks faster. | |||
| Beta 1.9 Prerelease 6 | The mining time of many blocks were made a lot faster, including redstone ore, stone bricks, nether bricks, iron bars, doors, monster spawners and obsidian. | ||||
| Several blocks' tool weaknesses have been fixed, such as crafting tables now mining faster with an axe and rails now mining faster with a pickaxe. | |||||
| Mined stairs of any materials drop a stair block now instead of a block form of its material. | |||||
1.3.1{{Extension DPL}}<ul><li>[[Egg|Egg]]<br/>{{About|chicken eggs|the similar item that spawns mobs|Spawn egg|other uses}}
{{ItemEntity
|image=Egg.png
|renewable=Yes
|stackable=Yes (16)
|size=Height: 0.25 Blocks<br>Width: 0.25 Blocks
}}
An '''egg''' is an [[item]] that can be used to craft [[food]] items, or thrown for a chance to spawn [[chick]]s on impact.
== Obtaining ==
=== Mob loot ===
{{see also|Tutorials/Egg farming}}
A [[chicken]] drops an egg item every 5–10 minutes. The theoretical average would be expected at 1 egg every 7.5 minutes, or 0.1333 eggs per minute.
A [[fox]] sometimes spawns holding an egg, which it always drops upon death. Alternatively, a player dropping a food item causes the fox to drop the egg.
=== Chest loot ===
{{LootChestItem|egg}}
== Usage ==
=== Crafting ingredient ===
{{crafting usage}}
=== Combat ===
Players are able to throw eggs and deal knockback to [[mob]]s (but not other players{{only|JE|short=1}}<ref>{{bug|MC-3179|||WAI}}</ref>{{until|JE Combat Tests}}), but no damage is dealt, similar to a [[snowball]]. Likewise, throwing eggs at [[neutral mobs]] provokes them. Eggs can also be fired from [[dispenser]]s and are affected by gravity.
=== Spawning chickens ===
When thrown by a dispenser or by pressing the {{control|use}} button, an egg has a {{fraction|1|8}} (12.5%) chance of spawning a [[chick]]. If this occurs, there is a {{fraction|1|32}} (3.125%) chance of spawning three additional chicks (on average, 1 out of every 256 eggs spawns 4 chicks). In other words, whenever an egg is thrown, there is a {{fraction|31|256}} chance of spawning 1 chick and a {{fraction|1|256}} chance of spawning four chicks.
The expected value of the number of chicks an egg produces is {{fraction|35|256}} or 13.7%. This means that on average, a chick is spawned every 7.3 eggs, a stack of 16 eggs spawns 2.188 chicks, and a full inventory including the hotbar and off-hand (<code>37 * 16 = 592</code> eggs) is expected to spawn approximately 81 chicks.
== Sounds ==
{{Edition|Java}}:<br>
Thrown eggs use the Friendly Creatures sound category for entity-dependent sound events.
{{Sound table
|rowspan=2
|sound=Bow shoot.ogg
|subtitle=Egg flies
|source=player
|description=When an egg is thrown
|id=entity.egg.throw
|translationkey=subtitles.entity.egg.throw
|volume=0.5
|pitch={{frac|1|3}}-0.5
|distance=16}}
{{Sound table
|subtitle=Dispensed item
|source=block
|description=When a dispenser shoots an egg
|id=block.dispenser.launch
|translationkey=subtitles.block.dispenser.dispense
|volume=1.0
|pitch=1.2
|distance=16}}
{{Sound table
|sound=Chicken plop.ogg
|subtitle=Chicken plops
|source=Friendly Creatures
|description=When an egg is laid by a chicken
|id=entity.chicken.egg
|translationkey=subtitles.entity.chicken.egg
|volume=1.0
|pitch=0.8-1.2
|distance=16
|foot=1}}
{{Edition|Bedrock}}:
{{Sound table
|type=bedrock
|rowspan=2
|sound=Bow shoot.ogg
|source=player
|description=When an egg is thrown
|id=random.bow
|volume=0.5
|pitch=0.33-0.5}}
{{Sound table
|source=player
|description=When a dispenser shoots an egg
|id=random.bow
|volume=1.0
|pitch=0.83-1.25}}
{{Sound table
|sound=Chicken plop.ogg
|source=neutral
|description=When an egg is laid by a chicken
|id=mob.chicken.plop
|volume=1.0
|pitch=0.8-1.2
|foot=1}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Egg
|spritetype=item
|nameid=egg
|form=item
|foot=1}}
{{ID table
|edition=java
|showentitytags=y
|generatetranslationkeys=y
|displayname=Thrown Egg
|spritetype=entity
|spritename=Egg
|nameid=egg
|entitytags=impact_projectiles
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Egg
|spritetype=item
|nameid=egg
|id=390
|form=item
|foot=1}}
{{ID table
|edition=bedrock
|shownumericids=y
|generatetranslationkeys=y
|displayname=Egg
|spritetype=entity
|nameid=egg
|id=82
|foot=1}}
=== Entity Data ===
Thrown eggs have entity data that define various properties of the entity.
{{el|java}}:
{{main|Entity format}}
{{/ED}}
{{el|bedrock}}:
: See [[Bedrock Edition level format/Entity format]].
== Achievements ==
{{load achievements|The Lie}}
==Advancements==
{{Load advancements|Bullseye}}
== Video ==
<div style="text-align:center">{{yt|8rDbF8UYuTc}}</div>
== History ==
{{History|java alpha}}
{{History||v1.0.14|[[File:Egg JE1 BE1.png|32px]] Added eggs.
|Eggs currently have no purpose.}}
{{History|java beta}}
{{History||1.0|Eggs are now throwable at the request of a fan as the result of a [[wikipedia:Twitter|Twitter]] conversation about a man eating his [[wikipedia:USB|USB]], if [[Notch]] added egg throwing.<ref>{{tweet|notch|11773078791000065}}</ref>}}
{{History||1.2|Eggs are now used to craft [[cake]]s.
|Eggs can now be thrown by [[dispenser]]s.}}
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease 2|[[Breeding]] has been added, making eggs easier to obtain.}}
{{History|||snap=RC1|Thrown eggs now hatch chicks instead of adult chickens.
|The egg's throw [[sound]] has been changed.}}
{{History||1.4.2|snap=12w37a|Eggs are now used to craft [[pumpkin pie]]s.}}
{{History||1.9|snap=15w32a|Eggs no longer [[damage]] the [[ender dragon]].}}
{{History|||snap=15w36b|Eggs now produce particles when thrown at an entity.}}
{{History|||snap=15w49a|Eggs, like all throwable projectiles, now take the thrower's motion into account when fired.}}
{{History||1.11|snap=16w32a|The [[entity]] ID has now been changed from <code>ThrownEgg</code> to <code>egg</code>.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 344.}}
{{History||1.14|snap=18w43a|[[File:Egg JE2 BE2.png|32px]] The texture of eggs has been changed.}}
{{History|||snap=18w50a|Eggs can now be found in [[chest]]s in [[village]] fletcher houses.
|Therefore, chickens are no longer the only source of eggs.}}
{{History|||snap=19w07a|Added [[fox]]es, which sometimes spawn with eggs in their mouths.}}
{{History||1.16.2|snap=Pre-Release 1|Eggs are now affected by [[bubble column]]s.}}
{{History|pocket alpha}}
{{History||v0.4.0|[[File:Egg JE1 BE1.png|32px]] Added eggs. They are currently unobtainable.
|Eggs are throwable, but are unable to spawn chickens.}}
{{History||v0.7.0|[[Chicken]]s now occasionally lay eggs.
|Eggs can be used to craft [[cake]].
|Thrown eggs now have a chance of spawning adult chickens.}}
{{History||v0.8.0|snap=build 1|Eggs are now used to craft [[pumpkin pie]]s.}}
{{History|||snap=build 3|Thrown eggs now have a chance of spawning chicks instead of adult chickens.}}
{{History|pocket}}
{{History||1.1.0|snap=alpha 1.1.0.0|The [[entity]] ID has now been changed from <code>thrownegg</code> to <code>egg</code>.}}
{{History|bedrock}}
{{History||1.2.0|Eggs now deal knockback to [[player]]s.}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Egg.png|32px]] The texture of eggs has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|Eggs can now be found in [[village]] fletcher [[chest]]s.}}
{{History|||snap=beta 1.11.0.4|Eggs can now be [[trading|sold]] to farmer [[villager]]s.}}
{{History||1.13.0|snap=beta 1.13.0.1|Added [[fox]]es, which can [[drops|drop]] eggs.}}
{{History||1.16.0|snap=beta 1.16.0.57|[[Trading]] has now been changed, eggs can no longer be [[trading|sold]] to farmer [[villager]]s.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|[[File:Egg JE1 BE1.png|32px]] Added eggs.}}
{{History|PS4}}
{{History||1.90|[[File:Egg JE2 BE2.png|32px]] The texture of eggs has been changed.}}
{{History|New 3DS}}
{{History||0.1.0|[[File:Egg JE1 BE1.png|32px]] Added eggs.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Trivia ==
* Eggs break mid-fall if hit by another projectile; the chance of spawning a chick is not affected.
