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Beta 1.11.0.5 is the fourth beta version for Bedrock Edition 1.11.0, released on March 14, 2019,[1] which changes some textures and fixes bugs.

Changes[]

General[]

Options
  • Text to Speech now reads all dialog boxes and in-game notifications.
Raids
  • If all villagers are killed or if all beds are destroyed during a raid, all players in the village now receive Bad Omen.
Texture Update
User interface
  • Changed the user interface background from gray to transparent black.

Fixes[]

Crashes
  • Fixed several crashes that could occur during gameplay.
  • Fixed a crash that could occur when importing a 1.10 beta world with Experimental Gameplay disabled.
  • Fixed a crash that could occur when villagers died.
Raids
  • Removed the placeholder explosion sound when a raid ends.
  • A directional horn sound now plays to help find remaining raiders.
  • Fixed the boss bar not emptying when a raid wave was completed.
  • Fixed raids not starting on Android devices.
  • Raids no longer break when switching to Peaceful difficulty, then back to Normal.
  • Raiding mobs now attack players that attack them.
  • Raiding mobs now move through water to get to a village.
  • Raiding mobs can no longer spawn on leaves.
  • Ravagers can now spawn with evokers riding them during raids.
  • Witches now have a higher priority to move into villages during raids.
  • Removed particles around players that have Hero of the Village.
  • Improved spawn locations of mobs during raids.
General
  • Text to Speech audio prompts no longer overlap one other.
  • Text to Speech now properly reads controller bindings.
World generation
  • Fences generated in water in villages are now surrounded with water.
  • Trees no longer spawn one block above the ground in village animal pens.
Mobs
  • Fixed some sleepwalking villagers.
  • Mobs can now path their way through waterlogged blocks, such as seagrass. (MCPE-37005)
  • Wither skeletons and guardians once again spawn in the world. (MCPE-42922)
  • Updated supply values for various villager trades.
  • Wandering traders no longer change their offers after exiting and re-entering a world.
  • Iron golems that spawn in a village now retaliate against attacking players.
  • Improved ravager pathfinding.
  • Villagers now take breaks every once in a while.
  • Pillagers no longer float in mid-air after killing a ravager with a riding pillager.
Blocks
  • XP can now be stored for auto smelters using blast furnaces and smokers.
  • TNT once again launches away from an explosion. (MCPE-42731)
  • Added a placeholder sound for villagers interacting with the fletching table.
  • Happy villager particles now appear over a job site block when it is claimed by a villager or angry particles when a villager cannot reach the block.
Items
  • Maps once again show underwater terrain differences. (MCPE-40740)
User interface
  • The output slot of the cartography table no longer overlaps the text field with Pocket UI on Android devices.
  • Selecting a trade on the left side of the trading screen with a controller now completes a trade.
  • The outline of the saddle item on the horse inventory screen now matches the new saddle texture.
  • Fixed the lack of controller tooltip for interacting with the lectern.
  • The loom screen now displays banner patterns correctly when using HD texture packs.
  • Fixed overlapping boss bars when using touch devices.
  • Trades no longer auto-populate the trade input slot.
  • Villager trades that are locked no longer appear until the villager levels up.

References[]

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