This is a list of Bedrock Edition 1.19.0 development versions.
beta 1.19.0.20
Beta 1.19.0.20 (Xbox, Windows, Android) or Preview 1.19.0.21 (Xbox, Windows, iOS/iPadOS) is the first beta/preview version for Bedrock Edition 1.19.0, released on April 6, 2022[1], which adds the mangrove swamp biome, mangrove wood, mud and its variants, and fixes bugs.
Additions
Blocks
- A new type of leaves.
- A new type of log, as well as a stripped variant.
- Can be used to craft mangrove woods and planks.
- A new type of planks.
- Can be used to craft mangrove buttons, doors, fences, fence gates, pressure plates, signs, slabs, stairs, and trapdoors.
- A new type of sapling.
- Can be grown by bonemealing the mangrove leaves, grows from the exposed bottom of it.
- Propagules can also grow spontaneously from leaves, but only if they're naturally generated (not player placed leaves).
- Have 4 stages to fully grown, can be accelerated by bonemealing.
- Can break off a fully grown one, plant it to growing a mangrove tree.
- Can be planted underwater.
- Can be placed in flower pots.
- A see-through block just like leaves, but can be waterlogged.
- Mining faster when using axes.
- Unlike leaves, it will not break when moved by a piston.
- A new type of wood, as well as a stripped variant.
- Can be used to craft mangrove planks.
- Can generate in the mangrove biome.
- When walking on mud, entities sink down a bit.
- Like soul sand, but without the slowdown.
- Can be made by using a water bottle directly or through a dispenser on dirt, coarse dirt and rooted dirt.
- Enderman holdable.
- Can be crafted from 4 packed mud.
- Can be used to crafted into mud brick slabs, stairs, and walls using a crafting table or stonecutter.
- Can be crafted from 1 mud and 1 mangrove roots.
- Unlike regular roots, they are an opaque block that can't be waterlogged.
- Mining faster when using axes.
- Can be crafted from 1 mud and 1 wheat.
Items
- A new type of boat, crafted with mangrove planks.
- Can be made into a mangrove boat with chest
World generation
- A new swamp located in warmer and more humid places, a place which a swamp can be found often.
- Contains Mangrove trees, a new type of tree. Currently, the logs are regular oak logs instead of mangrove logs
- It has a chance to generate a bee nest.
- Grows from mangrove propagules.
- The floor is coated with a thick layer of mud.
General
- A new accessibility slider has been added in the options menu called “Darkness Effect Strength”.
- It controls how dark the Darkness effect gets when a Warden or Sculk Shrieker gives it to the player.
- Added the following splash text:
- "Shriek like a Sculk Shrieker!"
- "Who let the frogs out?"
- "RIBBIT!"
- "Croak team!"
- "Nooooooooooooo!"
- "Flower forest TM perfume"
- "Hat Fridays!"
Changes
Blocks
- Can now detect more types of vibration, including:
- Sneaking in water
- Containers being opened/closed
- Candles being placed, lit or unlit
- Players eating food or drinking potions
- Big Dripleaves changing state
- Goat Horns being played (not including Copper Horns).
- Projectile landing (unless the player is sneaking whilst shooting)
- Falling in lava
- Players sneaking on top of them
Mobs
- Can now be leashed and nametagged if holding an item
- Now have new sound effects
- Now move slower when not attempting to follow its owner, and will only start following its owner from a further distance than before
- No longer croak whilst eating mobs
- Can now imitate the warden
- Can no longer open or close doors
- Now randomly moves around
- Changed drinking sound to match Java Edition
- Added new sound effects for gaining and losing invisibility
- Can now be named with a name tag, but this will not stop them from despawning
- No longer gets angry at inanimate objects, such as minecarts, or other wardens
- Can now preserve anger level towards despawned entities
- Added new hurt, death and angry listening sound effects
Gameplay
- Darkness effect
- Updated to have a black distance fog, similar to Java Edition
General
- All the Wild Update features are no longer behind experimental gameplay.
Fixes
- Wild Update
- Allay can now be leashed if it is already holding an item (MCPE-153068)
- Allay can now be named by a Name Tag if it is already holding an item (MCPE-153079)
- Sculk Sensors can now detect players sneaking in Water (MCPE-117244)
- Sculk Sensors can now detect containers being opened or closed (MCPE-135140)
- Sculk Sensors can now detect Candles being placed, lit, or unlit (MCPE-141453)
- Sculk Sensors can now detect players eating food or drinking potions (MCPE-135114)
- Sculk Sensors can now detect Big Dripleaves changing their state (MCPE-153115)
- Mobile Touch Controls
- Block highlights will no longer stay if players lift their block breaking finger off the screen while still using a second finger to move around with non-classic touch controls
- Fixed issue where Boats were not controllable with new touch controls (MCPE-152984)
- Fixed issue where players were not able to descend while on top of Scaffolding (MCPE-152989)
- Removed inversion of movement when in front facing third-person camera (MCPE-153168)
- General
- Fixed a bug causing the Parrot's head to always face the player while riding the player
- Fixed bug causing player to take fall damage after getting into a Bed while falling (MCPE-153122)
- Fixed bug causing baby Llamas to fire llama spit from above their head (MCPE-144948)
- Fixed a crash when loading a Behavior Pack with non-JSON object in entity components, component_groups, and "add"/"remove" events (MCPE-151377) (MCPE-151380)
- Fences and Walls no longer connect to Bells (MCPE-152757)
- Graphical
- Fixed a texture bug in the Warden's bioluminescent texture where the right arm's bottom face didn’t have bioluminescent colors (MCPE-153664)
- Fixed a bug where the Trident, Bow, Spyglass, Crossbow, and Shield would not be visible when held by an Allay (MCPE-152965)
- Fixed a bug where the Trident, Bow, Spyglass and Crossbow would not render when picked up by a Fox (MCPE-135346)
- Mirrored the Spider's left legs (MCPE-152927)
- Mirrored the Wolf's left ear and left legs (MCPE-152931)
- Fixed a bug where the Brewing Stand's arms textures did not touch the base (MCPE-152932)
- Moved the Brewing Stand's base UVs and updated the base texture
- Fixed the Brewing Stand's arms rotation
- Created a better transition between the End Portal Frame side texture and the End Stone (MCPE-152930)
- Removed unused pixels in the End Rod texture (MCPE-152929)
- Updated the Mycelium's side texture to match other dirt-based textures (MCPE-152928)
- Fixed a bug where End Crystal beams would point far above their target blocks
- Fixed a bug causing z-fighting to occur on bottom of player’s head while wearing a Skull (MCPE-149125)
- Wandering Trader
- The Wandering Trader no longer opens or closes doors (MCPE-113452)
- The Wandering Trader now randomly moves around (MCPE-45756)
- The Wandering Trader now matches Java Edition's drinking sounds (MCPE-47057)
beta 1.19.0.24
Beta 1.19.0.24 (Xbox, Windows, Android) or Preview 1.19.0.25 (Xbox, Windows, iOS/iPadOS) is the second beta/preview version for Bedrock Edition 1.19.0, released on April 14, 2022[2], which adds echo shards and recovery compasses, along with the Swift Sneak enchantment, the removal of copper horn, and bug fixes.
Additions
Items
- Currently cannot be found in survival.
- Can be used to craft recovery compasses.
- A new type of compass which can point to the last place where player died.
- Randomly spins if not held by a player, the player hasn't died, or when the player is not in the same dimension of the death point.
- Can be crafted with a compass surrounded by 8 echo shards.
Gameplay
- Added the Swift Sneak enchantment.
- Has three levels.
- Can only be applied on leggings.
- Allow the player to walk faster while sneaking.
- Can be found in ancient city chests.
Changes
Blocks
- Changed the model to match Java Edition.
- Now can convert into clay by placing mud above a block which has pointed dripstone underneath.
- Can no longer be pushed by pistons.
- Now drop experience when mined without Silk Touch.
- Added
can_summon
blockstate, which determines it summon a warden or not.- Set to
true
by default for sculk shriekers placed via worldgen. - Set to
false
by default for sculk shriekers placed by a player or generated via sculk spread.
- Set to
Mobs
- Now have a health of 20
× 10, instead of 16
× 8.
- Now have a natural health regeneration of 2
per second.
- Now will sell 1 mangrove propagule for 5 emeralds.
- Wardens now can sniff players from further away (from 16 to 24 blocks).
