Bastion remnants are large, castle-like generated structures found in the Nether in all of the biomes except basalt deltas. They generate in four distinct variants, each with a unique structure and set of loot. Piglins and piglin brutes spawn in these structures on generation, and hoglins may also spawn on generation in the bridge and hoglin stables variants. Bastion remnants are the only place to find the Pigstep music disc, the snout banner pattern, and the magma cube spawner.
Generation
Nether structure generation in Java Edition. The black lines represent each region and the dots represent coordinates. Green is where they can generate and red is where they cannot.
Nether structure generation in Bedrock Edition. The black lines represent each region and the dots represent coordinates. Green is where they can generate and red is where they cannot.
Bastion remnants generate in all Nether biomes except basalt deltas, although a bastion may extend into one. If a bastion tries to generate in a basalt delta, the bastion will not generate, leaving the region empty. To generate the structure, the game splits the Nether into regions, in which either a nether fortress or a bastion remnant can generate. The regions are 432×432 blocks in Java Edition and 480×480 blocks in Bedrock Edition. Each region has a 4-chunk separation located on the south and east borders of the region in which neither a fortress nor a bastion can generate. This leaves only a 368×368 block section in Java Edition or 416×416 block section in Bedrock Edition where a structure can generate. Two structures will never generate in the same region, however they might overlap if they generate close to the separation border. In Java Edition, the chance of a bastion generating instead of a fortress is 3⁄5 (60%), while in in Bedrock Edition the chance of a bastion generating instead of a fortress is 2⁄3 (66.6%).
Piglins, piglin brutes, and hoglins that spawn upon generation in bastion remnants neither despawn naturally, nor do they hunt each other. Piglin brutes also spawn exclusively here upon structure generation, and do not despawn unless killed, or if difficulty is set to Peaceful in Java Edition (they remain in Bedrock Edition but become passive in Peaceful difficulty). Like shulkers in end cities, once these mobs are killed, they do not respawn, and the bastion follows the mob spawning pattern of the biome it is located in.
Structure
Bastion remnants generate as 4 types of structures: bridges, hoglin stables, housing units, and treasure rooms. Each type has its own set of structures that compose it. These structures may be supported by ramparts that contain cave-like paths. Piglins, piglin brutes, and hoglins spawn frequently throughout. Unlike nether fortresses, when over the lava ocean, they do not generate pillars of solid blocks down to the solid terrain beneath, but float above, entirely even.
All bastion remnant structures found below are located in the folder client.jar/data/minecraft/structures/bastion.
File structure
| List |
|---|
|
Bridge
The bridge consists of a large ruined rampart structure with a piglin face carved into it. The inside of the "mouth" consists of multiple levels of walkways surrounded by lava. A damaged bridge goes out from the mouth, with a support pillar on the far side.
| Structure name | Description | Consists of | Image |
|---|---|---|---|
bastion/bridge/bridge_pieces/bridge
|
The double deck bridge. Only 1 generates per bastion. |
1384 Template:BlockText |
|
bastion/bridge/connectors/back_bridge_bottom
|
First floor of the double deck bridge behind the rampart. |
75 Template:BlockText |
|
bastion/bridge/connectors/back_bridge_top
|
Second floor of the double deck bridge behind the rampart. |
48 Template:BlockText |
|
bastion/bridge/legs/leg_0
|
A pillar under the bridge. |
115 Template:BlockText |
|
bastion/bridge/legs/leg_1
|
A pillar under the bridge. |
120 Template:BlockText |
|
bastion/bridge/rampart_plates/plate_0
|
A wall on bastion/bridge/ramparts/rampart_1.
|
260 Template:BlockText |
|
bastion/bridge/ramparts/rampart_0
|
The upper half of one side of the rampart. 2 of these generate per bastion. |
2954 Template:BlockText |
|
bastion/bridge/ramparts/rampart_1
|
4361 Template:BlockText |
| |
bastion/bridge/starting_pieces/entrance
|
The upper half of the rampart. Only 1 generates per bastion. |
6548 Template:BlockText |
|
bastion/bridge/starting_pieces/entrance_base
|
The lower half of the rampart. Only 1 generates per bastion. |
10685 Template:BlockText |
|
bastion/bridge/starting_pieces/entrance_face
|
Structure in front of the rampart resembling a face. |
517 Template:BlockText |
|
bastion/bridge/walls/wall_base_0
|
The lower half of one side of the rampart. |
4854 Template:BlockText |
|
bastion/bridge/walls/wall_base_1
|
The lower half of one side of the rampart. |
5034 Template:BlockText |
|
Hoglin stables
The hoglin stables consist of a three-part rampart with damaged hoglin stables on either side. Hoglin stables' pieces are contained in the subfolder hoglin_stable. They contain the hoglin stable chests.
