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Beta 1.2.0.2 (also known as 1.2 build 1) is the first build released for 1.2.0 that introduces multiple new features.[1]

Additions[]

General[]

  • Splitscreen functionality[2]
  • In-game help guide.
  • How to play/tutorial screen
  • New loading screens with tips
  • Redesigned crafting UI incorporating the recipe book
    • This results in a new Creative inventory layout with redesigned tabs and reorganization of all blocks and items.[verify]
  • Options
    • World starting preferences
    • Game rule preferences
      • TNT Explodes
      • Natural Regeneration
    • Game rules can be toggled in the options menu
    • Player permissions
    • In-game server host options
    • Worlds can now be set to Invite Only, Friends Only, or Friends of Friends
    • Render Clouds and Fancy Leaves can now be toggled in Video Settings
  • Remix 3D export functionality (Windows 10 only)
  • Underwater particles

Gameplay[]

Dual wielding
  • You can now put a map in the off-hand

Command format[]

  • Version exclusive: /tickingarea
    • Replaces the functionality of spawn chunks in the Java Edition" and allows the creation of areas that update even if no player is around
    • Many ticking areas can be created as long as the chunk limit is not exceeded
    • Ticking areas work inter-dimensional
    • Enables features such as crop growth, command blocks, redstone and mob activity when the player is not around
    • Command variations:
      • tickingarea add <from: x y z> <to: x y z> [name: string] (adds a ticking area for a set string in a defined area)
      • tickingarea add circle <center: x y z> <radius: int> [name: string] (adds a ticking area for a set string in a defined circular area)
      • tickingarea remove <position: x y z> (removes a ticking area from a position)
      • tickingarea remove <name: string> (removes a ticking area from a set string)
      • tickingarea remove_all (removes all ticking areas)
      • tickingarea list [all-dimensions] (lists all ticking areas)
  • Version exclusive: tick_world
    • Prevents entities from despawning and makes an entity load the world
    • Optional despawn distance available for entities that should despawn when players are far away (eg Ender Dragon)
  • Version exclusive: user interface elements for commands to prevent the need for typing[3]
  • @s selector[4]
    • Used to target the entity executing the command
  • /summon:
    • Ability to summon projectiles like fireballs, dragon eggs, etc.

World generation[]

Blocks[]

Items[]

Entities[]

  • Parrots
  • Armor stands
    • Version exclusive: Can hold tools such as swords without the need for commands
    • Version exclusive: Have a limited amount of poses that can be switched between by sneaking and interacting with them (right-clicking by default).
    • Version exclusive: Redstone power can also change the pose

Changes[]

General[]

  • Skins can be changed from the pause menu
  • Chat messages can now be muted
  • Block selections can be shown using a black outline, rather than displaying the block as a lighter color (similar to the Java Edition)
    • Old block selection interface can still be used, although the new interface is default on Xbox One and Switch[5]
    • Hiding UI elements now hides block selections as well
  • Redesigned button mapping and added Pick Block for controllers
  • Increased the default player limit on worlds from 5 to 8 on higher-end devices

Gameplay[]

  • Brewing now requires blaze powder
  • Items picked up are now animated on the hotbar
  • Temperature decreases with height
  • Block placement speed now matches the player's movement speed
  • Adjusted the color that flashes when mobs are attacked
  • Fishing now uses the proper loot tables to acquire enchanted items and books
  • Text chat can now be opened with controllers and touch screens when sleeping in a bed
  • Players can now go to bed if there are monsters nearby on Peaceful difficulty
  • Directional audio will continue to match the player's point of view while standing still
  • Increased the pace and smoothness of moving upstairs while riding a mob
  • The chat screen can now be closed by pressing Enter when no text is present
  • Controller sensitivity is now set to 50 by default
  • The pause button now appears on the HUD (Android Only)
  • New trade offers from villagers can be observed quicker, after the trades are unlocked
  • Only one bucket can be placed in a furnace at a time
  • Players can no longer drink milk instantly after milking a cow

Command format[]

  • Version exclusive: A WIP UI-driven layer on top of some of the most common commands.[6]
  • New command parsing system[7]
    • Autocomplete works "everywhere", including selector arguments[4]
  • /tp
    • Version exclusive: ^ used for coordinates relative to the direction the player is facing.[8]
    • Version exclusive: facing mode to make the target entity face a specified location/entity upon teleportation.[8]
  • falling_block is selectable in commands now.[8]
  • Version exclusive: fishing_hook is also selectable in commands now.[8]
  • Version exclusive: /detect is now its own separate command[8]