World generation
- Biome size and placement now matches Java Edition.
- Mud now generates all the way from the surface down to stone.
- Tall mangroves are far more common than short mangroves now.
- Moss carpet now generates on top of some mangrove tree's roots.
- Tropical fish now spawn in water.
- Water color is now cyan instead of yellow like in the normal swamp.
General
- Upgrading of old worlds
- Several improvements to level chunk blending to match Java Edition.
- Changed to reflect The Wild Update, showing a mangrove swamp.
- The changes are not shown due to the beta/preview panorama showing instead.
Experimental
These additions and changes are accessible by enabling the "Vanilla Experiments" experimental toggle.
Changes
Items
- Removed from the game.
- Sounds played with the tooting animation is now instant.
- Removed the "Fly" and "Dream" sound variant.
- More goat horn variations can be found inside pillager outposts chest.
Fixes
- Sculk Shrieker
- Tweaked the shrieking particles of the sculk shrieker. (MCPE-153007)
- Sculk shriekers should not be triggered by redstone activation.
- Added
can_summon
blockstate to sculk shriekers that determines whether a shrieker can trigger a warden to spawn. Only sculk shriekers placed during world generation in the deep dark and ancient cities will have this state set to true. (MCPE-153801) - Running away from a sculk shrieker during shrieking is no longer a viable way of preventing the summoning of a warden.
- The Sculk shrieker no longer attempts to spawn the Warden in Peaceful mode.
- The Sculk shrieker now spreads the highest threat level amongst players in the vicinity, not the threat level of the closest player.
- Warden
- Warden now has a hurt animation when taking damage. (MCPE-153575)
- Fixed a bug where the warden's ribcage UVs were overlapping their right tendril UVs. (MCPE-153797)
- Warden will now prioritize players over mobs when angry.
- Improved warden suspect tracking gameplay behavior, and increased the warden's "sniff" range.
- Spawning a warden in Creative mode no longer applies the Darkness effect to the player. (MCPE-153536)
- Reinforced Deepslate
- Reinforced deepslate can no longer be pushed by pistons. (MCPE-153548)
- Frog
- Froglight and frogspawn blocks now have new sounds. (MCPE-153195, MCPE-153193)
- "Frog Spawn" is now called "Frogspawn". (MCPE-153210)
- Goat Horn
- Goat Horn sound is now instant.
- Added goat horn variations to the pillager outposts.
- Touch Controls
- Player can now change hotbar item slot while in a boat. (MCPE-153762)
- Allay
- Fixed a crash that could occur if a non-owner player takes an item from the allay while it was chasing its owner.
- The allay now regenerates two health each second.
- Boat with Chest
- The group of boats with chests now has the correct translation in inventory. (MCPE-153345)
- Mangrove boat with chest now has a crafting recipe. (MCPE-153738)
- Mud Bricks
- Crafting mud bricks now correctly gives four mud bricks from one craft.
- Gameplay
- Set stack limit for brewing station result slot to 1, as to avoid getting input stacks being overwritten when the brew is complete.
- Fix crash in block_placer component when the block parameter is an unknown block.
- Blocks affected by gravity now fall correctly on replaceable blocks. (MCPE-152937)
- Slabs can now be placed continuously. (MCPE-151887)
- General
- Fixed an issue where clicking on the top row of pixels of a button in the new Create New World screen didn't properly trigger its action. (MCPE-153239)
- Graphical
- Fixed a bug causing the fire animation to flicker when the player is standing in a lava cauldron while in creative mode. (MCPE-148999)
- Items
- Fixed incorrect names for white dye, black dye, brown dye, and blue dye. (MCPE-153522)
- Stability and Performance
- Fixed enchantment option on Pocket UI Profile not being displayed.
- Technical
- Command selectors will now correctly identify players by name instead of their name tag.
- Title commands fired before a client was done joining will now show instead of being ignored.
- The
is_moving
filter now returns the correct value when an actor is moving. - Avoid crashes on certain devices when parsing Molang expressions with many OR or AND operators.
- Tie consume animation to consume duration.
beta 1.19.0.26
Beta 1.19.0.26 (Xbox, Windows, Android) or Preview 1.19.0.27 (Xbox, Windows, iOS/iPadOS) is the third beta/preview version for Bedrock Edition 1.19.0, released on April 20, 2022[3], which introduces new music, adds ranged attack for wardens, revamped ancient cities and bug fixes.
Additions
General
- Added new music, all by Lena Raine.
- "Ancestry" only plays in the deep dark.
- "Aerie", "Firebugs", and "Labyrinthine" plays in the lush caves, all types of swamps, forests, and jungles, as well as the menu screen.
Changes
Blocks
- Can now be composted.
- Now allows sugar cane, bamboo, and big dripleaves to be planted on top of it.
- Reverted the change made in beta 1.18.30.22 in which only wool would block sounds.
- Changed its model and its side texture.
Items
- Changed item textures of all types of boats and boats with chests.
- Can now generate inside Ancient City loot chests.
Mobs
- Can now charge a ranged attack when the player is building high, hiding behind walls or being out of range of their melee attack.
- Their rib cages will open up to shriek a sonically charged ranged attack that can penetrate walls.
- The ranged attack deals 30
× 15 damage in Normal and can hit at a horizontal distance of 15 blocks.
- The ranged attack can only hit one target at a time.
- Can now smell players from further away.
- The vertical range wardens get angry at a target while sniffing is now 20 blocks instead of 6 blocks.
- Now get angry at all mobs that bump into it, not just players.
World generation
- Revamped with new structures, improvements to already existing structures and an updated loot table.
- Now generate with valuable loot that includes the "otherside" music disc, Potions of Regeneration II, enchanted books, enchanted iron and diamond leggings, enchanted diamond hoes, and enchanted golden apples.
- If the frame of reinforced deepslate generates with a chest in front, it will always contain one golden apple (a hint about how to open the secret door below).
- Has different levels and open spaces, with several types of ruins and wall structures.
- Some of these structures contain dark oak logs, planks, and fences; cyan, light blue, and blue wool and carpets; ladders; ice and its variants; note blocks; stone pressure plates; and iron trapdoors opened with levers.
- Hidden underneath the frame of reinforced deepslate are several rooms containing redstone mechanisms that serve to introduce new players to their function.
- There is a silenced sculk sensor that needs a signal strength of 8 to open a redstone door. Taking the golden carrot from the chest placed near the structure and eating it will reveal the entrance.
- Each variant of the city center has a different redstone puzzle concealing the entrance, requiring slightly different strategies to solve.
- The mechanisms are made with redstone dust, redstone torches, redstone repeaters, redstone comparators, redstone lamps, blocks of redstone, sticky pistons, a sculk sensor, a target, and a lectern.
- One variant includes a lever, and another includes a furnace containing 24 deepslate and a wooden shovel.
General
- The places where the following existing music can be played are changed:
- "Stand Tall", "Wending", and "Infinite Amethyst" can no longer be played in the main menu.
- "Left to Bloom" and "One More Day" can no longer be played in the main menu, can be played in all types of forests, jungles, and old growth taigas.
- "Floating Dream" and "Comforting Memories" can be played in all types of forests, jungles, and old growth taigas.