* Throwing an egg at a [[nether portal]] breaks the egg when it hits the portal.
* A thrown egg faces toward the [[player]] in first-person view, while it appears rotated horizontally in third-person view. This is the case for all throwable [[item]]s ([[ender pearl]]s, eggs, [[snowball]]s, and all throwable [[potion]]s).
== References ==
{{Reflist}}
{{Items}}
{{entities}}
[[Category:Combat]]
[[cs:Vajíčko]]
[[de:Ei]]
[[es:Huevo]]
[[fr:Œuf]]
[[hu:Tojás]]
[[it:Uovo]]
[[ja:卵]]
[[ko:달걀]]
[[nl:Ei]]
[[pl:Jajko]]
[[pt:Ovo]]
[[ru:Яйцо]]
[[th:ไข่ไก่]]
[[uk:Яйце]]
[[zh:鸡蛋]]
<br /></li><li>[[:Category:Minecraft: Story Mode items|Category:Minecraft: Story Mode items]]<br/>[[Category:Minecraft: Story Mode]]
[[Category:Items]]</li></ul> | 12w22a | Mining ores (except gold ore and iron ore) rewards the player with experience orbs. | |||
| 12w23a | You can see the block breaking animation when other players break blocks. | ||||
1.4.6{{Extension DPL}}<ul><li>[[Poisonous Potato|Poisonous Potato]]<br/>{{Item
| title = Poisonous Potato
| image = Poisonous Potato.png
| heals = {{hunger|2}}
|effects={{EffectLink|Poison}} (0:05) (60% chance)
| stackable = Yes (64)
| renewable = Yes
}}
A '''poisonous potato''' is a type of [[potato]] that can [[poison]] the [[player]].
== Obtaining ==
The poisonous potato is a rare [[drop]] when harvesting (destroying) [[potato|potato crops]]; a fully grown plant has a 2% chance of dropping one in addition to the 2-5 regular potatoes.
=== Chest loot ===
{{LootChestItem|poisonous-potato}}
== Usage ==
Poisonous potatoes cannot be planted on [[farmland]] or [[Baked Potato|baked]]. They also have no use with the [[composter]].<ref>{{bug|MC-142373|resolution=WAI}}</ref>
=== Food ===
{{see also|Tutorials/Hunger management|title1=Hunger management}}
To eat a poisonous potato, press and hold {{control|use}} while it is selected in the hotbar. Eating one restores {{hunger|2}} [[hunger]] and 1.2 hunger [[Hunger#Mechanics|saturation]] and has a 60% chance of applying 5 seconds of [[Poison]] II, draining {{hp|4|poisoned=1}} points of [[health]].
Interestingly, a poisonous potato actually restores double the hunger and saturation than a normal, unpoisoned potato. (A normal potato gives {{hunger|1}} hunger and 0.6 saturation points.)
==Sounds==
{{Sound table/Entity/Food}}
== Advancements ==
{{load advancements|Husbandry;A Balanced Diet}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Poisonous Potato
|spritetype=item
|nameid=poisonous_potato
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Poisonous Potato
|spritetype=item
|nameid=poisonous_potato
|id=282
|form=item
|foot=1}}
== History ==
{{History|java}}
{{History||1.4.2|snap=12w34a|[[File:Poisonous Potato JE1 BE1.png|32px]] Added poisonous potatoes.}}
{{History||1.13|snap=17w47a|Prior to [[Java_Edition_1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 394.}}
{{History|||snap=18w11a|Poisonous potatoes now generate in the [[chest]]s of [[shipwreck]]s.}}
{{History||1.14|snap=18w43a|[[File:Poisonous Potato JE2.png|32px]] The texture of poisonous potatoes has been changed.}}
{{History|||snap=18w50a|[[File:Poisonous Potato JE3 BE2.png|32px]] The texture of poisonous potatoes has been changed, once again.}}
{{History|pocket alpha}}
{{History||v0.12.1|snap=build 1|[[File:Poisonous Potato JE1 BE1.png|32px]] Added poisonous potatoes.}}
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.14.2|Poisonous potatoes can now be found inside of [[shipwreck]] [[chest]]s.}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Poisonous Potato JE3 BE2.png|32px]] The texture of poisonous potatoes has been changed.}}
{{History|console}}
{{History||xbox=TU14|xbone=CU1|ps=1.04|wiiu=Patch 1|switch=1.0.1|[[File:Poisonous Potato JE1 BE1.png|32px]] Added poisonous potatoes.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Poisonous Potato JE3 BE2.png|32px]] The texture of poisonous potatoes has been changed.}}
{{History|New 3DS}}
{{History||0.1.0|[[File:Poisonous Potato JE1 BE1.png|32px]] Added poisonous potatoes.}}
{{History|foot}}
== Issues ==
{{issue list}}
== References ==
{{reflist}}
{{Items}}
[[Category:Plants]]
[[cs:Jedovatá brambora]]
[[de:Giftige Kartoffel]]
[[es:Patata envenenada]]
[[fr:Pomme de terre empoisonnée]]
[[hu:Mérgező burgonya]]
[[it:Patata velenosa]]
[[ja:青くなったジャガイモ]]
[[ko:독이 있는 감자]]
[[nl:Giftige aardappel]]
[[pl:Trujący ziemniak]]
[[pt:Batata venenosa]]
[[ru:Ядовитый картофель]]
[[th:มันฝรั่งพิษ]]
[[uk:Отруйна картопля]]
[[zh:毒马铃薯]]
[[Category:Food]]
[[Category:Renewable resources]]</li><li>[[Pitcher Pod|Pitcher Pod]]<br/>{{wip}}
{{Block
| image = <gallery>
Pitcher Crop Age 0 JE1.png| Age 0
Pitcher Crop Age 1 JE1.png| Age 1
Pitcher Crop Age 2 JE1.png| Age 2
Pitcher Crop Age 3 JE1.png| Age 3
Pitcher Crop Age 4 JE1.png| Age 4
</gallery>
| image2 = Pitcher Pod.png
| transparent = Yes
| light = Yes
| tool = N/A
| renewable = Yes
| stackable = Yes (64)
| rarity = Common
| flammable = No
| lavasusceptible = No
}}
A '''pitcher pod''' is an ancient bulbous seed that has a chance to be dropped by [[Sniffer|sniffers]] when they finish digging. It is the seed for [[Pitcher Plant]]s.
== Obtaining ==
[[Sniffer]]s occasionally bury their nose in the ground and start digging. Once the sniffer has finished digging, one pitcher pod has a chance to be dropped on the floor as an item.
Sniffers can only dig for pitcher pods in the following blocks:
*{{BlockLink|Dirt}}
*{{BlockLink|Grass Block}}
*{{BlockLink|Podzol}}
*{{BlockLink|Coarse Dirt}}
*{{BlockLink|Rooted Dirt}}
*{{BlockLink|Moss Block}}
*{{BlockLink|Mud}}
*{{BlockLink|Muddy Mangrove Roots}}
They cannot dig for pitcher pods on [[mycelium]].<ref>{{bug|MC-260259||Sniffers cannot dig nor find seeds on mycelium|WAI}}</ref>
== Usage ==
=== Pitcher Crop ===
{{main|Tutorials/Crop farming|title1=Pitcher Crop Farming}}
Pitcher pods can be placed on [[farmland]] by {{ctrl|using}}, where they grow through three stages as a '''pitcher crop'''.