Blocks & Items[]

  • Item frames converted from blocks to entities
  • Enchanted Apples are now uncraftable
  • Items can now travel upwards through solid blocks, allowing for 3x3 item elevators
  • Beacon light beams change color when going through stained glass and stained glass panes[9]
  • Ice is now transparent
  • Stained glass and stained glass panes now have their own textures, and are obtainable without the use of inventory editors.
  • Version exclusive: Player heads now appear on maps
  • Version exclusive: Changed the inventory icons for glass panes, stained glass panes, and iron bars
  • Locator maps now track the owner's position, regardless of dimension
  • Banners now spawn on end cities
  • Observer blocks have updated textures and will now blink red when outputting a redstone pulse
  • Bricks, nether bricks, and clay blocks have been renamed to better differentiate from other items
  • Single glass panes, stained glass panes, and iron bars are now rod-shaped
  • Replaced grassless dirt with Coarse Dirt.

Fixes[]

  • The moon is now properly oriented, while the stars correctly traverse the heavens
  • Ghasts will no longer shoot fireballs from farther than they can be seen
  • Fixed missing walking sounds for mobs
  • Arrows now shake upon impact with blocks
  • Players will no longer burn when standing near lava in the Nether
  • Observer blocks can now detect many more block changes
  • Optimized chunk generation and loading
  • The lapis lazuli icon is no longer missing from the Enchantment Table screen
  • Endermen will now drop the blocks they're carrying when they die
  • Wolves tamed by players not present in a session will no longer change their whole body color
  • End rods now give off light particles
  • Increased the strength of the redstone pulse outputted by observers and they no longer pulse twice when observing a retracting piston
  • Glazed terracotta now shows proper colors on maps
  • Dandelions can now be crafted into yellow dye when Pocket UI is enabled
  • Fixed quartz pillars not being craftable using Pocket UI
  • Fixed the level up sound not playing for every five levels gained
  • Other players should no longer be seen levitating in their sleep
  • Woodland mansions will now spawn with birch wood floors instead of oak
  • Witches will now drink Fire Resistance potions when standing on magma blocks
  • Sounds now play when witches drink potions
  • Skeletons, strays, and zombie pigmen now have a chance of spawning with enchanted gear and weapons
  • Skeleton horses can now be saddled
  • Lingering water bottles will now deal damage to blazes, endermen, and snow golems
  • Ghast fireballs can now set obsidian on fire and open Nether portals
  • Fixed a crash that could occur when destroying maps
  • Fixed a crash that could occur when the host enters a portal in multiplayer
  • Empty maps can now be combined with a compass on an anvil to create a locator map
  • Fixed the texture of fences in the inventory and in-hand
  • The available enchants on enchantment tables will no longer revert back to the originally available enchants upon world reload
  • Evokers will no longer attack players on Peaceful difficulty
  • Fixed mobs not attacking evokers after being attacked by evokers
  • The proper sound now plays when evokers are transforming blue sheep
  • Mining speed with Haste II and Efficiency V has been increased to its correct speed
  • Signs can no longer be set on fire
  • The snow golem's face can now only be seen once it's sheared.
  • Fixed the hand placement of tools on the inventory screen
  • Colored beds can no longer be dyed using the same color of dye
  • Trapdoors will now open when placed to adjacent, active power sources
  • Fixed names above baby animals being too high
  • The underside of sandstone slabs now have the cracked texture
  • Fixed an item duplication issue that occurred when Pocket UI was enabled
  • Mobs will now avoid cacti, fire, and lava
  • Fixed the position of several items when held in the off-hand
  • Players can now spawn into areas occupied by partial blocks
  • Horses can no longer run off when loading a world if they were leashed to a fence
  • Lead knots can now be untied using right-click
  • Lead knots now play a sound when placed
  • Eating and using bows can now be done while riding in a Minecart for maximum multi-tasking!
  • Incrementally zooming out a map and renaming it on an anvil now costs only experience level
  • Particles will now appear when the ender dragon uses its dragon's breath attack while perched
  • Fixed graphical issues that sometimes occurred at sunset
  • The cellular data warning message will now appear in Settings when using a controller
  • Singleplayer worlds no longer appear in the Friends tab
  • Anvils will no longer consume the entire input stack when crafting a map
  • Sheared sheep will no longer drop wool when they die
  • Fixed some players appearing invisible in-game when they should not be
  • Fixed a crash when placing glazed terracotta with /fill and /setblock commands