Fixes
- Sounds
- Added new music for The Wild Update
- Frogs now use all hurt sounds (MCPE-152629)
- Froglights now have the correct breaking sound (MCPE-153943)
- Ancient Cities
- Soul Lanterns no longer generate on air blocks in Ancient Cities (MCPE-153586)
- The City Center structure now forms a complete rectangle of Reinforced Deepslate (MCPE-153567)
- Added Echo Shards to the Ancient City loot chests
- Updated Ancient City structures to match Java
- Warden
- Warden now has a Sonic Boom attack that deals ranged damage and knockback to the target it strikes
- Warden no longer “sniffs” while it has a target
- Prevent the Warden from digging down if it sniffs a target
- Warden can now be pushed by other mobs
- Warden now gets angry at all mobs that bump into it (MCPE-153839)
- Fixed a crash when swapping between game modes when attacking the Warden
- Warden now gives correct amount of XP (MCPE-153564)
- Allay
- Allay interact tooltip now says "Give item to Allay" (MCPE-153035)
- Blocks
- Wither can't destroy Reinforced Deepslate anymore (MCPE-153542)
- Ender Dragon can't destroy Reinforced Deepslate anymore (MCPE-153545)
- Reinforced Deepslate has been moved to the Nature tab in Creative Inventory (MCPE-153543)
- Mud Brick Block
- Mud Brick Stairs/Slabs/Walls are now grouped properly (MCPE-153719)
- Gameplay
- Fixed game crash when using the Material Reducer (Education Edition feature)
- Fixed Light Blocks being destroyable from within while underwater (MCPE-148393)
- Fixed issue with experience gained when taking item from incorrect slot while using Furnace (MCPE-152227)
- Allow Mangrove Roots and Propagules to be compostable (MCPE-153782, MCPE-153912)
- Allow most plants and saplings to be placeable on Mud and Muddy Mangrove Roots. This includes all Flowers, Saplings, Bamboo, Sugar Canes, Big Dripleaf, and Sweet Berry Bushes (MCPE-153916)
- Allow Mangrove Roots to generate through Snow Layers (MCPE-153913)
- Tadpoles can now be tempted with Slimeballs
- Touch Control Settings
- Static Joystick toggle no longer gets disabled upon Move Joystick toggles getting disabled (MCPE-153201)
- Graphical
- Updated Boat and Chest Boat item icon textures to make them consistent with Java Edition (MCPE-153353)
- Raids
- Illagers are now allowed to migrate to other villages and progress raids (MCPE-151310)
- JSON
- Fixed an issue that caused weights to not be used for Music
beta 1.19.0.28
Beta 1.19.0.28 (Xbox, Windows, Android), Preview 1.19.0.29 (Windows, iOS/iPadOS) or Preview 1.19.0.64 (Xbox) is the fourth beta/preview version for Bedrock Edition 1.19.0, released on April 28, 2022[4], which added the music disc 5, makes changes to allays, sculks and wardens and bug fixes.
Additions
Items
- Added a new music disc fragment titled "5".
- Can only be obtained from the chests in the ancient cities. They are extremely rare and hard to obtain.
- Added a new music disc by Samuel Åberg titled "5".
- Can only be obtained through crafting by using 9 "Disc Fragment 5"s.
General
- Added "Spectator Mode" experimental toggle.
Changes
Blocks
- Carpets, like wool blocks, will now dampen the vibrations caused by their placing, breaking or dropping as items.
- Carpets now also dampen the vibrations caused by running and jumping over them.
- Are now dropped as an item when using shears.
Items
- Now available without enabling experimental gameplay.
Mobs
- Added new sound effects for throwing items
- Now immune to fire damage
- Ranged attack now:
- Bypasses shields and armor.
- Deals damage of 6
(Easy) / 10
(Normal) / 15
× 7.5 (Hard) instead of 16
× 8 (Easy) / 30
× 15 (Normal) / 45
× 22.5 (Hard).
- Has a reduced cooldown of 2 seconds instead of 5 seconds.
- Displays a new death message: "<player> was obliterated by a sonically-charged shriek"
- Now drops a sculk catalyst upon death.
Experimental
These additions and changes are accessible by enabling the "Spectator Mode" experimental toggle.
Changes
Gameplay
- Moved behind the experimental toggle.
Fixes
- Warden
- Warden now increases anger (10 for non-frequent projectiles and 35 for frequent projectiles) when being distracted by projectiles
- Warden now reacts to non-arrow type projectiles
- Warden can now correctly be distracted by non-arrow projectiles (MCPE-153549)
- Warden now gets angry at all mobs that bump into it (MCPE-153839)
- Sculk
- Sculk Catalysts and Shriekers have the same blast resistance as on Java (MCPE-153208)
- Restored some Sculk-related sounds that were mistakenly removed (MCPE-153296)
- The Sculk Shrieker's shrieking sound is now categorized properly as a block sound (MCPE-154130)
- The Sculk Sensor's activation and deactivation sounds are now categorized properly as block sounds (MCPE-115395)
- Sculk Sensor can now properly detect a Player using a Fishing Rod
- The Sculk Shrieker no longer exhibits z-fighting on any faces when held in hand or placed in Item Frames (MCPE-145580)
- Piston will not be able to push Sculk Shrieker, Sculk Sensor and Sculk Catalyst (MCPE-154056)
- Cracking animation no longer appears around tendrils while mining Sculk Sensor (MCPE-121492)
- Mangrove
- Mangrove Propagule can no longer be fertilized indefinitely (MCPE-153707)
- Mangrove trees no longer grow if the area above them is obstructed
- Merged
mangrove_propagule_hanging
intomangrove_propagule
block and used a hanging block state instead - Mangrove wood/log types now properly prevent leaf decay (MCPE-153948)
- Brought Mangrove tree foliage into parity with Java Edition
- Fixed an issue where Mangrove trees were generating without logs in the branches (MCPE-153948)
- Fixed a bug that caused most of the Mangrove Wood blocks to be unaffected by fire
- Non-Mangrove Saplings can now grow into full trees when bone-mealed on Mud
- Mangrove leaves now drop leaf blocks when harvested by Shears (MCPE-153787)
- Campfires and Smokers can now be crafted out of all variants of Mangrove Wood (MCPE-153811)
- Allay
- It is now possible to take a stackable item from the Allay and add it to an existing stack (MCPE-153540)
- Allay now has a new throw sound
- Frog
- Frogs no longer have trouble pathfinding on Mud Blocks. To fix this, until a proper pathfinding-fix has been implemented, Mud Blocks will no longer sink entities down into them slightly (MCPE-153961)
- Fixed a bug where the Frog's mouth Z-fights with their head when eating Slimes or Magma Cubes (MCPE-151539)
- Froglight
- Froglight is now correctly dropped when destroyed by any tool
- Froglight blocks now have the correct map colors (MCPE-154315)
- Froglight blocks now has the correct breaking time
- Frogspawn
- Frogspawn now gets broken by flowing water
- Gameplay
- Mobs can no longer spawn on Buttons again (MCPE-153897)
- Amethyst clusters can no longer be placed on top of Sculk Shriekers and other blocks with no top support, and can now be placed on blocks with bottom support, as intended (MCPE-145676)
- Fixed a bug where an undamaged tool, such as Pickaxe, when name changed on an Anvil, would fail to work correctly when used for the first time (MCPE-152637)
- The recipes for Minecart with Chest/Hopper/TNT are now shapeless
- Fixed an issue where taking large fatal damage with the absorption effect on could cause a soft lock
- Vanilla Parity
- Shulkers are now fire immune (MCPE-33236)
- Shulkers now remain in upright position in vehicles (MCPE-115269)
- Shulkers no longer fail to spawn when there’s another Shulker at relative negative y and x axis
- Touch Controls
- The player can now slide from movement directions to jump and not get interrupted when jump and sneak are swapped on the 'Classic’ touch controls (MCPE-151149)
- Graphical
- Fixed sun direction not updating in RTX worlds (MCPE-153958)
- Trader Llama
- Trader Llamas can now breed after being fed Hay Bales
- Trader Llamas will no longer be persistent after being unleashed from the Wandering Trader (MCPE-102302)
- Stability and Performance
- Fixed a crash which could occur when trading with a Villager that last traded with a disconnected player
- Fixed a crash that would occasionally occur in Villages on iOS
- User Interface
- Fixed bug where items can be dropped by clicking in the dark gray area of the left side of player inventory when using Furnace, Blast Furnace, Smoker, Enchant Table, Grindstone, Brewing Stand, Anvil, Beacon, and Smithing Table
- Featured Servers message text is no longer centered
- Commands
- Added the 'replace entity' overload to the '/loot' command
beta 1.19.0.30
Beta 1.19.0.30 (Xbox, Windows, Android), Preview 1.19.0.31 (Windows, iOS/iPadOS) or Preview 1.19.0.65 (Xbox) is the fifth beta/preview version for Bedrock Edition 1.19.0, released on May 4, 2022[5], which added new achievements, makes changes to spectator mode, and bug fixes.
Additions
Gameplay
- Version exclusive: Added four new achievements.
- "It spreads"
- "Birthday song"
- "With our powers combined!"
- "Sneak 100"
Changes
Mobs
- Now drop experience when killed by a player.
Non-mob entities
- Now drop themselves when broken.
General
- Changed the texture of the sonic boom particle.
Experimental
These additions and changes are accessible by enabling the "Spectator Mode" and "Gametest Framework" experimental toggle.
Additions
Command format
/script
- Used to create GameTest script performance traces.
Changes
Gameplay
- Custom input mapping for Spectator Mode added.