| Structure name | Description | Consists of | Image |
|---|---|---|---|
bastion/hoglin_stable/air_base
|
A technical connecting part. | None | N/A |
bastion/hoglin_stable/connectors/end_post_connector
|
A technical connecting part between posts. | None | N/A |
bastion/hoglin_stable/large_stables/inner_0
|
Large stables for hoglins. |
168 Template:BlockText |
|
bastion/hoglin_stable/large_stables/inner_1
|
146 Template:BlockText |
| |
bastion/hoglin_stable/large_stables/inner_2
|
225 Template:BlockText |
| |
bastion/hoglin_stable/large_stables/inner_3
|
246 Template:BlockText |
| |
bastion/hoglin_stable/large_stables/inner_4
|
235 Template:BlockText |
| |
bastion/hoglin_stable/large_stables/outer_0
|
166 Template:BlockText |
| |
bastion/hoglin_stable/large_stables/outer_1
|
145 Template:BlockText |
| |
bastion/hoglin_stable/large_stables/outer_2
|
225 Template:BlockText |
| |
bastion/hoglin_stable/large_stables/outer_3
|
252 Template:BlockText |
| |
bastion/hoglin_stable/large_stables/outer_4
|
235 Template:BlockText |
| |
bastion/hoglin_stable/posts/end_post
|
A post between stables. | 96 Template:BlockText | |
bastion/hoglin_stable/posts/stair_post
|
Two posts between stables. | 192 Template:BlockText | |
bastion/hoglin_stable/rampart_plates/rampart_plate_1
|
A wall on bastion/hoglin_stable/ramparts/ramparts_1.
|
260 Template:BlockText |
|
bastion/hoglin_stable/ramparts/ramparts_1
|
The upper half of a part of the rampart. 3 of these generate per bastion. |
4055 Template:BlockText |
|
bastion/hoglin_stable/ramparts/ramparts_2
|
2885 Template:BlockText |
| |
bastion/hoglin_stable/ramparts/ramparts_3
|
1281 Template:BlockText |
| |
bastion/hoglin_stable/small_stables/inner_0
|
Small stables for hoglin. |
69 Template:BlockText |
|
bastion/hoglin_stable/small_stables/inner_1
|
91 Template:BlockText |
| |
bastion/hoglin_stable/small_stables/inner_2
|
127 Template:BlockText |
| |
bastion/hoglin_stable/small_stables/inner_3
|
84 Template:BlockText |
| |
bastion/hoglin_stable/small_stables/outer_0
|
69 Template:BlockText |
| |
bastion/hoglin_stable/small_stables/outer_1
|
90 Template:BlockText |
| |
bastion/hoglin_stable/small_stables/outer_2
|
126 Template:BlockText |
| |
bastion/hoglin_stable/small_stables/outer_3
|
86 Template:BlockText |
| |
bastion/hoglin_stable/stairs/stairs_1_0
|
Stairs connecting floors of stables. |
180 Template:BlockText |
|
bastion/hoglin_stable/stairs/stairs_1_1
|
225 Template:BlockText |
| |
bastion/hoglin_stable/stairs/stairs_1_2
|
184 Template:BlockText |
| |
bastion/hoglin_stable/stairs/stairs_1_3
|
167 Template:BlockText |
| |
bastion/hoglin_stable/stairs/stairs_1_4
|
129 Template:BlockText |
| |
bastion/hoglin_stable/stairs/stairs_2_0
|
185 Template:BlockText |
| |
bastion/hoglin_stable/stairs/stairs_2_1
|
227 Template:BlockText |
| |
bastion/hoglin_stable/stairs/stairs_2_2
|
184 Template:BlockText |
| |
bastion/hoglin_stable/stairs/stairs_2_3
|
170 Template:BlockText |
| |
bastion/hoglin_stable/stairs/stairs_2_4
|
130 Template:BlockText |
| |
bastion/hoglin_stable/stairs/stairs_3_0
|
182 Template:BlockText |
| |
bastion/hoglin_stable/stairs/stairs_3_1
|
217 Template:BlockText |
| |
bastion/hoglin_stable/stairs/stairs_3_2
|
184 Template:BlockText |
| |
bastion/hoglin_stable/stairs/stairs_3_3
|
170 Template:BlockText |
| |
bastion/hoglin_stable/stairs/stairs_3_4
|
127 Template:BlockText |
| |
bastion/hoglin_stable/starting_pieces/stairs_0_mirrored
|
185 Template:BlockText |
| |
bastion/hoglin_stable/starting_pieces/stairs_1_mirrored
|
227 Template:BlockText |
| |
bastion/hoglin_stable/starting_pieces/stairs_2_mirrored
|
184 Template:BlockText |
| |
bastion/hoglin_stable/starting_pieces/stairs_3_mirrored
|
170 Template:BlockText |
| |
bastion/hoglin_stable/starting_pieces/stairs_4_mirrored
|
131 Template:BlockText |
| |
bastion/hoglin_stable/starting_pieces/starting_stairs_0
|
184 Template:BlockText |
| |
bastion/hoglin_stable/starting_pieces/starting_stairs_1
|
227 Template:BlockText |
| |
bastion/hoglin_stable/starting_pieces/starting_stairs_2
|
184 Template:BlockText |
| |
bastion/hoglin_stable/starting_pieces/starting_stairs_3
|
167 Template:BlockText |
| |
bastion/hoglin_stable/starting_pieces/starting_stairs_4
|
129 Template:BlockText |
| |
bastion/hoglin_stable/walls/side_wall_0
|
The lower half of a part of the rampart. 3 of these generate per bastion. |
4680 Template:BlockText |
|
bastion/hoglin_stable/walls/side_wall_1
|
4924 Template:BlockText |
| |
bastion/hoglin_stable/walls/wall_base
|
5286 Template:BlockText |
|
Housing units
The housing unit consists of multiple ruined two-part ramparts arranged around a central courtyard with nether wart growing in the middle. Housing unit pieces are contained in the subfolder units.
