BDJP007301 (talk | contribs) (Undo revision 1247617 by 49.150.13.60 (talk) false.) |
(→Fixes: from 1.6.0.8) Tag: Mobile edit |
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* Mobs no longer play a higher pitch sound effect when first spawned |
* Mobs no longer play a higher pitch sound effect when first spawned |
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* Fixed Texture Packs having a placeholder icon on the Pack Validation screen on Android devices |
* Fixed Texture Packs having a placeholder icon on the Pack Validation screen on Android devices |
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− | * Players constantly teleported with now behaves more consistently |
+ | * Players constantly teleported with now behaves more consistently |
+ | *Fixed several crashes that occurred during gameplay |
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+ | *Cocoa Beans now display correctly when using HD Resource Packs |
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+ | *Skin selections are once again saved after closing the game |
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+ | *The amount of fuel in Brewing Stands now converts from Console Edition worlds ({{bug|MCPE-34677}}) |
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+ | *Fixed an issue that prevented Sea Turtles from laying eggs |
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+ | *Fixed Zombies, Husks, Drowned, and Zombie Villagers not attacking Sea Turtle eggs |
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+ | *Fixed certain blocks missing the cracking texture while being broken in Survival mode |
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+ | *Village structures no longer generate with rotated Stairs on the roofs ({{bug|MCPE-34567}}) |
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+ | *Equipped items no longer disappear after player death ({{bug|MCPE-35479}}) |
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+ | *Hostile mobs in boats can no longer attack from every angle ({{bug|MCPE-16938}}) |
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+ | *Levers now have a "Use" controller hint |
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+ | *Players no longer clip through blocks and suffocate while swimming ({{bug|MCPE-34112}}) |
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+ | *Resource packs once again apply when joining a multiplayer game that has a pack enabled ({{bug|MCPE-33770}}) |
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+ | *Fixed inconsistent behavior when Attack/Destroy is mapped to *Right-Click on the mouse ({{bug|MCPE-23383}}) |
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+ | *Leads no longer flicker when playing in split-screen multiplayer |
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+ | *Fixed the Cactus hitbox being displayed too low |
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+ | *Fixed an issue that caused touch screen actions to repeat after touch release |
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+ | *Fixed controls becoming unresponsive after resuming the game from standby ({{bug|MCPE-22195}}) |
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+ | *Books can once again be stacked in the inventory ({{bug|MCPE-35497}}) |
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+ | *Fixed an exploit that allowed players to obtain a 'Water' item ({{bug|MCPE-28883}}) |
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+ | *Entities following a target entity will now navigate properly over slabs |
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+ | *Slabs with 'can_place_on' tags can once again be placed by players in Adventure mode |
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+ | *Add-Ons: 'minecraft:behavior.player_ride_tamed' will now override all other AI goals |
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+ | *Add-Ons: 'movement.sway' once again allows mobs to move properly |
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+ | *Add-Ons: The "is_biome" filter in the "minecraft:entity_spawned" event now properly adds and removes component groups</onlyinclude> |
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== References == |
== References == |
Revision as of 04:47, 3 August 2018
1.6 is an upcoming major update to Bedrock Edition with a possible release date in August 2018,[1] which will add features such as barriers, phantoms and the Slow Falling status effect.[2]
Additions
Blocks
- Barrier
- Invisible like Invisible Bedrock (Visible when in hand in creative/survival mode).
- Can be broken in Creative mode.
Items
- Spawn eggs
- Phantom Membrane
- Potion of Slow Falling
- Splash Potion of Slow Falling
- Lingering Potion of Slow Falling
- Arrow of Slow Falling
Mobs
Gameplay
Command format
- Version exclusive
doInsomnia
gamerule- Enables phantom spawning when commands are enabled.
Changes
Blocks
- TNT
- No longer damages players and mobs when it explodes in water.
Items
- Elytra
- Requires phantom membrane to repair now in an anvil instead of leather.
- Book and Quill
- Pages can now be turned using the controller bumper buttons.
General
- Menu and inventory tabs can now be navigated using the [ and ] keys (Can be remapped in Settings).
- When joining a world, the default game mode selected is now the personal game mode set to the player.
