Beta 1.20.30.21 (Android) or Preview 1.20.30.21 (Windows, iOS, iPadOS, Xbox) is the sixth beta/Preview version for Bedrock Edition 1.20.30, released on August 9, 2023[1], which fixes bugs.
Additions[]
General[]
- Added Improved Input Response experimental video option.
- Only available for players on Windows.
- Reduces input latency.
- Enabling this setting will increase battery consumption.
Changes[]
Blocks[]
- Using shears on it now produces a carving sound to match Java Edition.
- Can now detect the following events:
- Applying a nametag.
- Evokers summoning vexes or fangs.
- Chickens, frogs, and turtles laying eggs.
- Using bone meal.
- Chiseled bookshelves when books are inserted into them using hoppers.
- Extinguishing fire.
- Mounting or dismounting a vehicle.
- Rabbits eating carrot crops.
- Foxes eating sweet berry bushes.
- Unequipping armor.
- Placing a banner, bamboo sapling, lily pad, or a head.
- Placing frogspawns.
- Placing or adding sea pickles.
- Adding/destroying a turtle egg.
- Turtle eggs cracking.
Gameplay[]
- Players can now toggle flying when crawling or sneaking in Creative Mode.
General[]
- Updated the menu HUD icons for touch controls.
Mobs[]
- Now plays a sound when converting to a drowned.
- Now emit sounds when transformed into zombified piglin.
- Now plays a sound when they throw snowballs.
- The discount for curing a villager is no longer multiplied if the villager is reinfected and cured again.
- Now throws Healing and Regeneration potions at raiders during village raids.
- Now have their own sound when transforming into zoglins.
Technical[]
- Released the version 0.4.3.
Experimental[]
These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.
Changes[]
Technical[]
- Moved
ProjectileHitBlockAfterEventto1.5.0. - Moved
ProjectileHitEntityAfterEventto1.5.0. - Moved
ProjectileHitBlockAfterEventSignalto1.5.0. - Moved
ProjectileHitEntityAfterEventSignalto1.5.0. - Moved
BlockHitInformationto1.5.0. - Moved
EntityHitInformationto1.5.0.- Moved
spawnParticle(effectName: string, location: Vector3, molangVariables?: MolangVariableMap)to1.5.0. - Moved
setColorRGB(variableName: string, color: RGB)to1.5.0. - Moved
setColorRGBA(variableName: string, color: RGBA)to1.5.0. - Moved
setFloat(variableName: string, number: number)to1.5.0. - Moved
setSpeedAndDirection(variableName: string, speed: number, direction: Vector3)to1.5.0. - Moved
setVector3(variableName: string, vector: Vector3)to1.5.0.
- Moved
RGB- Moved
RGBto1.5.0. - Moved
RGBAto1.5.0. - Moved
triggerEvent(eventName: string)to1.5.0.
- Moved
- Renamed
EntityEquipmentInventoryComponenttoEntityEquippableComponent. - Updated
isSolid,isLiquid, andisAirto be properties instead of methods. ScriptEventCommandMessageAfterEvent- Made
initiator,sourceBlock, andsourceEntityoptional types.
- Made
Fixes[]
- 19 issues fixed
- From released versions before 1.20.0
- MCPE-44296 – Fence gates don't have the correct model in the inventory.
- MCPE-85888 – Horizon changes color when standing under blocks.
- MCPE-87379 – Hoglins play wrong conversion sounds.
- MCPE-95872 – Netherite items make burn sounds in lava.
- MCPE-96015 – Items burning in lava doesn't make the burning sound and is inconsistent when doing so.
- MCPE-119083 – When a snow golem throws a snowball it plays the arrow shoot sound.
- MCPE-139021 – Game crashes while entering a world where you are going through the endportal back to the overworld.
- MCPE-168887 – Sculk sensors do not detect when chiseled bookshelf changes with using hoppers and droppers.
- MCPE-169557 – Pigs do not make death sound upon being converted.
- From 1.20 versions
- MCPE-172704 – Sculk Sensor triggers repeatedly when there are arrows, tridents, or thrown items on top of it.
- MCPE-172920 – [ScriptAPI]
ScoreboardObjective::removeParticipantis not synced with clients. - MCPE-173323 – Pillager outposts do not generate in cherry groves.
- other
- Players can now toggle flying when crawling or sneaking in Creative Mode.
- The game no longer crashes when it tries to place an invalid custom feature.
- Crouch-jumping while aiming forward and holding down the build button will no longer continue to build blocks upwards past where the player is aiming.
- Fixed a crash in the "Deferred Technical Preview" that could occur while generating terrain.
- Fixed issue with content errors occurring with the "Holiday Creator Features" experimental toggle turned on when using a JSON object version of
max_stack_size,can_destroy_in_creative,hover_text_color. - Fixed worlds downloaded from realms not loading packs correctly.
- Collecting fish, axolotls, and tadpoles with buckets now emits vibrations at the right position.
References[]
- ↑ "Minecraft - beta 1.20.30.21 (Bedrock)" – Minecraft Feedback, August 9, 2023.