| Structure name | Description | Consists of | Image |
|---|---|---|---|
bastion/units/center_pieces/center_0
|
Central courtyards with nether wart growing in the middle. Only 1 generates per bastion. |
72 Template:BlockText |
|
bastion/units/center_pieces/center_1
|
32 Template:BlockText |
| |
bastion/units/center_pieces/center_2
|
71 Template:BlockText |
| |
bastion/units/pathways/pathway_0
|
Pathways connecting the center and the house units. |
6 Template:BlockText |
|
bastion/units/pathways/pathway_wall_0
|
6 Template:BlockText |
| |
bastion/units/rampart_plates/plate_0
|
A wall on bastion/units/ramparts/ramparts_0.
|
260 Template:BlockText |
|
bastion/units/ramparts/ramparts_0
|
The upper half of one side of the rampart. 2 of these generate per bastion. |
4441 Template:BlockText |
|
bastion/units/ramparts/ramparts_1
|
3022 Template:BlockText |
| |
bastion/units/ramparts/ramparts_2
|
1417 Template:BlockText |
| |
bastion/units/edges/edge_0
|
House units and some roofs. They generate a stage_0, then a stage_1, a stage_2, and finally a stage_3 on top.
|
240 Template:BlockText |
|
bastion/units/fillers/stage_0
|
241 Template:BlockText |
| |
bastion/units/stages/rot/stage_1_0
|
177 Template:BlockText |
| |
bastion/units/stages/stage_0_0
|
239 Template:BlockText |
| |
bastion/units/stages/stage_0_1
|
268 Template:BlockText |
| |
bastion/units/stages/stage_0_2
|
279 Template:BlockText |
| |
bastion/units/stages/stage_0_3
|
231 Template:BlockText |
| |
bastion/units/stages/stage_1_0
|
178 Template:BlockText |
| |
bastion/units/stages/stage_1_1
|
281 Template:BlockText |
| |
bastion/units/stages/stage_1_2
|
244 Template:BlockText |
| |
bastion/units/stages/stage_1_3
|
279 Template:BlockText |
| |
bastion/units/stages/stage_2_0
|
176 Template:BlockText |
| |
bastion/units/stages/stage_2_1
|
170 Template:BlockText |
| |
bastion/units/stages/stage_3_0
|
79 Template:BlockText |
| |
bastion/units/stages/stage_3_1
|
69 Template:BlockText |
| |
bastion/units/stages/stage_3_2
|
69 Template:BlockText |
| |
bastion/units/stages/stage_3_3
|
60 Template:BlockText |
| |
bastion/units/wall_units/edge_0_large
|
290 Template:BlockText |
| |
bastion/units/wall_units/unit_0
|
241 Template:BlockText |
| |
bastion/units/walls/connected_wall
|
The lower half of the rampart on the side. Only 1 generates per bastion. |
4806 Template:BlockText |
|
bastion/units/walls/wall_base
|
The lower half of one side of the rampart that connects with house units. Only 1 generates per bastion. |
4654 Template:BlockText |
|
bastion/units/air_base
|
A technical connection part. |
1 Template:BlockText |
|
Treasure room
The treasure room structure consists of a large rampart supported by buttresses, with a bridge going between it and the treasure room itself.
The treasure room consists of many bridges suspended above a lava floor. At the bottom of a treasure room, there is a magma cube spawner, and a center loot area consisting of blocks of gold, as well as 1 or 2 treasure chests. Additional chests generate in the bastion, but they use the "generic" loot table instead of the "treasure" loot table. Treasure room pieces are contained in the subfolder treasure.
| Structure name | Description | Consists of | Image |
|---|---|---|---|
bastion/treasure/bases/centers/center_0
|
Center loot areas on the lava basin in the treasure room. Only 1 generates per bastion. |
121 Template:BlockText |
|
bastion/treasure/bases/centers/center_1
|
118 Template:BlockText |
| |
bastion/treasure/bases/centers/center_2
|
134 Template:BlockText |
| |
bastion/treasure/bases/centers/center_3
|
75 Template:BlockText |
| |
bastion/treasure/bases/lava_basin
|
The lava basin at the bottom of the treasure room and a bridge on it. Only 1 generates per bastion. |
956 Template:BlockText |
|
bastion/treasure/brains/center_brain
|
Technical connection parts. | N/A | N/A |
bastion/treasure/connectors/center_to_wall_middle
|
N/A | N/A | |
bastion/treasure/connectors/center_to_wall_top
|
N/A | N/A | |
bastion/treasure/connectors/center_to_wall_top_entrance
|
N/A | N/A | |
bastion/treasure/corners/bottom/corner_0
|
The corners of the corridors of the first, second, third floors are shown in the treasure room. |
191 Template:BlockText |
|
bastion/treasure/corners/bottom/corner_1
|
89 Template:BlockText |
| |
bastion/treasure/corners/edges/bottom
|
The corners of walls. |
64 Template:BlockText |
|
bastion/treasure/corners/edges/middle
|
60 Template:BlockText |
| |
bastion/treasure/corners/edges/top
|
68 Template:BlockText |
| |
bastion/treasure/corners/middle/corner_0
|
The corners of the corridors of the forth, fifth, sixth floors of the treasure room. |
86 Template:BlockText |
|
bastion/treasure/corners/middle/corner_1
|
74 Template:BlockText |
| |
bastion/treasure/corners/top/corner_0
|
The corners of the corridors of the seventh, eighth floors of the treasure room. |
67 Template:BlockText |
|
bastion/treasure/corners/top/corner_1
|
74 Template:BlockText |
| |
bastion/treasure/entrances/entrance_0