Fixes
- Fixed several crashes that occurred during gameplay
- Fixed a crash that occurred when using Pick Block in a spot where a mob just died
- Increased performance for menu load times
- Fixed water flowing incorrectly from stairs that contained water source blocks
- Top Snow will now break once it hits water
- MCPE-33830 - Fixed received items disappearing after trading a renamed item with a Villager
- MCPE-34169 - Maps once again update properly when held in the main hand
- Players are now able to return to the Overworld if an End Portal is on their spawn point
- Lowered the volume of the 'punching air' sound effect
- MCPE-34027 - Fixed Guardians spawning even when Mob Spawning is disabled
- Fixed Strays and Skeletons having trouble leaving the water to attack players
- MCPE-33984 - Food particles no longer gradually change position after swimming and will always come out of the player's mouth area
- Observers will now detect changes with Droppers, Dispensers, Brewing Stands, Farmland, Saplings, Sugar Cane, Fire, and Grass blocks
- Items can once again be crafted from the Recipe Book while the Craftable filter is disabled and the player only has enough materials to craft a single recipe
- Fixed the speed boost given by Dolphins being too slow when wearing armor with Depth Strider
- Wolves no longer get stuck attacking Skeletons that are underwater
- MCPE-25737 - Donkeys and Mules can now only be ridden by players after being tamed
- MCPE-13191 - Blazes now attack Snow Golems
- MCPE-21218 - Using the '/setblock' command on Redstone components will now properly update and power the mechanism
- MCPE-33021 - Command blocks now correctly conduct Redstone power
- Operator permissions are now granted to players when the host creates a world with Trust Player Permissions set to Operator
- Buckets now stack properly when getting ejected from crafting output
- Experience orbs spawned with the '/summon' command will now grant experience to players
- The gamepad cursor can now be used to navigate Villager trades
- Fixed overlapping issues with the Dragon Head equipped on the inventory screen
- The Crafting Table's output field hover state now matches the field's size
- Selecting the output of an uncraftable recipe no longer causes the output item to disappear
- The Trident no longer disappears when being thrown into an Armor Stand
- Fixed several crashes that occurred during gameplay
- Fixed a crash that occurred when placing renamed items in an Anvil's output slot
- Fixed mobs missing several limbs on the previous Android beta
- Crouching on ladders will no longer stop when opening the pause menu or inventory screen
- MCPE-30821 - Firework Rockets once again give the proper boost when using Elytra
- Barrier Blocks can now contain water
- MCPE-32403 - Field of View can once again be adjusted when the "FoV Can Be Altered by Gameplay" option is disabled
- MCPE-21542 - Redstone dust now renders on the sides of Glass blocks
- The Ender Dragon is no longer missing the texture on its neck when playing the Norse Mythology Mash-up Pack
- Fixed the mining cracking animation being out of sync when mining from a boat
- Fixed a couple of pixels on the Phantom's texture
- Phantoms' eyes now stay visible when under the invisibility effect
- Phantoms now fly up after spawning in Creative mode
- Changes to the Phantom flying animation
- TNT exploding underwater no longer deals damage to players and other entities
- Drowned now have a much easier time attacking players that are swimming above them
- Kelp that is planted by players will now grow over time
- Baby Horses, Donkeys and Mules can no longer be pushed through solid blocks
- Creepers no longer remain white or quickly flash when killed
- Changed Render Distance from 22 to 64 (Xbox One Only)
- Using '/fill doors' now fills the chosen area with doors instead of air blocks
- Fixed the Cancel button not appearing on Windows 10 devices when joining a cross-platform world
- MCPE-33747 - Kelp now mimics Seagrass in its placement and can be placed on most blocks underwater
- Fixed a crash that occurred when players were spawning and the spawn point was getting set every tick
- Land plants can no longer be placed underwater
- Water Bottle icons no longer have red liquid on Android devices.
- Guardians no longer attack fish
- Visibility now increases over time when submerged in flowing water
- MCPE-32152 - Used chests can now be equipped to Mules and Llamas
- MCPE-33917 - Swimming through certain waterlogged blocks no longer removes underwater fog
- MCPE-28344 - Activating an End Portal will now replace any blocks inside the portal
- MCPE-29752 - Opening Book & Quill on touch devices no longer causes blocks to break
- Elder Guardians now drop Wet Sponges when killed
- Fixed floating Rails that generated in abandoned mineshafts
- Fixed certain variants of Rails having an incorrect hitbox size
- Fixed monster spawners appearing empty on converted Console Edition worlds
- Dolphins can no longer attack players through solid blocks
- MCPE-21515 - The Resistance effect will now protect against the Wither effect
- MCPE-19952 - Quick moving items from the hotbar to a container now works as intended
- Cloning containers no longer removes their custom names
- Hitting the Enter key in the inventory no longer moves the cursor in/out of the text field or grabs/drops items
- Particles from Enchanted Arrows no longer drift in flowing water
- Mobs no longer play a higher pitch sound effect when first spawned
- Fixed Texture Packs having a placeholder icon on the Pack Validation screen on Android devices
- Players constantly teleported with now behaves more consistently
- Fixed several crashes that occurred during gameplay
- Cocoa Beans now display correctly when using HD Resource Packs
- Skin selections are once again saved after closing the game
- The amount of fuel in Brewing Stands now converts from Console Edition worlds (MCPE-34677)
- Fixed an issue that prevented Sea Turtles from laying eggs
- Fixed Zombies, Husks, Drowned, and Zombie Villagers not attacking Sea Turtle eggs
- Fixed certain blocks missing the cracking texture while being broken in Survival mode
- Village structures no longer generate with rotated Stairs on the roofs (MCPE-34567)
- Equipped items no longer disappear after player death (MCPE-35479)
- Hostile mobs in boats can no longer attack from every angle (MCPE-16938)
- Levers now have a "Use" controller hint
- Players no longer clip through blocks and suffocate while swimming (MCPE-34112)
- Resource packs once again apply when joining a multiplayer game that has a pack enabled (MCPE-33770)
- Fixed inconsistent behavior when Attack/Destroy is mapped to *Right-Click on the mouse (MCPE-23383)
- Leads no longer flicker when playing in split-screen multiplayer
- Fixed the Cactus hitbox being displayed too low
- Fixed an issue that caused touch screen actions to repeat after touch release
- Fixed controls becoming unresponsive after resuming the game from standby (MCPE-22195)
- Books can once again be stacked in the inventory (MCPE-35497)
- Fixed an exploit that allowed players to obtain a 'Water' item (MCPE-28883)
- Entities following a target entity will now navigate properly over slabs
- Slabs with 'can_place_on' tags can once again be placed by players in Adventure mode
- Add-Ons: 'minecraft:behavior.player_ride_tamed' will now override all other AI goals
- Add-Ons: 'movement.sway' once again allows mobs to move properly
- Add-Ons: The "is_biome" filter in the "minecraft:entity_spawned" event now properly adds and removes component groups