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Minecraft Interactive Experience
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beta 1.18.0.22
Edition | |
---|---|
Type |
Beta |
Release date |
Xbox, Windows 10, Android: October 21, 2021 |
Beta for | |
Protocol version |
476 |
Beta 1.18.0.22 is the third beta version for Bedrock Edition 1.18.0, released on October 21, 2021,[1][2] which adds new sculk blocks behind experimental toggle, introduces new music and fixes bugs.
Contents
Additions[]
Items[]
- Added a new music disc from Lena Raine titled "otherside".
- Can be found on rare occasions in stronghold corridor chests, or much more rarely in dungeon chests.
General[]
- Added new Vanilla Experiments toggle.
- Added new music to the Overworld (when playing in survival mode), distributed to the new biomes, and to the main menu.
- By Lena Raine: "Stand Tall", "Left to Bloom", "One More Day", "Wending", "Infinite Amethyst":
- "Stand Tall" plays in the snowy slopes, jagged peaks, frozen peaks and stony peaks biomes, as well as the menu screen.
- "Left to Bloom" plays in the meadow and lush caves biomes, as well as the menu screen.
- "One More Day" plays in the meadow, snowy slopes and lush caves biomes, as well as the menu screen.
- "Wending" plays in the grove, jagged peaks, stony peaks and dripstone caves biomes, as well as the menu screen.
- "Infinite Amethyst" plays in the grove and dripstone caves biomes, as well as the menu screen.
- By Kumi Tanioka (谷岡 久美): "Floating Dream", "Comforting Memories" and "An Ordinary Day":
- "Floating Dream" plays in the jagged peaks and lush caves biomes.
- "Comforting Memories" plays in the grove biome.
- "An Ordinary Day" plays in the snowy slopes, dripstone caves and lush caves biomes.
- By Lena Raine: "Stand Tall", "Left to Bloom", "One More Day", "Wending", "Infinite Amethyst":
Changes[]
Items[]
- Are now behind the Vanilla Experiments toggle again.
World generation[]
- Ore distrubution
- Increased top height limit of Badlands gold generation from Y=79 to Y=256, and increased the number of blobs.
- General
- New random number generator is used for overworld generation.
General[]
- Removed old world type from the world creation screen.
- Existing world will still be playable, but will not be updated with 1.18 features.
Experimental[]
These additions and changes are accessible by enabling the "Vanilla Experiments" experimental toggle.
Additions[]
Blocks[]
- Has an animated texture.
- Drops only experience when broken without Silk Touch.
- Sculk blocks grow underneath when a mob dies around a sculk catalyst.
- Spread Sculk blocks to wherever a nearby mob dies. The amount it spreads depends on the amount of experience the mob is meant to drop.
Blooms when activated.
- Drops only experience when broken without Silk Touch.
- Emits light.
- Emits soul particles after a mob dies and grows sculk.
- Can be placed in a layer on top of blocks and in all directions, like glow lichen.
- Has an animated texture.
- Drops nothing when broken without Silk Touch.
- Some have parts that are transparent, allowing the player to see the block it is on top of.
- Has 2 soul-shaped patterns in the center.
- Has the ability to 'shriek', emitting ring-like/sonic particles.
- It is activated by the sculk sensor.
Gameplay[]
Darkness
- A status effect triggered by the sculk shrieker block, causing the player's camera to dim in brightness, thus limiting vision.
Fixes[]
- Blocks
- Campfires no longer drop only one Charcoal when broken by a Piston or an explosion, instead dropping two units as expected (MCPE-139467).
- Light blocks will now survive a TNT or Creeper explosion.
- Feature Placement
- Glow Lichen no longer generates at the bottom of the ocean (MCPE-125198).
- Strongholds can no longer generate mid-air in large caves.
- Underwater magma features are now placed on surfaces under water to allow exploration of underwater caves and aquifers (MCPE-141376).
- Glow Lichen no longer generate above ground in Bedrock (MCPE-141412).
- Village buildings now carve less terrain around them when placed.
- Added feature placement distribution triangle", and changed all features that used "gaussian" distribution to now use "triangle".
- Gameplay
- Fixed Structure Void block forcing player to spawn above ground if they left in a cave filled with those blocks.
- Fixed bug where players could create an x-ray vision effect when inside a block below y=0 (MCPE-141130).
- New random number generator used for overworld generation.
- Fire Charge is not consumed anymore when used on lit Candles, Candle Cakes, Campfires, activated Nether Portals, or on other blocks that are already on fire.
- General
- Fixed issue where weather was not affecting or affected by blocks above y = 255.
- Improved the error messaging in the Play screen when Microsoft Account permissions are set to block multiplayer.
- Fixed an issue causing Paintings to break and drop when loading into worlds and Marketplace templates (MCPE-144217).
- Vanilla Parity
- Raid boss bars now decrease whenever a raider takes damage.
- Villagers
- Villagers will keep following their schedules in worlds that have been ticking for a very long time, and when game time is negative (MCPE-98361).
- Graphical
- Fixed a visual glitch where taking a plant from a Flower Pot would result in the plant still being rendered (MCPE-143661).
- Mobs
- The riding position of Llamas no longer shifts after being tamed (MCPE-143006).
- Fixed an issue preventing Tropical Fish from spawning in Lukewarm Oceans.
- Performance and Stability
- Fixed several crashes that could occur during gameplay.
- Fixed crash when loading certain LevelChunks.
- Optimized the generation of ores in the world.
- Fixed a crash that could occur when going through portals with tamed pets (MCPE-129738).
- Fixed a soft lock that could sometimes occur when attempting to generate a world from a bad template.
References[]
- ↑ "Minecraft Beta - 1.18.0.22 (Xbox One/Windows 10/Android)" – feedback.minecraft.net, October 21, 2021.
- ↑ "Minecraft Beta 1.18.0.22" by Jay Wells. Minecraft.net, October 21, 2021