Bedrock Edition beta 1.16.220.52

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beta 1.16.220.52
LushCaves 1.16.220.52.jpeg
Bedrock 1.16.220.52.png
Edition

Bedrock Edition

Type

Beta

Release date

Xbox One, Windows 10, Android: March 18, 2021

Beta for

1.16.220

Protocol version

431

Beta 1.16.220.52 is the third and final beta version for Bedrock Edition 1.16.220, released on March 18, 2021,[1] which adds new lush caves blocks and changes the world generation downwards to Y=-64 behind experiments toggle.

Additions[edit]

Blocks[edit]

Azalea
  • Bush block which can be planted on dirt and grass blocks.
  • Has either no blossoms or purple blossoms.
  • Azalea can grow from moss blocks when bone meal is used.
  • Can be used as fuel.
  • Available under Experimental Gameplay.
Azalea Leaves
  • Has either no blossoms or purple blossoms.
  • Yield azalea and sticks on decay.
  • Available under Experimental Gameplay.
Cave Vines
  • A natural light source with a light level of 14 when it has berries.
  • Drop glow berries.
    • Berries appear using bone meal.
    • Berries can be harvested by interacting with the vine.
  • Grow from glow berries when placed on the underside of a block.
  • Available under Experimental Gameplay.
Dripleaf
  • Allows an entity to stay on it for 1.5 seconds (30 ticks), before the entity will fall through it.
    • The tilt happens in 3 stages: unstable, partial and full.
      • All the stages are solid except the full stage, which is when the player falls through.
      • When nobody is standing on it, it is set to none stage.
  • Comes in two sizes: small and big. Small can be applied bone meal to grow into big.
    • Small Dripleaf can only be obtained with shears (otherwise breaks), and can only be planted on clay or underwater on clay and dirt blocks.
    • Big Dripleaf can be obtained with any tool or by hand as well as breaking it using projectiles and can be planted on grass and dirt blocks.
  • The tilt can also be triggered by hitting the plant with a projectile.
  • The tilt can be prevented by powering it with redstone, but hitting it with a projectile still tilts.
  • Available under Experimental Gameplay.
Hanging Roots
  • Decorative blocks that can only be placed on the underside of a block.
  • Obtained with shears, otherwise breaks.
  • Available under Experimental Gameplay.
Moss Block
  • An opaque block with a grassy texture on all sides.
  • Can be bonemealed to grow grass, tall grass, moss carpets and both types of azaleas on it and in its vicinity.
  • Available under Experimental Gameplay.
Moss Carpet
  • Uses the same texture as the moss block, but one pixel thick.
  • Crafted with moss blocks.
  • Available under Experimental Gameplay.
Rooted Dirt
  • Decorative block with roots on its texture.
  • Similar to coarse dirt, neither mycelium nor grass spread to it.
  • Using a hoe turns it into normal dirt and drops a hanging roots.
  • Using bone meal on some will grow hanging roots underneath.
  • Available under Experimental Gameplay.
Spore Blossom
  • Can only be placed on the underside of a block.
  • Sends particles downward and around the spore blossom when opened.
  • Available under Experimental Gameplay.

Items[edit]

Glow Berries
  • Can be eaten to restore 2 (🍗).
  • Grow on cave vines.
  • Used to breed foxes.
  • Available under Experimental Gameplay.

World generation[edit]

Lush Caves generation
  • Currently added as a feature code file, does not generate in the overworld yet, and can only be generated using add-ons.
  • Adaptive to the environment: every type of cave generation can be a lush cave.
  • Moss covers the floors and ceilings, along with moss carpets and grass on the floors.
  • Spore Blossoms grow from the ceiling and drip particles.
  • Contains clay pools where dripleaf plants grow out of them.
    • Clay pools will sometimes generate water sources over air, and the water is suspended and does not flow. This has yet to be fixed.
  • Contains azalea bushes (both variants).
  • Cave vines with glow berries grow from the ceiling and light up the caves.

General[edit]

Particles
  • Added the electric_spark_particle, spore_blossom_ambient_particle, spore_blossom_shower_particle and wax_particle particles.
  • Available under Experimental Gameplay.

