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Beta 1.15.0.9 is the second RenderDragon beta version for Bedrock Edition 1.16.200, released on April 28, 2020,[1] which fixes some bugs. It is possible to run ray-tracing on non-RTX GPUs via a registry hack[2]

Fixes[]

  • Crash fixes.
  • Items in hand look identical to the same items placed in the world.
  • Sun shadows and god rays look brighter and more correct through glass.
  • Performance enhancements.
  • Tweaks to address the brightness at night.
  • Fix for per-pixel emissives on low resolution textures.
  • Fix for better looking glass in reflections.

References[]

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