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1.6 is a major update to Bedrock Edition that was released on August 28, 2018. It added new features such as barriers, phantoms and the Slow Falling status effect.[1]

Additions

Blocks

  • Barrier
    • Invisible like Invisible Bedrock (Visible when in hand in creative/survival mode).
    • Can only be broken in Creative mode.

Items

Mobs

Gameplay

Command format

  • Version exclusive doInsomnia gamerule

Changes

Blocks

  • TNT
    • No longer damages players and mobs when it explodes in water.

Items

General

  • Menu and inventory tabs can now be navigated using the [ and ] keys (Can be remapped in Settings).
  • When joining a world, the default game mode selected is now the personal game mode set to the player.
  • Added featured servers on Nintendo Switch.[citation needed]
  • Added fresh new icons to game invite and achievement notifications on Nintendo Switch.

Fixes

  • Fixed several crashes that occurred during gameplay
  • Fixed a crash that occurred when using Pick Block in a spot where a mob just died
  • Increased performance for menu load times
  • Fixed water flowing incorrectly from stairs that contained water source blocks
  • Top Snow will now break once it hits water
  • MCPE-33830: Fixed received items disappearing after trading a renamed item with a Villager
  • MCPE-34169: Maps once again update properly when held in the main hand
  • Players are now able to return to the Overworld if an End Portal is on their spawn point
  • Lowered the volume of the 'punching air' sound effect
  • MCPE-34027: Fixed Guardians spawning even when Mob Spawning is disabled
  • Fixed Strays and Skeletons having trouble leaving the water to attack players
  • MCPE-33984: Food particles no longer gradually change position after swimming and will always come out of the player's mouth area
  • Observers will now detect changes with Droppers, Dispensers, Brewing Stands, Farmland, Saplings, Sugar Cane, Fire, and Grass blocks
  • Items can once again be crafted from the Recipe Book while the Craftable filter is disabled and the player only has enough materials to craft a single recipe
  • Fixed the speed boost given by Dolphins being too slow when wearing armor with Depth Strider
  • Wolves no longer get stuck attacking Skeletons that are underwater
  • MCPE-25737: Donkeys and Mules can now only be ridden by players after being tamed
  • MCPE-13191: Blazes now attack Snow Golems
  • MCPE-21218: Using the '/setblock' command on Redstone components will now properly update and power the mechanism
  • MCPE-33021: Command blocks now correctly conduct Redstone power
  • Operator permissions are now granted to players when the host creates a world with Trust Player Permissions set to Operator
  • Buckets now stack properly when getting ejected from crafting output
  • Experience orbs spawned with the '/summon' command will now grant experience to players
  • The gamepad cursor can now be used to navigate Villager trades
  • Fixed overlapping issues with the Dragon Head equipped on the inventory screen
  • The Crafting Table's output field hover state now matches the field's size
  • Selecting the output of an uncraftable recipe no longer causes the output item to disappear
  • The Trident no longer disappears when being thrown into an Armor Stand
  • Fixed several crashes that occurred during gameplay
  • Fixed a crash that occurred when placing renamed items in an Anvil's output slot
  • Fixed mobs missing several limbs on the previous Android beta
  • Crouching on ladders will no longer stop when opening the pause menu or inventory screen
  • MCPE-30821: Firework Rockets once again give the proper boost when using Elytra
  • Barrier Blocks can now contain water
  • MCPE-32403: Field of View can once again be adjusted when the "FoV Can Be Altered by Gameplay" option is disabled
  • MCPE-21542: Redstone dust now renders on the sides of Glass blocks
  • The Ender Dragon is no longer missing the texture on its neck when playing the Norse Mythology Mash-up Pack
  • Fixed the mining cracking animation being out of sync when mining from a boat
  • Fixed a couple of pixels on the Phantom's texture
  • Phantoms' eyes now stay visible when under the invisibility effect
  • Phantoms now fly up after spawning in Creative mode
  • Changes to the Phantom flying animation
  • TNT exploding underwater no longer deals damage to players and other entities
