Beta 1.2.14.2 is the fifth beta version for Bedrock Edition 1.4.0, released on March 28, 2018,[1] which adds more Update Aquatic features and fixes bugs.
Additions[]
Blocks[]
- Generates in icebergs.
- Version exclusive: Emits a light level of 4.
- Buttons, pressure plates, and trapdoors
- Now come in all 6 wood types.
- Come in 5 variants: brain, bubble, fire, horn, and tube.
- Can only be placed underwater.
- Naturally generate in coral reefs.
- Can only be obtained with a Silk Touch tool.
- Come in 5 variants: brain, bubble, fire, horn, and tube.
- Naturally generate in coral reefs.
- Must be mined with a Silk Touch pickaxe to drop itself, otherwise they drop a dead coral block.
- Come in 5 variants: brain, bubble, fire, horn, and tube.
- Naturally generate in coral reefs.
- Version exclusive: Have a dead variant.
- Version exclusive: Coral fans and its dead variants can be placed at the top of an underwater block.
- Can only be obtained with a tool enchanted with Silk Touch.
- Come in the same 5 variants as coral: brain, bubble, fire, horn, and tube.
- Obtained by mining a coral block without a Silk Touch pickaxe.
- Naturally generate in coral reefs.
- Come in the same 5 variants as coral: brain, bubble, fire, horn, and tube.
- Naturally generate in coral reefs.
- Can only be obtained with a tool enchanted with Silk Touch.
- Crafted with 9 dried kelp.
- Can be used as a fuel in furnaces, smelting 20 items per block.
- Generates in oceans.
- Can only be placed in water.
- Can grow multiple blocks high.
- Has animated textures.
- Can be smelted into dried kelp.
- Version exclusive: Kelp in the inventory has a unique texture.
- Generates in oceans, rivers, and swamps.
- Can additionally be generated when using bone meal on blocks underwater.
- Has a tall variant.
- Has animated textures.
- Version exclusive: Has a darker green color.
- Version exclusive: Seagrass in the inventory uses the texture of normal grass.
- New water behavior
- A water source block can now be placed inside of most non-solid blocks.
- Flowing water will still not flow into non-solid blocks.
- Blocks can now be placed underwater without creating pockets of air around them.
Items[]
- Come in 4 variants: cod, salmon, pufferfish, and tropical fish.
- Obtained by using a water bucket on a fish mob.
- Version exclusive: Bucket of pufferfish has a different texture than in Java Edition.
- Obtained from smelting kelp.
- Can be used to craft dried kelp blocks.
- Can be eaten, restoring 1 () hunger point.
- Cod
- Pufferfish
- Salmon
- Tropical Fish
- Version exclusive: The spawn eggs look like roe with the respective color.
Mobs[]
- Added a baby drowned variant.
- Cod
- Spawn in cold, normal, lukewarm oceans, and their variants.
- Pufferfish
- Spawn only in warm oceans.
- Inflate themselves when a player gets near.
- Inflict a nearby player with Poison for 7 seconds.
- Salmon
- Spawn in cold, normal, frozen, lukewarm oceans, and their variants.
- Tropical Fish
- Spawn only in warm and deep warm oceans.
- Come in 14 different colors and patterns.
World generation[]
- Added cold, lukewarm, warm oceans, and their deep variants.
- A structure that consists of a buried chest with loot in it.
- Treasure maps can lead the player to them.
- Naturally generate in warm oceans.
- Version exclusive: Coral fans, dead coral blocks, and dead coral fans naturally spawn as parts of them.
- Naturally generate on frozen oceans.
- Can be found in oceans and beaches.
- Contain 1–3 loot chests containing different types of loot depending on the ship.
- Can generate upright, sideways or upside down.
- Version exclusive: Stripped logs naturally spawn as parts of them.
- Naturally generate in oceans.
General[]
- Added an Inventory section to manage all of the player's acquired content.
Changes[]
Blocks[]
- Can now be sheared into carved pumpkins.
Items[]
- Added new textures for raw fish, cooked fish, raw salmon, cooked salmon, tropical fish, and pufferfish.
- Can now be attached to boats.
Mobs[]
- Drowned faces now glow in the dark.
Non-mob entities[]
- General
- Items now float in water.
Gameplay[]
- General
- Tweaked the directional movement of the gameplay cursor for more predictable movement.
Fixes[]
- Improved load times in the Skin Picker and when applying resource packs.
- 'Delicious Fish' achievement will now unlock after cooking and eating salmon.
- Fishing will now give the proper chance of catching a stack of 10 ink sacs.
- When riding a boat and hitting a mob with the Knockback enchantment, the mob will no longer be always knocked toward the east.
- Snow covered leaves no longer appear red when Smooth Lighting is disabled.
- Commands in chains of command blocks will now run sequentially when other chains are running nearby.
- Fixed the 'Disconnected from server' prompt being too large on Gear VR.