- Spectators are now unable to:
- Attack
- Build
- Drop items
- Use items
- Open inventory
- Interact with the world through input
- Interact with chests or other container UI
- Spectators no longer fly slowly when entering Spectator Mode from ground.
- Players enter noclip and flying when enabling Spectator Mode.
- Players stop riding, using items, sleeping, and gliding when entering Spectator Mode.
- Double-jump no longer breaks Spectator Mode.
General
- GameTest Framework
- GameTest module type changed from
javascript
toscript
in manifest.json file.- Added an optional attribute
language
which has only one supported value –javascript
.
- Added an optional attribute
Fixes
- Accessibility
- Submit Feedback button is now described as a link by Text-To-Speech
- "Controller connection lost" popup now will also be shown on Main Menu screen
- Allay
- Allay no longer stops moving when attempting to reach an item that is too far away while being leashed
- Ancient Cities
- Ancient Cities are no longer flooded with water or lava as often (MCPE-153568)
- Darkness effect in water no longer creates colorful jumping lines around sources of light (MCPE-145696)
- Darkness effect fade-in is no longer abrupt (MCPE-153708)
- Breaking an activated Sculk Shrieker no longer stops the Warden from spawning (MCPE-154000)
- Structure Void block no longer generate in Ancient City with Sculk Vein generated around it (MCPE-153541)
- Trap mechanism variant under main central structure in Ancient City now works properly (MCPE-154409)
- Sculk Shriekers can once again be waterlogged
- Warden
- Warden now emits darkness every 6 seconds
- Prevent Warden from building anger towards and targeting experience orbs (MCPE-154210)
- Prevent Warden from attacking non mob type actors such as the Trident
- Warden can now detect vibrations emitted by a Sculk Shrieker shrieking
- Warden now prefers investigating the closest mobs position after sniffing
- Warden now doesn't play anger listening sounds when getting angry through an attack
- Warden’s heartbeat now reflects the anger towards either the Warden’s target or the highest recorded anger
- Fixed the little jumping bug after Warden has emerged from the ground (MCPE-154544)
- The sonic explosion particle has been updated to a new texture
- Sculk Sensor
- Sculk Sensors correctly detect when Turtle Eggs and Slab Blocks are placed on their respective existing blocks (MCPE-153109)
- Sculk Sensors now activate repeatedly when an entity is on top of them (MCPE-153818)
- A projectile hitting Wool or Wool Carpet does not produce vibration anymore
- A player looking at a tamed animal does not produce vibrations anymore
- A player crouching with a Shield in the offhand slot does not produce vibrations anymore (MCPE-153971)
- The Sculk Sensor correctly detects when a Dirt, Coarse Dirt, or Rooted Dirt Block is tilled with a Hoe (MCPE-153734)
- Sculk Sensors can now detect Boat movement
- Sculk Sensors can now detect a Boat above a bubble column making splashes
- The Sculk Sensor correctly detects when a Dirt, Coarse Dirt, or Rooted Dirt Block is turned into a Mud block when interacted with while holding a Water Bottle (MCPE-154057)
- Sculk Sensors can be waterlogged once again
- The lower face of Sculk Sensors can now provide support to other blocks
- A Sculk Sensor can no longer detect a player sneaking on another Sculk Sensor
- Mangrove
- Mangrove Propagule now grow into trees at the same speed as in Java Edition (MCPE-154001)
- Bees can now pollinate Mangrove Propagules (MCPE-153783)
- Mangrove Planks can now be crafted from Stripped Mangrove Logs (MCPE-154017)
- Mangrove blocks are now sorted next to other Overworld wood types (MCPE-153835)
- Mangrove Roots are no longer located in the 'Woods' section of the Creative Inventory
- Mangrove Wood map colors now match Java Edition (MCPE-153802)
- Mangrove Log and Stripped Mangrove Log map colors now match Java Edition (MCPE-153799)
- Mangrove Roots are now flammable (MCPE-153742)
- Mud Block
- Gravity blocks now break when falling on Mud blocks (MCPE-153812)
- Turning Dirt to Mud now produces a splash sound (MCPE-153716)
- Mud block is now placed beside Dirt in the Creative Inventory (MCPE-153836)
- Mud Brick Slabs now play sounds when two Slabs are stacked into a full block (MCPE-153775)
- Frog
- Frogs now provide same experience points as other animals like Cows and Goats (MCPE-154185)
- Frogspawn is no longer affected by random tick speed (Vanilla Parity)
- Tadpoles hurt sounds volume has been increased, and Tadpoles now have a grow-up sound (MCPE-151538)
- Gameplay
- When in the Nether, Endermen, Piglins, Skeletons, and Wither Skeletons now spawn in a wider range of light levels (from light level 0 to 11)
- Torches can no longer be placed on Bells
- Added Wild Update Achievements; "It spreads", "Birthday song", "With our powers combined!", and "Sneak 100"
- Graphical
- Fixed a bug where Leads would render on top of Glass (MCPE-145764)
- Reverted mirrored mob parts in Wolf model according to current Art Direction
- Items
- A Boat with Chest now drops a single item when destroyed instead of two items (Boat and Chest) (MCPE-153392)
- Mangrove Roots can no longer be used as fuel in Furnaces
- When broken each Minecart variant (Chest/Hopper/TNT) drops itself as a single item, instead of splitting into two items (such as Chest and Minecart)
- Pathfinding
- Mobs do not get stuck into open Trapdoors anymore (MCPE-154106)
- Stability and Performance
- Fixed a crash that could occur when players are battling and both players are wearing Thorns enchanted Armor (MCPE-153593)
- Fixed crash that could occur when blending worlds with air filled chunks
- Fixed a crash that could occur during splitscreen play
beta 1.19.0.32
Beta 1.19.0.32 (Xbox, Windows, Android), Preview 1.19.0.33 (Windows, iOS/iPadOS) or Preview 1.19.0.66 (Xbox) is the sixth beta/preview version for Bedrock Edition 1.19.0, released on May 12, 2022[6], which fixes bugs.
Additions
General
- Added "Notificaton duration" option to the accessibility settings, which defaults to 3 seconds.
- Used to change duration of notifications.
Fixes
- Allay
- Allay, for now, does not teleport with its owner to Nether. This is a temporary change until an issue where Allays would sometimes get teleported inside blocks and suffocate when changing dimension gets fixed. (MCPE-155678)
- Blocks
- Non-generated Sculk Shriekers now have a cooldown between activations, just like their generated counterparts (MCPE-153944)
- Sculk Shriekers and Sculk Sensors do not drop XP anymore when mined with Silk Touch (MCPE-153359, MCPE-153965)
- Increased the time required to destroy Reinforced Deepslate and made it independent by the used tool, to better match Java Edition (MCPE-154097)
- Sculk cannot spread through Fire and Soul Fire anymore
- Mangrove Swamp
- Mangrove trees now grow properly at negative Y coordinates (MCPE-154983)
- Graphical
- Fixed graphical corruption issues on Android (MCPE-155509)
- Fixed an issue that could cause severe visual glitches when using emotes more than once (MCPE-155049)
- Movement
- Actors using movement prediction will once again teleport smoothly
- Stability and Performance
- Improved game performance on certain Android devices (MCPE-142934)
- Fixed a crash that could occur when attempting to render blocks that rely on biome data
- User Interface
- Shift-clicking items will once again combine items of same type into a stack (MCPE-153992)
- Blocks
- Fixed behavior of Command Blocks when cloning another Command Block onto self where the cloned Command Block would not execute its command until a Redstone signal is toggled
- GameTest Framework (Experimental)
- Dedicated server has been updated to allow servers to explicitly list which script modules they want loaded when running scripts. A default configuration file is located at /config/default/permissions.json. Without this new file, all script modules are disabled by default
beta 1.19.0.20
Beta 1.19.0.20 (Xbox, Windows, Android) or Preview 1.19.0.21 (Xbox, Windows, iOS/iPadOS) is the first beta/preview version for Bedrock Edition 1.19.0, released on April 6, 2022[7], which adds the mangrove swamp biome, mangrove wood, mud and its variants, and fixes bugs.
Additions
Blocks
- A new type of leaves.
- A new type of log, as well as a stripped variant.
- Can be used to craft mangrove woods and planks.
- A new type of planks.
- Can be used to craft mangrove buttons, doors, fences, fence gates, pressure plates, signs, slabs, stairs, and trapdoors.
- A new type of sapling.
- Can be grown by bonemealing the mangrove leaves, grows from the exposed bottom of it.