Breaking the crop before it matures drops the pitcher pod, while breaking the final stage produces a [[pitcher plant]] and does ''not'' yield the pod. Pitcher crops break if pushed by a [[piston]] or if their supporting farmland breaks or turns to dirt (i.e. by being trampled), dropping their usual drops.
Farmer [[villager]]s can plant pitcher pods, but cannot harvest them once they have fully grown.<ref>{{bug|MC-263382|||WAI}}</ref>
=== Feeding ===
Pitcher pods can be used to breed [[chicken]]s and reduce the remaining growth duration of and chicks by 10%.
=== Taming ===
Pitcher pods can be used to tame [[parrot]]s.
== Sounds ==
{{Sound table/Block/Crop}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Pitcher Crop
|spritetype=block
|nameid=pitcher_crop
|form=block
|blocktags=bee_growables, crops}}
{{ID table
|displayname=Pitcher Pod
|spritetype=item
|nameid=pitcher_pod
|form=item
|itemtags=villager_plantable_seeds
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Pitcher Crop
|spritetype=block
|nameid=pitcher_crop
|id=-574
|form=block
|translationkey=-}}
{{ID table
|displayname=Pitcher Pod
|spritetype=item
|nameid=pitcher_pod
|id=297
|form=item
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== Achievements ==
{{Load achievements|Planting The Past}}
== Advancements ==
{{load advancements|A Seedy Place;Planting The Past}}
== History ==
{{History|java}}
{{History||1.20|snap=23w12a|[[File:Pitcher Crop Age 0 JE1.png|32px]] [[File:Pitcher Crop Age 1 JE1.png|32px]] [[File:Pitcher Crop Age 2 JE1.png|32px]] [[File:Pitcher Crop Age 3 JE1.png|32px]] [[File:Pitcher Crop Age 4 JE1.png|32px]] [[File:Pitcher Pod JE1.png|32px]] Added pitcher crops and pods.
|[[File:Pitcher Crop Age 0 (bottom) JE1.png|32px]] [[File:Pitcher Crop Age 1 (bottom) JE1.png|32px]] [[File:Pitcher Crop Age 2 (bottom) JE1.png|32px]] [[File:Pitcher Crop Age 3 (bottom) JE1.png|32px]] [[File:Pitcher Crop Age 4 (bottom) JE1.png|32px]] The bottom face on all pitcher crop models is missing.<ref>{{bug|MC-261208}}</ref>}}
{{History|||snap=23w13a|Placing a pitcher pod in farmland now gives the player the "A Seedy Place" [[advancement]].
|Fully grown pitcher crops are now destroyed when the farmland they are placed in is destroyed.}}
{{History|||snap=23w14a|Pitcher crops can now be destroyed by [[ravagers]].|Pitcher crops' hitboxes now change according to their age.|[[File:Pitcher Crop Age 0 (bottom) JE2.png|32px]] [[File:Pitcher Crop Age 1 (bottom) JE2.png|32px]] [[File:Pitcher Crop Age 2 (bottom) JE2.png|32px]] [[File:Pitcher Crop Age 3 (bottom) JE2.png|32px]] [[File:Pitcher Crop Age 4 (bottom) JE2.png|32px]] Pitcher crops now have their bottom texture.}}
{{History|||snap=23w16a|Hitbox shape of pitcher crop has been changed for each stage of its growth.|[[Villager]]s can now plant pitcher pods.}}
{{History|||snap=23w17a|The player now get the [[advancement]] "Planting the past" when they plant pitcher pods on [[farmland]].}}
{{History|bedrock}}
{{History||1.20.0|snap=beta 1.20.0.20|[[File:Pitcher Crop Age 0 JE1.png|32px]] [[File:Pitcher Crop Age 1 JE1.png|32px]] [[File:Pitcher Crop Age 2 JE1.png|32px]] [[File:Pitcher Crop Age 3 JE1.png|32px]] [[File:Pitcher Crop Age 4 JE1.png|32px]] [[File:Pitcher Pod JE1.png|32px]] Added pitcher crops and pods.
|Unlike in Java Edition, pitcher pods can be used to feed chickens and parrots.}}
{{history|foot}}
== Notelist ==
{{notelist}}
== References ==
{{reflist}}
{{Blocks|upcoming}}
{{Items}}
[[Category:Plants]]
[[Category:Non-solid blocks]]
[[de:kannenpflanzentrieb]]
[[es:Vaina de planta odre]]
[[ja:ウツボカズラのさや]]
[[pt:Muda de planta-jarro]]</li></ul> | 12w50a | The Efficiency enchantment no longer applies when mining blocks of the wrong type (ex: Efficiency pickaxes don't increase the mining speed of dirt). This is a consequence of the new rule "the mining speed of a block will only be increased when it is mined with the correct tool". | |||
| ? | Switching tools resets a block's brokenness. | ||||
1.8{{Extension DPL}}<ul><li>[[Honey Bottle|Honey Bottle]]<br/>{{Item
| title = Honey Bottle
| image = Honey Bottle.png
| renewable = Yes
| heals = {{hunger|6}}
|effects=Clears {{EffectLink|Poison}}
| stackable = Yes (16)
}}
A '''honey bottle''' is a [[drinks|consumable drink]] item obtainable by using a [[glass bottle]] on a full [[beehive]]. Honey bottles remove [[poison]] when drunk and can be used to craft [[Honey Block|honey blocks]] and [[sugar]].
== Obtaining ==
{{See also|Tutorials/Honey farming}}
=== Harvesting ===
A honey bottle can be obtained by using a [[glass bottle]] on either a [[beehive]] or [[beehive|bee nest]] with a honey level of 5. Doing this angers any [[bee]]s inside, causing them to attack the player, unless there is a [[campfire]] or another block on fire beneath the nest or hive.
A [[dispenser]] with glass bottles can be used to collect the honey without angering the bees. The honey bottle appears as an item in the dispenser's inventory. If the dispenser is full, the honey bottle is shot out.
=== Crafting ===
{{Crafting
|Glass Bottle
|Glass Bottle
|Honey Block
|Glass Bottle
|Glass Bottle
|Output=Honey Bottle, 4
|type= Foodstuff
}}
== Usage ==
To drink a honey bottle, press and hold {{control|use}} while it is selected in the hotbar. Drinking one restores {{hunger|6}} [[hunger]] and 1.2 hunger [[Hunger#Mechanics|saturation]]. Consuming the item also has the benefit of removing any [[poison]] effect applied to the player. Unlike drinking [[Milk Bucket|milk]], other applied effects are not removed upon drinking a honey bottle.
Honey bottles can be drunk even with a full hunger bar. Drinking a honey bottle takes 25% longer than eating other food - 2 seconds - and has a unique sound.
=== Crafting ingredient ===
{{Crafting usage}}
== Sounds ==
{{edition|java}}:
{{Sound table
|sound=Drink honey1.ogg
|sound2=Drink honey2.ogg
|sound3=Drink honey3.ogg
|sound4=Drink honey3.ogg
|subtitle=Gulping
|source=player
|description=While a player is drinking a honey bottle
|id=item.honey_bottle.drink
|translationkey=subtitles.item.honey_bottle.drink
|volume=0.5
|pitch=''varies'' <ref group=sound>0.9-1.0 for <code>drink_honey1</code> and <code>drink_honey2</code>, 0.315-0.35 for <code>drink_honey3</code>, and 0.675-0.75 for the second copy of <code>drink_honey3</code></ref>
|distance=16}}
{{Sound table
|sound=Bottle fill water1.ogg
|sound2=Bottle fill water2.ogg
|sound3=Bottle fill water3.ogg
|sound4=Bottle fill water4.ogg
|subtitle=Bottle fills
|source=block
|description=When a bottle is filled with honey
|id=item.bottle.fill
|translationkey = subtitles.item.bottle.fill
|volume=1.0
|pitch=1.0
|distance=16
|foot=1}}
{{edition|bedrock}}:
{{Sound table
|type=bedrock
|sound=Drink honey1.ogg
|sound2=Drink honey2.ogg
|sound3=Drink honey3.ogg
|sound4=Drink honey3.ogg<!--This is duplicated intentionally, see below-->
|source=player
|description=While a player is drinking a honey bottle
|id=random.drink_honey
|volume=''varies''<ref group="sound" name="bevarieshoney">0.5 for <code>drink_honey1</code> and <code>drink_honey2</code>, but <code>drink_honey3</code> is 0.175 or 0.375</ref>
|pitch=0.9-1.0}}
{{Sound table
|sound=Fill water bucket1.ogg
|sound2=Fill water bucket2.ogg
|sound3=Fill water bucket3.ogg
|source=block
|description=When a bottle is filled with honey<wbr><ref group=sound>{{Bug|MCPE-53881}}</ref>
|id=bucket.fill_water
|volume=1.0
|pitch=1.0
|foot=1}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Honey Bottle
|spritetype=item
|nameid=honey_bottle
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Honey Bottle
|spritetype=item
|nameid=honey_bottle
|id=592
|form=item
|foot=1}}
== Achievements ==
{{Load achievements|Bee Our Guest}}
== Advancements ==
{{Load advancements|Husbandry;A Balanced Diet;Bee Our Guest}}
== History ==
{{History|java}}
{{History||1.15|snap=19w34a|[[File:Honey Bottle JE1.png|32px]] Added honey bottles.}}
{{History|||snap=19w35a|Honey bottles now remove the [[Poison]] effect when consumed.