|
The bridge going between it and the treasure room. |
292 Template:BlockText |
|
bastion/treasure/extensions/empty
|
Structures extending from the corridors. | 1 Template:BlockText |
|
bastion/treasure/extensions/fire_room
|
355 Template:BlockText |
| |
bastion/treasure/extensions/house_0
|
124 Template:BlockText |
| |
bastion/treasure/extensions/house_1
|
151 Template:BlockText |
| |
bastion/treasure/extensions/large_bridge_0
|
Large bridges extending from the corridors. |
20 Template:BlockText |
|
bastion/treasure/extensions/large_bridge_1
|
20 Template:BlockText |
| |
bastion/treasure/extensions/large_bridge_2
|
37 Template:BlockText |
| |
bastion/treasure/extensions/large_bridge_3
|
46 Template:BlockText |
| |
bastion/treasure/extensions/roofed_bridge
|
A bridge with a roof that extending from the corridors. |
92 Template:BlockText |
|
bastion/treasure/extensions/small_bridge_0
|
Large bridges extending from the corridors. |
7 Template:BlockText |
|
bastion/treasure/extensions/small_bridge_1
|
19 Template:BlockText |
| |
bastion/treasure/extensions/small_bridge_2
|
11 Template:BlockText |
| |
bastion/treasure/extensions/small_bridge_3
|
34 Template:BlockText |
| |
bastion/treasure/ramparts/bottom_wall_0
|
One side of the lower half of the rampart. |
2571 Template:BlockText |
|
bastion/treasure/ramparts/lava_basin_main
|
Lava basin under the bridge between the rampart and the treasure room. Only 1 generates per bastion. |
7250 Template:BlockText |
|
bastion/treasure/ramparts/lava_basin_side
|
Lava basin on the left between the rampart and the treasure room. Only 1 generates per bastion. |
7250 Template:BlockText |
|
bastion/treasure/ramparts/mid_wall_main
|
The middle right part of the rampart that connects to the bridge. Only 1 generates per bastion. |
3088 Template:BlockText |
|
bastion/treasure/ramparts/mid_wall_side
|
The middle left part of the rampart. Only 1 generates per bastion. |
2941 Template:BlockText |
|
bastion/treasure/ramparts/top_wall
|
The upper half of one side of the rampart. |
1187 Template:BlockText |
|
bastion/treasure/roofs/center_roof
|
The roof of the treasure room. |
1152 Template:BlockText |
|
bastion/treasure/roofs/corner_roof
|
50 Template:BlockText |
| |
bastion/treasure/roofs/wall_roof
|
240 Template:BlockText |
| |
bastion/treasure/stairs/lower_stairs
|
Stairs on the bridge of bastion/treasure/bases/lava_basin.
|
13 Template:BlockText |
|
bastion/treasure/walls/bottom/wall_0
|
The corridors of the first, second, third floors of the treasure room. 4 generate per bastion, 1 on each side. |
1043 Template:BlockText |
|
bastion/treasure/walls/bottom/wall_1
|
983 Template:BlockText |
| |
bastion/treasure/walls/bottom/wall_2
|
1075 Template:BlockText |
| |
bastion/treasure/walls/bottom/wall_3
|
952 Template:BlockText |
| |
bastion/treasure/walls/mid/wall_0
|
The corridors of the forth, fifth, sixth floors of the treasure room. 4 generate per bastion, 1 on each side. |
434 Template:BlockText |
|
bastion/treasure/walls/mid/wall_1
|
412 Template:BlockText |
| |
bastion/treasure/walls/mid/wall_2
|
575 Template:BlockText |
| |
bastion/treasure/walls/outer/bottom_corner
|
The walls of the treasure room. |
160 Template:BlockText |
|
bastion/treasure/walls/outer/medium_outer_wall
|
768 Template:BlockText |
| |
bastion/treasure/walls/outer/mid_corner
|
150 Template:BlockText |
| |
bastion/treasure/walls/outer/outer_wall
|
720 Template:BlockText |
| |
bastion/treasure/walls/outer/tall_outer_wall
|
816 Template:BlockText |
| |
bastion/treasure/walls/outer/top_corner
|
170 Template:BlockText |
| |
bastion/treasure/walls/top/main_entrance
|
The corridors of the seventh and eighth floors of the treasure room that connect to the bridge outside. |
593 Template:BlockText |
|
bastion/treasure/walls/top/wall_0
|
The corridors of the seventh and eighth floors of the treasure room. |
502 Template:BlockText |
|
bastion/treasure/walls/top/wall_1
|
602 Template:BlockText |
| |
bastion/treasure/walls/entrance_wall
|
The wall of the treasure room that connects with the bridge outside. |
763 Template:BlockText |
|
bastion/treasure/walls/lava_wall
|
The wall between the treasure room and the lava basin on the left. |
840 Template:BlockText |
|
bastion/treasure/big_air_full
|
A technical connection part. | None | N/A |
Blocks (and liquid)
- ↑ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an There is a 10% chance of spawning a piglin brute, a 40% chance of spawning a piglin with a golden sword, a 40% of spawning a piglin with a crossbow, and a 10% chance of not spawning at all.
- ↑ a b c d e f g h i j k l m n o p There is a 5⁄6 chance of spawning a piglin brute and a 1⁄6 chance of spawning a piglin with a golden sword.
- ↑ a b c d e f g h i j k This hoglin has a 1⁄3 chance of not spawning.
- ↑ a b c d e f g h i j This gold block has only a 25% chance of appearing. Otherwise, air is generated in its place.
Loot
Bridge
This loot appears in some structures in bridge bastion remnants.