- Propagules can also grow spontaneously from leaves, but only if they're naturally generated (not player placed leaves).
- Have 4 stages to fully grown, can be accelerated by bonemealing.
- Can break off a fully grown one, plant it to growing a mangrove tree.
- Can be planted underwater.
- Can be placed in flower pots.
- A see-through block just like leaves, but can be waterlogged.
- Mining faster when using axes.
- Unlike leaves, it will not break when moved by a piston.
- A new type of wood, as well as a stripped variant.
- Can be used to craft mangrove planks.
- Can generate in the mangrove biome.
- When walking on mud, entities sink down a bit.
- Like soul sand, but without the slowdown.
- Can be made by using a water bottle directly or through a dispenser on dirt, coarse dirt and rooted dirt.
- Enderman holdable.
- Can be crafted from 4 packed mud.
- Can be used to crafted into mud brick slabs, stairs, and walls using a crafting table or stonecutter.
- Can be crafted from 1 mud and 1 mangrove roots.
- Unlike regular roots, they are an opaque block that can't be waterlogged.
- Mining faster when using axes.
- Can be crafted from 1 mud and 1 wheat.
Items
- A new type of boat, crafted with mangrove planks.
- Can be made into a mangrove boat with chest
World generation
- A new swamp located in warmer and more humid places, a place which a swamp can be found often.
- Contains Mangrove trees, a new type of tree. Currently, the logs are regular oak logs instead of mangrove logs
- It has a chance to generate a bee nest.
- Grows from mangrove propagules.
- The floor is coated with a thick layer of mud.
General
- A new accessibility slider has been added in the options menu called “Darkness Effect Strength”.
- It controls how dark the Darkness effect gets when a Warden or Sculk Shrieker gives it to the player.
- Added the following splash text:
- "Shriek like a Sculk Shrieker!"
- "Who let the frogs out?"
- "RIBBIT!"
- "Croak team!"
- "Nooooooooooooo!"
- "Flower forest TM perfume"
- "Hat Fridays!"
Changes
Blocks
- Can now detect more types of vibration, including:
- Sneaking in water
- Containers being opened/closed
- Candles being placed, lit or unlit
- Players eating food or drinking potions
- Big Dripleaves changing state
- Goat Horns being played (not including Copper Horns).
- Projectile landing (unless the player is sneaking whilst shooting)
- Falling in lava
- Players sneaking on top of them
Mobs
- Can now be leashed and nametagged if holding an item
- Now have new sound effects
- Now move slower when not attempting to follow its owner, and will only start following its owner from a further distance than before
- No longer croak whilst eating mobs
- Can now imitate the warden
- Can no longer open or close doors
- Now randomly moves around
- Changed drinking sound to match Java Edition
- Added new sound effects for gaining and losing invisibility
- Can now be named with a name tag, but this will not stop them from despawning
- No longer gets angry at inanimate objects, such as minecarts, or other wardens
- Can now preserve anger level towards despawned entities
- Added new hurt, death and angry listening sound effects
Gameplay
- Darkness effect
- Updated to have a black distance fog, similar to Java Edition
General
- All the Wild Update features are no longer behind experimental gameplay.
Fixes
- Wild Update
- Allay can now be leashed if it is already holding an item (MCPE-153068)
- Allay can now be named by a Name Tag if it is already holding an item (MCPE-153079)
- Sculk Sensors can now detect players sneaking in Water (MCPE-117244)
- Sculk Sensors can now detect containers being opened or closed (MCPE-135140)
- Sculk Sensors can now detect Candles being placed, lit, or unlit (MCPE-141453)
- Sculk Sensors can now detect players eating food or drinking potions (MCPE-135114)
- Sculk Sensors can now detect Big Dripleaves changing their state (MCPE-153115)
- Mobile Touch Controls
- Block highlights will no longer stay if players lift their block breaking finger off the screen while still using a second finger to move around with non-classic touch controls
- Fixed issue where Boats were not controllable with new touch controls (MCPE-152984)
- Fixed issue where players were not able to descend while on top of Scaffolding (MCPE-152989)
- Removed inversion of movement when in front facing third-person camera (MCPE-153168)
- General
- Fixed a bug causing the Parrot's head to always face the player while riding the player
- Fixed bug causing player to take fall damage after getting into a Bed while falling (MCPE-153122)
- Fixed bug causing baby Llamas to fire llama spit from above their head (MCPE-144948)
- Fixed a crash when loading a Behavior Pack with non-JSON object in entity components, component_groups, and "add"/"remove" events (MCPE-151377) (MCPE-151380)
- Fences and Walls no longer connect to Bells (MCPE-152757)
- Graphical
- Fixed a texture bug in the Warden's bioluminescent texture where the right arm's bottom face didn’t have bioluminescent colors (MCPE-153664)
- Fixed a bug where the Trident, Bow, Spyglass, Crossbow, and Shield would not be visible when held by an Allay (MCPE-152965)
- Fixed a bug where the Trident, Bow, Spyglass and Crossbow would not render when picked up by a Fox (MCPE-135346)
- Mirrored the Spider's left legs (MCPE-152927)
- Mirrored the Wolf's left ear and left legs (MCPE-152931)
- Fixed a bug where the Brewing Stand's arms textures did not touch the base (MCPE-152932)
- Moved the Brewing Stand's base UVs and updated the base texture
- Fixed the Brewing Stand's arms rotation
- Created a better transition between the End Portal Frame side texture and the End Stone (MCPE-152930)
- Removed unused pixels in the End Rod texture (MCPE-152929)
- Updated the Mycelium's side texture to match other dirt-based textures (MCPE-152928)
- Fixed a bug where End Crystal beams would point far above their target blocks
- Fixed a bug causing z-fighting to occur on bottom of player’s head while wearing a Skull (MCPE-149125)
- Wandering Trader
- The Wandering Trader no longer opens or closes doors (MCPE-113452)
- The Wandering Trader now randomly moves around (MCPE-45756)
- The Wandering Trader now matches Java Edition's drinking sounds (MCPE-47057)
beta 1.19.0.24
Beta 1.19.0.24 (Xbox, Windows, Android) or Preview 1.19.0.25 (Xbox, Windows, iOS/iPadOS) is the second beta/preview version for Bedrock Edition 1.19.0, released on April 14, 2022[8], which adds echo shards and recovery compasses, along with the Swift Sneak enchantment, the removal of copper horn, and bug fixes.
Additions
Items
- Currently cannot be found in survival.
- Can be used to craft recovery compasses.
- A new type of compass which can point to the last place where player died.
- Randomly spins if not held by a player, the player hasn't died, or when the player is not in the same dimension of the death point.
- Can be crafted with a compass surrounded by 8 echo shards.
Gameplay
- Added the Swift Sneak enchantment.
- Has three levels.
- Can only be applied on leggings.
- Allow the player to walk faster while sneaking.
- Can be found in ancient city chests.
Changes
Blocks
- Changed the model to match Java Edition.
- Now can convert into clay by placing mud above a block which has pointed dripstone underneath.
- Can no longer be pushed by pistons.
- Now drop experience when mined without Silk Touch.
- Added
can_summon
blockstate, which determines it summon a warden or not.- Set to
true
by default for sculk shriekers placed via worldgen. - Set to
false
by default for sculk shriekers placed by a player or generated via sculk spread.
- Set to
Mobs
- Now have a health of 20
× 10, instead of 16
× 8.
- Now have a natural health regeneration of 2
per second.
- Now will sell 1 mangrove propagule for 5 emeralds.
- Wardens now can sniff players from further away (from 16 to 24 blocks).
World generation
- Biome size and placement now matches Java Edition.
- Mud now generates all the way from the surface down to stone.
- Tall mangroves are far more common than short mangroves now.
- Moss carpet now generates on top of some mangrove tree's roots.
- Tropical fish now spawn in water.
- Water color is now cyan instead of yellow like in the normal swamp.
General
- Upgrading of old worlds
- Several improvements to level chunk blending to match Java Edition.
- Changed to reflect The Wild Update, showing a mangrove swamp.
- The changes are not shown due to the beta/preview panorama showing instead.
Experimental
These additions and changes are accessible by enabling the "Vanilla Experiments" experimental toggle.
Changes
Items
- Removed from the game.
- Sounds played with the tooting animation is now instant.
- Removed the "Fly" and "Dream" sound variant.
- More goat horn variations can be found inside pillager outposts chest.
