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Beta 1.16.230.54 is the third beta version for Bedrock Edition 1.17.0,[a] released on April 8, 2021,[2] which makes changes and tweaks to the Caves & Cliffs features, and fixes bugs.

Changes[]

Blocks[]

Azalea and Flowering Azalea
  • Azalea and Flowering Azalea can now be grown into an Azalea Tree when using bone meal.
Coal Ore, Diamond Ore, Gold Ore, Iron Ore, Lapis Ore
  • The textures of these ores have been changed.
    • Iron ore no longer has streaks, better matching the appearance of other ores.
    • Diamond ore closer resembles deepslate diamond ore.
Dripleaf
  • Breaking a dripleaf stem now drops a dripleaf item, matching Java Edition.
  • Small Dripleaf can now be composted.
Glow Lichen
  • Glow lichen can now appear on the walls of underground water lakes.
Moss
  • Moss can now also spread vertically when using bone meal.
  • Applying bone meal to a moss block can also grow vegetation on existing moss blocks.
Pointed Dripstone
  • Water and lava now drip more often from pointed dripstone.
Powder Snow
  • Powder snow’s hardness was slightly increased, from 0.1 to 0.25.
  • Freeze time has decreased to 7 seconds and hurt frequency has decreased to 2 seconds.
  • Entities on fire now melt powder snow when colliding.
  • Increased vertical movement speed within powder snow (entities fall through powder snow faster).
  • Mobs now shake when they are fully frozen.
  • Entities wearing leather boots falling from a height of > 2.5 blocks sink into powder snow instead of landing on top of it.
  • Applied fog effect while standing close outside a powder snow block.
Structure Block
  • Added placement animation options in Load Mode, similar to the /structure functionality.
    • There are three animation mode options: None, Place by Layer, and Place by Block.
    • These animations can be adjusted by time in seconds.

Items[]

Leather Horse Armor
  • Now protects horses from freeze damage.

Mobs[]

Blaze, magma cube, and strider
Polar bear, snow golem, and stray
  • Are now immune to freezing.
Wandering trader
Villagers

World generation[]

Caves
Mineshafts
Shipwrecks

Gameplay[]

Chat
  • Added a warning message when attempting to place blocks at the minimum height limit

Technical[]

GameTest Framework
  • Updated interfaces:
    • assertContainerContains
      • ItemIdentifier parameter changed to ItemStack
    • assertItemEntityNotPresent and assertItemEntityPresent APIs
      • ItemStack parameter changed to ItemType
  • Added new interfaces:
    • assertEntityNotTouching(entityIdentifier: string, position : Location)
      • Asserts that there is no entity of the given type at the given position
    • assertEntityTouching(entityIdentifier: string, position : Location)
      • Asserts that there is an entity of the given type at the given position
    • assertItemEntityCountIs(itemType : ItemType, position : BlockLocation, searchDistance : number, count : number)
      • Asserts that the entity item count in the given search area matches the expected count
    • pulseRedstone(position : BlockLocation, duration : number)
      • Creates a Redstone block at the given position and destroys it after "duration" ticks

Fixes[]

Caves & Cliffs
  • Leads now correctly attach to Axolotl
  • There are no longer any unknown items in the creative inventory (MCPE-119503)
  • Cobbled Deepslate is now next to cobblestone in the Creative inventory. Polished Deepslate is next to Deepslate
  • Deepslate Bricks now have correct breaktime
  • Fixed pointed dripstone texture mapping
  • The game no longer crashes when placing glow lichen on all sides of a single block
  • Hanging roots now drop correctly when mined by silk touch enchanted tool
  • Dripleaves now break completely when the leaf part is broken (MCPE-121804)
  • Applying bone meal to moss blocks no longer generates ferns (MCPE-122800)
Striders
  • Striders shake properly when out of lava again (MCPE-69511)
General
  • Fixed a bug where if the view bobbing setting was disabled, the player's hand would still bob (MCPE-79380).
  • Zombie Villagers properly shake while being cured.
  • Fixed player spawning in unsafe locations when entering a random world for the first time (MCPE-42310).
Commands
  • Fix output message for '/stopsound' being incorrect (MCPE-116772).
Graphical
  • Charged creeper aura is rendered correctly in most cases now (MCPE-65798).
  • Fixed Paintings no longer rendering
  • Ray tracing specific textures are allocated/deallocated when toggling ray tracing on/off.
Items
  • Switching between some items (bow, trident, crossbow, shield) in your main hand no longer skips animation (MCPE-116680).
Gameplay
  • Underwater visibility has been improved
  • Underwater color has been tuned to better match Java Edition with a richer blue tint
User Interface
  • A message now displays when trying to place blocks below the minimum build height.

Notes[]

  1. Bedrock Edition 1.16.230 would not be a version of the game and its betas are instead part of 1.17.0.[1]

References[]

  1. "Correct, no 1.16.230"@CornerHardMC on X, May 26, 2021
  2. "Minecraft Beta - 1.16.230.54 (Xbox One/Windows 10/Android)" – Minecraft Feedback, April 08, 2021.
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