|Catches fire from lava||
Bedrock cannot be broken in Survival mode without bug exploiting. In Bedrock Edition, certain glitches can be used to obtain bedrock in Survival.[more information needed] In Java Edition it is impossible to obtain bedrock using normal means, but it can be acquired with some difficulty, using multiple glitches at once.
Bedrock comprises the five bottom-most layers of the Overworld in a rough pattern, although the top four layers are predominantly flat bedrock with only rare gaps, rendering the lowest, completely flat fifth layer (at y=-64)[upcoming: JE 1.18] mostly inaccessible. In Java Edition, the patterns of bedrock are consistent in all worlds regardless of world seed (except Superflat).[until JE 1.18] In Bedrock Edition, the patterns are dependent on the seed in the Overworld, and if Caves & Cliffs experiments are enabled in a pre-1.17.10 world, bedrock generates between y=0 and y=-64 in pre-existing chunks.
In the Nether, bedrock comprises both the top and bottom four layers in a rough pattern. In both Java and Bedrock Editions, the patterns of bedrock are consistent in the Nether. At the top of the Nether, bedrock prevents the player from ascending above y=127 without exploiting glitches, although in Java Edition the build limit extends to y=255 like the Overworld and the End.
In the End, a single bedrock block generates on top of each obsidian pillar, each topped with an end crystal. The bedrock remains after the destruction of the crystal, and is lit on fire indefinitely. Bedrock additionally comprises part of the exit portal at the center of the central island. In Bedrock Edition, if one manages to break the bedrock in the exit portal, the bedrock reappears when the portal regenerates. Placing an end crystal on bedrock in the end will set it on fire.
An end gateway is generated upon the death of each ender dragon, each containing 12 blocks of bedrock. A total of 20 of these portals generate in a circle around the central island in set positions. A corresponding end gateway is generated in the inner edge of the outer islands after an end gateway on the main island is activated. Additional end gateways also generate randomly across the outer end islands.
Bedrock's primary usage is as a solid unbreakable block to prevent players from falling into the void.
Mobs also do not spawn on bedrock. Endermen are unable to place the block they are holding onto bedrock.
Since bedrock is indestructible in Survival, it can be used against the wither. Certain configurations of bedrock (Such as that found under the end exit portal) can be cleverly used to securely trap the wither (or even multiple of them) by spawning them below the bedrock. The wither can then either be easily killed, utilized to break blocks automatically, or used to farm wither roses.
Note Blocks can be placed above Bedrock to produce "bass drum" sounds.
Bedrock is unable to be pushed or pulled by either of the piston variants.
|Sound||Subtitles||Source||Description||Resource location||Translation key||Volume||Pitch||Attenuation|
|Block broken||Blocks||Once the block has broken||1.0||0.8||16|
|None[sound 1]||Blocks||Falling on the block with fall damage||None[sound 1]||0.5||0.75||16|
|Block breaking||Blocks||While the block is in the process of being broken||0.25||0.5||16|
|Block placed||Blocks||When the block is placed||1.0||0.8||16|
|Footsteps||Blocks||Walking on the block||0.15||1.0||16|
|Blocks||Once the block has broken||1.0||0.8|
|Blocks||Falling on the block with fall damage||0.4||1.0|
|Blocks||While the block is in the process of being broken||0.37||0.5|
|?||Blocks||Jumping from the block||0.12||1.0|
|?||Blocks||Falling on the block without fall damage||0.22||1.0|
|Blocks||Walking on the block||0.3||1.0|
|Blocks||When the block is placed||1.0||0.8|
|Name||Resource location||Block tags (JE)||Form||Translation key|
|Bedrock||Block & Item|
|Name||Resource location||Numeric ID||Form||Translation key|
|Bedrock||Block & Item|
In Bedrock Edition, bedrock uses the following block states:
|Name||Default value||Allowed values||Description|
|infiniburn_bit||Specifies if this bedrock can burn indefinitely.|
|Java Edition Classic|
|0.0.12a||May 18, 2009||Showed bedrock.|
|The world boundary is lined with a bedrock textured barrier. It is completely unbreakable.|
|0.0.20a||Bedrock no longer can be placed or destroyed, except by players on servers with operator permissions.|
|Operators can now destroy bedrock like any other block.|
|Operators can now use |
|If any player attempts to place bedrock using an item edited into their inventory, the server now kicks them, even if they are an operator.|
|Java Edition Indev|
|0.31||20100130||The bedrock at the bottom most layer of the world has been replaced with an infinite lava sea.|
|Java Edition Infdev|