|Honey bottles are now included in the "A Balanced Diet" [[advancement]].}}
{{History|||snap=19w36a|Honey bottles are now less filling, restoring 1.2 [[Hunger#Mechanics|saturation]] instead of 9.6.}}
{{History||1.15|snap=19w41a|Honey bottles can now be used to craft [[honey block]]s.}}
{{History||1.15|snap=19w44a|Honey bottles can now be [[crafting|crafted]] with four [[glass bottle]]s and one [[honey block]].
|Honey bottles are now stackable (up to 16).}}
{{History|||snap=19w46a|Using [[glass bottle]]s to collect honey now unlocks the [[Bee Our Guest]] advancement.}}
{{History|bedrock}}
{{History||1.14.0|snap=beta 1.14.0.1|[[File:Honey Bottle BE1.png|32px]] Added honey bottles.}}
{{History|||snap=beta 1.14.0.4|[[File:Honey Bottle BE2.png|32px]] The texture of honey bottles has been changed to match {{el|je}}'s.
|Honey bottles can now be crafted with four [[glass bottle]]s and one [[honey block]].
|Honey bottles are now stackable to 16.}}
{{History|||snap=release|slink=Bedrock Edition 1.14.0|Using [[glass bottle]]s to collect honey now unlocks the [[Bee our guest]] achievement.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Trivia ==
* Honey bottles are the only drinkable [[item]]s that can stack. They have a maximum stack size of 16.
* Honey bottles are the only drinkable items that can restore hunger.
* Honey bottles are 4 pixels more full than [[water bottles]].
{{Items}}
[[cs:Lahvička medu]]
[[de:Honigflasche]]
[[es:Frasco con miel]]
[[fr:Fiole de miel]]
[[ja:ハチミツ入りの瓶]]
[[ko:꿀이 든 병]]
[[lzh:蜜瓶]]
[[pl:Butelka miodu]]
[[pt:Frasco de mel]]
[[ru:Бутылочка мёда]]
[[th:ขวดน้ำผึ้ง]]
[[uk:Пляшечка меду]]
[[zh:蜂蜜瓶]]
[[Category:Food]]
[[Category:Renewable resources]]</li><li>[[Nether Sprouts|Nether Sprouts]]<br/>{{Block
|title=Nether Sprouts
|image=Nether Sprouts.png
|image2=Nether Sprouts (texture) JE2 BE2.png
|transparent=Yes
|tool=shears
|light=No
|renewable=Yes
|stackable=Yes (64)
|flammable=No
|lavasusceptible=Yes
}}
'''Nether sprouts''' are a non-solid fungi block that generate in [[warped forest]]s.
== Obtaining ==
=== Natural generation ===
Nether sprouts generate in [[warped forest]] biomes.
=== Breaking ===
Nether sprouts can be mined instantly with any item. The block also breaks if the block below is removed, or if [[water]] flows into its space. The block only drops if broken with [[shear]]s.
=== Post-generation ===
Applying [[bone meal]] to warped [[nylium]] creates nether sprouts on that block and surrounding nylium, along with both types of [[roots]] and [[fungi]].
== Usage ==
[[File:RootsSproutsPlaceBlock.png|thumb|All of the blocks that nether sprouts can be placed on.]]
Nether sprouts can be planted on the same blocks that [[fungus|fungi]] and [[roots]] can be placed on: [[nylium]], [[soul soil]], [[Grass Block|grass]], [[podzol]], [[mycelium]], [[Moss Block|moss]], [[dirt]], [[coarse dirt]], [[rooted dirt]], and [[farmland]]. However, they cannot be planted in [[flower pot]]s.
=== Composting ===
Placing nether sprouts into a [[composter]] has a 50% chance of raising the compost level by 1.
== Sounds ==
{{Sound table/Block/Nether sprouts}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|generatetranslationkeys=y
|showforms=y
|displayname=Nether Sprouts
|spritetype=block
|nameid=nether_sprouts
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Nether Sprouts
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Block
|spritename=nether-sprouts
|spritetype=block
|nameid=nether_sprouts
|id=493
|form=block
|itemform=item.nether_sprouts}}
{{ID table
|displayname=Item
|spritename=nether-sprouts
|spritetype=item
|nameid=nether_sprouts
|id=621
|form=item
|translationkey=tile.nether_sprouts.name
|foot=1}}
== History ==
{{History|java}}
{{History||1.16|snap=20w06a|[[File:Nether Sprouts JE1 BE1.png|24px]] [[File:Nether Sprouts (texture) JE1 BE1.png|24px]] Added nether sprouts.}}
{{History|||snap=20w10a|[[File:Nether Sprouts JE2 BE2.png|24px]] [[File:Nether Sprouts (texture) JE2 BE2.png|24px]] The textures of the nether sprouts have now been changed.}}
{{History|||snap=20w15a|Nether sprouts can now be [[composter|composted]].}}
{{History|||snap=20w19a|Nether sprouts now only [[drops|drop]] if [[breaking|broken]] with [[shears]].}}
{{History|||snap=20w21a|[[File:Nether Sprouts (item) JE3 BE2.png|24px]] The [[inventory]] texture of the nether sprouts have now been changed.
|The [[block]] [[model]] of nether sprouts is now centered of the block rather than positioned randomly.}}
{{History||1.19.3|snap=22w44a|Nether sprouts now make sounds when being walked on.<ref>{{bug|MC-171621|||Fixed}}</ref>}}
{{History|bedrock}}
{{History||1.16.0|snap=beta 1.16.0.51|[[File:Nether Sprouts JE1 BE1.png|24px]] [[File:Nether Sprouts (texture) JE1 BE1.png|24px]] Added nether sprouts.}}
{{History|||snap=beta 1.16.0.57|Nether sprouts can now be [[composter|composted]].}}
{{History|||snap=beta 1.16.0.59|[[File:Nether Sprouts JE2 BE2.png|24px]] [[File:Nether Sprouts (item) JE3 BE2.png|24px]] The textures of the nether sprouts have now been changed.
|[[File:Nether Sprouts Glitched BE.png|32px]] Nether sprouts now appear with a glitched texture when [[breaking|broken]] in [[survival]] mode or when picking the [[block]] in [[creative]] mode. The [[item]] received is also nameless.<ref>{{bug|MCPE-74339}}</ref>}}
{{History|||snap=beta 1.16.0.63|Nether sprouts now give the [[player]] the correct item when broken in survival mode or when picking the block in creative mode.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Trivia ==
* Unlike other warped "plants", nether sprouts don't have a crimson equivalent. This is also the case with [[nether wart]], which lacks a warped equivalent.