  • Fixed the controller tooltips shown on the inventory screen when placing and taking items
  • Fixed icons stretching in the inventory when Pocket UI was enabled
  • The crosshair now points at the correct block when sneaking
  • Opening and closing the command block screen will no longer activate an observer block
  • Maps, including exploration maps, can now be obtained using the /give command
  • Mooshrooms now only spawns on Mycelium blocks
  • Mycelium no longer turns into dirt when there's a giant mushroom above it
  • Fixed seeing through stairs, end portals, and hoppers when they are placed next to each other
  • Hoppers will no longer intake items from the side when there is a full block above
  • Fixed milking a cow with the last bucket in a stack not giving milk
  • Blocks can now be placed on top of fences that have lead knots attached
  • Explosions near water will now properly deal damage to players and mobs
  • The wither will no longer play overlapping sounds
  • Items will now be pushed when a transparent block is placed over them
  • Creepers now flash properly when they're about to explode
  • Boats no longer continue to move when the player leaves the boat and a mob is still in it
  • Chicken jockeys will no longer sink in the water
  • Players with Op status will now receive messages about commands that were entered by another Op
  • Lingering potions will no longer clip through the player that threw them
  • Block highlighting will no longer appear when Hide GUI is enabled
  • Different top slab types no longer override each other
  • Arrows will no longer infinitely bounce off the top of players in Creative mode
  • Fixed a rogue pixel on the nametag texture
  • Creepers will now take damage if they fall while following players
  • End stone now has the proper blast resistance
  • Evocation fangs can now be summoned using commands
  • Mobs will now drop loot and XP orbs when killed with a splash or lingering potion of Decay
  • Evokers no longer run away from invisible players
  • Vexes will now attack villagers and iron golems
  • Fixed several issues with excessive mob spawning and despawning
  • Fixed hostile mobs spawning in well-lit areas
  • Improved performance of mob AI
  • Arrows are no longer deflected when shooting at burning mobs
  • When fishing, the bobber will now submerge and play the right sound when a fish bites
  • A message will now display when a bed is too far away when attempting to sleep
  • Realms that were named with the '§' symbol can now be renamed
  • Command block chat messages will no longer appear on the pause menu
  • Slimes will no longer clip through blocks
  • Fish hooks will now properly stick to mobs
  • Adventure mode can now be selected in the world settings for imported template worlds that were set to Adventure by default
  • Baby villagers have learned how to hold items the right way
  • Farmer villagers now trade 5-7 apples for one emerald
  • Open fence gates can no longer push or pull entities
  • The ender dragon's wings will no longer flicker
  • Diorite, andesite, and granite can no longer be used as a replacement for stone in crafting recipes
  • The texture on top of TNT no longer rotates when ignited
  • Adult polar bears now drop the correct amount of XP
  • Cauldron water will no longer briefly change color when pushed by a piston
  • Llamas will no longer creepily turn their heads to stare at you while riding them
  • Various fixes to the Marketplace screens
  • Bats can no longer swim underwater
  • Redstone repeaters and comparators now have the proper bottom texture
  • Paintings can now occupy the same space as snow and carpet
  • The /effect instant_damage command will now cause damage if [amplifier: int] is 255
  • The GUI can now be hidden by pressing F1 while riding in boats
  • Villagers no longer accept charcoal as coal whole trading
  • Fishing rods are now held properly in-hand
  • The base of end crystals have been adjusted
  • Nether brick block side textures have been brightened
  • The title now displays properly on the dispenser screen
  • Iron golems can no longer be knocked back with Punch arrows
  • Iron golems will now avoid fire
  • Beds can no longer be placed in a way that clips through snow layers
  • Various fixes to the Storage screen
  • Setting the sendcommandfeedback gamerule to false no longer prevents players from displaying non-op commands such as /list and /help
  • Fixed texture clipping on the inside of shulker boxes
  • Shulker box opening and closing animations are now much faster
  • Shulker boxes are now held properly in-hand
  • Shulker boxes will now remain open until all players have closed the inventory
  • Shulker boxes can now be opened when placed adjacent to shulkers
  • Shulker boxes placed by dispensers will now rotate based on the surrounding blocks
  • Shulker boxes are no longer misaligned in item frames
  • Shulker boxes now play the proper sound when placed and broken
  • Shulker boxes dropped as an item can now be destroyed by explosions
