This article is about features only in Bedrock Edition. For features that have been removed, see Bedrock Edition removed features.
This feature is exclusive to Bedrock Edition.
This is the list of features that are available exclusively to Bedrock Edition. Bear in mind some of the exclusive features may be added to Java Edition eventually to bring parity.
General[]
- Has official modding API.
- Used to change the way things look in-game.
- Behavior packs are used to change behavior, loot, equipment, and spawn rule of entities.
- Can be used to replace entities, items, blocks, recipes, biomes, or add new ones.
- Resource packs have the same usage as they do in Java Edition. They can be used to change entity models and add custom particles, but cannot be used to change block models. Shader resource packs to change the appearance of blocks are no longer supported for RenderDragon supported devices as of 1.16.200.
- World templates can be used to import a world from outside.
RenderDragon
Main article: RenderDragon
- Bedrock Edition's graphics engine.
- Currently used in the Windows 10, Xbox One, and PlayStation 4 ports.
- Planned for all Bedrock Edition ports.
RTX (ray tracing) and PBR (physically based rendering)
- Is only available on Windows 10.
- Allows content creators to use realistic-looking lighting in their world.
- Is only compatible with:
- GPU: DXR (DirectX Ray tracing) Version 1.1 capable GPU like NVIDIA GeForce® RTX 20 Series and higher, AMD Radeon™ RX 6000 Series and higher, and All Intel™ Arc/Alchemist Graphics cards.
- 64-bit Windows 10 with the latest system and driver updates.
- Hardware: PC; Virtual reality headsets and Mixed Reality (MR) headsets are not supported.
- CPU: Intel Core i5 or equivalent.
- RAM: >8 GB of RAM.
- Version of Minecraft: 1.16.200 or higher.
- Block Selection
- Has two types of block selection: Highlighted Color and Show Block Outline.
- Highlighted color is green.
- User Interface
- Two UIs: Pocket and Classic.
- Is data-driven and can be customized by resource packs.
- Education Feature
- Minecraft Education features from Chemistry Update.
- Minecoins
- Official Community Creations
- Skins
- Have extra 3D pixels on the skin model.
- Resolution supports up to 128x128 pixels.
- Skin Packs are available:
- Campfire Tales Skin Pack
- City Folk Skin Pack
- Coral Crafters Skin Pack
- FINAL FANTASY XV Skin Pack
- Halloween Costumes Skin Pack
- Holiday Skin Pack 2015
- Journey To The West Skin Pack
- Lunar New Year Skin Pack
- Magic: The Gathering Skin Pack
- Mighty Morphin Power Rangers
- Strangers - Biome Settlers 3
- Town Folk Skin Pack
- Other community skin packs
Character Creator
The Character Creator is where the player can create their own skin.
Full button/key mapping for keyboard & mouse + controller + touch.
- Profile
- Change Gamertag
- Manage Account
- Manage who can send one invites
- Sign Out from Xbox Live
- Auto Updates Unlocked Packs
- Off
- On with Wi-Fi Only
- On with Wi-Fi or Mobile Data
- Use Cellular Data
- Require Encrypted Websockets
- File Storage Location
- Application
- External
- Font License
- Creator
- Enable Content Log File
- Enable Content Log GUI
- Content Log History (displays any resource or behavior pack errors when running a world)
- Delete Old Logs
- Video
- Camera Perspective (For easy access on mobile devices)
- Screen Animations
- Screen Safe Area
- Outline Selection
- Fancy Bubbles
- Beautiful Skies
- FOV Can Be Altered By Gameplay
- UI Profile
- Classic
- Anti-Aliasing
- Particle Render Distance
- Texel Anti-Aliasing
- Other
- Make old worlds infinite
- Global Resources
- A menu that enables the user to customize their main resource packs that are activated across the entire game.
- Storage
- Menu that displays device's storage of various data, including:
- Behavior Packs
- Cache Data
- Resource Packs
- Worlds
- World Templates
- Menu that displays device's storage of various data, including:
- Some of the particles have a different name compared to Java Edition.
- Exclusive particles:
none
terrain
trackingemitter
- Other exclusive sounds are listed on the Bedrock Edition sound_definitions.json.
There are 43 items exclusive to the Bedrock Edition Creative Inventory, as follows:
- Decay effect Tipped Arrow, Potion, Splash Potion, and Lingering Potion
- Long Mundane Potion, Splash Potion, and Lingering Potion
- Bordure Indented and Field Masoned Banner Pattern.
- Mushroom Block Pores
- Empty Locator Map
- Firework Star, all colors
- Firework Rockets, all colors and one additional preset
Gameplay mechanics[]
- Build Mechanics
- Facing down at an angle allows the player to place off of the front of the block without crouching and pointing their crosshair at it. (compensates for touch controls) This makes bridging as fast as sprint jumping possible, superior to any way of bridging in the Java Edition.
- Redstone Mechanics
- Pistons can push block entities, like chests and hoppers.
- Armor defense
- Damage taken only depends on the number of defense points.
- Each armor point gives 4% damage reduction.
- Enchantments and magic
- Fire Aspect
- Can be used to ignite TNT and light unlit candles and campfires
- Impaling
- Extra damage applies to all mobs when underwater or during rain.
- Piercing
- Piercing V or higher still makes arrows shoot pass through hit entities, instead of getting stuck.
- Riptide
- Deals splash damage (can deal multiple hits)
- Sharpness
- Sharpness adds 1.25 damage for each level.
- Fishing in jungle biome variants never catch tropical fish or pufferfish.
- Are called pillager patrols.
- On easy, patrols can only spawn at light level 7 or less, on normal and hard difficulty, they can spawn at any light level.
- On easy and normal, illagers are always pillagers, while on hard 20% of illagers are vindicators.
- Number of illagers that spawn per wave is different compared to Java Edition.
- Raid captains are unused (cannot spawn).
- Bell rings automatically when the raid bar fills up.
Timer is accurate (never displays as infinite)
- Bad Omen
- Pop up shows an animation similar to the totem of undying.
- Amplifier doesn't increase by killing more raid captains.
- Higher bad omen doesn't add extra additional waves to raids.
- Fatal Poison
- Obtained when a parrot is given a cookie.
- Can hurt and kill both undead and non-undead mobs similar to wither effect
- Damage is classified as magic attack, unlike wither.
- Hero of the Village
- Pop up shows an animation similar to the totem of undying.
- Amplifier is always I, regardless of waves defeated in raids.
- Lack of villager celebration and gifts.
- Stored per saved village, and considered as AoE buff.
- Cannot be removed by drinking milk.
- Tipped Arrows
- The player can put a potion in a cauldron and tip up to a stack of arrows.
- Useful Bugs
- Block-placing bugs
- If the player snaps their head down at the edge of a ledge, holds down their place button, and jumps up, it is possible to place a block in front and another one under it. Downward staircases can be created this way without the use of water buckets.
- By sneaking, looking at the ground in front of them, and holding down their jump and place buttons, a pillar of blocks to the sky can be built without using scaffolding. This technique is similar to pillaring, but lets the player remain on the ground and place blocks twice as fast.