== References ==
{{Reflist}}
{{Blocks|vegetation}}
{{Items}}
[[Category:Nether blocks]]
[[Category:Fungi]]
[[Category:Natural blocks]]
[[Category:Non-solid blocks]]
[[de:Nethersprossen]]
[[de:Nethersprossen]]
[[es:Rastrojo del Nether]]
[[fr:Germes du Nether]]
[[ja:ネザースプラウト]]
[[pl:Netherowe kiełki]]
[[pt:Brotos do Nether]]
[[ru:Адские ростки]]
[[zh:下界苗]]</li></ul> | ? | The proper tool now increases the breaking speed of a block even if it is not the correct grade. | |||
| Pocket Edition Alpha | |||||
| ? | Breaking sounds of blocks drastically changed, from being identical to those of Alpha-esque updates to sounds that were much different depending on if the game was being played on iOS or Android. | ||||
0.7.2{{Extension DPL}}<ul><li>[[Prismarine Shard|Prismarine Shard]]<br/>{{Item
| renewable = Yes
| stackable = Yes (64)
| type =
}}
A '''prismarine shard''' is an item obtained by defeating [[guardian]]s or [[elder guardian]]s. It can be used to craft various [[prismarine]] blocks as well as [[sea lantern]]s.
== Obtaining ==
Prismarine shards are dropped upon the death of [[guardian]]s and [[elder guardian]]s. From these mobs, 0–2 shards are dropped each time. This can be increased to a maximum of 5 with the [[Looting]] enchantment.
== Usage ==
=== Crafting ingredient ===
{{crafting usage}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Prismarine Shard
|spritetype=item
|nameid=prismarine_shard
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Prismarine Shard
|spritetype=item
|nameid=prismarine_shard
|aliasid=prismarineshard
|id=565
|form=item
|foot=1}}
== History ==
{{History|java}}
{{history||1.8|snap=14w25a|[[File:Prismarine Shard JE1 BE1.png|32px]] Added prismarine shards.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 409.}}
{{History||1.14|snap=18w43a|[[File:Prismarine Shard JE2 BE2.png|32px]] The texture of prismarine shards has now been changed.}}
{{History|pocket alpha}}
{{History||v0.16.0|snap=build 1|[[File:Prismarine Shard JE1 BE1.png|32px]] Added prismarine shards.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Prismarine Shard JE2 BE2.png|32px]] The texture of prismarine shards has now been changed.}}
{{History|console}}
{{History||xbox=TU31|xbone=CU19|ps=1.22|wiiu=Patch 3|[[File:Prismarine Shard JE1 BE1.png|32px]] Added prismarine shards.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Prismarine Shard JE2 BE2.png|32px]] The texture of prismarine shards has now been changed.}}
{{History|New 3DS}}
{{History||1.3.12|[[File:Prismarine Shard JE1 BE1.png|32px]] Added prismarine shards.}}
{{History|foot}}
== Issues ==
{{issue list}}
{{items}}
[[de:Prismarinscherbe]]
[[es:Fragmento de prismarina]]
[[fr:Éclat de prismarine]]
[[ja:プリズマリンの欠片]]
[[ko:프리즈머린 조각]]
[[nl:Prismarienscherf]]
[[pl:Odłamek pryzmarynu]]
[[pt:Pedaço de prismarinho]]
[[ru:Призмариновый осколок]]
[[uk:Призмариновий уламок]]
[[zh:海晶碎片]]
[[Category:Renewable resources]]</li><li>[[:Category:Minecraft Legends resources|Category:Minecraft Legends resources]]<br/>[[Category:Minecraft Legends]]
[[Category:Items]]
[[pt:Categoria:Recursos do Minecraft Legends]]</li></ul> | Buckets can no longer be used to literally mine water and lava.[1] | ||||
0.12.1{{Extension DPL}}<ul><li>[[Gray Dye|Gray Dye]]<br/>{{Item
| image = Gray Dye.png
| renewable = Yes
| stackable = Yes (64)
}}
'''Gray dye'''{{fn|Known as '''Grey Dye''' in British, Canadian, Australian, and New Zealand English variants.}} is a [[Dyeing#Secondary colors|secondary color]] dye.
== Obtaining ==
=== Crafting ===
{{Crafting
|Black Dye
|White Dye
|Output=Gray Dye,2
|type=Material
|head=1
|showdescription=1
|showname=0
}}
{{Crafting
|Ink Sac;Black Dye;Ink Sac
|Bone Meal;Bone Meal;White Dye
|Output=Gray Dye,2
|type=Material
|description={{only|bedrock|education}}
|foot=1
}}
=== Trading ===
[[Wandering trader]]s sell 3 gray dye for an [[emerald]].{{only|bedrock}}
== Usage ==
{{dye usage}}
=== Crafting ingredient ===
{{crafting usage|ignore=Banner|continue=1}}
{{banner crafting usage}}
=== Loom ingredient ===
{{Banner loom usage|Gray Dye}}
=== Trading ===
Journeyman-level villagers have a 20% chance to buy 12 gray dye for an emerald.
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Gray Dye
|spritetype=item
|nameid=gray_dye
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Gray Dye
|spritetype=item
|nameid=gray_dye
|aliasid=dye / 8
|id=403
|form=item
|translationkey=item.dye.gray.name
|foot=1}}
== Video ==
{{yt|wGalHy0_fj0}}
== History ==
{{History|java beta}}
{{History||1.2|[[File:Gray Dye JE1 BE1.png|32px]] Added gray dye.}}
{{History|java}}
{{History||1.4.2|snap=12w34a|Added the ability to [[Armor#Dyeing|dye]] leather [[armor]] and [[wolf]] collars.}}
{{History||1.4.6|snap=12w49a|Gray dye can be now [[crafting|crafted]] with [[gunpowder]] to create a [[firework star]].}}
{{History||1.6.1|snap=13w19a|[[Stained clay]] can now be crafted.}}
{{history||1.7.2|snap=13w36a|With the addition of new [[flower]]s, many secondary and tertiary dyes are now primary [[dye]]s.}}
{{History|||snap=13w41a|[[Stained glass]] can now be crafted.}}
{{History||1.8|snap=14w30a|Added [[banner]]s, which can be dyed.}}
{{History||1.11|snap=16w39a|Added the ability to dye [[shulker box]]es.}}
{{History||1.12|snap=17w15a|Added the ability to dye [[bed]]s.}}
{{History||1.13|snap=17w47a|The different data values for the <code>dye</code> ID have now been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 351.}}
{{History||1.14|snap=18w43a|Gray dye is now [[crafting|crafted]] using [[black dye|black]] and [[white dye]]s, instead of [[ink sac]] and [[bone meal]].
|[[File:Gray Dye JE2 BE2.png|32px]] The texture of gray dye has now been changed.}}
{{History|||snap=18w44a|Gray dye can now change the text color on the [[sign]]s to gray.}}
{{History|||snap=19w05a|Added the [[wandering trader]], which sell gray dyes.}}
{{History|||snap=19w11a|Gray dye can now be [[trading|bought]] by shepherd villagers.}}
{{History||1.17|snap=20w45a|Gray dye can now used to craft [[gray candle]]s.}}
{{History|||snap=21w19a|Gray dye can no longer be used to craft gray candles.}}
{{History|||snap=Pre-release 1|Gray dye can once again be used to craft gray candles.}}
{{History||1.20<br>(Experimental)|link=1.19.3|snap=22w42a|Gray dye can now change the text color on [[hanging sign]]s to gray.}}
{{History|pocket alpha}}
{{History||v0.3.0|[[File:Gray Dye JE1 BE1.png|32px]] Added gray dye. It is currently unobtainable and serves no purpose.}}
{{History||v0.8.0|snap=build 1|Gray dye can be [[craft]]ed with [[bone meal]] and an [[ink sac]], despite there being no way of obtaining ink sacs at the time.}}
{{History|||snap=build 3|Gray dye is now available in [[creative]] mode.}}
{{History||v0.9.0|snap=build 3|Gray dye can now be obtained in [[survival]] mode.}}
{{History|||snap=build 11|Gray dye can now be used to craft colored [[terracotta]].}}
{{History||v0.11.0|snap=build 1|Gray dye can now be used to dye tamed [[wolf]] collars.}}
{{History||v0.14.0|snap=build 1|Gray dye can now be used to dye [[water]] in [[cauldron]]s.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Gray dye can now be used to dye [[shulker]]s.}}
{{History||1.1.0|snap=alpha 1.1.0.0|Gray dye can now be used to craft [[concrete powder]], colored [[bed]]s and dyed [[shulker box]]es.}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Gray dye can now be used to craft [[firework star]]s, [[stained glass]] and patterns on [[banner]]s.}}
{{History||1.4.0|snap=beta 1.2.20.1|Gray dye can now be used to craft [[balloon]]s and [[glow stick]]s.}}
{{History||1.8.0|snap=beta 1.8.0.8|Gray dye can now be used to dye tamed [[cat]] collars.}}
{{History||1.10.0|snap=beta 1.10.0.3|Gray dye is now [[trading|sold]] by [[wandering trader]]s.
