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Bats are flying passive mobs that spawn in caves.

Spawning

Bats can spawn anywhere in the Overworld at a light level of 4 or less on opaque blocks below layer 63, in caves and caverns.

Drops

Bats do not drop any items or experience when killed.

Behavior

Bats sleep during the day and become active at night. A bat will hang upside down on the underside of any solid block when it is idle, but once the player approaches, the bat will fly away. Bats cannot hang on transparent or non-solid blocks.

Bats are the 4th smallest mobs in the game.

Bats will squeak (similar to their real life function of echolocation).

Although the bat is a passive mob, they still despawn when going too far away, like hostile mobs, ocelots, and squid.

Bats do not recognize lava as obstruction and can fly into it and catch on fire.

Bats can detect players even when they are invisible.

Bats are the only unbreedable mob in the game.

NBT data

Main article: Bat/ED1
[edit]

History

r
1.4.212w38aAdded bats.
12w42aBats no longer "trample" crops nor do they activate pressure plates.[1]
1.4-preAdded bat sounds.
Legacy Console Edition
TU19Added bats.

Issues

Issues relating to "Bat" are maintained on the bug tracker. Report issues there.

Trivia

  • Bats tend to fly to the east when given a choice.
  • It is impossible to attach a lead to a bat.

Gallery

References


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