- Miscellaneous
- Dye can be mixed with cauldron water and even other dyes. This can be used to make colored leather armor and horse armor, and has been used to make art.
Commands[]
Main article: Commands § List of commands
- Has more game rules:
commandBlocksEnabled
pvp
showCoordinates
showTags
tntExplodes
- Enable or disable the spawning of wandering traders, pillager patrols, and the ender dragon.
- Used to reload functions from behavior packs.
- Sets the maximum number of players allowed to join a multiplayer game.
- Replaces the functionality of spawn chunk in Java Edition.
- Transfers player to another server.
- Used to connect to a WebSocket server that uses command messages to communicate with clients.
- Used to replace any item in the Inventory. in Java Edition as of 1.17,
/item replace
replaces the functionality of/replaceitem
.
- Command Format
- A user interface layer to easily set the teleport, time and weather commands.
/detect
is now its own separate command.
- The lit furnace block can be obtained via commands.
Splashes[]
Main article: Bedrock Edition exclusive splashes
There are many splashes exclusive to the Bedrock Edition.
Splash text | Explanation |
---|---|
Ported implementation! | A reference to the port of Java Edition features into Bedrock Edition, implementing them through gradual updates. |
100% more yellow text! | Implementation of Splash text. |
flowers more important than grass | All flowers can be crafted into dyes, while grass remains a mundane junk item. |
Dramatic lighting! | Implementation of dynamic lighting and/or sunlight shading. |
Made in C++! | Bedrock Edition was written in C++. |
Almost C++14! | |
OpenGL ES 2.0+! | Bedrock Edition runs on OpenGL ES. |
Multithreaded! | |
Haha, LEL! | A variation of the original splash "Haha, LOL!". Lel is a common phonetic variation on the word lol, originating in the practice of substituting random vowels when using the acronym.[1] |
Quite Indie! | Bedrock Edition was, at the time, an independently developed game. |
!!!1! | A reference to a common typo when typing in several !s. |
Hmmmrmm. | References villagers' sounds. |
V-synched! | Bedrock Edition uses V-sync. |
0xffff-1 chunks | 0xffff is hexadecimal for 65535, so 65535-1 is 65534 chunks. |
Endless! | A reference to Minecraft's infinite terrain. However, at the time of addition, infinite terrain had not yet been implemented in Bedrock Edition. |
Ask your mother! | May be an alternate to Ask your doctor! or "Ask your parents", a piece of common advice in advertisements that are aimed toward children. |
Episode 3! | Probably in reference to Half-Life 2 Episode 3, which was announced, but doesn't actually exist. |
Cubism! | |
Less polygons! | |
Astronomically accurate! | |
Made by Mojang! | Mojang Studios developed Minecraft. |
0% sugar! | A common marketing term. Additionally, sugar is available as an item. |
Now with skins! | Reference to the addition of skins in v0.11.0. |
Blame shogchips | A reference to this joke site, which allows users to 'blame' bugs on Shoghi Cervantes.[2][3] |
Glowing creepy eyes! | Refers to endermen and spiders' glowing eyes. |
& Knuckles! | Refers to the Sega game Sonic & Knuckles, which could be combined with Sonic 2 and Sonic 3 to allow play of the Knuckles character in both games. When this is done, the games become Knuckles in Sonic 2 and Sonic 3 & Knuckles respectively. |
code.org/minecraft | This is a reference of Minecraft Hour of Code. Putting in this address and checking out the website proves this. |
discord.gg/minecraft | This is a reference to the Minecraft Discord server. |
Machine learning! | |
Release the Snord! | |
Team Mystic! | Team Mystic is one of the teams that can be joined in Pokémon Go. |
Living, breathing world! | |
Innovating innovation! | |
High-key! | |
Funding secured! | Reference to a tweet by Elon Musk. |
YANNY OR LAUREL??? | Refers to a memetic audio clip which, due to poor recording quality, sounds like "yanny" to some listeners and "laurel" to others. |
So. You read splash text. | |
Change my mind. | |
The Floor is Lava! | Refers to a simple game in which the floor is imagined as lava and players must seek higher ground.
"<player> discovered floor was lava" is a death message due to players walking on magma blocks. |
Make a viral video!!1 | |
When it's ready! | A reference to the infamous development cycle of the game Duke Nukem Forever, which was given an official release date of "when it's done", as well as a reference to the continually-updated nature of Minecraft itself. |
Mostly harmless! | Refers to Mostly Harmless of the serial book The Hitchhiker's Guide to the Galaxy. |
Pandamonium! | A portmanteau of panda and pandemonium. Additionally, a free Minecraft map with the same name was added to the marketplace in the same update. |
Alexander Hamilton! | Most likely refers to Hamilton, a sung-and-rapped-through multiaward Broadway musical based on the life of the American Founding Father Alexander Hamilton. |
Thanks for the fish! | Refers to So Long, and Thanks for All the Fish of the serial book The Hitchhiker's Guide to the Galaxy by Douglas Adams. |
Take an egg beater and beat it against a skillet! | |
#Blessed! | |
Have you finished your homework? | Refers to Education Edition's splash 'The creeper ate my homework!' |
We're working on it! | |
Like that smash button! | The phrase "Smash that like button" (commonly used in YouTube videos) with "Smash" and "Like" reversed. |
Minecraft 2 unconfirmed! | Refers to a false rumor that Mojang Studios was currently working on a sequel to Minecraft. Mojang later debunked the rumor by adding the splash text. |
A circle-free environment! | Minecraft does not have any circles. |
Llama, llama, duck! | A reference to a meme |
Artisinal! | |
Savage Dad jokes! | |
Protec but also attac | A reference to a meme. |
Potatoes gonna potate! | A reference to the phrase "Haters gonna hate". |
Bananas! | |
zhoolor | Refers to the picture ZHOOlOr.png on Imgur. It bears the title "Good for Realms" within an obsidian border. |
Oh geez! | |
Crush it! | |
Keep your head down, there's two of us in here now. Remember? | A reference to the 2007 game Halo 3.[4] |
Sodium free! | A common marketing term. |
What DOES the fox say? | Refers to Ylvis song The Fox (What Does the Fox Say?). |
#gartzkebrokeit | |
All blocks covered! | |
feedback.minecraft.net | Minecraft's feedback site. |
Graphics[]
- The exclusive RenderDragon engine supports raytracing.
- Burning mobs emit large particles with fire's animation.
- At sunset and sunrise, clouds and ambient lighting turns pink.
- Slabs, stairs, and farmland do not block light.
- Suffocation animation is different.
- Animation for entering a Nether portal is different.
- Player burning animation is different.
- Lava has a different animation when flowing.
- Eating animation for animals when feeding them.
- Some mobs only have an exclusive attack animation.
- The Zombified piglin and baby zombified piglin.
- The Drowned and baby drowned.
- Explosion particles are more pixelated.
World generation[]
- Generation of terracotta layers in the badlands have their y-axis varied by a few layers randomly across the x/z axis.
