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Beta 1.13.0.5 is the fourth beta version for Bedrock Edition 1.13.0, released on August 7–12, 2019,[1] which fixes bugs.

Fixes[]

Crashes
  • Fixed several crashes that could occur during gameplay.
  • Fixed a crash on Xbox One that could sometimes occur when signing out of an Xbox Live account.
  • Fixed an issue that could sometimes result in the app not responding when loading on Android.
  • Fixed a crash that could occur when interacting with custom entities.
  • Fixed a crash that could sometimes occur after sleeping in a bed.
  • Applying a resource pack to a Realm no longer causes the game to freeze.
Performance
  • Optimized game loading on Android devices, which also fixes the game sometimes showing an “App Not Responding” message when trying to launch the game.
General
  • VR - When the player goes to sleep and wakes up in immersion mode, the HUD is now positioned correctly, and axe animations work again.
  • Tweaked the Marketplace layout to prevent overlapping information.
  • Controller mapping no longer shows incorrectly as "unassigned".
Gameplay
  • Armor, weapons, and tools are once again suggested in the recipe book.
  • Mobs once again drop equipment as loot. (MCPE-48891)
  • Fixed an issue with breaking blocks when boarding a boat or holding a bow or crossbow.
  • Mobs no longer drop fully repaired items as loot. (MCPE-45953)
  • End gateway portals no longer generate on the main obsidian platform in the End.
  • Arrows are no longer fired backwards when shooting at the ground.
  • Leaves on trees no longer get cut off on chunk boundaries during terrain generation.
  • Players can no longer push lit TNT entities.
Mobs
  • Dolphins now follow players in boats.
  • Fish and dolphins with 'FollowFlock' goal state no longer stop moving in the water. (MCPE-47868)
  • Fixed fishing float texture. (MCPE-49727)
  • Fixed elytra left wing flipped model issue. (MCPE-49589)
Graphical
  • Fixed the arm movement animation when switching between items in first person view. (MCPE-47939)
  • Fixed the player missing right arm issue in VR mode.
User interface
  • Resized the highlighted area in the create world menu, which was slightly too big.
Add-ons and script engine
  • Fixed player entity components (eg. minecraft:damage_sensor) that were not getting added.
  • Fixed dog fetching mechanic on dogs Marketplace content.
  • Custom player armor now renders correctly in some Marketplace content worlds.

References[]


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