|Gray dye can now be used to dye white [[carpet]]s and undyed [[glass pane]]s.
|[[File:Gray Dye JE2 BE2.png|32px]] The texture of gray dye has now been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|Gray dye can now be [[trading|sold]] to shepherd [[villager]]s.}}
{{History||1.16.100|snap=beta 1.16.100.56|The ID of gray dye has been changed from <code>dye/8</code> to <code>gray_dye</code>.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.00|switch=1.0.1|wiiu=Patch 1|[[File:Gray Dye JE1 BE1.png|32px]] Added gray dye.}}
{{History|PS4}}
{{History||1.90|[[File:Gray Dye JE2 BE2.png|32px]] The texture of gray dye has now been changed.}}
{{History|new 3ds}}
{{History||0.1.0|[[File:Gray Dye JE1 BE1.png|32px]] Added gray dye.}}
{{History|foot}}
== Issues ==
{{Issue list}}
== Notes ==
{{fnlist}}
== References ==
{{Reflist}}
{{Items}}
[[Category:Dyes]]
[[Category:Renewable resources]]
[[cs:Šedé barvivo]]
[[de:Grauer Farbstoff]]
[[es:Tinte gris]]
[[fr:Teinture grise]]
[[hu:Szürke festék]]
[[ja:灰色の染料]]
[[ko:회색 염료]]
[[nl:Grijze kleurstof]]
[[pl:Szary barwnik]]
[[pt:Corante cinza]]
[[ru:Серый краситель]]
[[zh:灰色染料]]</li><li>[[Fishing Rod|Fishing Rod]]<br/>{{Dungeons hatnote|type=artifact}}
{{Item
| image = Fishing Rod.png
| image2 = Cast Fishing Rod.png
| rarity = Common
| renewable = Yes
| durability =
Depends on the Edition:
Java: 64
Bedrock: 384
| stackable = No
}}
A '''fishing rod''' is a [[tool]] that casts a bobber used to [[Fishing|fish]] in [[water]] or to hook and pull [[Mob|mobs]], [[Item (entity)|items]] and some [[Entity|entities]] towards the user.
== Obtaining ==
=== Crafting ===
{{Crafting
|head=1
|showname=0
|showdescription=1
|C1= Stick
|B2= Stick
|C2= String
|A3= Stick
|C3= String
|Output= Fishing Rod
|type= Tool
}}
{{crafting
|foot=1
|ignoreusage=1
|Damaged Fishing Rod
|Damaged Fishing Rod
|Output= Fishing Rod
|description= The durability of the two fishing rods is added together, plus an extra 5% durability.
|type= Tool
}}
=== Fishing ===
Enchanted fishing rods can be obtained as "treasure" [[item]]s from [[fishing]], and unenchanted ones as "junk" items.
=== Trading ===
Journeyman-level [[fisherman]] [[villager]]s sell enchanted fishing rods for 6 [[emerald]]s.
The [[enchantment]]s are the same as the ones obtained from an [[enchantment table]] at levels 5–19.
=== Chest loot ===
{{LootChestItem|enchanted-fishing-rod}}
{{notelist}}
=== Carrot/warped fungus on a stick ===
If a [[carrot on a stick]] or a [[warped fungus on a stick]] is used to the point of zero durability, it becomes a fishing rod again.
=== Mob loot ===
{{IN|java}}, the [[drowned]] mob has a 3.75% chance of spawning with a fishing rod equipped.
{{IN|bedrock}}, naturally-spawned drowned has 0.85% chance to spawn with fishing rod, while converted drowned has 1% chance to spawn with it.
If killed, they have an 8.5% chance of dropping this fishing rod. That chance increases by 1% for each level of Looting applied to a weapon (up to 11.5% chance). The dropped item is damaged and never enchanted.
== Usage ==
=== Fishing ===
{{main|Fishing}}
Fishing rods can be cast into water. After a short period of time, a stream of bubble particles approaches the fishing rod. If the rod is reeled in once the particles "bite" the bobber, the player obtains a fish, junk, or possibly a treasure item. If the fishing rod was in the player's hand and is no longer, the fishing bobber [[Entity|entity]] despawns, unless the fishing rod to the off-hand or it's been swapped with another fishing rod{{Cn|Cn=Research on the way fishing rods behave when you swap rod or have two equipped (one in the main and one in the off hand) needs to be done}}.
=== Crafting ingredient ===
{{crafting usage|Fishing Rod, Damaged Fishing Rod}}
=== Hooking mobs and other entities ===
{{see also|Fishing#Fishing rod durability}}
The fishing rod can be used to hook [[mobs]], [[Item (entity)|items]]{{only|java}} and some [[entities]], and even [[player]]s. The fishing rod can then be reeled in, dragging the hooked object toward the player without dealing damage. Reeling in a [[mob]] or entity costs 5 points of durability, and reeling in an item costs 3 points. Reeling a mob pulls it toward the player with a speed of {{frac|1|10}} the distance between mob and player.
Besides mobs and items, entities that can be reeled in include:
* {{ItemLink|id=oak boat|Boat}}s
* {{ItemLink|id=oak boat with chest|Boat with Chest}}s
* {{ItemSprite|Minecart}} [[Minecart]]s of any type
* {{ItemLink|Armor Stand}}s
* {{EntityLink|Shulker Bullet}}s
* {{EntityLink|Fireball}}s
* {{EntityLink|Small fireball}}s
* {{EntitySprite|TNT}} Primed [[TNT]]
* Any [[falling block]] such as {{EntityLink|Sand}}, {{EntityLink|Gravel}}, {{EntityLink|Dragon Egg}}s, {{EntityLink|Concrete Powder}}s, {{EntityLink|Scaffolding}}, [[Snow]] on [[Bedrock Edition]] or {{EntityLink|Anvil}}s
Some entities can be hooked, but cannot be reeled in:
* {{EntitySprite|Horse}} Mobs riding/being ridden by other mobs (in Bedrock Edition, the hooked mob dismounts)
* {{EntityLink|Painting}}s
* {{EntityLink|Item Frame}}s
* {{EntityLink|id=leash-knot|Lead}} knots
* {{EntityLink|End Crystal}}s
* {{EntityLink|Shulker}}s
Attempting to reel in said entities still costs durability to the rod.
The rest of the entities cannot be hooked at all:
* {{EntitySprite|egg}} Thrown [[egg]]s
* {{EntitySprite|snowball}} Thrown [[snowball]]s
* {{EntitySprite|ender-pearl}} Thrown [[ender pearl]]s
* {{EntitySprite|eye-of-ender}} Thrown [[eyes of ender]]
* {{ItemSprite|splash-potion}} Thrown [[potion]]s
* {{ItemSprite|bottle-o'-enchanting|附魔之瓶}} Thrown [[bottles o' enchanting]]
* {{EntitySprite|dragon-fireball}} [[Dragon fireball]]s
* {{EntitySprite|Wither Skull}} [[Wither#Wither Skull|Wither skull]]s
* {{ItemSprite|firework-rocket}} [[Firework rocket]]s in flight
* {{EntitySprite|arrow}} [[Arrow]]s in flight
* {{EffectSprite|particle-speed}} [[Lingering Potion#Area effect cloud|Area effect cloud]]
* {{EntityLink|id=experience-orb|Experience|XP orbs}}
Using it on a [[villager]] lowers the player's popularity and causes any naturally-spawned [[iron golem]]s nearby to attack.
=== Fuel ===
A fishing rod can be used as fuel in [[furnace]]s, smelting 1.5 items per fishing rod.
=== Other usage ===
The hook can also be used to activate wooden [[pressure plate]]s or [[weighted pressure plate]]s.
