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Dark Oak Sapling
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Beta 1.11.0.4 is the third beta version released for 1.11.0.[1]

Additions

Gameplay

Trading
  • Players now receive a discount from villager trades while they have the Hero of the Village status effect.
Raids
  • Pillagers and vindicators will now drop loot during a raid.
  • When a raid starts, a horn is heard by every player in the dimension, coming from the direction of the raid's spawn point.

General

Skin packs
  • When choosing a skin from a skin pack, the selected skin will now be available between Bedrock devices using the same account.
Options
  • Added a screen for "Accessibility" in settings.
    • Text-to-speech can now be enabled for chat.
    • UI screen reader can now be enabled to say the name of controls and their current state.

Changes

Dark Oak Sapling
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Instructions: 1

Fixes

Crashes/Performance
  • Fixed the crash from the previous beta that could occur when re-joining a world while the Ender Dragon was in view
  • Fixed a crash that occurred when opening the chest inside a taiga village Fletcher's workplace
  • Fixed several crashes that could occur during gameplay
  • Fixed the black screen that appeared after a suspend/resume on Android devices
  • Template worlds using custom villager trades no lo longer crash the game
  • Fixed a crash that occurred when using invalid characters on signs (MCPE-41671)
General
  • Windows 10 players with Minecraft installed on a different drive no longer get an error message saying that they are out of storage space, unless they are truly out of space (MCPE-32501)
Gameplay
  • Increased the visibility of the raid boss bar past the village bounds
  • Hero of the Village is now granted for three in-game days instead of one after completing a raid
  • Bells now ring in the preparation phase of raids
  • Players no longer float around beds while sleeping (MCPE-41344)
  • Omen now disappears after five in-game days, drinking milk, or dying
World Generation
  • Lily pads once again generate in the world (MCPE-42560)
  • Fixed some buildings in villages not containing loot inside their chests
  • Fixed ground level blocks getting cut from underneath village structures
  • Beds will more commonly generate in villages
Mobs
  • Villagers from 1.10 worlds are now properly converted to new villagers
  • Villagers can no longer get stuck inside composters. It was kinda funny though.
  • Villagers will actually follow proper etiquette and close doors behind them (MCPE-41170)
  • Villagers no longer spend too much time at their job sites
  • Villager children no longer stay out playing too late. Get to bed!
  • Villagers that the player is trading with will no longer run and hide when a bell is rung until after the trade is complete
  • Underwater mobs no longer spawn on land (MCPE-40783)
  • Sorted out the Wandering Trader's priorities so they won't get attacked as easily
  • Raiding mobs will now attack players and villagers if they are spotted on the way to a village
  • Evokers now count towards the raid counter
  • Fixed a white stripe that appeared on the Librarian's shoulder
  • Skeletons once again turn before shooting
  • Tamed cats now lay on their sides when sleeping on a bed (MCPE-40726)
Blocks
  • Composters now have proper lighting (MCPE-42561)
  • Lanterns can once again be placed under stairs
  • Corrected the breaking particles for the grindstone
  • Sounds now play for job site blocks when villagers are using them
  • Fixed campfires not looking right when using HD textures
  • Using Ctrl + Pick block no longer creates a new bed with extra data attached (MCPE-42494)
Items
  • Banners can once again be copied in the crafting grid (MCPE-42534)
  • Banners can once again be seen by players joining a world and no longer cause a crash when viewed in the inventory (MCPE-42529)
User Interface
  • The anvil output slot once again updates when removing items from the input slot (MCPE-42420)
  • Bad Omen status now shows remaining time displayed on the mob effects screen

References

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