Bedrock Edition



Release date

Xbox One, Windows 10, Android: October 6, 2021

Beta for


Protocol version


Beta is the first beta version for Bedrock Edition 1.18.0, released on October 6, 2021,[1] which moved all Caves & Cliffs features out from experimental gameplay, and fixes bugs.


World generation

  • Old caves can now reach all the way to the surface.
  • Old cave carver placement is now on parity with Java Edition.
  • Tweaked peaks to make small mountains look more like proper jagged mountain peaks instead of flat hilly mounds


  • Changed raid boss bar colour from pink to red.
  • Raid mobs now despawn after a raid ends if the players move too far away
Status effects
  • Hero of the Village effect now applies to all players who helped kill a raider once a raid is defeated, and the effect remains on the players, even if they travel outside the village.


  • Improved blending between old and new chunks
  • Removed “Caves and Cliffs” experimental toggle.
    • All features previously behind this toggle locked behind this toggle are now available through normal gameplay.


Item Scripting
  • Implemented first past of Item Script Components:
    • ItemStack
      • Exposed interfaces for accessing script-enabled ItemComponents on ItemStack
      • hasComponent(componentId: string) - returns true if the ItemStack has the component [componentId] attached to it
      • getComponent(componentId: string) - returns a handle to the component attached to this ItemStack. Returns an undefined handle if the component does not exist or if the component is yet to be exposed to script
      • getComponents() - returns an array of all attached script-enabled components on this ItemStack
    • NumberRange
      • A class to describe a random value between a min and max number
      • Property min - the minimum value in the range
      • Property max - the maximum value in the range
      • next() - returns a random number between min and max
    • Items Registry
      • Added Items registry class to get all Items by name
      • get(itemId: string) - returns a handle to an ItemType if a type by the given name exists
    • Script enabled Item components
      • minecraft:food
        • Read-only property nutrition - number that describes how much nutrition this food item gives the player when eaten
        • Read-only property saturationModifier - number that is the saturation modifier used to apply the saturation buff when eaten
        • Read-only property canAlwaysEat - if true the player can always eat this item (even when not hungry)
        • Read-only property usingConvertsTo - string name of the Item this will be converted to when eaten. If empty, the item will not convert to anything else
      • minecraft:durability
        • Read-only property maxDurability - the number amount of damage this item can take before breaking
        • Read-only property damageRange - a NumberRange describing the chance of the item losing durability
        • Property damage - gets or sets the current damage on the ItemStack
        • getDamageChance(unbreaking: number = 0) - gets the maximum chance that this item would be damaged using the damageRange property if given an unbreaking level. Incoming unbreaking parameter must be greater than 0


Caves & Cliffs
  • Floating water no longer generates in caves (MCPE-141424)
  • Meadow Flowers no longer replace blocks in villages or other structures (MCPE-141378)
  • Tuff blob features now generate below y=0 (MCPE-141452)
  • Deepslate patches no longer generate above y=0 (MCPE-141330)
  • Amethyst Geodes now get placed in the correct y-range during world generation (MCPE-141326)
  • Mineshaft tunnels can't replace Bedrock anymore (MCPE-141123)
  • Fixed an issue that prevented large trees from growing below y=0 (MCPE-126254)
  • Small Dripleaf now properly generates as part of Lush Caves biome (MCPE-125799)
Stability and Performance
  • Players are no longer disconnected if server and client have different Runtime Block IDs
  • Optimized the time it takes to place vines in the Overworld
  • Added missing screen reader on the "Controller lost connection" prompt
  • Order of function calls triggered by '/execute' inside a function are now consistent (MCPE-111849)
  • Corrected Portal locations when the Portal was moved but the location was not updated (MCPE-28765)
  • Breaking a block below fire no longer creates an invisible fire block when the 'doFireTick' gamerule is disabled (MCPE-101371)
  • Players with higher than recommended render distance settings are now prompted to change it to the recommended value
  • Render distance default and max settings have been updated for better performance
  • A prompt now warns players that they will be taken back to the main menu if they sign-in while in-game
  • Added caching support for subchunk requests and fixed issues with holes in the terrain
  • Fixed a rendering error that could occur when attempting to render a Vanilla mob in a base game version prior to the version that mob was introduced through JSON files
  • Most content errors and warnings will now only display once per world (MCPE-135153)
  • The Carved Pumpkin enchantment glint now only covers the item instead of the entire slot (MCPE-68219)
  • Fixed a bug that could occur on older worlds where looking up in a Minecart would display the inside of the Minecart, blocking the player's view
  • Updated item rendering so enchanted items are no longer be invisible in the Nether (MCPE-116880)
  • Store update prompt no longer appears for no internet connection or session start failure
  • Mobs can now path over Trapdoors
  • Mobs no longer walk through Campfires (MCPE-142054)
  • Axolotls now animate correctly when airborne (MCPE-131322)
  • Sweet Berry Bushes now damage mobs (MCPE-56142, MCPE-140012)
  • Mobs no longer try to path through Sweet Berry Bushes
User Interface
  • Structure Block can now be saved and loaded within current dimension height limits (MCPE-122643)
  • Fixed an issue where searching for non-existent content brought up the incorrect "1 result" message
  • Fixed overlapping text on offerings occurring in 4:3 resolution screens
  • Fixed Java Edition parity while lying in bed in multiplayer game. A message will show how many players are lying in bed while waiting for all players to fall asleep
  • Provide better visual feedback and hints for different render distance settings
Vanilla Parity
  • Raid mobs now despawn after a raid ends if the player moves too far away
  • Raid boss bar color changed to red from purple (MCPE-46047)
  • Vindicators no longer naturally spawn in Illager Patrols
  • Hero of the Village effect now applies to all players who helped kill a raider once a raid is defeated, and the effect remains on the players, even if they travel outside the village (MCPE-53384)


  1. "Minecraft Beta - (Xbox One/Windows 10/Android)" –, October 6, 2021.
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