watch 28:07
Minecraft Interactive Experience
Do you like this video?
Play Sound
beta 1.18.20.21
Edition | |
---|---|
Type |
Beta |
Release date |
Xbox, Windows, Android: January 27, 2022 |
Beta for | |
Protocol version |
490 |
Beta 1.18.20.21 is the first beta version for Bedrock Edition 1.18.30[a], released on January 27, 2022[2], which tweaks world seeds, frogs, and fixes bugs.
iOS/iPadOS would also receive this version on January 31, 2022, as Preview 1.18.20.22.
Contents
Changes[]
Mobs[]
- Untamed wolves can now be leashed.
Gameplay[]
- Updated villager trade tables for armorer, cleric, fisherman, and weaponsmith to match Java Edition.
- Fishermen boat trades now change wood type based on villager biome type.
- Clerics now offer glowstone instead of glowstone dust.
- Weaponsmith enchanted iron sword trade has been moved to Novice.
- Armorer diamond trade has been moved to Journeyman.
Command format[]
- Added the
hasitem
filter for target selector of entities.- Allows the player to target entities based on the items that have in their inventory or are wearing.
General[]
- The Create New World screen has been given a new design that is now available for some players.
- Removed "Additional Modding Capabilities" toggle.
- Worlds can now be created with 64-bit seeds.
- Re-enabled on Android devices.
Technical[]
- General
- A world with "StorageVersion" 8 or lower will be increased to 9 and have its "RandomSeed" upgraded from using only the lower 32 bits of a 64-bit number to using the full 64-bit range while still representing the same number.
- This is only relevant for negative 32-bit seeds, which need a sign bit extension.
Experimental[]
These additions and changes are accessible by enabling the "Wild Update", "Upcoming Creator Features", and "Enable GameTest Framework" experimental toggle.
Additions[]
Command format[]
/volumearea
- Used to create, remove, and list volumes in the world.
Changes[]
Blocks[]
- Renamed from "Frog Egg".
- Texture was slightly changed.
- The time to hatch into Tadpoles has been increased. [more information needed]
Mobs[]
- Frogs now jump more frequently.
- Frogs in Meadow biomes are now of the temperate variant.
- Tweaked frog's jump and tongue animations.
- Tadpole hitbox is now larger.
Gameplay[]
- Animation
- Cleaned up the frog animation, entity and controller files.
- Changed frog water and swim animations from linear to smooth.
Technical[]
- GameTest Framework
- Added a mojang-minecraft-ui module with API structures for creating simple dialog boxes:
- Added ActionFormData/ModalFormData/MessageFormData types in the mojang-minecraft-ui namespace.
- mojang-minecraft module
- World
- Updated property directionto blockFace in world.events.beforeItemUseOn and world.events.itemUseOn
- Added event World.event.beforeDataDrivenEntityTriggerEvent
- Fires before the data driven trigger is applied
- Added event World.event.dataDrivenEntityTriggerEvent
- Fires after the data driven trigger is applied
- For the above events, each accept an optional
- EntityDataDrivenTriggerEventOptions
- (Breaking Change) property entityremoved
- Added property entities: Entity[]
- If specified, will restrict to just the specified entities.
- Changed return type of function getPlayersto PlayerIterator
- EntityDataDrivenTriggerEventOptions
- Inherited from EntityEventOptions
- property eventTypes: string[]
- If specified, will restrict to events with the specified name (I.E minecraft:ageable_grow_up)
- (Inherited) property entities: Entity[]
- If specified, will restrict to just the specified entities
- (Inherited) property entityTypes: string[]
- If specified, will restrict to entities with the specified type (I.E minecraft:creeper)
- DefinitionModifier
- read only property componentGroupsToAdd: string[]
- List of component groups that will be added as part of this modifier
- read only property componentGroupsToRemove: string[]
- List of component groups that will be removed as part of this modifier
- property triggers: Trigger[]
- List of triggers that will fire as part of this modifier
- read only property componentGroupsToAdd: string[]
- Trigger
- property eventName: string
- Event name of the trigger
- property eventName: string
- DataDrivenEntityTriggerEvent
- read only property entity: Entity
- Entity that the event triggered on
- read only property id: string
- name of the event
- read only property entity: Entity
- BeforeDataDrivenEntityTriggerEvent
- read only property entity: Entity
- Entity that the event triggered on
- read only property id: string
- name of the event
- property modifiers: DefinitionModifier[]
- List of modifiers that will be applied when the event triggers
- property cancel: bool
- If true, the event will not be triggered
- read only property entity: Entity
- EnchantmentType
- Added EnchantmentType class
- Read-only property id: string
- The name of the enchantment type
- Read-only property maxLevel: int
- The maximum level this type of enchantment can have
- EnchantmentInstance
- Added EnchantmentInstance class. This represents a binding of an EnchantmentType and level that can be added to an item
- Constructor EnchantmentInstance(type: EnchantmentType, level : int)
- Read-only property type: EnchantmentType
- The enchantment type of this instance
- Property level: int
- The level of this enchantment instance
- EnchantmentSlot
- Added EnchantmentSlot enum. This enum represents the item slot or type that an enchantment can be applied to
- EnchantmentList
- Added EnchantmentList class. This class represents a collection of enchantments that can be applied to an item
- Constructor EnchantmentList(slot : EnchantSlot)
- Read-only property slot: EnchantSlot
- The item slot/type that this collection is to be applied to
- Read-only property allEnchantments: EnchantmentInstance[]
- All enchantments as part of this enchantment collection
- Method canAddEnchantment(instance : EnchantmentInstance): bool
- Returns whether or not the provided EnchantmentInstance can be added to this collection
- Method addEnchantment(instance : EnchantmentInstance): bool
- Attempts to add the enchantment to this collection. Returns true if successful
- Method removeEnchantment(type : EnchantmentType)
- Removes an EnchantmentInstance with type type from this collection if present
- Method hasEnchantment(type : EnchantmentType): int
- If this collection has an EnchantmentInstance with type type, returns the level of the enchantment. Returns 0 if not present
- ItemEnchantmentComponent
- Added ItemEnchantmentComponent Item component class.