In Java Edition, each bastion bridge chest contains items drawn from 5 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1× | 1–2× | 2–4× | 1× | 1× | 1× | 1–2× | 2–4× | 1× | 1× | ||||
| Lodestone | 1 | — | — | — | — | 1⁄1 | — | — | — | — | 100.0% | 1.000 | 1.0 |
| Nothing[F] | — | — | — | 1 | 1 | — | — | — | 11⁄12 | 9⁄10 | 99.2% | 1.817 | 1.0 |
| Arrow | — | — | 5–17 | — | — | — | — | 1⁄5 | — | — | 47.9% | 6.600 | 2.1 |
| Iron Nugget | — | — | 2–6 | — | — | — | — | 1⁄5 | — | — | 47.9% | 2.400 | 2.1 |
| Gold Nugget | — | — | 2–6 | — | — | — | — | 1⁄5 | — | — | 47.9% | 2.400 | 2.1 |
| String | — | — | 1–6 | — | — | — | — | 1⁄5 | — | — | 47.9% | 2.100 | 2.1 |
| Leather | — | — | 1–3 | — | — | — | — | 1⁄5 | — | — | 47.9% | 1.200 | 2.1 |
| Spectral Arrow | — | 10–28 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 2.192 | 8.9 |
| Gilded Blackstone | — | 8–12 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 1.154 | 8.9 |
| Iron Ingot | — | 4–9 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 0.750 | 8.9 |
| Gold Ingot | — | 4–9 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 0.750 | 8.9 |
| Crying Obsidian | — | 3–8 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 0.635 | 8.9 |
| Damaged Enchanted Crossbow[G][H] | — | 1 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 0.115 | 8.9 |
| Block of Gold | — | 1 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 0.115 | 8.9 |
| Golden Sword | — | 1 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 0.115 | 8.9 |
| Enchanted Golden Axe[G] | — | 1 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 0.115 | 8.9 |
| Enchanted Golden Helmet[G] | — | 1 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 0.115 | 8.9 |
| Enchanted Golden Chestplate[G] | — | 1 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 0.115 | 8.9 |
| Enchanted Golden Leggings[G] | — | 1 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 0.115 | 8.9 |
| Enchanted Golden Boots[G] | — | 1 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 0.115 | 8.9 |
| Netherite Upgrade Smithing Template | — | — | — | — | 1 | — | — | — | — | 1⁄10 | 10.0% | 0.100 | 10.0 |
| Snout Armor Trim Smithing Template | — | — | — | 1 | — | — | — | — | 1⁄12 | — | 8.3% | 0.083 | 12.0 |
In Bedrock Edition, each bastion bridge chest contains items drawn from 5 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1× | 1–2× | 2–4× | 1× | 1× | 1× | 1–2× | 2–4× | 1× | 1× | ||||
| Lodestone | 1 | — | — | — | — | 1⁄1 | — | — | — | — | 100.0% | 1.000 | 1.0 |
| Nothing[F] | — | — | — | 1 | 1 | — | — | — | 11⁄12 | 9⁄10 | 99.2% | 1.817 | 1.0 |
| Arrow | — | 10–28 | 5–17 | — | — | — | 1⁄13 | 1⁄5 | — | — | 53.8% | 8.792 | 1.9 |
| Iron Nugget | — | — | 2–6 | — | — | — | — | 1⁄5 | — | — | 47.9% | 2.400 | 2.1 |
| Gold Nugget | — | — | 2–6 | — | — | — | — | 1⁄5 | — | — | 47.9% | 2.400 | 2.1 |
| String | — | — | 1–6 | — | — | — | — | 1⁄5 | — | — | 47.9% | 2.100 | 2.1 |
| Leather | — | — | 1–3 | — | — | — | — | 1⁄5 | — | — | 47.9% | 1.200 | 2.1 |
| Gilded Blackstone | — | 8–12 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 1.154 | 8.9 |
| Iron Ingot | — | 4–9 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 0.750 | 8.9 |
| Gold Ingot | — | 4–9 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 0.750 | 8.9 |
| Crying Obsidian | — | 3–8 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 0.635 | 8.9 |
| Damaged Enchanted Crossbow[G][H] | — | 1 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 0.115 | 8.9 |
| Block of Gold | — | 1 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 0.115 | 8.9 |
| Golden Sword | — | 1 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 0.115 | 8.9 |
| Enchanted Golden Axe[G] | — | 1 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 0.115 | 8.9 |
| Enchanted Golden Helmet[G] | — | 1 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 0.115 | 8.9 |
| Enchanted Golden Chestplate[G] | — | 1 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 0.115 | 8.9 |
| Enchanted Golden Leggings[G] | — | 1 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 0.115 | 8.9 |
| Enchanted Golden Boots[G] | — | 1 | — | — | — | — | 1⁄13 | — | — | — | 11.2% | 0.115 | 8.9 |
| Netherite Upgrade Smithing Template | — | — | — | — | 1 | — | — | — | — | 1⁄10 | 10.0% | 0.100 | 10.0 |
| Snout Armor Trim Smithing Template | — | — | — | 1 | — | — | — | — | 1⁄12 | — | 8.3% | 0.083 | 12.0 |
- ↑ a b The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ a b The weight of this item relative to other items in the pool.
- ↑ a b The odds of finding any of this item in a single chest.
- ↑ a b The number of items expected per chest, averaged over a large number of chests.
- ↑ a b The average number of chests the player should expect to search to find any of this item.