  • Drowned now have a much easier time attacking players that are swimming above them
  • Kelp that is planted by players will now grow over time
  • Baby Horses, Donkeys and Mules can no longer be pushed through solid blocks
  • Creepers no longer remain white or quickly flash when killed
  • Changed Render Distance from 22 to 64 (Xbox One Only)
  • Using '/fill doors' now fills the chosen area with doors instead of air blocks
  • Fixed the Cancel button not appearing on Windows 10 devices when joining a cross-platform world
  • MCPE-33747: Kelp now mimics Seagrass in its placement and can be placed on most blocks underwater
  • Fixed a crash that occurred when players were spawning and the spawn point was getting set every tick
  • Land plants can no longer be placed underwater
  • Water Bottle icons no longer have red liquid on Android devices.
  • Guardians no longer attack fish
  • Visibility now increases over time when submerged in flowing water
  • MCPE-32152: Used chests can now be equipped to Mules and Llamas
  • MCPE-33917: Swimming through certain waterlogged blocks no longer removes underwater fog
  • MCPE-28344: Activating an End Portal will now replace any blocks inside the portal
  • MCPE-29752: Opening Book & Quill on touch devices no longer causes blocks to break
  • Elder Guardians now drop Wet Sponges when killed
  • Fixed floating Rails that generated in abandoned mineshafts
  • Fixed certain variants of Rails having an incorrect hitbox size
  • Fixed monster spawners appearing empty on converted Console Edition worlds
  • Dolphins can no longer attack players through solid blocks
  • MCPE-21515: The Resistance effect will now protect against the Wither effect
  • MCPE-19952: Quick moving items from the hotbar to a container now works as intended
  • Cloning containers no longer removes their custom names
  • Hitting the Enter key in the inventory no longer moves the cursor in/out of the text field or grabs/drops items
  • Particles from Enchanted Arrows no longer drift in flowing water
  • Mobs no longer play a higher pitch sound effect when first spawned
  • Fixed Texture Packs having a placeholder icon on the Pack Validation screen on Android devices
  • Players constantly teleported with now behaves more consistently
  • Fixed several crashes that occurred during gameplay
  • Cocoa Beans now display correctly when using HD Resource Packs
  • Skin selections are once again saved after closing the game
  • MCPE-34677: The amount of fuel in Brewing Stands now converts from Console Edition worlds
  • Fixed an issue that prevented Sea Turtles from laying eggs
  • Fixed Zombies, Husks, Drowned, and Zombie Villagers not attacking Sea Turtle eggs
  • Fixed certain blocks missing the cracking texture while being broken in Survival mode
  • MCPE-34567: Village structures no longer generate with rotated Stairs on the roofs
  • MCPE-35479: Equipped items no longer disappear after player death
  • MCPE-16938: Hostile mobs in boats can no longer attack from every angle
  • Levers now have a "Use" controller hint
  • MCPE-34112: Players no longer clip through blocks and suffocate while swimming
  • MCPE-33770: Resource packs once again apply when joining a multiplayer game that has a pack enabled
  • MCPE-23383: Fixed inconsistent behavior when Attack/Destroy is mapped to *Right-Click on the mouse
  • Leads no longer flicker when playing in split-screen multiplayer
  • Fixed the Cactus hitbox being displayed too low
  • Fixed an issue that caused touch screen actions to repeat after touch release
  • MCPE-22195: Fixed controls becoming unresponsive after resuming the game from standby
  • MCPE-35497: Books can once again be stacked in the inventory
  • MCPE-28883: Fixed an exploit that allowed players to obtain a 'Water' item
  • Entities following a target entity will now navigate properly over slabs
  • Slabs with 'can_place_on' tags can once again be placed by players in Adventure mode
  • Add-Ons: 'minecraft:behavior.player_ride_tamed' will now override all other AI goals
  • Add-Ons: 'movement.sway' once again allows mobs to move properly
  • Add-Ons: The "is_biome" filter in the "minecraft:entity_spawned" event now properly adds and removes component groups

Trivia

  • This update is the first to not receive an official name by Mojang since the release of Alpha 0.13.0.

References

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