- ItemStack
- Property enchantments: EnchantmentList
- Gets a copy of the current set of enchantments on this ItemStack. Or allows the user to set the EnchantmentList for the ItemStack
- Method removeAllEnchantments
- Removes any enchantments that might be present on this ItemStack
- Added function setLore(loreList: string[]): void
- Sets the lore text for the item
- Added function getLore(): string[]
- Gets the lore text for the item
- Property enchantments: EnchantmentList
- World
Fixes[]
- Vanilla Parity
- Worlds can now be created with 64-bit seeds (-9223372036854775808 to 9223372036854775807) and those can be copied between Bedrock and Java to produce the same world (MCPE-144994, MCPE-148168)
- Non-numeric seed UI inputs now produce the same seeds as Java Edition
- Player's arm no longer twitches while charging a bow (MCPE-148486)
- Falling blocks have full-block hitbox again
- Fixed an error where journeymen clerics would offer glowstone dust instead of glowstone blocks (MCPE-57524)
- Untamed wolves can now be leashed (MCPE-82050)
- Blocks
- TNT blocks now correctly move in a random X/Z direction once lit
- Fixed an issue with resource drops occasionally remaining black after breaking and placing a block quickly in its place
- Top Snow no longer clips with the block beneath when falling
- Gameplay
- Fixed fangs from the illager spells not being spawnable in blocks with no bounding boxes
- Water and lava buckets can now be used on underwater blocks cohabitating with water, such as light blocks or big dripleaves (MCPE-148392)
- Players in Visitor Mode can no longer break paintings and minecarts (MCPE-132869)
- Teleporting vertically beyond the visibility distance now loads the terrain correctly (MCPE-150021)
- Improved accuracy of damage calculations
- Fixed an issue where interacting with the bell while holding a chargeable item would not continuously ring it (MCPE-56968)
- Fixed a bug where the player could switch to gliding when riding in certain scenarios (MCPE-147904)
- Mobs
- Mobs are now able to path over azalea blocks (MCPE-129373)
- Mobs are now able to path over dripleaf blocks and properly pathfind on top of them, when not fully tilted
- Mobs are now able to path over pointed dripstone blocks and properly pathfind on top of them (MCPE-133270)
- Mobs can now move properly on top of solid partial blocks, like bells, brewing stands, and enchanting tables
- Mobs can now jump from high enough solid partial blocks to full ones at a higher position
- Mobs can now jump over fences if they are standing on an adjacent slab or on another block high enough
- Mobs can now move through less than half-block tall top snow even when the ceiling, if any, is as tall as the mobs themselves (MCPE-148355)
- Mobs can now move through coral and coral fans, as they do not consider them as solid obstacles anymore (MCPE-128687)
- Fixed an issue where players could not access a villager's trades while holding a spawn egg (MCPE-76153)
- Fixed an issue where witches spawned during village raids could despawn during the raid (MCPE-149883)
- Cod, salmon, pufferfish, tropical fish, and dolphins once again spawn in deep variants of ocean biomes (MCPE-150191)
- Stability and Performance
- Fixed a crash that could occur upon leaving the Zooming menu in the Dressing Room.
- User Interface
- Default tabs changed to "Craftable" on left side and to "Crafting" on right side of the Pocket UI inventory screen
- Removed the question mark button on the Pocket UI inventory screen
- Items requiring 3x3 recipes are no longer shown when the crafting table is not used
- Players can now use auto-move to take off or equip armor in crafting table's menu while in Pocket UI (MCPE-148970)
- Updated generic controller face button icons on mobile
- Control + Backspace will now erase the whole word before the caret
- Control + Delete will now erase the whole word after the caret
- Control + Left Arrow will now move the caret to the beginning of the word before the caret
- Control + Right Arrow will now move the caret to the beginning of the next word after the caret
- Villagers
- Fixed an issue where villagers did not hold the item they would trade when presented with Emeralds by the player (MCPE-150303)
- Villagers no longer avoid zombified piglins (MCPE-94102)
- Villagers no longer share seeds and beetroot seeds.
Notes[]
References[]
- ↑ 1.18.20 rolled into 1.18.30; CornerHard on Twitch - March 30, 2022
- ↑ "Minecraft Beta - 1.18.20.21 (Xbox / Windows / Android)" – feedback.minecraft.net, January 27, 2022.