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Starting on November 22, 2013,[1] Mojang began to publicly release testing versions of full updates to Android users who opt into the beta program, in order to get major feedback, especially for bug reporting. This enabled the official updates to be considerably more stable.

To download the beta builds, you must join the Minecraft PE Beta Community on Google Plus. Development updates appear as normal updates in the Play Store. As SMP only works with devices of the same version, using the pre-release means that you can only enter servers who have the same development build. If you decide to opt-out of the testing, you can do so on the Google Play beta opt-out page, and the official release of Minecraft Pocket Edition can be installed to your device again.


Alpha 0.9.0

Version Release date Summary of changes


0.9.0 alpha build 4 June 13, 2014

Tweaks:

  • Made Spiders 100% more "crawly" - the animation for spiders is now twice as fast

Bug fixes:

  • "Saving" bug has been fixed
  • Fixed item in hand bug
  • Fixed shadow of entities
  • Fixed trap doors and smooth shading
  • Fixed rendering issues with Lilly pads
  • Sand will no longer fall through Signs and Cobwebs
  • Top of Doors should now play the opening sound
  • End Portal Frame is now added to creative menu
  • Removed one of the duplicate Iron Bar recipes
  • Fixed recipes for Mushroom Soup and Pumpkin Pie
  • Grass and leaves are now rendered underwater
  • Villages are now placed more sparsely (The old ones should disappear when creating a new world)
  • You can now feed wolves correctly
  • Added nicer destroy particles to blocks
  • Giant Mushrooms should drop Mushrooms now (instead of Giant Mushroom blocks)
  • Top slab should not cause rendering issues anymore
0.9.0 alpha build 3 June 11, 2014

Tweaks:

  • Lily pads are now brighter in the inventory
  • Sheep now eat tall grass
  • No more village skyscrapers
  • Added dye recipes for all flowers
  • The low memory render distance now has an additional tick

Bug Fixes:

  • Zombies not targeting players
  • Crash when generating lava
  • Lava lighting
  • Water intersecting by caves would be stuck in air
  • Spiders would instantly attack when you hit them
  • Savanna and dark oak could be crafted into each other's planks
  • Top of doors not opening and closing
  • Potential crash when placing blocks at y 127
  • Enderman should now have sounds
  • Emerald blocks were put into decorations
  • The smooth stone variants now require the correct stone type
  • Top snow is now destroyed when the block underneath is destroyed
  • Granite, diorite and andesite drops...again
0.9.0 alpha build 2 June 10, 2014 Tweaks:
  • Creative inventory
  • Added sounds to all new mobs (Villagers, Slimes, Wolves, Endermen)
  • Endermen now teleport out of the way of arrows

Bug Fixes:

  • Worlds don't get stuck anymore during loading
  • Fixed a subtle crash + world corruption
  • Fixed a possible crash on quit
  • Removed the horrible grey quad on split controls
  • Crops don't flicker anymore while walking
  • Added name to Podzol
  • Desert villages are now made of sandstone
  • Fire dies out faster in Jungle and Roofed Forest (to prevent runaway fires)
  • Fixed black borders in Flat Worlds on Chunk
  • Red sand doesn't transform anymore in normal sand when falling
  • Mobs aren't blue anymore when render distance 64 is selected
  • Putting glowstone under blocks doesn't rotate their texture anymore
  • Mushrooms don't glow anymore
  • Diorite, Granite and Andesite drop the correct resource type
  • Dark oak and Acacia leaves and trunks now catch fire
  • You can now place torches on Mob Spawners
  • Mob Spawners are saved now

Known Bugs:

