Beta 1.12.0.3 is the second beta version released for Bedrock Edition 1.12.0, released on May 1, 2019,[1] which changes splash texts and fixes bugs.
Additions[]
General[]
- Added new splash texts:[2]
- "All blocks covered!"
- "feedback.minecraft.net"
- "It came from space."
- "Rainbow turtle?"
- "Something funny!"
- "I need more context."
- "Ahhhhhh!"
- "Don't worry, be happy!"
- "Water bottle!"
- "What's the question?"
- "Plant a tree!"
- "Go to the dentist!"
- "What do you expect?"
- "Look mum, I'm in a splash!"
Changes[]
Blocks[]
- Updated the texture brightness slightly, to match Java Edition. (MCPE-42635)
General[]
- The behavior pack template once again contains the 'spawn_rules' folder.
- Recipe and item JSON files have been added to the behavior pack template.
- The "Store" button has been renamed to "Marketplace".
- Removed splashes referencing Notch:
- "Made by Notch!"
- "The Work of Notch!"
- "110813!"
Fixes[]
- Crashes
- Fixed several crashes that could occur during gameplay.
- Fixed a crash that could sometimes occur when loading certain marketplace worlds.
- Performance
- Improved performance around villages and villager job sites.
- Fixed a memory leak that occurred with the script engine.
- General
- Fixed an issue where consuming the last item in a stack to unlock an achievement could cause the achievement not to unlock.
- Gameplay
- Player models no longer have flipped arms and legs. (MCPE-44718)
- The "Haggler" achievement once again unlocks when requirements are met.
- Villager trading now properly takes away items from the second slot, when applicable.
- Shields and tridents are no longer invisible when held. (MCPE-44647)
- Players no longer see through the world when clipping into blocks after leaving a boat. (MCPE-42593)
- Mobs
- Tamed tuxedo cats now use the proper texture. (MCPE-43527)
- Stray cats can no longer claim beds in villages for worlds converted from version 1.10. (MCPE-44299)
- Villagers now always spawn as V1 when using template worlds, including Marketplace worlds.
- Witches no longer jump when attacking.
- Fixed some geometry animation issues for various skin packs.
- The ghast spinning model in monster spawners is now the correct size.
- Improved pathing for variable-sized mobs.
- Zombies and vindicators now break doors down faster.
- Fixed wandering trader podzol and coral trades.
- Fletchers now trade 16 arrows instead of 5.
- Changed the cost of butcher's cooked rabbit trade.
- Leatherworker's saddle trade is lowered from 10 to 6 emeralds.
- Blocks
- Flowing lava once again turns into cobblestone when hit by water. (MCPE-43990)
- Frosted ice blocks can now be broken. (MCPE-41256)
- Slabs and other non-solid blocks once again prevent grass from growing on dirt. (MCPE-42975)
- Logs can once again be turned into stripped logs with axes. (MCPE-44680)
- Rails at a T-junction once again change directions when powered by redstone. (MCPE-44735)
- Fixed smokers not having the correct texture underneath. (MCPE-43944)
- Armor stands can once again hold armor stand items.
- Items
- Correct colors of wool are now displayed as a material required to create colored banners in the recipe book.
- Fixed several items not losing durability when used.
- Graphical
- The player's arm is no longer displaced in first-person view after eating food. (MCPE-40135)
- Composter growth particles now appear in the correct location.
- Fixed animated textures for flowing lava and water on several texture packs.
- Fixed gray textures that sometimes appeared on doors and trapdoors.
- User interface
- Attempting to combine stacks of the same item no longer swaps them instead on touch controls.
- Items are no longer lost when swapping to and from the off-hand slot on touch controls. (MCPE-44706)
- The How to Play button on the cartography table now directs to the proper screen.
- Sweet berries no longer disappear on the hotbar when they are highlighted.
- Killing a wandering trader's llama can no longer show their inventory screen.
- Commands
- Removed "tile" prefix in the
/give
command. (MCPE-44667) - Blocks and entities that aren't available in the Creative inventory no longer require the
minecraft
namespace when used as parameters in slash commands. - Commands can now be auto-completed on command blocks without leading with a /. (MCPE-44679)
- Add-ons and script engine
minecraft:entity_use_item
documentation now generates correctly.- Corrected block event descriptions.
- Custom entities now correctly re-evaluate current target validity.
- '
getBlocks
' now returns a 3D array of block objects. - Fixed incorrect component name for entities with the new '
water_movement
' component. getBlock
andgetBlocks
now correctly handle getting a block when given an actor position (or any non-integer position).