- ↑ a b 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
- ↑ a b c d e f g h i j k l All enchantments are equally probable, including treasure enchantments (except Soul Speed, and Swift Sneak), and any level of the enchantment is equally probable.
- ↑ a b The item has between 10% and 50% of its total durability.
Generic
This loot appears in chests throughout all types of bastion remnants.
In Java Edition, each bastion generic chest contains items drawn from 5 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1× | 2× | 3–4× | 1× | 1× | 1× | 2× | 3–4× | 1× | 1× | ||||
| Nothing[F] | — | — | — | 1 | 1 | — | — | — | 11⁄12 | 9⁄10 | 99.2% | 1.817 | 1.0 |
| Arrow | — | — | 5–17 | — | — | — | — | 2⁄13 | — | — | 44.1% | 5.923 | 2.3 |
| Magma Cream | — | — | 2–6 | — | — | — | — | 2⁄13 | — | — | 44.1% | 2.154 | 2.3 |
| Gilded Blackstone | — | — | 1–5 | — | — | — | — | 2⁄13 | — | — | 44.1% | 1.615 | 2.3 |
| Chain | — | — | 2–10 | — | — | — | — | 1⁄13 | — | — | 24.4% | 1.615 | 4.1 |
| Obsidian | — | — | 4–6 | — | — | — | — | 1⁄13 | — | — | 24.4% | 1.346 | 4.1 |
| String | — | — | 4–6 | — | — | — | — | 1⁄13 | — | — | 24.4% | 1.346 | 4.1 |
| Iron Nugget | — | — | 2–8 | — | — | — | — | 1⁄13 | — | — | 24.4% | 1.346 | 4.1 |
| Gold Nugget | — | — | 2–8 | — | — | — | — | 1⁄13 | — | — | 24.4% | 1.346 | 4.1 |
| Bone Block | — | — | 3–6 | — | — | — | — | 1⁄13 | — | — | 24.4% | 1.212 | 4.1 |
| Cooked Porkchop | — | — | 1 | — | — | — | — | 1⁄13 | — | — | 24.4% | 0.269 | 4.1 |
| Iron Ingot | — | 1–6 | — | — | — | — | 2⁄20 | — | — | — | 19.0% | 0.700 | 5.3 |
| Gold Ingot | — | 1–6 | — | — | — | — | 2⁄20 | — | — | — | 19.0% | 0.700 | 5.3 |
| Crying Obsidian | — | 1–5 | — | — | — | — | 2⁄20 | — | — | — | 19.0% | 0.600 | 5.3 |
| Block of Iron | — | 1 | — | — | — | — | 2⁄20 | — | — | — | 19.0% | 0.200 | 5.3 |
| Damaged Enchanted Iron Sword[G][H] | — | 1 | — | — | — | — | 2⁄20 | — | — | — | 19.0% | 0.200 | 5.3 |
| Block of Gold | — | 1 | — | — | — | — | 2⁄20 | — | — | — | 19.0% | 0.200 | 5.3 |
| Golden Carrot | 6–17 | — | — | — | — | 12⁄89 | — | — | — | — | 13.5% | 1.551 | 7.4 |
| Ancient Debris | 1 | — | — | — | — | 12⁄89 | — | — | — | — | 13.5% | 0.135 | 7.4 |
| Spectral Arrow | 10–22 | — | — | — | — | 10⁄89 | — | — | — | — | 11.2% | 1.798 | 8.9 |
| Enchanted Book[I] | 1 | — | — | — | — | 10⁄89 | — | — | — | — | 11.2% | 0.112 | 8.9 |
| Snout Banner Pattern | 1 | — | — | — | — | 9⁄89 | — | — | — | — | 10.1% | 0.101 | 9.9 |
| Golden Apple | 1 | — | — | — | — | 9⁄89 | — | — | — | — | 10.1% | 0.101 | 9.9 |
| Netherite Upgrade Smithing Template | — | — | — | — | 1 | — | — | — | — | 1⁄10 | 10.0% | 0.100 | 10.0 |
| Crossbow | — | 1 | — | — | — | — | 1⁄20 | — | — | — | 9.8% | 0.100 | 10.3 |
| Golden Sword | — | 1 | — | — | — | — | 1⁄20 | — | — | — | 9.8% | 0.100 | 10.3 |
| Enchanted Golden Axe[G] | — | 1 | — | — | — | — | 1⁄20 | — | — | — | 9.8% | 0.100 | 10.3 |
| Golden Helmet | — | 1 | — | — | — | — | 1⁄20 | — | — | — | 9.8% | 0.100 | 10.3 |
| Golden Chestplate | — | 1 | — | — | — | — | 1⁄20 | — | — | — | 9.8% | 0.100 | 10.3 |
| Golden Leggings | — | 1 | — | — | — | — | 1⁄20 | — | — | — | 9.8% | 0.100 | 10.3 |
| Golden Boots | — | 1 | — | — | — | — | 1⁄20 | — | — | — | 9.8% | 0.100 | 10.3 |
| Enchanted Golden Boots with Soul Speed[I] | — | 1 | — | — | — | — | 1⁄20 | — | — | — | 9.8% | 0.100 | 10.3 |
| Snout Armor Trim Smithing Template | — | — | — | 1 | — | — | — | — | 1⁄12 | — | 8.3% | 0.083 | 12.0 |
| Damaged Enchanted Crossbow[G][H] | 1 | — | — | — | — | 6⁄89 | — | — | — | — | 6.7% | 0.067 | 14.8 |
| Diamond Shovel | 1 | — | — | — | — | 6⁄89 | — | — | — | — | 6.7% | 0.067 | 14.8 |
| Enchanted Diamond Pickaxe[G] | 1 | — | — | — | — | 6⁄89 | — | — | — | — | 6.7% | 0.067 | 14.8 |