- Passive mobs can spawn in eroded badlands.
- Lack of jungle temples.
- Can generate in stone shore biome at high altitude.
- Coral crust include andesite, granite, diorite, dead coral fan, and block.
- Use NBT structure block generation.
- If generated in a ravine or river, the temple's floor are replaced by the bottom of the ground in a ravine or river, rather than just one block from a TNT shape.
- If generated in stripe land, it has a very tall foundation to bedrock layer, unlike in deserts that never have a tall foundation if generated with air in the bottom.
- Surfaces are completely frozen.
- Unused biomes, which look similar to frozen oceans, but without icebergs and rabbits can spawn.
- Generates less tall jungle trees.
- Has a 3⁄14 chance to generate, instead of 3⁄7 chance in Java Edition.
- Lack of trees.
- No monsters other than strays and skeletons can spawn here.
- Zombie sieges can still occur, and spawners still spawn monsters.
- Generates every once in a while
- The Stripe Lands are mostly a graphical glitch, however, this area has distorted physics:
- Players next to water are teleported into the Void.
- Starts to generate at X/Z: ±16,777,216 and continues until the game's limits.
- Generated structures can still generate.
- Naturally generate in swamps.
- Jungle bushes in jungle biomes consist of jungle leaves with jungle logs.
- Generate with packed ice instead of ice.
- If generated in the stripe lands, it generates underwater at bedrock layer on the ocean floor, cutting some bedrock around it and replace the bottom bedrock at y=0 with stone bricks.
- Generation is 1 in 500 chunks, rather than 1 in 1000.
- When generated, sometimes consist of 2 desert well, rather than 1.
- Old world type
- New old worlds can't be created in newer versions of the game after 1.18 Caves and Cliffs Part 2 update; but pre-existing old worlds remain.
- Finite, 256×128×256 world; although NBT editing can change the size of the world or it's location in the world seed.
- Biomes are shrunken 4x (16x area) to fit more biomes; Dark Forests do not generate, meaning positions of lush biomes differ from regular worlds.
- Generates with an Invisible Bedrock world border.
- Villages, desert wells and buried treasure are the only buildings which can generate in this world type.
- Tall grass and large ferns are generated less.
- Can be extended with the "make infinite" button.
- Nether portals can't be activated.
- End portals can't be activated.
- The Nether and the End can only be accessed from portals using
/setblock
or the/fill
command. - Both the Nether and the End are bordered with size 256×128×256.
- The Nether still generates normally, but the 8:1 travel ratio is maintained, meaning that returning to the Overworld may cause the player to become stuck (due to the Overworld being only 256×128×256 in size).
- Despite nether portals not being able to be activated, returning from the Nether to the Overworld causes newly activated nether portals to generate in the Overworld (this is because nether portals placed with commands are not counted in the Overworld).
- The End only generates the central island and sometimes the end fountain does not generate and the ender dragon sometimes gets stuck at the border. End gateways also don't work.
- Leveling-up cartographers to journeyman-level have a chance to freeze all mobs in the world and the game to stop ticking.
- Prison room doesn't generate an iron door or a stone button.
- Has a larger chance to generate under village meeting point to easily detect without an eye of ender, even when the eye of ender has been added.
- Number of strongholds able to generate per world is random instead of 128 per world.
- 3 Strongholds generate in a ring centered at 0,0 and other strongholds generate randomly around the world.
- Superflat world type
- Called Flat.
- Classic preset only, cannot be customized.
- Has no villages, mineshafts nor pillager outpost generated.
- Plains tannery only generate a single cauldron.
- Barrels in village fisher are empty.
- Village fisher generate fewer barrels than in Java Edition.
- Taiga armorer don't spawn armor stands.
- Crafting tables generate in plains fisher.
- Taiga house chest loot is different.
- Can generate in taiga hills, snowy taiga, snowy taiga hills, and sunflower plains.
- Cauldron is 1⁄3 to 2⁄3 filled with a random potion or splash potion.
- Can generate in swamp hills.
- Can generate with a tall foundation.
- Can generate in snowy taiga, sunflower plains, taiga hills, and snowy taiga hills.
- If generated in mid-air, netherrack generates as a part of the generation, even in the Overworld.
- Light blue wool generated in wool room is replaced with white wool.
- Light blue carpet generated in the triple bed room is replaced with white carpet.
- Light blue carpet generated in the bedroom with loft is replaced with white carpet.
- Iron axe in the tree chopping room with efficiency I is replaced with leather cap with efficiency I.[5])
- Shipwrecks in Bedrock Edition are present with their masts made of stripped logs.
- Shipwrecks made of acacia wood is exclusive to Bedrock Edition.
- Only 4,294,967,296 possible seeds can generate a world, this is unlike Java Edition's 18.4 quintillion (264) possible seeds.
- Uses 32-bit variant of Mersenne Twister PRNG to generate seeds instead of 64-bit.
- Using seeds between -2147483647 and 2147483647 generates the worlds similar to java but with structures generating in different places.
Blocks[]
This section would benefit from the addition of more images.
Please remove this notice once you've added suitable images to the article.
The specific instructions are:
The specific instructions are:
- Lily Pad on the Bedrock Edition.
- General
- Blast furnaces, dispensers, droppers, brewing stands, furnaces, enchantment tables, hoppers, smokers, stonecutters and cauldrons drop as an item even when broken by hand.[6]
- Block breaking texture is darker.[7]
- Block GUIs have an "X" button on the top right corner.
- Light-emitting blocks are brighter and not shaded.[8]
- Light-emitting blocks also appear brighter in the inventory.[9]
Item | Java Edition | Bedrock Edition |
---|---|---|
Beacon | ||
Conduit | ||
Crying Obsidian | ||
Dragon Egg | ||
Enchanting Table | ||
Ender Chest | ||
End Portal Frame | ||
End Rod | ||
Glowstone | ||
Jack o'Lantern | ||
Magma Block | ||
Sea Lantern | ||
Shroomlight |
- Various blocks have randomly rotated textures, including clay, coarse dirt, crying obsidian, dirt, glowstone, leaves, magma blocks, nylium, obsidian, sand, sandstone, snow blocks, sponges, and terracotta.[10].
- Many more blocks can be waterlogged.[note 1][11]
- Some plants can be "snowlogged".
- The player's inventory can contain blocks, not just items.
- For example, stone is handled as a block in the player's inventory, as opposed to an item in Java Edition.
- Through add-ons, editing, or glitches, the player can obtain technical blocks (such as lit furnaces and end gateways).
- Blocks in inventory can have block states. For example, the player can obtain mushroom blocks with pores on some or all sides,[12] or snow stacked to any number of blocks high.[13]
- Allow, Deny, and Border Blocks
- Ominous Banners
- Can be copied using loom or crafting table.
- Exist in the creative inventory.
- Use sticks instead of planks to craft.[feedback 1]
Ingredients | Crafting recipe |
---|---|
Stick + Any wood Slab |
- Visual mechanics are much cleaner and less resource-intensive - instead of summoning multiple particles in the same spot that take a while to decay, the barrier immediately becomes visible or invisible when the barrier is in the hand or not.