=== Enchantments ===
A fishing rod can receive the following enchantments:
{| class="wikitable col-2-center"
|+
!Name
!Max Level
![[Enchanting|Method]]
|-
|[[Lure]]<ref group="note">Lure levels above V don't work.</ref>
|III
|{{Inventory slot|Enchanting Table}}{{Inventory slot|Anvil}}
|-
|[[Luck of the Sea]]
|III
|{{Inventory slot|Enchanting Table}}{{Inventory slot|Anvil}}
|-
|[[Unbreaking]]
|III
|{{Inventory slot|Enchanting Table}}{{Inventory slot|Anvil}}
|-
|[[Mending]]
|I
|{{Inventory slot|Anvil}}
|-
|[[Curse of Vanishing]]
|I
|{{Inventory slot|Anvil}}
|}
{{Notelist|note}}
A fishing rod with the [[Mending]] enchantment has infinite durability if used for fishing only. The rod incrementally repairs itself using the experience gained each time a player reels in a fish, even if starting from nearly 0% durability. Players wearing damaged [[Mending]] armor have a lower average rate of repair, because the mending mechanic can ignore damage to the rod while repairing armor instead. [[Unbreaking]] III can nearly guarantee that the rod does not break, unless it's already at low durability.
== Fishing Bobber ==
{{Entity
| title = Fishing Bobber
| image2 = Fishing Bobber BE.png
| imagesize = 100px
| image = Fishing Bobber JE1.png
| networkid = '''[[JE]]:''' 90
}}
{{see also|Entity format}}
'''Fishing bobbers''' have entity data associated with them that contain various properties of the entity. They also appear to despawn after a while.
=== Data values ===
==== ID ====
{{edition|java}}:
{{ID table
|generatetranslationkeys=java
|displayname=Fishing Bobber
|spritetype=entity
|nameid=fishing_bobber
|foot=1}}
{{edition|bedrock}}:
{{ID table
|shownumericids=y
|generatetranslationkeys=bedrock
|displayname=Fishing Bobber
|spritetype=entity
|nameid=fishing_hook
|id=77
|foot=1}}
==== Entity data ====
{{el|java}}:
{{main|Entity format}}
{{/ED}}
{{el|bedrock}}:
: See [[Bedrock Edition level format/Entity format]].
== Sounds ==
{{Edition|Java}}:<br>
Fishing bobbers use the Friendly Creatures sound category for entity-dependent sound events.<ref group="sound" name="oddcats" />
{{Sound table
|sound=Fishing rod cast.ogg
|subtitle=Bobber thrown
|source=Friendly Creatures <ref group="sound" name="oddcats">{{bug|MC-139041||The sounds of fishing bobbers aren't controlled by the "Players" sound slider}}</ref>
|overridesource=1
|description=When a fishing rod is cast
|id=entity.fishing_bobber.throw
|translationkey=subtitles.entity.fishing_bobber.throw
|volume=0.5
|pitch={{frac|1|3}}-0.5
|distance=16}}
{{Sound table
|sound=Fishing rod reel in1.ogg
|sound2=Fishing rod reel in2.ogg
|subtitle=Bobber retrieved
|source=Friendly Creatures <ref group="sound" name="oddcats"/>
|overridesource=1
|description=When a fishing rod is reeled in
|id=entity.fishing_bobber.retrieve
|translationkey=subtitles.entity.fishing_bobber.retrieve
|volume=1.0
|pitch=0.8-1.2
|distance=16}}
{{Sound table
|sound=Water Splash Old.ogg
|subtitle=Fishing Bobber splashes
|description=When a fishing bobber is bitten by something
|source=Friendly Creatures <ref group="sound" name="oddcats"/>
|overridesource=1
|id=entity.fishing_bobber.splash
|translationkey=subtitles.entity.fishing_bobber.splash
|volume=0.25
|pitch=0.6-1.4
|distance=16}}
{{Sound table
|sound=Random break.ogg
|subtitle=Item breaks
|source=player
|description=When a fishing rod's durability is exhausted
|id=entity.item.break
|translationkey=subtitles.entity.item.break
|volume=0.8
|pitch=0.8-1.2
|distance=16
|foot=1}}
{{Edition|Bedrock}}:
{{Sound table
|type=bedrock
|sound=Bow shoot.ogg
|source=player
|description=When a fishing rod is cast
|id=random.bow
|volume=0.5
|pitch=0.33-0.5}}
<!--There is no reel in sound on Bedrock Edition, it seems.-->
{{Sound table
|sound=Water Splash Old.ogg
|source=player
|description=When a fishing bobber is bitten by something
|id=random.splash
|volume=1.0
|pitch=0.6-1.4}}
{{Sound table
|sound=Random break.ogg
|source=player
|description=When a fishing rod's durability is exhausted
|id=random.break
|volume=1.0
|pitch=0.9
|foot=1}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Fishing Rod
|spritetype=item
|nameid=fishing_rod
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Fishing Rod
|spritetype=item
|nameid=fishing_rod
|id=392
|form=item
|foot=1}}
== Achievements==
{{load achievements|Cow Tipper}}<!--This is due to the fact that leather can be obtained via fishing, which grants the achievement.-->
== Advancements ==
{{load advancements|Fishy Business}}
== History ==
{{more sounds|section=24|type=old|Old throwing sound (pre-Sound Update), which was used for fishing rods}}
{{History|java alpha}}
{{History||v1.1.1|[[File:Fishing Rod JE1 BE1.png|32px]] Added fishing rods.
|Fishing rods currently have no function.
|Fishing rods are stackable.}}
{{History||v1.2.0|snap=<nowiki>?|slink=:Category:Information needed requiring unarchived version|Fishing rods have been updated to be able to [[fishing|catch fish]] from any body of [[water]].
|[[File:Stick JE1 BE1.png|32px]] Cast fishing rods use the [[stick]] texture in first and third person, and do not appear cast in the hotbar.}}
{{History||v1.2.2|Fishing rods now work in [[multiplayer]]. Previously, fishing rods could be used in multiplayer, but would produce fake client-side fish that could not be picked up.
|Fishing rods in multiplayer repeat the cast sound when reeling in, do not render the line, and do not switch textures when cast.}}
{{History|java beta}}
{{History||1.6|snap=Test Build 3|Fishing rods are now no longer stackable, stacking rods would allow the player to change the damage values of any rods stacked to the first rod. This could be exploited to have fishing rods that lasted forever.
|[[File:Cast Fishing Rod JE2 BE1.png|32px]] In first person, cast fishing rods now use a texture without the line to show that it is no longer on the rod. The stick texture is still used in third person, however.}}
{{History||Sound Update|The fishing rod cast [[sound]] has been changed.}}
{{History|java}}
{{History||1.3.1|snap=12w17a|Fishing rods now have infinite [[durability]] in [[Creative]] mode.}}
{{History|||snap=12w18a|Fishing rods in multiplayer no longer repeat the cast sound when reeling in, now properly render the line, and now switch textures when cast.}}
{{History||1.4.2|snap=12w36a|Added [[carrot on a stick]], which can be [[crafting|crafted]] using a fishing rod and a [[carrot]].}}
{{History|||snap=12w37a|Fishing now give the [[player]] [[experience]] with each [[fish]] caught.}}
{{History||1.4.6|snap=12w49a|Fishing rods can now be [[enchanting|enchanted]] with [[Unbreaking]] using [[enchanted book]]s.}}
{{History||1.7.2|snap=13w36a|Fishing rods now have 2 new [[enchanting|enchantments]]: [[Lure]] and [[Luck of the Sea]].
|Fishing rods can now be [[enchanted]] in an [[enchantment table]].
|Enchanted fishing rods can now be obtained as a "treasure" item from [[fishing]], and unenchanted ones as a "junk" item.}}
{{History||1.8|snap=14w02a|Fisherman [[villager]]s now [[trading|sell]] enchanted fishing rods for 7–8 [[emerald]]s.}}
{{History|||snap=14w33b|Cast fishing rods now use the cast texture in third person, rather than the stick texture.}}
{{History||1.9|snap=15w31a|Cast fishing rods now look cast in the [[hotbar]] and [[inventory]].}}
{{History|||snap=15w32a|Fishing rods no longer [[damage]] the [[ender dragon]].}}
{{History|||snap=15w36a|Fishing rods now properly hook [[entity|entities]].
