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Tile entities are additional data for a block, beyond the block ID and 4 bits of so-called metadata that every block has (as described in the data values article).
The blocks which have tile entities are:
- Signs, to store the text to be displayed.
- Chests, Dispensers, and Furnaces, to store their contents. Furnaces also store the time until the current item is smelted, and the time until the furnace's current fuel item is exhausted.
- Monster Spawners, to store which mob will be spawned and the time until the next mob is spawned.
- Note Blocks, to store which note will be played.
- Blocks being moved by pistons,[1] to store the offset of block, direction of movement, and ID of moving block.
- Jukeboxes, if and which music disc is inside
See also
- Entities, which are objects which may move around and are not blocks.
- Tile entity data formats in NBT.
References
- ↑ [http://www.reddit.com/r/Minecraft/comments/hvkmo /attribution_of_the_piston_mod_in_vanilla_minecraft/ Attribution of the Piston Mod in vanilla Minecraft], Jeb, 2011-06-09, Reddit r/Minecraft
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