- Barriers do not affect weather
- Different item models. They look like instead of .[15]
- Falling asleep animations changes camera angle from looking up to looking down.
- Can be rung by any projectiles (including thrown items).
- Projectiles get bounced back after hitting the bell.
- Ring by themselves when there is a raid, instead of a villager ringing it.
- Drops itself when broken via
/setblock destroy
.
- Have the lateral texture on all faces, instead of having unique top face as in Java Edition.[16]
- Can be placed on top of fences.
- Do not get broken when placed on the side of a piston, when the piston is activated.
- Render the back faces.[17]
- Can be lit by players and mobs standing on top when they are on fire.
- Are block entities.
- Can hold potions.
- Liquid inside can be transparent.
- Water in cauldrons can be colored.[feedback 2]
- Leather (horse) armor dyeing has to be done through the cauldron rather than a crafting grid.
- All chest items use an older model that doesn't match the block appearance. This older model was used by chests before Pocket Edition Alpha 0.8.0 and is similar to the old chest model in Java Edition before Beta 1.8, albeit slightly smaller.[21]
- Can be turned into 9 string.
- Drops 2 or 3 cocoa beans when fully grown, rather than always 3.
- Default name in command feedback is "!" instead of "@".
- GUI is vastly different.
- Have a delay option.
- Can be oriented in 16 different directions when placed, like standing signs, banners and heads.
- When activated by 42 specified blocks, changes its inside texture another time.
- Wall fans have one texture pane, as opposed to two in Java Edition.[22]
- Can be destroyed by the ender dragon.[23]
- Can support torches, levers, buttons, tripwire hooks, coral fans, rails, vines, ladders and bells on the sides.[24]
- Drop itself when broken using Silk Touch.[25]
- Have the block ID
grass_path
instead ofdirt_path
as in Java Edition.[26]
- Can support torches, levers, buttons, tripwire hooks, coral fans, rails, vines, ladders and bells on the sides.[24]
- Using bone meal on a grass block can produce ferns.
- Have random height.
- Can be used as fuel.[27]
- Fortune works on tall flowers.[28]
- Using bone meal on small flowers spawns other flowers of the same type on top of nearby dirt/grass blocks. This does not apply to wither roses.[29]
- Melts faster after walking with Frost Walker boot.
- Exists.[note 3]
- Have random height.
- Can be composted.[feedback 3]
- Can support torches, levers, buttons, tripwire hooks, coral fans, rails, vines, ladders and bells on the sides.[24]
- Render the inner cube when in the player's inventory.[30]
- Transfers redstone power (not a transparent block).[31]
- Entities slide much less compared to Java.
- Have lower blast resistance than other types of wood.[32]
- Have different models.[33]
- Are blocks instead of entities.
- Display particles when broken.[34]
- Several items on the item frame glow in the dark:
- Light-emitting block items (including lava bucket and with the exception of campfires).
- Items that have enchantment glint overlay.
- Leaves with snow on top make snowfall particles, similar to how blocks make water/lava drip through.
- Render the back faces.[35]
- When in snowy biomes, become fully white when it snows. [feedback 4]
- Can be replaced by placing a block in its place.
- Has a radius of 64 blocks instead of 32.
- Has different inventory model.[36]
- Are brighter in the inventory.[37]
- Are considered treasure loot in fishing instead of junk loot as in Java.[38]
- Are slightly 3D.
- Can be placed inside entities.[39]
- Banner designs are listed in a different order.
- Preview all banner designs without a banner and dye in the input slots.
- Generates additionally next to the obsidian floor when a nether portal generates floating in the air, making it renewable.
- Exist.[note 3]
- Honeycomb blocks produce a flute sound (as opposed to the normal "harp" in Java).[40]
- Drop a normal oak slab.
- A powered unextended piston immediately extends if it becomes able to rather than waiting for an update.
- Blocks that contain block entities (except banners, signs, and campfires) can be moved by pistons.[feedback 5]
- Break banners and signs, rather than being unable to extend.
- Finish extending before retracting again.
- Have a block entity; control pick blocking an extended piston gives a piston that deletes the block in front of it when placed.
- Piston head model has a larger "neck".
- Require 1 tick to retract.
- Take longer to extend.
- Have a 1 gametick delay between powering/depowering and extension/retraction
- Check if they are powered/can extend every tick (instead of only when receiving a block update)
- A sticky piston retracts its block even when given a 1 tick pulse.[note 4][41][42]
- Stacked stalactites don't deal multiple damage, this means that more falling stalactites could still deal the same damage as one stalactite.
- Placing a pointed dripstone with commands places a stalactite instead of a stalagmite.
- Jumping on a stalagmite makes the falling sound and particles.
- Freezing effect looks slightly different.
- Are broken by flowing water.[43]
- Connects to pistons.
- Power transmission is in a random order.[note 5]
- Remains on the base of a piston after being extended and then retracted.
- Transparent blocks can pass redstone power downward.[44]
- Unconnected redstone dust is always a full cross, and cannot be toggled/interacted with to become a dot.
- Render the back faces.[17]
- Redstone torches on powered pistons always turn off.[45]
- Redstone torches can be turned off with a one-tick pulse.[46]
- Can be destroyed by the ender dragon.[23]
- Can keep the amount of charges when being mined with Silk Touch.[47]
- Can be lit on fire and burn away.[48]
- Are slightly 3D around the mesh.
- Have no mesh on its bottom when floating.
- Smelt 6 items instead of 2.[49]
- Can be placed on top of more blocks than in Java.[50]
- Writing JSON on the sign shows the JSON output, rather than the input on the sign.[51]
- Writing jumps to the next line if it doesn't fit, rather than stopping inserting text.
- Is affected by gravity.[feedback 6]
- When falling on other snow, it'll add the layer count together and add an additional few.
- While snowing snow randomly stacks together to have random patches, opposed to being completely flat.
- Melts in snowless biomes.
- Generates and can be placed on packed ice, blue ice, and dirt path (which does not change to dirt).
- Can support torches, levers, buttons, tripwire hooks, coral fans, rails, vines, ladders and bells on the sides.[24]
- Have a taller collision box (1.0 block tall).
- Empty spawners are in the creative inventory.[52]
- Mobs spawned by empty spawners do not default to pigs.[53]
- Drop experience when broken by hand.[54]
- Render the back faces.[55]
- Zombie spawners can spawn zombie villagers.[56]
- Export mode on structure blocks.
- Preview design.
- Has a placement animation options in Load mode.
- Remove block (can include entity without saving any block as structures).
- Structure size is limited to 64 per axis, rather than 48.
- Usage is explained in-game.
- Can support blocks such as signs, torches, and redstone wire.
- Bone meal can be used on sugar cane.[feedback 7]
- Instantly breaks if its water is removed, rather than not breaking until updated as in Java.[57]
- Are darker in the inventory.[58]
- Can be used to attach a lead to, like fences.