|Reeling in while hooked to a non-item entity now costs 5 [[durability]] (was 3) to the fishing rod.}}
{{History||1.10|snap=16w21a|Fishing rods now hook [[item (entity)|item]]s, which costs 3 durability.}}
{{History||1.11|snap=16w33a|Fishing rods can now be used to fuel [[furnace]]s.}}
{{History||1.12|snap=17w13a|The [[sound]] of the bobbers of fishing rods being thrown has been changed.}}
{{History|||snap=17w16a|Added sounds for reeling in fishing bobbers.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 346.}}
{{History|||snap=17w50a|[[Crafting]] a [[carrot on a stick]] no longer requires the fishing rod to be at full [[durability]].<ref>[https://bugs.mojang.com/browse/MC-123196 MC-123196 resolved as "Works as Intended"]</ref>}}
{{History|||snap=18w02a|The bobber of fishing rods now has its own [[entity]] ID: <code>fishing_bobber</code>, although summoning the bobber alone is still not possible.}}
{{History|||snap=18w09a|[[Enchanting|Enchanted]] fishing rods now generate in the [[chest]]s of [[underwater ruins]].}}
{{History|||snap=18w11a|Added [[drowned]], which have a chance to spawn [[drops|drop]] fishing rods upon [[death]].}}
{{History|||snap=18w14a|Catching a [[fish]] with the fishing rod now grants the "Fishy Business" [[advancement]].}}
{{History|||snap=?|Fishing rods no longer display as unknown when called by a target selector.}}
{{History||1.14|snap=18w43a|[[File:Fishing Rod JE2 BE2.png|32px]] [[File:Cast Fishing Rod JE3 BE2.png|32px]] The textures of fishing rods have been changed.}}
{{History||1.16|snap=20w13a|Fishing rod is now used to craft [[warped fungus on a stick]].}}
{{History|||snap=20w14a|The bobber of fishing rods is now considered a projectile and can ignite (if on [[fire]]) [[TNT]], activate [[target]]s and ring [[bell]]s.}}
{{History|upcoming java}}
{{History||Villager Trade Rebalance<br>(Experimental)|link=Java Edition 1.20.2|snap=23w31a|Enchantments exclusive to fishing rods are no longer obtainable from villager [[trading]].}}
{{History|pocket alpha}}
{{History||v0.11.0|snap=build 1|[[File:Fishing Rod JE1 BE1.png|32px]] [[File:Cast Fishing Rod JE2 BE1.png|32px]] Added fishing rods.}}
{{History|||snap=build 8|If an [[entity]] is mounted on another entity, reeling it in with a fishing rod now pulls it off its ride.}}
{{History|||snap=build 11|Fishing rods are now functional in [[third person view]].}}
{{History||v0.12.1|snap=build 12|Fishing rods now make a less repetitive [[sound]].
|Fishing rods now grant [[experience]] when successful.
|Fishing rods can now be [[enchanting|enchanted]].
|Enchanted fishing rods can now be found as "treasure" from [[fishing]].}}
{{History||v0.15.0|snap=build 1|Fishing rods are now used to craft [[carrot on a stick]].}}
{{History|pocket}}
{{History||1.0.4|snap=alpha 1.0.4.0|Fisherman [[villager]]s now [[trading|sell]] enchanted fishing rods.}}
{{History||1.1.0|snap=alpha 1.1.0.0|The [[entity]] ID of fishing rods has been changed from <code>fishinghook</code> to <code>fishing_hook</code>.}}
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.13.8|Added [[drowned]], which can spawn with and [[drops|drop]] fishing rods.}}
{{History|||snap=beta 1.2.20.1|Fishing rods and [[enchanting|enchanted]] fishing rods can now be found in [[underwater ruins]].}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Fishing Rod JE2 BE2.png|32px]] [[File:Cast Fishing Rod JE3 BE2.png|32px]] The textures of fishing rods have been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|Fisherman [[villager]]s now [[trading|sell]] enchanted fishing rods for 6 [[emerald]]s as part of their third tier [[trading|trade]].}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Fishing Rod JE1 BE1.png|32px]] Added fishing rods.
|As a result of Legacy Console Edition using an internal server, fishing rods repeat the cast sound when reeling in, do not render the line, and do not switch textures when cast.}}
{{History||xbox=TU7|[[File:Cast Fishing Rod JE2 BE1.png|32px]] [[File:Stick JE1 BE1.png|32px]] Fishing rods no longer repeat the cast sound when reeling in, now properly render the line, and now switch textures when cast.
|The cast fishing rod texture appears in first person, while the stick texture is used instead in third person.}}
{{History||xbox=TU27|xbone=CU15|ps=1.18|Cast fishing rods now use the cast texture in third person, rather than the stick texture.}}
{{History||xbox=TU46|xbone=CU36|ps=1.38|wiiu=Patch 15|switch=none|Fishing rods now hook [[item (entity)|item]]s, which costs 3 durability.}}
{{History||xbox=TU53|xbone=CU43|ps=1.49|wiiu=Patch 23|switch=1.0.3|The [[sound]] of the bobbers of fishing rods being thrown has been changed.|Added sounds for reeling in fishing bobbers.}}
{{History||xbox=TU69|xbone=none|ps=1.76|wiiu=Patch 38|switch=none|[[Enchanting|Enchanted]] fishing rods now generate in the [[chest]]s of [[underwater ruins]].
|Added [[drowned]], which have a chance to spawn [[drops|drop]] fishing rods upon [[death]].}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Fishing Rod JE2 BE2.png|32px]] [[File:Cast Fishing Rod JE3 BE2.png|32px]] The textures of fishing rods have been changed.}}
{{History|new 3ds}}
{{History||0.1.0|[[File:Fishing Rod JE1 BE1.png|32px]] [[File:Cast Fishing Rod JE2 BE1.png|32px]] Added fishing rods.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Trivia ==
*The maximum distance the [[player]] can get between the bobber and themselves is 33 blocks.
*[[Skeleton]]s can be pulled into their own [[arrow]]s.
*When casting the rod into a [[portal]], the bobber may stick to it like a normal [[block]], go through and travel in [[the Nether]], or stop on the next block behind the portal.
*If the player stands directly in front of a column and casts the line onto a block above the player, the line falls downward.
*If the bobber hits a [[painting]], the painting breaks.
*The player can get into [[bed]] after casting a line, and the line remains in the water until the player wakes up and reels it in.
== Gallery ==
<gallery>
13w36a banner.png|[[13w36a]] snapshot banner.
Bobber and bubbles.png|Trail of bubbles indicating that a [[fish]] is about to bite.
Bobber2D.png|Two-dimensional bobber {{in|je}}.
Bobber3D.png|Three-dimensional bobber {{in|be}}.
Enderman Fishing.png|Bobbers can be attached to [[mobs]], like this [[enderman]].
Drowned with Fishing rod.png|A [[drowned]] holding a fishing rod.
Firebobber.png|A bobber cast in fire.
Fishingbobber.png|Fishing in 2010.
Fishing Rod Hooking Teaser.png|Image from [[dinnerbone]] teasing the addition of fishing rods hooking entities.
File:Sunny Fishing.jpg|[[Sunny]] reeling back a fishing rod.
File:Croc Ad 1.jpg|[[Noor]] catching a [[salmon]].<ref> https://www.youtube.com/shorts/e1AJo7jU5MI</ref>
Enchanted Fishing Rod.gif|An enchanted fishing rod.
Fishing Rod SDGP.png|Fishing rod in the [[Super Duper Graphics Pack]].
</gallery>
== References ==
{{Reflist}}
{{Items}}
{{entities}}
[[Category:Renewable resources]]
[[cs:Rybářský prut]]
[[de:Angel]]
[[es:Caña de pescar]]
[[fr:Canne à pêche]]
[[hu:Horgászbot]]
[[it:Canna da pesca]]
[[ja:釣竿]]
[[ko:낚싯대]]
[[nl:Vishengel]]
[[pl:Wędka]]
[[pt:Vara de pesca]]
[[ru:Удочка]]
[[uk:Вудка]]
[[zh:钓鱼竿]]</li></ul></nowiki> | build 12 | Breaking sounds are now the same as on PC. Prior to this update, the breaking sounds of most blocks differed greatly on iOS and Android. | |||
Trivia
- In the code, blocks use a hardness value of -1 in order to make blocks unbreakable.
- The breaking animation is intentionally programmed by the developers to appear off-center on certain blocks such as chests and signs.[2]
Cite error: <ref> tags exist for a group named "note", but no corresponding <references group="note"/> tag was found