Fixes
- Sculk Shrieker
- Tweaked the shrieking particles of the sculk shrieker. (MCPE-153007)
- Sculk shriekers should not be triggered by redstone activation.
- Added
can_summon
blockstate to sculk shriekers that determines whether a shrieker can trigger a warden to spawn. Only sculk shriekers placed during world generation in the deep dark and ancient cities will have this state set to true. (MCPE-153801) - Running away from a sculk shrieker during shrieking is no longer a viable way of preventing the summoning of a warden.
- The Sculk shrieker no longer attempts to spawn the Warden in Peaceful mode.
- The Sculk shrieker now spreads the highest threat level amongst players in the vicinity, not the threat level of the closest player.
- Warden
- Warden now has a hurt animation when taking damage. (MCPE-153575)
- Fixed a bug where the warden's ribcage UVs were overlapping their right tendril UVs. (MCPE-153797)
- Warden will now prioritize players over mobs when angry.
- Improved warden suspect tracking gameplay behavior, and increased the warden's "sniff" range.
- Spawning a warden in Creative mode no longer applies the Darkness effect to the player. (MCPE-153536)
- Reinforced Deepslate
- Reinforced deepslate can no longer be pushed by pistons. (MCPE-153548)
- Frog
- Froglight and frogspawn blocks now have new sounds. (MCPE-153195, MCPE-153193)
- "Frog Spawn" is now called "Frogspawn". (MCPE-153210)
- Goat Horn
- Goat Horn sound is now instant.
- Added goat horn variations to the pillager outposts.
- Touch Controls
- Player can now change hotbar item slot while in a boat. (MCPE-153762)
- Allay
- Fixed a crash that could occur if a non-owner player takes an item from the allay while it was chasing its owner.
- The allay now regenerates two health each second.
- Boat with Chest
- The group of boats with chests now has the correct translation in inventory. (MCPE-153345)
- Mangrove boat with chest now has a crafting recipe. (MCPE-153738)
- Mud Bricks
- Crafting mud bricks now correctly gives four mud bricks from one craft.
- Gameplay
- Set stack limit for brewing station result slot to 1, as to avoid getting input stacks being overwritten when the brew is complete.
- Fix crash in block_placer component when the block parameter is an unknown block.
- Blocks affected by gravity now fall correctly on replaceable blocks. (MCPE-152937)
- Slabs can now be placed continuously. (MCPE-151887)
- General
- Fixed an issue where clicking on the top row of pixels of a button in the new Create New World screen didn't properly trigger its action. (MCPE-153239)
- Graphical
- Fixed a bug causing the fire animation to flicker when the player is standing in a lava cauldron while in creative mode. (MCPE-148999)
- Items
- Fixed incorrect names for white dye, black dye, brown dye, and blue dye. (MCPE-153522)
- Stability and Performance
- Fixed enchantment option on Pocket UI Profile not being displayed.
- Technical
- Command selectors will now correctly identify players by name instead of their name tag.
- Title commands fired before a client was done joining will now show instead of being ignored.
- The
is_moving
filter now returns the correct value when an actor is moving. - Avoid crashes on certain devices when parsing Molang expressions with many OR or AND operators.
- Tie consume animation to consume duration.
beta 1.19.0.26
Beta 1.19.0.26 (Xbox, Windows, Android) or Preview 1.19.0.27 (Xbox, Windows, iOS/iPadOS) is the third beta/preview version for Bedrock Edition 1.19.0, released on April 20, 2022[9], which introduces new music, adds ranged attack for wardens, revamped ancient cities and bug fixes.
Additions
General
- Added new music, all by Lena Raine.
- "Ancestry" only plays in the deep dark.
- "Aerie", "Firebugs", and "Labyrinthine" plays in the lush caves, all types of swamps, forests, and jungles, as well as the menu screen.
Changes
Blocks
- Can now be composted.
- Now allows sugar cane, bamboo, and big dripleaves to be planted on top of it.
- Reverted the change made in beta 1.18.30.22 in which only wool would block sounds.
- Changed its model and its side texture.
Items
- Changed item textures of all types of boats and boats with chests.
- Can now generate inside Ancient City loot chests.
Mobs
- Can now charge a ranged attack when the player is building high, hiding behind walls or being out of range of their melee attack.
- Their rib cages will open up to shriek a sonically charged ranged attack that can penetrate walls.
- The ranged attack deals 30
× 15 damage in Normal and can hit at a horizontal distance of 15 blocks.
- The ranged attack can only hit one target at a time.
- Can now smell players from further away.
- The vertical range wardens get angry at a target while sniffing is now 20 blocks instead of 6 blocks.
- Now get angry at all mobs that bump into it, not just players.
World generation
- Revamped with new structures, improvements to already existing structures and an updated loot table.
- Now generate with valuable loot that includes the "otherside" music disc, Potions of Regeneration II, enchanted books, enchanted iron and diamond leggings, enchanted diamond hoes, and enchanted golden apples.
- If the frame of reinforced deepslate generates with a chest in front, it will always contain one golden apple (a hint about how to open the secret door below).
- Has different levels and open spaces, with several types of ruins and wall structures.
- Some of these structures contain dark oak logs, planks, and fences; cyan, light blue, and blue wool and carpets; ladders; ice and its variants; note blocks; stone pressure plates; and iron trapdoors opened with levers.
- Hidden underneath the frame of reinforced deepslate are several rooms containing redstone mechanisms that serve to introduce new players to their function.
- There is a silenced sculk sensor that needs a signal strength of 8 to open a redstone door. Taking the golden carrot from the chest placed near the structure and eating it will reveal the entrance.
- Each variant of the city center has a different redstone puzzle concealing the entrance, requiring slightly different strategies to solve.
- The mechanisms are made with redstone dust, redstone torches, redstone repeaters, redstone comparators, redstone lamps, blocks of redstone, sticky pistons, a sculk sensor, a target, and a lectern.
- One variant includes a lever, and another includes a furnace containing 24 deepslate and a wooden shovel.
General
- The places where the following existing music can be played are changed:
- "Stand Tall", "Wending", and "Infinite Amethyst" can no longer be played in the main menu.
- "Left to Bloom" and "One More Day" can no longer be played in the main menu, can be played in all types of forests, jungles, and old growth taigas.
- "Floating Dream" and "Comforting Memories" can be played in all types of forests, jungles, and old growth taigas.
Fixes
- Sounds
- Added new music for The Wild Update
- Frogs now use all hurt sounds (MCPE-152629)
- Froglights now have the correct breaking sound (MCPE-153943)
- Ancient Cities
- Soul Lanterns no longer generate on air blocks in Ancient Cities (MCPE-153586)
- The City Center structure now forms a complete rectangle of Reinforced Deepslate (MCPE-153567)
- Added Echo Shards to the Ancient City loot chests
- Updated Ancient City structures to match Java
- Warden
- Warden now has a Sonic Boom attack that deals ranged damage and knockback to the target it strikes
- Warden no longer “sniffs” while it has a target
- Prevent the Warden from digging down if it sniffs a target
- Warden can now be pushed by other mobs
- Warden now gets angry at all mobs that bump into it (MCPE-153839)
- Fixed a crash when swapping between game modes when attacking the Warden
- Warden now gives correct amount of XP (MCPE-153564)
- Allay
- Allay interact tooltip now says "Give item to Allay" (MCPE-153035)
- Blocks
- Wither can't destroy Reinforced Deepslate anymore (MCPE-153542)
- Ender Dragon can't destroy Reinforced Deepslate anymore (MCPE-153545)
- Reinforced Deepslate has been moved to the Nature tab in Creative Inventory (MCPE-153543)
- Mud Brick Block
- Mud Brick Stairs/Slabs/Walls are now grouped properly (MCPE-153719)
- Gameplay
- Fixed game crash when using the Material Reducer (Education Edition feature)
- Fixed Light Blocks being destroyable from within while underwater (MCPE-148393)
- Fixed issue with experience gained when taking item from incorrect slot while using Furnace (MCPE-152227)
- Allow Mangrove Roots and Propagules to be compostable (MCPE-153782, MCPE-153912)
- Allow most plants and saplings to be placeable on Mud and Muddy Mangrove Roots. This includes all Flowers, Saplings, Bamboo, Sugar Canes, Big Dripleaf, and Sweet Berry Bushes (MCPE-153916)
- Allow Mangrove Roots to generate through Snow Layers (MCPE-153913)
- Tadpoles can now be tempted with Slimeballs
- Touch Control Settings
- Static Joystick toggle no longer gets disabled upon Move Joystick toggles getting disabled (MCPE-153201)
- Graphical
- Updated Boat and Chest Boat item icon textures to make them consistent with Java Edition (MCPE-153353)
- Raids
- Illagers are now allowed to migrate to other villages and progress raids (MCPE-151310)
- JSON
- Fixed an issue that caused weights to not be used for Music
beta 1.19.0.28
Beta 1.19.0.28 (Xbox, Windows, Android), Preview 1.19.0.29 (Windows, iOS/iPadOS) or Preview 1.19.0.64 (Xbox) is the fourth beta/preview version for Bedrock Edition 1.19.0, released on April 28, 2022[10], which added the music disc 5, makes changes to allays, sculks and wardens and bug fixes.