- Can be re-dyed with crafting.
Fluids[]
- General
- Makes the player float up or down slightly if the eye level of the player ends up being at the height of the water/lava during creative flight.
- Still lava correctly displays a still lava texture at the sides of glass blocks, instead of a downward flowing texture.
- Underwater brightness are much brighter than in Java Edition.[59]
- Water has different colors for every biome, rather than only in ocean biomes.[60][feedback 8]
- Water color is not hard-coded. Texture color, underwater fog color and fog distance are defined in a JSON file.
- Still water displays a still water texture at the sides of glass blocks, instead of just a solid color.
Items[]
- General
- Held items in third person point up more.
- Items in the inventory pulse every time they are used.[61]
- When worn, the diamond chestplate's sleeve has a distinct model from Java Edition.
- "Field Masoned" and "Bordure Indented" banner patterns.[feedback 9]
- Books and quills (Books & Quills) and Written books
- Have 2 pages open at once.
- When signed, the author can be anything the player wants.
- Writing JSON in the book show the JSON output, rather than the input in the book.
- Written with an ampersand. (&)
- Bucket of tropical fish is named "Bucket of [<color 1> - [<color 2>]] <tropical fish name>".
- This is implemented differently in Java Edition, to make it more translation-friendly.
- Needle has an animation when the compass changes direction by being used on a lodestone.[62]
- Are available in the Creative Inventory.[63]
- Ink sacs, cocoa beans, lapis lazuli, and bone meal can still be used as dyes.[64]
- Gives Regeneration V for 30 seconds instead of II for 20 seconds as in Java.[65]
- Teleporting with ender pearls makes teleportation sounds.[66][feedback 10][feedback 11]
- Different item models.[67]
Item | Java Edition | Bedrock Edition |
---|---|---|
Acacia Fence Gate | ||
Birch Fence Gate | ||
Crimson Fence Gate | ||
Dark Oak Fence Gate | ||
Jungle Fence Gate | ||
Spruce Fence Gate | ||
Warped Fence Gate |
- Has a higher durability (384 compared to 64 in Java Edition).
- Fireworks with the different base colors explosions are available in the creative inventory.
- Different item models.[68]
- Empty map is called empty locator map.
- Meanwhile, the "normal" empty map (crafted using 9 papers in crafting table or 1 paper in cartography table) does not show location markers.
- The coloring of grass blocks,[70] water,[71] etc. on the map depends on the biome they are placed on.[72]
- Have an unlimited color palette and a different set of colors for blocks.[feedback 12]
- Map adding locator, cloning and expanding can also be done in anvils.
- Show player heads instead of arrows in multiplayer.
- Using an Overworld map in the Nether shows the corresponding location. Using an Overworld map in the End shows the world spawn point.
- Potion, splash potion, lingering potion, and arrow of decay.
- Look brighter.[73]
- Give Nausea II instead of Nausea I.[74]
- Are always activated when mounting mobs.
- Effects have a shorter duration.[note 6]
- Display more particles.
- Give Regeneration II for 40 seconds instead of 45 seconds.[75]
- Can hurt multiple mobs in one throw.[76][77]
- Can shoot from dispenser, rather than thrown as an item.[upcoming: JE Combat Tests]
- Tridents with Loyalty return to the player, even if thrown into the Void.
Entities[]
- General
- Death messages are produced upon the death of a tamed donkey, llama, horse, mule, or skeleton horse.[78]
- Entities on fire have an orange-yellow tint and an exclusive particle.
- Feeding mobs makes the corresponding food particles and plays a sound.
- Hurting a mob makes them much redder than in Java Edition.
- Leashes drag on the ground and don't get longer, and when in the air, the leashed mob doesn't bounce higher; they also stick to the arm while it's moving in third person.
- Mobs spawned from raids have different loot drops.[note 7]
- Mobs have different chances to spawn with specific armor.[79]
- Throwable entities such as eggs, ender pearls and snowballs render immediately in front of the player after being thrown, rather than being rendered after two ticks as in Java Edition.[80]
- Are affected by splash potions effect.[81]
- Can change pose depending on a redstone signal or by sneaking and interacting.
- Stack up to 64.
- Have arms by default.
- Can turn their heads.[82]
- Become angry at any mob that hurts it, not only players.[83]
- Become angry if a nearby bee nest is destroyed with a Silk Touch tool.[84]
- Take damage from sweet berry bushes.[85]
- Can be leashed.[feedback 13]
- Need an additional wooden shovel to craft.[feedback 14]
- Renamed boats shows their name above it.[86]
- 25% chance to spawn as a kitten.[feedback 15]
- Spawns as a black cat with a 50% chance on a full moon night.[feedback 16]
- Stray kittens follows stray cats.[87]
- Have mirrored leg textures.
- Charged creeper explosions drop heads/skulls for all mobs it kills that have a head/skull, rather than dropping one head/skull.[88]
- Have a baby form.[feedback 17]
- Chase and attack villagers[note 8] and snow golems.
- Have glowing eyes and mouth.[feedback 18]
- Have the same posture as players when holding anything in their offhand.
- Have proper swimming and throwing animations.[note 9][feedback 19]
- Retaliate when attacked with a trident.[89]
- Spawn in groups of 2 to 4.
- When holding tridents, can use melee attacks when within 3 blocks.[feedback 20]
- Can be provoked by players under the Invisibility effect.[90]
- Teleports away if being attacked on their legs or by wolves.[91]
- Can still teleport away if riding a boat or a minecart.[92]
- Can exist in Peaceful difficulty with passive behavior.
- When flopping, they rotate around the y-axis.[feedback 21]
- Have different swimming animations.
- Pufferfish wiggles tail, rather than fins.
- Cod and salmon wiggle tail further than in Java Edition.
- Have a 3D model.[feedback 22]
- Fall much faster than in Java.
- Have 20 × 10 health instead of the correct 10, as in Java.[93]
- Have glowing eyes.
- Have a baby form.[94][feedback 23]
- Can attack players under the Invisibility effect.[95]
- Hitbox and collision box have different sizes.[96]
- Handling is really loose and delayed, making the task of controlling the horse and making precise movements harder than it should.
- Can be made with uncarved pumpkins.
- Deal significantly greater knockback (both vertical and horizontal).[97]
- Prefer walking on certain types of blocks over others.[note 10]
- Walk slightly faster than in Java.
- Wither skeleton/stray spider jockeys.
- Spider jockeys riding cave spiders.
- Baby husks/zombies can ride many mobs other than just chickens[feedback 24]:
- Adult husks/zombies.
- Cave spiders and spiders.
- Most animals: cows, donkeys, foxes, horses, llamas, mooshrooms, mules, sheep, ocelots, pandas, pigs, stray cats and untamed wolves.
- Skeleton horses.
- Zombie horses.[note 3]
- Zombie villagers.
- Zombified piglins.
- Cores glow in the dark.
- Renamed minecarts shows their name above it.[86]
- Use repeating command block instead of impulse.[98]
- Drop 0-2 bamboo upon death, rather than always 1.