| Music Disc (Pigstep) | 1 | — | — | — | — | 5⁄89 | — | — | — | — | 5.6% | 0.056 | 17.8 |
| Netherite Scrap | 1 | — | — | — | — | 4⁄89 | — | — | — | — | 4.5% | 0.045 | 22.2 |
In Bedrock Edition, each bastion generic chest contains items drawn from 5 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1× | 2× | 3–4× | 1× | 1× | 1× | 2× | 3–4× | 1× | 1× | ||||
| Nothing[F] | — | — | — | 1 | 1 | — | — | — | 11⁄12 | 9⁄10 | 99.2% | 1.817 | 1.0 |
| Arrow | 10–22 | — | 5–17 | — | — | 10⁄89 | — | 2⁄13 | — | — | 50.4% | 7.721 | 2.0 |
| Magma Cream | — | — | 2–6 | — | — | — | — | 2⁄13 | — | — | 44.1% | 2.154 | 2.3 |
| Gilded Blackstone | — | — | 1–5 | — | — | — | — | 2⁄13 | — | — | 44.1% | 1.615 | 2.3 |
| Chain | — | — | 2–10 | — | — | — | — | 1⁄13 | — | — | 24.4% | 1.615 | 4.1 |
| Obsidian | — | — | 4–6 | — | — | — | — | 1⁄13 | — | — | 24.4% | 1.346 | 4.1 |
| String | — | — | 4–6 | — | — | — | — | 1⁄13 | — | — | 24.4% | 1.346 | 4.1 |
| Iron Nugget | — | — | 2–8 | — | — | — | — | 1⁄13 | — | — | 24.4% | 1.346 | 4.1 |
| Gold Nugget | — | — | 2–8 | — | — | — | — | 1⁄13 | — | — | 24.4% | 1.346 | 4.1 |
| Bone Block | — | — | 3–6 | — | — | — | — | 1⁄13 | — | — | 24.4% | 1.212 | 4.1 |
| Cooked Porkchop | — | — | 1 | — | — | — | — | 1⁄13 | — | — | 24.4% | 0.269 | 4.1 |
| Iron Ingot | — | 1–6 | — | — | — | — | 2⁄20 | — | — | — | 19.0% | 0.700 | 5.3 |
| Gold Ingot | — | 1–6 | — | — | — | — | 2⁄20 | — | — | — | 19.0% | 0.700 | 5.3 |
| Crying Obsidian | — | 1–5 | — | — | — | — | 2⁄20 | — | — | — | 19.0% | 0.600 | 5.3 |
| Block of Iron | — | 1 | — | — | — | — | 2⁄20 | — | — | — | 19.0% | 0.200 | 5.3 |
| Damaged Enchanted Iron Sword[G][H] | — | 1 | — | — | — | — | 2⁄20 | — | — | — | 19.0% | 0.200 | 5.3 |
| Block of Gold | — | 1 | — | — | — | — | 2⁄20 | — | — | — | 19.0% | 0.200 | 5.3 |
| Golden Carrot | 6–17 | — | — | — | — | 12⁄89 | — | — | — | — | 13.5% | 1.551 | 7.4 |
| Ancient Debris | 1 | — | — | — | — | 12⁄89 | — | — | — | — | 13.5% | 0.135 | 7.4 |
| Enchanted Book[I] | 1 | — | — | — | — | 10⁄89 | — | — | — | — | 11.2% | 0.112 | 8.9 |
| Snout Banner Pattern | 1 | — | — | — | — | 9⁄89 | — | — | — | — | 10.1% | 0.101 | 9.9 |
| Golden Apple | 1 | — | — | — | — | 9⁄89 | — | — | — | — | 10.1% | 0.101 | 9.9 |
| Netherite Upgrade Smithing Template | — | — | — | — | 1 | — | — | — | — | 1⁄10 | 10.0% | 0.100 | 10.0 |
| Crossbow | — | 1 | — | — | — | — | 1⁄20 | — | — | — | 9.8% | 0.100 | 10.3 |
| Golden Sword | — | 1 | — | — | — | — | 1⁄20 | — | — | — | 9.8% | 0.100 | 10.3 |
| Enchanted Golden Axe[G] | — | 1 | — | — | — | — | 1⁄20 | — | — | — | 9.8% | 0.100 | 10.3 |
| Golden Helmet | — | 1 | — | — | — | — | 1⁄20 | — | — | — | 9.8% | 0.100 | 10.3 |
| Golden Chestplate | — | 1 | — | — | — | — | 1⁄20 | — | — | — | 9.8% | 0.100 | 10.3 |
| Golden Leggings | — | 1 | — | — | — | — | 1⁄20 | — | — | — | 9.8% | 0.100 | 10.3 |
| Golden Boots | — | 1 | — | — | — | — | 1⁄20 | — | — | — | 9.8% | 0.100 | 10.3 |
| Enchanted Golden Boots with Soul Speed[I] | — | 1 | — | — | — | — | 1⁄20 | — | — | — | 9.8% | 0.100 | 10.3 |
| Snout Armor Trim Smithing Template | — | — | — | 1 | — | — | — | — | 1⁄12 | — | 8.3% | 0.083 | 12.0 |
| Damaged Enchanted Crossbow[G][H] | 1 | — | — | — | — | 6⁄89 | — | — | — | — | 6.7% | 0.067 | 14.8 |
| Diamond Shovel | 1 | — | — | — | — | 6⁄89 | — | — | — | — | 6.7% | 0.067 | 14.8 |
| Enchanted Diamond Pickaxe[G] | 1 | — | — | — | — | 6⁄89 | — | — | — | — | 6.7% | 0.067 | 14.8 |
| Music Disc (Pigstep) | 1 | — | — | — | — | 5⁄89 | — | — | — | — | 5.6% | 0.056 | 17.8 |
| Netherite Scrap | 1 | — | — | — | — | 4⁄89 | — | — | — | — | 4.5% | 0.045 | 22.2 |
- ↑ a b The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ a b The weight of this item relative to other items in the pool.
