Type |
Temperate/Lush |
---|---|
Rarity |
Common |
Temperature |
0.6 |
Blocks |
Grass Block |
Grass color |
|
Foliage color |
|
Water color |
A birch forest is a lush temperate biome, usually generating near other lush biomes. There are two variants in the biome family.
Description[]
Birch forest biomes feature a vast amount of birch trees across the landscape. They generate densely, but not densely enough to cast sufficient shadows to allow hostile mobs to spawn in daytime. Rose bushes, lily of the valleys, lilacs and peonies generate in these biomes commonly, as well as the usual dandelions and poppies.
Like almost every other land biome in the game, lava lakes can generate here, which may cause fast-spreading fires due to the density of flammable trees.
The grass and foliage color is turquoise, making them hard to distinguish from rivers, which often run across this biome and meadows which can form clearings when this biome generates in very hilly areas.
No unique mobs or structures are found in this biome.
These biomes provide a source of wood and animal food, much like the main forest. Building shelter here might be frustrating, due to having to clean up the zone before and because of the reduced block palette that this biome offers compared to other biomes.
In Java Edition :
Mob | Spawn chance | Group size |
---|---|---|
Underground water creature category | ||
Glow Squid | 10⁄10 | 2–4 |
Passive category | ||
Sheep | 12⁄40 | 4 |
Pig | 10⁄40 | 4 |
Chicken | 10⁄40 | 4 |
Cow | 8⁄40 | 4 |
Hostile category | ||
Spider | 100⁄516.25 | 4 |
Zombie | 95⁄516.25 | 4 |
Zombie Villager | 5⁄516.25 | 1 |
Skeleton | 100⁄516.25 | 4 |
Creeper | 100⁄516.25 | 4 |
Slime[note 1] | 100⁄516.25 | 4 |
Enderman | 10⁄516.25 | 1–4 |
Witch | 5⁄516.25 | 1 |
Spider Jockey | 1⁄516.25 | 1 |
Chicken Jockey | 0.25⁄516.25 | 1 |
Ambient category | ||
Bat | 10⁄10 | 8 |
- ↑ Spawn attempt succeeds only in slime chunks.
In Bedrock Edition :
Mob | Spawn chance | Group size |
---|---|---|
Passive category | ||
Sheep | 12⁄40 | 2–3 |
Pig | 10⁄40 | 1–3 |
Chicken | 10⁄40 | 2–4 |
Cow | 8⁄40 | 2–3 |
Hostile category | ||
Spider | 99⁄495 | 1 |
Zombie | 94.25⁄495 | 2–4 |
Zombie Villager | 5⁄495 | 2–4 |
Skeleton | 80⁄495 | 1–2 |
Creeper | 100⁄495 | 1 |
Slime[note 1] | 100⁄495 | 1 |
Enderman | 10⁄495 | 1–2 |
Witch | 5⁄495 | 1 |
Spider Jockey | 1⁄495 | 1 |
Chicken Jockey | 0.75⁄495 | 1 |
Ambient category | ||
Bat | 10⁄10 | 2 |
- ↑ Spawn attempt succeeds only in slime chunks.
Variants[]
Old Growth Birch Forest[]
Type |
Temperate/Lush |
---|---|
Rarity |
Uncommon |
Temperature |
0.6[Java Edition only] |
Blocks |
Grass Block |
Grass color | |
Foliage color | |
Water color |
The old growth birch forest features birch trees that generate significantly taller than normal, with their trunks being up to 14 blocks tall. This makes harvesting wood more difficult, but allows more wood to be collected in the long run. In Bedrock Edition, this biome has the same grass and foliage colors as the forest.
Old growth birch forests use the same mob spawning chances as birch forests.
Data values[]
ID[]
Name | Identifier | Translation key |
---|---|---|
Birch Forest | birch_forest | biome.minecraft.birch_forest |
Old Growth Birch Forest | old_growth_birch_forest | biome.minecraft.old_growth_birch_forest |
Name | Identifier | Numeric ID |
---|---|---|
[No displayed name] | birch_forest | 27 |
[No displayed name] | birch_forest_mutated | 155 |
History[]
Java Edition | |||||
---|---|---|---|---|---|
1.7.2 | 13w36a | Added birch forests and flower forests, along with their variants and many other biomes. | |||
1.13 | 18w16a | "Birch Forest M" has been renamed to "Mutated Birch Forest." | |||
"Birch Forest Hills M" has been renamed to "Mutated Birch Forest Hills." | |||||
18w19a | "Mutated Birch Forest" has been renamed to "Tall Birch Forest." | ||||
"Mutated Birch Forest Hills" have been renamed to "Tall Birch Hills." | |||||
pre5 | The ID has been changed from mutated_birch_forest to tall_birch_forest .
| ||||
The ID has been changed from mutated_birch_forest_hills to tall_birch_hills . | |||||
1.14 | 18w43a | Added lilies of the valley, which can generate in birch forests. | |||
1.15.2 | Pre-Release 1 | Birch forests now generate with bee nests. | |||
1.18 | Experimental Snapshot 1 | The birch forest hills and tall birch hills biomes no longer generate naturally. | |||
21w40a | "Tall Birch Forest" has been renamed to "Old Growth Birch Forest". | ||||
The ID tall_birch_forest has been changed to old_growth_birch_forest . | |||||
The birch forest hills and tall birch hills biomes have been removed. | |||||
Pocket Edition Alpha | |||||
v0.9.0 | build 1 | Added birch and flower forests, along with many other biomes. | |||
v0.11.0 | build 1 | Added Birch Forest M and Birch Forest Hills M. | |||
Bedrock Edition | |||||
1.9.0 | beta 1.9.0.0 | Added lilies of the valley, which can be found in birch forests. | |||
1.16.0 | beta 1.16.0.57 | Bee nests now have a small chance to generate in birch forest biome and variants. | |||
Caves & Cliffs (experimental) | beta 1.17.30.23 | The birch forest hills and tall birch hills biomes no longer generate naturally. | |||
Legacy Console Edition | |||||
TU31 | CU19 | 1.22 | Patch 3 | Added birch and flower forests, along with many other biomes. |