  • Shulker boxes now change their collision box when opened
  • Shulkers can now be teleported using commands
  • Shulkers can no longer be set on fire
  • Shulkers have improved their camouflage and have restored their original color
  • Shulkers can now be spawned upside-down from spawn eggs
  • Shulkers can no longer teleport into a block already occupied by another Shulker
  • Shulkers will now teleport out of water
  • The hand will no longer wave repeatedly when a player can't build
  • Bone meal is now properly consumed on tall grass and ferns
  • Minecarts now wobble correctly when passing over activator rails
  • Giving a resistance amplifier of 8 or higher no longer causes players to gain absorption health when hurt
  • Creepers stop exploding now if they lose their target
  • Fixed up the ender dragon's death animation so its wings no longer turn white
  • Riding a horse while eating or drinking will no longer slow it down
  • Light no longer stays visible after burning a two-block tall plant
  • Entities that are teleported while in boats or minecarts will no longer be teleported underground
  • Improved performance when there are many items on the ground, like during wither fights
  • Adult polar bears now panic when on fire
  • Pistons now push arrows
  • Fixed the text height on signs in the Greek Mythology Texture Pack
  • Custom skins will now show properly on the skin picker without having to re-launch the game
  • The /fill command will now return proper results, if failed
  • The /fill command now gives repeaters the correct delay
  • 'Pick block' will no longer behave strangely after dropping items from the inventory
  • Blocks that are affected by gravity will no longer break when pushed by a piston facing up
  • Repeating command blocks that are copied with 'pick block' and then placed will now activate repeatedly
  • The "Open" button will no longer appear when looking at a command block in minecart while playing Survival
  • Fixed redstone ore producing too many particles when items are dropped on top of them
  • Fixed jittery squid movement after a player or mob touches it
  • Mobs will now immediately take damage from magma blocks
  • The wither will now die in the void
  • The wither's heads will now look around more and skulls will now shoot from multiple heads
  • Adjusted the look of buttons that are equipped in-hand
  • Large chests will now clone correctly when using the /clone command
  • Fixed the missing wolf idle sounds
  • Fixed some mismatched villager trading sounds
  • Cats now purr again
  • Beds placed with the /fill and /setblock commands will no longer be invisible
  • Players will no longer fall one block when teleporting with an ender pearl
  • Magma cubes will now take drowning damage
  • Villagers will now run away from vindicators, evokers, and vexes
  • Can no longer see through blocks when viewed from below and underwater
  • Non-dyed leather armor with no longer use up water from a cauldron
  • 'Pick Block' now works on llamas to get llama spawn eggs
  • Arrows are now destroyed by end crystal explosions
  • Arrows are now destroyed when using /kill @e[type=arrow]
  • Other mob heads no longer appear momentarily when a mob head is placed
  • Fixed exploration maps showing as blank until the game is re-launched
  • Fixed Add-Ons with dependencies not loading if there was another activated pack with dependencies
  • Baby mob heads are now scaled properly with Add-Ons
  • When an ocelot spawns with two baby ocelots, the baby ocelots can now be tamed
  • Mobs are now properly affected by splash potions of Strength
  • Seeds will no longer pop off of covered farmland at night
  • Farmland will only dry up if there is no nearby water and nothing is planted on it
  • Monster spawners are now only able to spawn up to 4 mobs at a time
  • Arrows can now be picked up after shooting at Endermen
  • Air bubbles will no longer appear on the HUD when suffocating inside blocks
  • The /setworldspawn command can no longer be executed if the Y coordinate has a negative value
  • Zombie villagers now sit at the proper height in boats and minecarts
  • Baby zombie jockeys will now properly mount mobs
  • Rabbits now hop at the proper speed
  • The mobgriefing gamerule now applies to monster egg blocks
  • Blocks can no longer be seen through when flying close to the ground with elytra in third-person
  • Players and mobs can no longer activate pressure plates beside them
  • Fixed an issue that showed the mining animation for blocks that were being stood on
  • The /clear command will now properly clear glazed terracotta that has been renamed
  • Moss stone is now much easier to find in mega taiga biomes
  • Fixed an issue that caused frosted ice not to form when walking very slowly and sneaking while wearing Frost Walker boots
  • Fixed end portal block top texture rotating when being placed
  • Beds, pistons, and enchantment tables will now render properly on the edge of the screen

References[]

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