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beta 1.16.30.52
RTX.png
NetherUpdateArtwork.png
Ray Tracing.jpg
Edition

Bedrock Edition

Type

Beta

Release date

Windows 10: September 1, 2020

Beta for

1.16.200

Protocol version

407

Beta 1.16.30.52 is the fourth RenderDragon beta version for Bedrock Edition 1.16.200, released on September 1, 2020,[1] which brought the Nether Update to RTX beta users.

Additions[]

Gameplay[]

Marketplace
  • Added two additional free worlds in Marketplace.[2]

General[]

Changes[]

General[]

  • Updated to DXR v1.1

Fixes[]

General
  • Improved End Dimension in ray tracing
  • Various performance and stability fixes
Graphical and Rendering
  • Player's Hand no longer clips through blocks with Raytracing enabled
  • Many map rendering issues resolved
  • Updated DLSS upscaling
  • Improved dark noise at edges of view when turning the camera
  • Improved ‘ghosting’ when removing lights, more responsive shadows
  • Disocclusion improvements in dark areas
  • Improvement to how glass looks when you see it in reflections
  • Fix for missing detail in per-pixel emissives with low res textures
  • Improved specular reflections of metals
  • Improvements to night vision
Sky and Brightness Improvements
  • Improved cloud appearance
  • Improved sky appearance at different times of day
  • Sky lighting matches weather during rain and thunder
  • Improved brightness and volumetrics when teleporting or changing time of day
  • General brightness improvements
  • Improved sun and moon intensity
  • Improvements to the End sky
  • Sunlight no longer visible when some chunks are not rendered in Nether
Texture Creation
  • Flipbook textures are now supported with physically based materials
  • Grassy dirt blocks support PBR

References[]

  1. "Minecraft with RTX Beta - 1.16.30.52 (Windows 10)" , September 1, 2020.
  2. "New Worlds For RTX Windows 10 Beta!" – Minecraft.net, September 1, 2020
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