|20100617-1||Bedrock now generates at the bottom 4 layers of the world. The infinite lava sea still generates below it.|
|20100617-2||The infinite lava sea under the world has been removed and replaced with an additional layer of bedrock.|
|Java Edition Alpha|
|v1.2.0||?||The Nether has been added, with bedrock at the top and bottom.|
|Java Edition Beta|
|1.3||Bedrock can no longer be destroyed by planting a wheat seed below it on tilled dirt.|
|1.6||Test Build 3||A bug has been fixed in which the player could fall into the void. Destroying a boat or rails with a minecart on the lowest bedrock block caused this to happen.|
|August 10, 2011||Notch tweets that he had accidentally done something to the bedrock layer, but didn't specify what.|
|1.8||Pre-release||Creative mode has been added, in which bedrock can be placed and destroyed instantly, as can any other block.|
|1.0.0||Beta 1.9 Prerelease 6||The particle effect for bedrock can now be turned off or lowered.|
|When the ender dragon dies, it now leaves behind a fountain-like bedrock structure with the dragon egg sitting on top. It has another end portal to return to the player's spawn point.|
|Added end crystals, which are entities that sits atop of a block of flaming bedrock.|
|Bedrock in the End now burns forever if set on fire, similar to netherrack. It can still be put out by the same methods, as well.|
|1.1||12w01a||Bedrock now generates in the superflat world type.|
|1.2.1||12w07a||As the max world height of the Nether has been increased to 256, but Nether world generation is unchanged, mobs and mushrooms are still spawning on top of the bedrock ceiling.|
|12w07b||Mobs can no longer spawn on bedrock.|
|1.8||14w27b||The texture of bedrock now rotates randomly, giving a more natural look to the bedrock layer.|
|1.8.2||pre5||Bedrock no longer obstructs beacon activation or beacon beams.|
|1.9||15w31a||The ender dragon no longer creates the exit portal upon death, with it instead generating with the world.|
|Bedrock now forms as part of the end gateway portal.|
|16w02a||Bedrock can no longer drop itself as an item.|
|1.14||November 27, 2018||JAPPA tweets an image of the updated bedrock texture.|
|18w50a||The texture of bedrock has been changed.|
|1.16.2||Pre-release 1||Endermen no longer place their held blocks onto bedrock.|
|1.17||21w06a||With the expansion of the underground by 64 layers, Bedrock in the Overworld now generates at y levels -64 to -60.|
|21w15a||The bedrock layer has been moved back to y levels 0 to 5 due to generation changes being reverted.|
|Upcoming Java Edition|
|1.18||Experimental Snapshot 1||The Overworld's bedrock layer once again generates between Y=-64 and Y=-60.|
|21w40a||The generation of the bedrock layer is now dependent on the world seed.|
|21w43a||Upgrading worlds from before 1.18 replaces the Overworld's old bedrock layer with deepslate.|
|Pocket Edition Alpha|
|Bedrock appears at the bottom of the world, but is unobtainable even in creative mode.|
|v0.8.0||build 3||Added bedrock to creative mode.|
|v0.9.0||build 1||Added bedrock fog.|
|v0.12.1||build 1||Bedrock now generates in the Nether.|
|1.0.0||alpha 0.17.0.1||Bedrock now generates in the End.|
|Bedrock in the End now burns forever if set on fire, similar to netherrack in the Nether.|
|1.10.0||beta 18.104.22.168||The texture of bedrock has been changed.|
|Legacy Console Edition|
|TU1||CU1||1.0||Patch 1||1.0.1||Added bedrock.|
|TU14||1.04||The bedrock on layer 0 can now be broken in a world. However, the player still cannot fall out of the world.|
|1.90||The texture of bedrock has been changed.|
|New Nintendo 3DS Edition|
|1.8||14w11b||Bedrock with numerical metadata variants 1 through 15, which are inaccessible through normal gameplay, now have no model rather than appearing identical to bedrock.|
|14w26a||Block metadata has been completely removed from this snapshot onwards with the introduction of block states. As this block never used block metadata at all prior to this version, fifteen unused, inaccessible metadata variants of it have been completely removed from the game:
|1.13||17w47a||Prior to The Flattening, this block's numeral ID was 7.|
- Strongholds can cause bedrock not to form within its bounds.
- The bedrock texture, regardless of the current default resource pack (Programmer Art or Default), is basically the stone block with really high contrast.
- Vexes and the ender dragon can fly through bedrock. Additionally, the ender dragon cannot break bedrock.
- The largest clump of Bedrock at its top-most layer is located at X=21,783,512 Z=-800,011.
- Outside of Minecraft, "bedrock" just means any solid rock beneath the soil layer (So everything below the dirt, sand, or gravel surface).
- Bedrock has a wither skull when the sides line up correctly.
- In real life, bedrock is breakable.
- Bedrock on Wikipedia