- When lying on their back, lazy pandas get up and follow the player if they hold bamboo, rather than ignore the player completely.
- Dance on a player's shoulder when a music disc is playing.
- Dismount when a player falls down a distance greater than 1 9⁄16 blocks, compared to 3⁄4 of a block in Java Edition.
- Dismount when the player's shoulders become submerged in water, instead of feet in Java.
- Can spawn in any light level.[note 11]
- Can spawn in Peaceful difficulty with passive behavior.[101]
- Have different attack strengths: they deal 14 × 7-15 × 7.5[verify] on Hard difficulty, instead of 19 × 9.5 as in Java.[102]
- Hunt down hoglins with piglins.[103]
- Attempt to stay 16 blocks away from ocelots, similar to cats.[feedback 25]
- Can drown.[104]
- Have different attack strengths: 4 on Easy difficulty, 6 on Normal and 9 on Hard.
- As of Java Edition 1.14, phantoms deal much less damage: 2 on Easy and Normal and 3 on Hard.[105]
- Riding is different:
- Less instant in turning.
- The pig has to jump to get on blocks, rather than just step up like horses.
- Using a carrot on a stick makes the pig boost, along with a sound effect, and only reduces the durability of the carrot on a stick by one.
- The pig does not look up and down with the player, unlike in Java Edition.
- Have mirrored leg textures.
- Drop 0-2 arrows upon death.[106]
- Evokers and vindicators are neutral to them.[107]
- Have a melee attack.[note 12]
- Used when underwater only, not when no crossbow is equipped.
- All projectiles knockback players.
- Hand in first person is positioned lower[108] and turns red when taking damage.
- Players can fall off non-full blocks when crouching.[109]
- Players crouch when flying down in creative mode.
- Inflates when hurt.
- Baby rabbits follows adult rabbits.[110][feedback 26]
- Can destroy more block types.[note 13]
- Can spawn in different sizes.[feedback 27]
- Attack iron golems before they are hit.
- Can be colored by using a dye on them in creative mode.
- Drop 0-4 shulker shells when killed with Looting III (increase of 1 shulker shell per level), instead of 0-1 as in Java (increase of 6.25% per level).
- Underwater, it switches to direct attack without using a bow and arrow.[feedback 28]
- Can be controlled without a saddle.
- Can wear armor.
- Can be made with uncarved pumpkins.
- May not spawn with various status effects in Hard mode.
- Squid and Glow Squid
- Have a baby form.[feedback 29]
- Can move their heads up and down when being ridden by mobs.[111]
- Can spawn at the bottom of lava lakes.[112]
- Are bigger than in Java Edition.[113]
- Have different names (see below).
- Don't drop bowls when killed by lightning as in Java.
- General
- Babies have bigger heads like other baby mobs.[116]
- Display angry particles when nearby beds, bells and assigned workstations are broken by a player.[117]
- Heal if there's bread in their inventory.
- If they lose their job site block, they go back to being an unemployed villager, unless they're a higher level.
- Pre-Village & Pillage villagers are still available.
- Spawn with professions, when spawned via spawn eggs.[118]
- Stone Mason
- Called Stone Masons instead of Masons.
- Can exist in Peaceful difficulty with passive behavior.
- Can spawn in patrols on Hard difficulty.
- Can spawn in village gathering sites.
- Despawn shortly after all trades are used up.
- Drink an invisibility potion when hurt or near a hostile mob (illagers, vexes and zombies and its variants).
- Is leashed to two trader llamas when spawned using a spawn egg.
- Shows the item they offer when the player is holding an emerald.[119]
- Attack iron golems before they are hit even if not in a raid or patrol.
- Held potion and hat model pieces are offset.
- Are also neutral to illagers and other witches.
- Different AI.[more information needed]
- Possess a charge attack.
- Spawns four wither skeletons when at half health.
- Always breaks blocks that it touches.
- Explode when created, half health, and killed (in Java, explode only when created).
- Has a different spawning and death animation.
- Has a health of 600 × 300 instead of 300 × 150.
- Sometimes shoot wither skulls in a burst of four.
- Doesn't regenerate health.
- Wither armor does not disappear even when it restores health above 1/2.
- Can be fed all fishes (both raw and cooked), as well as rabbit stew.
- Pre-Village & Pillage zombie villagers are still available.
- When cured, it is assigned a random profession.
- Although it retains it's profession when cured, it's texture is completely unemployed.
- A former nitwit zombie villager becomes a unemployed villager when cured and can learn a profession
Achievements[]
Some achievements are only available in Bedrock Edition.
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | |
---|---|---|---|---|---|---|
PS4 | Other | |||||
Treasure Hunter | Acquire a map from a cartographer villager, then enter the revealed structure | Visit the structure indicated while the purchased map is in your main hand (hotbar). | 40G | Silver |
History[]
Pocket Edition Alpha | |||||
---|---|---|---|---|---|
Pre-release | Added cameras. | ||||
Added roses. | |||||
Added cold-en oak trees. | |||||
v0.1.3 | Added the "Update Game Block" with 2 variations saying "update!" and "ate!upd". | ||||
v0.3.3 | Removed fire due to spreading issues. It is replaced by .name. | ||||
v0.5.0 | Added the Nether Reactor, and Nether Reactor Core and glowing obsidian, as a part of it. | ||||
v0.6.0 | Added the stonecutter. | ||||
v0.7.0 | .name is no longer obtainable without inventory editing, due to fire being re-implemented. | ||||
v0.7.3 | Breaking glowing obsidian now requires a diamond pickaxe. | ||||
Along with the addition of splashes, there were 17 exclusive splashes added as well. | |||||
v0.7.5 | .name no longer breaks quickly. | ||||
v0.8.0 | build 2 | Added beetroots, beetroot seeds and beetroot soup. | |||
The "ate!upd" block now says "update!" correctly. | |||||
Glowing obsidian no longer has a red outline in the hotbar. | |||||
.name now breaks quickly. | |||||
? | Added 2 new exclusive splashes. | ||||
v0.8.1 | .name now takes a long time to mine, like in 0.7.5. | ||||
Added 1 new exclusive splash. | |||||
v0.9.0 | build 1 | Removed the camera entity, the rose, and the cold-en oak tree. | |||
Original map type now generates the type of terrain from Java Edition 1.7.2, and is now a separate world type. | |||||
Added dying and fallen trees. | |||||
Added carpet tables and wooden bridges in villages. | |||||
v0.9.2 | Added 8 new exclusive splashes. | ||||
v0.9.3 | .name now breaks instantly. | ||||
v0.9.5 | .name no longer breaks instantly. | ||||
v0.10.0 | Mineshafts now spawn at the surface in mesas. | ||||
Gold ore can generate at any level in mesa biomes. | |||||
Smooth lighting on water. | |||||
New swamp water color. | |||||
Huge mushrooms now spawn in swamps. | |||||
Added dust particles for falling gravel and sand. | |||||
v0.10.4 | Added 1 new exclusive splash. | ||||
v0.11.0 | build 1 | Added baby squid. | |||
Squid produces a black cloud of "ink" when attacked. | |||||
Boats can support up to 2 passengers. | |||||
Boats are crafted using 5 wooden planks and a shovel. | |||||
Boats are controlled using paddles, by pressing buttons on either side of the screen. | |||||
The boat's appearance varies on the type of planks used. | |||||