Additions
Items
- Added a new music disc fragment titled "5".
- Can only be obtained from the chests in the ancient cities. They are extremely rare and hard to obtain.
- Added a new music disc by Samuel Åberg titled "5".
- Can only be obtained through crafting by using 9 "Disc Fragment 5"s.
General
- Added "Spectator Mode" experimental toggle.
Changes
Blocks
- Carpets, like wool blocks, will now dampen the vibrations caused by their placing, breaking or dropping as items.
- Carpets now also dampen the vibrations caused by running and jumping over them.
- Are now dropped as an item when using shears.
Items
- Now available without enabling experimental gameplay.
Mobs
- Added new sound effects for throwing items
- Now immune to fire damage
- Ranged attack now:
- Bypasses shields and armor.
- Deals damage of 6
(Easy) / 10
(Normal) / 15
× 7.5 (Hard) instead of 16
× 8 (Easy) / 30
× 15 (Normal) / 45
× 22.5 (Hard).
- Has a reduced cooldown of 2 seconds instead of 5 seconds.
- Displays a new death message: "<player> was obliterated by a sonically-charged shriek"
- Now drops a sculk catalyst upon death.
Experimental
These additions and changes are accessible by enabling the "Spectator Mode" experimental toggle.
Changes
Gameplay
- Moved behind the experimental toggle.
Fixes
- Warden
- Warden now increases anger (10 for non-frequent projectiles and 35 for frequent projectiles) when being distracted by projectiles
- Warden now reacts to non-arrow type projectiles
- Warden can now correctly be distracted by non-arrow projectiles (MCPE-153549)
- Warden now gets angry at all mobs that bump into it (MCPE-153839)
- Sculk
- Sculk Catalysts and Shriekers have the same blast resistance as on Java (MCPE-153208)
- Restored some Sculk-related sounds that were mistakenly removed (MCPE-153296)
- The Sculk Shrieker's shrieking sound is now categorized properly as a block sound (MCPE-154130)
- The Sculk Sensor's activation and deactivation sounds are now categorized properly as block sounds (MCPE-115395)
- Sculk Sensor can now properly detect a Player using a Fishing Rod
- The Sculk Shrieker no longer exhibits z-fighting on any faces when held in hand or placed in Item Frames (MCPE-145580)
- Piston will not be able to push Sculk Shrieker, Sculk Sensor and Sculk Catalyst (MCPE-154056)
- Cracking animation no longer appears around tendrils while mining Sculk Sensor (MCPE-121492)
- Mangrove
- Mangrove Propagule can no longer be fertilized indefinitely (MCPE-153707)
- Mangrove trees no longer grow if the area above them is obstructed
- Merged
mangrove_propagule_hanging
intomangrove_propagule
block and used a hanging block state instead - Mangrove wood/log types now properly prevent leaf decay (MCPE-153948)
- Brought Mangrove tree foliage into parity with Java Edition
- Fixed an issue where Mangrove trees were generating without logs in the branches (MCPE-153948)
- Fixed a bug that caused most of the Mangrove Wood blocks to be unaffected by fire
- Non-Mangrove Saplings can now grow into full trees when bone-mealed on Mud
- Mangrove leaves now drop leaf blocks when harvested by Shears (MCPE-153787)
- Campfires and Smokers can now be crafted out of all variants of Mangrove Wood (MCPE-153811)
- Allay
- It is now possible to take a stackable item from the Allay and add it to an existing stack (MCPE-153540)
- Allay now has a new throw sound
- Frog
- Frogs no longer have trouble pathfinding on Mud Blocks. To fix this, until a proper pathfinding-fix has been implemented, Mud Blocks will no longer sink entities down into them slightly (MCPE-153961)
- Fixed a bug where the Frog's mouth Z-fights with their head when eating Slimes or Magma Cubes (MCPE-151539)
- Froglight
- Froglight is now correctly dropped when destroyed by any tool
- Froglight blocks now have the correct map colors (MCPE-154315)
- Froglight blocks now has the correct breaking time
- Frogspawn
- Frogspawn now gets broken by flowing water
- Gameplay
- Mobs can no longer spawn on Buttons again (MCPE-153897)
- Amethyst clusters can no longer be placed on top of Sculk Shriekers and other blocks with no top support, and can now be placed on blocks with bottom support, as intended (MCPE-145676)
- Fixed a bug where an undamaged tool, such as Pickaxe, when name changed on an Anvil, would fail to work correctly when used for the first time (MCPE-152637)
- The recipes for Minecart with Chest/Hopper/TNT are now shapeless
- Fixed an issue where taking large fatal damage with the absorption effect on could cause a soft lock
- Vanilla Parity
- Shulkers are now fire immune (MCPE-33236)
- Shulkers now remain in upright position in vehicles (MCPE-115269)
- Shulkers no longer fail to spawn when there’s another Shulker at relative negative y and x axis
- Touch Controls
- The player can now slide from movement directions to jump and not get interrupted when jump and sneak are swapped on the 'Classic’ touch controls (MCPE-151149)
- Graphical
- Fixed sun direction not updating in RTX worlds (MCPE-153958)
- Trader Llama
- Trader Llamas can now breed after being fed Hay Bales
- Trader Llamas will no longer be persistent after being unleashed from the Wandering Trader (MCPE-102302)
- Stability and Performance
- Fixed a crash which could occur when trading with a Villager that last traded with a disconnected player
- Fixed a crash that would occasionally occur in Villages on iOS
- User Interface
- Fixed bug where items can be dropped by clicking in the dark gray area of the left side of player inventory when using Furnace, Blast Furnace, Smoker, Enchant Table, Grindstone, Brewing Stand, Anvil, Beacon, and Smithing Table
- Featured Servers message text is no longer centered
- Commands
- Added the 'replace entity' overload to the '/loot' command
beta 1.19.0.30
Beta 1.19.0.30 (Xbox, Windows, Android), Preview 1.19.0.31 (Windows, iOS/iPadOS) or Preview 1.19.0.65 (Xbox) is the fifth beta/preview version for Bedrock Edition 1.19.0, released on May 4, 2022[11], which added new achievements, makes changes to spectator mode, and bug fixes.
Additions
Gameplay
- Version exclusive: Added four new achievements.
- "It spreads"
- "Birthday song"
- "With our powers combined!"
- "Sneak 100"
Changes
Mobs
- Now drop experience when killed by a player.
Non-mob entities
- Now drop themselves when broken.
General
- Changed the texture of the sonic boom particle.
Experimental
These additions and changes are accessible by enabling the "Spectator Mode" and "Gametest Framework" experimental toggle.
Additions
Command format
/script
- Used to create GameTest script performance traces.
Changes
Gameplay
- Custom input mapping for Spectator Mode added.
- Spectators are now unable to:
- Attack
- Build
- Drop items
- Use items
- Open inventory
- Interact with the world through input
- Interact with chests or other container UI
- Spectators no longer fly slowly when entering Spectator Mode from ground.
- Players enter noclip and flying when enabling Spectator Mode.
- Players stop riding, using items, sleeping, and gliding when entering Spectator Mode.
- Double-jump no longer breaks Spectator Mode.
General
- GameTest Framework
- GameTest module type changed from
javascript
toscript
in manifest.json file.- Added an optional attribute
language
which has only one supported value –javascript
.