Changes[edit]

Blocks[edit]

Block of Copper, Cut Copper, and variants
  • Waxing the block emits yellow particles.
  • Axes can now be used to scrape off wax and oxidation (one stage at a time).
    • Scraping off the wax from the block emits white particles.
  • Lightning can now clean oxidation, reverting the oxidation process by one or several stages.
    • Chances of cleaning and number of reverted stages are higher the closer to the struck block.
  • The Copper Block variant names are now changed to match Java Edition.
    • Renamed Copper Block to Block of Copper.
    • Removed the word "Block" from oxidized variants of Block of Copper, including waxed variants.
      • The IDs have also been updated.
  • Copper Blocks ID are no longer stored into block states and now split between waxed and oxidization stages.
  • Is now affected by the randomTickSpeed gamerule.
Copper Ore
  • No longer rotated vertically when placing.
Lightning Rod
  • Can now be waterlogged.
  • Now emits particles when in contact with rain.
Signs
  • Now has sounds for being dyed.

Mobs[edit]

Foxes
  • Eat glow berries.

World generation[edit]

World generation changes, with Bedrock layers going all the way down to y=-64 on the old chunks.
Altitude
  • Generation range and build limits have been expanded by 64 blocks down, to a total range of 384 blocks.
    • To allow old world to generate with the new build limits, old chunks will generate Bedrock layers all the way to Y=-64 to fill up the void gap between Y=0 and Y=-64.
Structures
  • Underground caves, canyons and structures now generate all the way down to Y=-64.

Fixes[edit]

General
  • Sign text is no longer invisible on older worlds (MCPE-119628)
  • Ink sacs and dyes now make sounds when used on signs (MCPE-117944)
  • Selecting featured offer on Profile Screen will properly redirect user to complete list of featured offers
  • Fixed non-guest split-screen players' lost data on Xbox (MCPE-55815)
  • Made the sign-in buttons text fit the button in Portuguese-BR
  • Use lighter color for text in Storage menu on Settings screen
  • Fixed an issue where button textures were scaled wrong when applying resource packs
  • Enabled navigating to the back button using only keyboard in some screens where it was not possible
  • Fixed bug where switching between profile causes all other previewed profiles to be overridden by the initial one
  • /clear command will apply the correct "data" argument for the sapling item (MCPE-117889)
  • /clear command will no longer remove an additional item from player's off-hand slot (MCPE-116857)
  • Fixed a bug where if the view bobbing setting was disabled the player's hand would still bob (MCPE-79380)
  • Fixed HudCursor not rendering inverted colors (MCPE-58826)
  • Piston and Sticky Piston are no longer appear black when Outline Selection is disabled (MCPE-53858)
  • Fixed fog in Nether biomes not rendering properly in some resource packs (MCPE-111680)
  • Glitchy lines are no longer visible on signs with text (MCPE-110321)
  • Fixed barrier bug where non full blocks were flashing due to barrier not writing the depth (MCPE-116767)
  • Non-persistent mobs no longer despawn immediately after loading into the Nether
  • Drowned will now swing their arm when throwing tridents
  • Fixed crash when entering a nether portal and throwing a bottle o' enchanting at the same time (MCPE-114793).
Character Creator
  • Steve pants no longer color the bottom of appearance's feet when no footwear is equipped
  • Users in multiplayer games should no longer see other players using pieces on their appearance that they do not own as Steve
  • Changing skins while in splitscreen should now properly save for all local users and update properly for remote users
  • Alex shirt no longer looks corrupted when equipped with different pants
  • "Hooray!" emote will now display in the emotes section if already owned (MCPE-111165).
VR
  • The death screen is now visible when behind full-screen effects (on fire, standing in a portal, etc) in VR
  • Fixed translucent rendering of occluded UI elements, including when viewing menus near blocks
  • Item aliases do not show up in autocomplete for duplicate items but commands can still succeed if the user runs the command with aliases.

References[edit]

  1. "Minecraft Beta - 1.16.220.52 (Xbox One/Windows 10/Android)" – Minecraft Feedback, March 18, 2021.