Added grass paths, which are created by tilling a grass block with a shovel. | |||||
Grass paths replace the gravel paths in villages. | |||||
Cave spiders can naturally spawn with a skeleton jockey. | |||||
build 5 | Added 3 new exclusive splashes. | ||||
build 9 | Attacks from burning mobs catches the victim on fire. | ||||
build 10 | Added Town Folk Skin Pack and City Folk Skin Pack. | ||||
v0.12.0 | Added achievements to Windows 10 Edition with 18 additional achievements. | ||||
v0.12.1 | build 1 | The book on enchantment tables glows in the dark. | |||
Snow golems can be built using a jack o'lantern as a head. | |||||
Leaves in snow biomes appear frost covered. | |||||
Snow layers are now affected by gravity and slowly stack up in layers through snowfall. | |||||
Nether Reactor is no longer usable. | |||||
build 3 | Snow golems can be sheared for pumpkins, when sheared they have the original texture. | ||||
build 6 | Lava now appears brighter and more vibrant. | ||||
? | Added 1 new exclusive splash. | ||||
v0.13.0 | build 1 | Removed the stonecutter - all blocks are now crafted using the crafting table. | |||
Powered rails now function as in Java Edition due to the addition of redstone circuits. | |||||
Added rabbits with version exclusive properties. | |||||
build 2 | Obsidian now takes 6.5 seconds to break instead of 3. | ||||
v0.14.0 | build 1 | Added camera back. | |||
Added more jockeys. In total, there are 17 different jockeys in Bedrock Edition. | |||||
Added eight additional achievements, bringing the total to 52. | |||||
v0.15.0 | build 1 | Pistons have a new animation; piston arm is visibly thicker at the bottom, can push block entities such as chests and block entities that stick to walls (such as levers) can now be placed on them. | |||
Added observer block which detects block updates. | |||||
Tipped arrows are made by using an arrow in a cauldron filled with a potion. | |||||
Added leather horse armor. | |||||
Increased amount of total different jockeys from 17 to 25. | |||||
Added resource packs, with Plastic and City resource packs. | |||||
All Windows 10 Edition achievements are now available for Android and iOS. | |||||
Added two achievements and two additional achievements, bringing the total to 56. | |||||
build 2 | Tweaked the rose bush and peony texture. | ||||
v0.15.7 | Added Natural resource pack. | ||||
v0.15.8 | Added Fantasy resource pack. | ||||
v0.15.10 | Added four achievements and five additional achievements, bringing the total to 65. | ||||
v0.16.0 | build 1 | Added the elder guardian, but it lacks a spawn egg. Also, it is considered as a boss mob. | |||
Added Minecraft Education features. | |||||
Added add-ons, which is the behavior pack that is a separation of resource packs. | |||||
build 2 | Removed Education Edition features. | ||||
build 4 | Added the wither. | ||||
When at 50% health, it spawns 3-4 wither skeletons around itself. | |||||
Has a new animation when created and killed. | |||||
Has new sounds. | |||||
Added beacons, which are opaque. | |||||
Added Potion of Decay & Splash Potion of Decay. | |||||
Creepers and untamed ocelots now have idle sounds. | |||||
build 5 | Added open button to villagers if the player sneaks. | ||||
v0.16.2 | Added Cartoon resource pack. | ||||
Pocket Edition | |||||
1.0.0 | alpha 0.17.0.1 | Added shulkers. | |||
The shell can be dyed by using dyes. | |||||
Added End cities. They generate without banners. | |||||
Added Lingering Potion of Decay. | |||||
Added two achievements and five additional achievements, bringing the total to 72. | |||||
Added Elytra, called "Elytra Wings" in inventory. | |||||
release | Added Festive Mash-up 2016 pack. | ||||
1.0.3 | alpha 1.0.3.0 | Added Candy Texture Pack. | |||
1.0.4 | Added 1 new exclusive splash. | ||||
Added Strangers "Biome Settlers Pack 3" Skin pack. | |||||
1.0.5 | build 1 | Added Minecart with Command Block, which has a repeating command block in it instead of impulse command block. | |||
1.0.5 | Added Power Rangers Skin pack. | ||||
1.0.6 | Added Chinese Mythology Mash-up pack. | ||||
1.0.7 | Added Fallout Mash-up pack. | ||||
1.0.8 | Added Magic: The Gathering Skin pack. | ||||
1.0.9 | Added Greek Mythology Mash-up pack. | ||||
1.1.0 | alpha 1.1.0.0 | Added colored beds, which uses the original item texture. | |||
Added woodland mansions, which the floors use oak planks instead of birch planks. Coarse dirt and banners do not generate. | |||||
Enchanted golden apple is now called "Enchanted Apple". | |||||
Igloos now generate with white bed or red bed depending on the biome. | |||||
Leads now have a better physics. | |||||
Added new sleeping animation. | |||||
Empty maps with compasses have been renamed to Empty Locator Map, to distinguish between empty maps without compasses. | |||||
Hardened clay is now called "<color> Terracotta". | |||||
alpha 1.1.0.3 | Added Minecraft Marketplace. | ||||
Cobwebs can now be crafted into 9 strings. | |||||
Melon blocks now always drop 9 melon slices when using shears. | |||||
release | Added six achievements, bringing the total up to 79. | ||||
Added Skyrim Mash-up pack. | |||||
Bedrock Edition | |||||
1.2.0 | beta 1.2.0.2 | Added firework rockets, which can be launched in any direction. | |||
Added armor stands, which are stackable up to 64 and can hold various positions with swords and other items. | |||||
Added the command /tickingarea . | |||||
Added structure blocks, which can only be used on Windows 10, and have a 3D Export Mode which can't be changed. | |||||
Player heads now appear on maps. | |||||
Added new parameters to the /tp command. | |||||
Glass panes and iron bars have a new inventory icon. | |||||
1.4.0 | beta 1.2.14.2 | Coral fans and their dead variants can generate on coral reefs. | |||
Shipwrecks can generate with stripped wood blocks on them. | |||||
Bucket of Pufferfish has a unique texture, using the old texture for the pufferfish. | |||||
beta 1.2.20.1 | Fish may sometimes drop bones when killed. | ||||
? | Added 8 new achievements, bringing the total up to 87. | ||||
1.5.0 | beta 1.5.0.1 | Conduits may be oriented in 16 different directions. | |||
The appearance of bubble columns can be changed, by default it appears as a full transparent block. | |||||
1.8.0 | beta 1.8.0.8 | Added cats with one unused texture. | |||
Readded NPC and Camera. | |||||
1.9.0 | beta 1.9.0.0 | Added various new slabs with cut sandstone and cut red sandstone as version exclusive. | |||
Added pillagers, which drop arrows. | |||||
beta 1.9.0.2 | Added bells with texture of stone on its side, along with 3 unused bells. | ||||
Cauldrons can now be used to store lava. | |||||
1.10.0 | beta 1.10.0.3 | Changed village archicture, meeting points generate with various side-type bells. | |||
Added pillager outposts, which generates with black banners and can generate with a tall foundation. | |||||
Split villagers and zombie villagers into 2 different mobs, old (prior to Village and Pillage) and new villager and zombie villager. | |||||
Added banner patterns, which have 6 types. | |||||
Added crafting recipe for cartography table and barrel, which is different than in Java Edition. | |||||
Added composter with a different crafting recipe. | |||||
Wet sponges now instantly dry out in the Nether. | |||||
1.17.30 | beta 1.17.20.20 | Removed the Far Lands. |
Notes[]
- ↑ See this section for a full comparison list.