  • You have two Villager Spawn Eggs instead of one in Creative Inventory
  • TNT doesn't destroy Sandstone.
0.9.0 alpha build 1 June 9, 2014 Additions:
  • Unlimited worlds.
  • New culling algorithm.
  • New culling of clouds.
  • Tile entities are saved differently.
  • New falling mechanics for sand and gravel.
  • New insta ticking of water and lava.
  • New world generation features:
    • Boulders
    • Ice patches
    • Ice spikes
    • Lakes
    • Double plants
    • Tall Grass
    • Jungle trees
    • Mega Jungle trees
    • Mega Spruce trees
    • Acacia trees
    • Huge mushrooms
    • Lilypads
    • Vines
    • Melons
    • Pumpkins
    • Dead bushes
    • Dungeons
    • Desert wells
    • Fallen logs
    • Emerald ore
    • Caves
      • Lava at the bottom of caves
      • Caves in desert and mesa
    • Strongholds
    • Villages
      • Villagers
    • Abandoned mine shafts
    • Superflat world type
    • "New" mob spawning.
    • Updated light generation.
    • Grass and foliage colors for different biomes.
    • Water color for swamps.
  • New and updated biomes:
    • Desert
    • Extreme hills
    • Forests
    • Redwood taiga
    • Roofed forests
    • Jungle
    • Savannah
    • Mesa
    • Mushroom island
    • Taiga
    • Deep ocean
    • Swamps
  • New blocks:
    • Podzol
    • Mycelium
    • Huge mushroom blocks
    • Cocoa
    • End portal frame
    • Double plants
    • More stairs/slabs for new wood types
    • Dark Oak and Acacia wood
    • Dark Oak and Acacia leaves
    • Slime, Endermen, Mooshroom, Wolf, Silverfish and Zombie Pigman spawn eggs
    • Stained clay (In all its 16 colors)
    • Lilypad
    • New flowers
    • Red sand
    • Hardened clay
    • End stone
    • Granite
    • Diorite
    • Andesite
    • Emerald block
    • Emerald ore
  • New leveldb based saving format.
  • New entity handling.
  • New crafting screen.
  • Remade network code (mostly the same packages but new system).
  • New interact button (to make the game easier for new players).
  • New mobs:
    • Slimes
    • Endermen
    • Wolves
    • Mooshrooms
    • Silverfish
  • New AI:
    • Spiders
  • New leaf rendering.
  • Added more spawn eggs in creative.
  • Added immersive mode for Android.
    • Only Android 4.4 KitKat
      • You can have it in other versions with 3rd party-apps
  • Added drip particles for water and lava.
  • Updated create world screen - now includes Superflat, Infinate and 'old' world types.

Tweaks:

  • Correct name for stairs, slabs and spawn eggs.
  • Beds no longer gives full health in normal difficulty.
  • Smooth lighting added for:
    • Beds
    • Fences
    • Walls
    • Cobweb
    • Chests
    • Leaves
  • Smooth lighting removed for:
    • Glowstone
    • Glass
    • Jack 'o' lanterns
  • Improved performance of TNT.
  • Prettier clouds.
  • The fog is darker underground.

Known Bugs:

  • The block highlight flickers (z-fights) when more than 10k blocks distant from spawn.
  • Changing the view distance while in a world might crash the game.
  • If players walk too far from each other in multiplayer, they can't see each other anymore.
  • Multiplayer is a bit fragile. Please test it and report all issues to us!
  • The LevelDB save format + upgrading of old maps. Please report any data corruption!
  • Crashes in general - uncommon and random crashes might still happen.
  • Durability bar on tools is displayed in the middle of the icon
  • Sky changes color when underwater or after respawn
  • Glass texture issues
  • High spawn rate of mobs at night
  • Door issues
  • Flat world rendering issues
  • Red sand turning into normal sand
  • No sounds from mobs
  • Swimming slimes
  • Endermen bugs
  • Various blocks (snow, grass, trees) being rendered sideways.
  • No Villager egg
  • Mining new blocks gives you cobblestone.

Alpha 0.8.0

Main article: Pocket Edition version history/Development versions/Alpha 0.8.0
[edit]

References

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