Reason: This mob is actually the same mob as the Human, just that the model was changed during Indev before becoming the Human again. (The Human page itself is pending a split, though, so it'd be better to wait and then merge this into either Mob or Monster, depending on which entity it corresponds to.)
Beast Boy was a humanoid mob that was used for testing purposes, available during Java Edition Indev 0.31 20100130.
Spawning
Beast Boy spawned randomly in the world.[more information needed]
Behavior
Beast Boy was a passive mob. It had no animation, so it aimlessly glided and jumped around the world in the same, still pose, and never stopped moving around. Beast Boy, along with Rana, Steve, and Black Steve acted in this identical manner. Upon death, Beast Boy would not fall over to the ground or flash red or white and appear to die, as most mobs do. It would just disappear shortly thereafter, and drop the items it was designated to drop.
Drops
Upon death, Beast Boy drops:
- String (0–2) (most common)
- Feather (0–2)
- Gunpowder (0–2)
- Flint and Steel (0–1) (extremely rare)
Sounds
Beast Boy did not make any sounds.
Data values
ID
| Name | Savegame ID | Numeric ID |
|---|---|---|
| [No displayed name] | ? | ? |
History
| Java Edition Indev | |||||
|---|---|---|---|---|---|
| 0.31 | 20100130 | ||||
| Beast Boy was made by Dock, the artist for Minecraft at the time, one day after Steve and Black Steve. | |||||
| 20100131 | Beast Boy has now been removed. | ||||
Trivia
- "Beast Boy" was named and modeled after the character of the same name from DC Comics, most well known as a member of the Teen Titans.