- ↑ This feature is part of Minecraft Education Edition and is therefore inaccessible without the Education mode enabled.
- ↑ a b c This feature is either unused or unaccessible without the use of cheats, commands or external software.
- ↑ This is considered to be working as intended both in Java and in Bedrock. Though the Bedrock behavior is intended, Jens Bergensten decided to keep the Java one.
- ↑ A similar issue happens when de-powering/reconnecting redstone wires in certain directions in Java, due to MC-11193.
- ↑ See this table for comparison.
- ↑ See raid loot for full list.
- ↑ Doesn't happen in Java anymore as of 1.14 due to MC-148379.
- ↑ Doesn't happen in Java due to MC-127433, MC-134448 and MC-147711.
- ↑ See this section for more details.
- ↑ MC-161182, which describes the issue, has been incorrectly resolved as a duplicate of MC-151161 — resolved as "Works As Intended"..
- ↑ This is considered to be working as intended in Java Edition; see MC-139433.
- ↑ See this section for comparison.
Feedback notes[]
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See [1].
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
- ↑ See feedback page.
References[]
- ↑ http://www.urbandictionary.com/define.php?term=Lel
- ↑ https://twitter.com/shoghicp/status/588665039000707072
- ↑ https://twitter.com/shoghicp/status/591625251798310912
- ↑ https://www.quotes.net/mquote/1013646
- ↑ MCPE-109048
- ↑ MCPE-33950
- ↑ MCPE-46176
- ↑ MCPE-31392
- ↑ MCPE-7311 — resolved as "Works As Intended".
- ↑ MC-144914
- ↑ MC-125351 — resolved as "Works As Intended".
- ↑ MCPE-71123
- ↑ MCPE-61609
- ↑ MCPE-64815
- ↑ MCPE-49850
- ↑ MCPE-86903
- ↑ a b MC-129108
- ↑ MC-188359
- ↑ MC-195058 — resolved as "Invalid".
- ↑ MCPE-114044
- ↑ MCPE-7990 — resolved as "Won't Fix".
- ↑ MCPE-31866 — resolved as "Works As Intended".
- ↑ a b MCPE-83301
- ↑ a b c d MC-131115 — resolved as "Works As Intended".
- ↑ MCPE-10482
- ↑ MCPE-125719
- ↑ MC-156598 — resolved as "Invalid".
- ↑ MCPE-18880 — resolved as "Works As Intended".
- ↑ MC-171788 — resolved as "Invalid".
- ↑ MC-157727
- ↑ MCPE-59451
- ↑ MCPE-101644
- ↑ MCPE-89064
- ↑ MC-166355
- ↑ MC-171859
- ↑ MCPE-116094
- ↑ MCPE-44206
- ↑ MCPE-127736
- ↑ MCPE-112516
- ↑ MC-212976
- ↑ MCPE-14851 — resolved as "Works As Intended".
- ↑ MC-5726 — resolved as "Works As Intended".
- ↑ MCPE-104825
- ↑ MC-3311 — resolved as "Works As Intended".
- ↑ MCPE-17909 — resolved as "Won't Fix".
- ↑ MC-109737 — resolved as "Works As Intended".
- ↑ MC-200268 — resolved as "Works As Intended".
- ↑ MCPE-80066
- ↑ MCPE-42949
- ↑ MCPE-43760
- ↑ MCPE-115323
- ↑ MC-132820
- ↑ MCPE-36746 — resolved as "Invalid".
- ↑ MCPE-45880
- ↑ MC-169969
- ↑ MCPE-91436
- ↑ MC-35082 — resolved as "Works As Intended".
- ↑ MCPE-7314
- ↑ MCPE-67060 — resolved as "Invalid".
- ↑ MC-184096 — resolved as "Invalid".
- ↑ MCPE-23995
- ↑ MC-207141
- ↑ MC-55718
- ↑ MCPE-42473
- ↑ MCPE-103061
- ↑ MC-166291 — resolved as "Invalid".
- ↑ MCPE-44296
- ↑ MCPE-65351 — resolved as "Works As Intended".
- ↑ MCPE-82356
- ↑ MC-130658
- ↑ MC-201151
- ↑ MC-151932 — resolved as "Invalid".
- ↑ MCPE-44210
- ↑ MCPE-98458
- ↑ MCPE-90716
- ↑ MCPE-60933 — resolved as "Works As Intended".
- ↑ MC-125325 — resolved as "Works As Intended".
- ↑ MC-71778
- ↑ MC-182478
- ↑ MCPE-93563
- ↑ MCPE-24341
- ↑ MC-226272
- ↑ MC-187912
- ↑ MCPE-83550
- ↑ MCPE-114689
- ↑ a b MC-236501
- ↑ MC-185516
- ↑ MCPE-18599
- ↑ MC-154679
- ↑ MCPE-53831
- ↑ MCPE-35327
- ↑ MCPE-31761
- ↑ MCPE-48233
- ↑ MC-215332
- ↑ MCPE-21873 — resolved as "Works As Intended".
- ↑ MCPE-65424
- ↑ MCPE-136616
- ↑ MCPE-42990
- ↑ MCPE-83596
- ↑ MC-182877
- ↑ MCPE-88837
- ↑ MCPE-88721
- ↑ MC-193065 — resolved as "Works As Intended".
- ↑ MCPE-101541
- ↑ MC-154372 — resolved as "Works As Intended".
- ↑ MC-139797 and MC-182598 — resolved as "Invalid".
- ↑ MCPE-42373
- ↑ MCPE-47877
- ↑ MCPE-88723
- ↑ MC-158608 — resolved as "Works As Intended".
- ↑ MCPE-99086
- ↑ MCPE-80185
- ↑ MCPE-38137
- ↑ MCPE-44454
- ↑ MCPE-42933
- ↑ MC-180893 — resolved as "Invalid".
- ↑ MC-160086 — resolved as "Invalid".
- ↑ MCPE-46034
- ↑ MC-148711
Editions |
| ||||||
---|---|---|---|---|---|---|---|
Development |
| ||||||
Technical | |||||||
Multiplayer | |||||||
Exclusive features |
| ||||||
Removed |