- Added an optional attribute
Fixes
- Accessibility
- Submit Feedback button is now described as a link by Text-To-Speech
- "Controller connection lost" popup now will also be shown on Main Menu screen
- Allay
- Allay no longer stops moving when attempting to reach an item that is too far away while being leashed
- Ancient Cities
- Ancient Cities are no longer flooded with water or lava as often (MCPE-153568)
- Darkness effect in water no longer creates colorful jumping lines around sources of light (MCPE-145696)
- Darkness effect fade-in is no longer abrupt (MCPE-153708)
- Breaking an activated Sculk Shrieker no longer stops the Warden from spawning (MCPE-154000)
- Structure Void block no longer generate in Ancient City with Sculk Vein generated around it (MCPE-153541)
- Trap mechanism variant under main central structure in Ancient City now works properly (MCPE-154409)
- Sculk Shriekers can once again be waterlogged
- Warden
- Warden now emits darkness every 6 seconds
- Prevent Warden from building anger towards and targeting experience orbs (MCPE-154210)
- Prevent Warden from attacking non mob type actors such as the Trident
- Warden can now detect vibrations emitted by a Sculk Shrieker shrieking
- Warden now prefers investigating the closest mobs position after sniffing
- Warden now doesn't play anger listening sounds when getting angry through an attack
- Warden’s heartbeat now reflects the anger towards either the Warden’s target or the highest recorded anger
- Fixed the little jumping bug after Warden has emerged from the ground (MCPE-154544)
- The sonic explosion particle has been updated to a new texture
- Sculk Sensor
- Sculk Sensors correctly detect when Turtle Eggs and Slab Blocks are placed on their respective existing blocks (MCPE-153109)
- Sculk Sensors now activate repeatedly when an entity is on top of them (MCPE-153818)
- A projectile hitting Wool or Wool Carpet does not produce vibration anymore
- A player looking at a tamed animal does not produce vibrations anymore
- A player crouching with a Shield in the offhand slot does not produce vibrations anymore (MCPE-153971)
- The Sculk Sensor correctly detects when a Dirt, Coarse Dirt, or Rooted Dirt Block is tilled with a Hoe (MCPE-153734)
- Sculk Sensors can now detect Boat movement
- Sculk Sensors can now detect a Boat above a bubble column making splashes
- The Sculk Sensor correctly detects when a Dirt, Coarse Dirt, or Rooted Dirt Block is turned into a Mud block when interacted with while holding a Water Bottle (MCPE-154057)
- Sculk Sensors can be waterlogged once again
- The lower face of Sculk Sensors can now provide support to other blocks
- A Sculk Sensor can no longer detect a player sneaking on another Sculk Sensor
- Mangrove
- Mangrove Propagule now grow into trees at the same speed as in Java Edition (MCPE-154001)
- Bees can now pollinate Mangrove Propagules (MCPE-153783)
- Mangrove Planks can now be crafted from Stripped Mangrove Logs (MCPE-154017)
- Mangrove blocks are now sorted next to other Overworld wood types (MCPE-153835)
- Mangrove Roots are no longer located in the 'Woods' section of the Creative Inventory
- Mangrove Wood map colors now match Java Edition (MCPE-153802)
- Mangrove Log and Stripped Mangrove Log map colors now match Java Edition (MCPE-153799)
- Mangrove Roots are now flammable (MCPE-153742)
- Mud Block
- Gravity blocks now break when falling on Mud blocks (MCPE-153812)
- Turning Dirt to Mud now produces a splash sound (MCPE-153716)
- Mud block is now placed beside Dirt in the Creative Inventory (MCPE-153836)
- Mud Brick Slabs now play sounds when two Slabs are stacked into a full block (MCPE-153775)
- Frog
- Frogs now provide same experience points as other animals like Cows and Goats (MCPE-154185)
- Frogspawn is no longer affected by random tick speed (Vanilla Parity)
- Tadpoles hurt sounds volume has been increased, and Tadpoles now have a grow-up sound (MCPE-151538)
- Gameplay
- When in the Nether, Endermen, Piglins, Skeletons, and Wither Skeletons now spawn in a wider range of light levels (from light level 0 to 11)
- Torches can no longer be placed on Bells
- Added Wild Update Achievements; "It spreads", "Birthday song", "With our powers combined!", and "Sneak 100"
- Graphical
- Fixed a bug where Leads would render on top of Glass (MCPE-145764)
- Reverted mirrored mob parts in Wolf model according to current Art Direction
- Items
- A Boat with Chest now drops a single item when destroyed instead of two items (Boat and Chest) (MCPE-153392)
- Mangrove Roots can no longer be used as fuel in Furnaces
- When broken each Minecart variant (Chest/Hopper/TNT) drops itself as a single item, instead of splitting into two items (such as Chest and Minecart)
- Pathfinding
- Mobs do not get stuck into open Trapdoors anymore (MCPE-154106)
- Stability and Performance
- Fixed a crash that could occur when players are battling and both players are wearing Thorns enchanted Armor (MCPE-153593)
- Fixed crash that could occur when blending worlds with air filled chunks
- Fixed a crash that could occur during splitscreen play
beta 1.19.0.32
Beta 1.19.0.32 (Xbox, Windows, Android), Preview 1.19.0.33 (Windows, iOS/iPadOS) or Preview 1.19.0.66 (Xbox) is the sixth beta/preview version for Bedrock Edition 1.19.0, released on May 12, 2022[12], which fixes bugs.
Additions
General
- Added "Notificaton duration" option to the accessibility settings, which defaults to 3 seconds.
- Used to change duration of notifications.
Fixes
- Allay
- Allay, for now, does not teleport with its owner to Nether. This is a temporary change until an issue where Allays would sometimes get teleported inside blocks and suffocate when changing dimension gets fixed. (MCPE-155678)
- Blocks
- Non-generated Sculk Shriekers now have a cooldown between activations, just like their generated counterparts (MCPE-153944)
- Sculk Shriekers and Sculk Sensors do not drop XP anymore when mined with Silk Touch (MCPE-153359, MCPE-153965)
- Increased the time required to destroy Reinforced Deepslate and made it independent by the used tool, to better match Java Edition (MCPE-154097)
- Sculk cannot spread through Fire and Soul Fire anymore
- Mangrove Swamp
- Mangrove trees now grow properly at negative Y coordinates (MCPE-154983)
- Graphical
- Fixed graphical corruption issues on Android (MCPE-155509)
- Fixed an issue that could cause severe visual glitches when using emotes more than once (MCPE-155049)
- Movement
- Actors using movement prediction will once again teleport smoothly
- Stability and Performance
- Improved game performance on certain Android devices (MCPE-142934)
- Fixed a crash that could occur when attempting to render blocks that rely on biome data
- User Interface
- Shift-clicking items will once again combine items of same type into a stack (MCPE-153992)
- Blocks
- Fixed behavior of Command Blocks when cloning another Command Block onto self where the cloned Command Block would not execute its command until a Redstone signal is toggled
- GameTest Framework (Experimental)
- Dedicated server has been updated to allow servers to explicitly list which script modules they want loaded when running scripts. A default configuration file is located at /config/default/permissions.json. Without this new file, all script modules are disabled by default
Notes and references
- ↑ "Minecraft Beta & Preview 1.19.0.20" – minecraft.net, April 6, 2022.
- ↑ "Minecraft Beta & Preview - 1.19.0.24/25" – feedback.minecraft.net, April 14, 2022.
- ↑ "Minecraft Beta & Preview - 1.19.0.26/27" – feedback.minecraft.net, April 20, 2022.
- ↑ "Minecraft Beta & Preview - 1.19.0.28/29" – feedback.minecraft.net, April 28, 2022.
- ↑ "Minecraft Beta & Preview - 1.19.0.30/31" – feedback.minecraft.net, May 4, 2022.
- ↑ "Minecraft Beta & Preview - 1.19.0.32/33" – feedback.minecraft.net, May 12, 2022.
- ↑ "Minecraft Beta & Preview 1.19.0.20" – minecraft.net, April 6, 2022.
- ↑ "Minecraft Beta & Preview - 1.19.0.24/25" – feedback.minecraft.net, April 14, 2022.
- ↑ "Minecraft Beta & Preview - 1.19.0.26/27" – feedback.minecraft.net, April 20, 2022.
- ↑ "Minecraft Beta & Preview - 1.19.0.28/29" – feedback.minecraft.net, April 28, 2022.
- ↑ "Minecraft Beta & Preview - 1.19.0.30/31" – feedback.minecraft.net, May 4, 2022.
- ↑ "Minecraft Beta & Preview - 1.19.0.32/33" – feedback.minecraft.net, May 12, 2022.