- ↑ a b The odds of finding any of this item in a single chest.
- ↑ a b The number of items expected per chest, averaged over a large number of chests.
- ↑ a b The average number of chests the player should expect to search to find any of this item.
- ↑ a b 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
- ↑ a b c d e f g h All enchantments are equally probable, including treasure enchantments (except Soul Speed, and Swift Sneak), and any level of the enchantment is equally probable.
- ↑ a b c d The item has between 10% and 90% of its total durability.
- ↑ a b c d Enchanted with a random level of Soul Speed.
Hoglin Stable
This loot appears in some structures in hoglin stable bastion remnants.
In Java Edition, each bastion hoglin stable chest contains items drawn from 4 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1× | 3–4× | 1× | 1× | 1× | 3–4× | 1× | 1× | ||||
| Nothing[F] | — | — | 1 | 1 | — | — | 11⁄12 | 9⁄10 | 99.2% | 1.817 | 1.0 |
| Arrow | — | 5–17 | — | — | — | 1⁄14 | — | — | 22.8% | 2.750 | 4.4 |
| String | — | 3–8 | — | — | — | 1⁄14 | — | — | 22.8% | 1.375 | 4.4 |
| Gold Nugget | — | 2–8 | — | — | — | 1⁄14 | — | — | 22.8% | 1.250 | 4.4 |
| Crimson Fungus | — | 2–7 | — | — | — | 1⁄14 | — | — | 22.8% | 1.125 | 4.4 |
| Crimson Nylium | — | 2–7 | — | — | — | 1⁄14 | — | — | 22.8% | 1.125 | 4.4 |
| Crimson Roots | — | 2–7 | — | — | — | 1⁄14 | — | — | 22.8% | 1.125 | 4.4 |
| Glowstone | — | 3–6 | — | — | — | 1⁄14 | — | — | 22.8% | 1.125 | 4.4 |
| Soul Sand | — | 2–7 | — | — | — | 1⁄14 | — | — | 22.8% | 1.125 | 4.4 |
| Cooked Porkchop | — | 2–5 | — | — | — | 1⁄14 | — | — | 22.8% | 0.875 | 4.4 |
| Gilded Blackstone | — | 2–5 | — | — | — | 1⁄14 | — | — | 22.8% | 0.875 | 4.4 |
| Raw Porkchop | — | 2–5 | — | — | — | 1⁄14 | — | — | 22.8% | 0.875 | 4.4 |
| Crying Obsidian | — | 1–5 | — | — | — | 1⁄14 | — | — | 22.8% | 0.750 | 4.4 |
| Leather | — | 1–3 | — | — | — | 1⁄14 | — | — | 22.8% | 0.500 | 4.4 |
| Enchanted Golden Axe[G] | — | 1 | — | — | — | 1⁄14 | — | — | 22.8% | 0.250 | 4.4 |
| Block of Gold | 2–4 | — | — | — | 16⁄88 | — | — | — | 18.2% | 0.545 | 5.5 |
| Damaged Enchanted Diamond Shovel[G][H] | 1 | — | — | — | 15⁄88 | — | — | — | 17.0% | 0.170 | 5.9 |
| Saddle | 1 | — | — | — | 12⁄88 | — | — | — | 13.6% | 0.136 | 7.3 |
| Enchanted Diamond Pickaxe[G][I] | 1 | — | — | — | 12⁄88 | — | — | — | 13.6% | 0.136 | 7.3 |
| Golden Carrot | 8–17 | — | — | — | 10⁄88 | — | — | — | 11.4% | 1.420 | 8.8 |
| Golden Apple | 1 | — | — | — | 10⁄88 | — | — | — | 11.4% | 0.114 | 8.8 |
| Netherite Upgrade Smithing Template | — | — | — | 1 | — | — | — | 1⁄10 | 10.0% | 0.100 | 10.0 |
| Netherite Scrap | 1 | — | — | — | 8⁄88 | — | — | — | 9.1% | 0.091 | 11.0 |
| Snout Armor Trim Smithing Template | — | — | 1 | — | — | — | 1⁄12 | — | 8.3% | 0.083 | 12.0 |
| Ancient Debris | 2 | — | — | — | 5⁄88 | — | — | — | 5.7% | 0.114 | 17.6 |
In Bedrock Edition, each bastion hoglin stable chest contains items drawn from 4 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1× | 3–4× | 1× | 1× | 1× | 3–4× | 1× | 1× | ||||
| Nothing[F] | — | — | 1 | 1 | — | — | 11⁄12 | 9⁄10 | 99.2% | 1.817 | 1.0 |
| Arrow | — | 5–17 | — | — | — | 1⁄14 | — | — | 22.8% | 2.750 | 4.4 |
| String | — | 3–8 | — | — | — | 1⁄14 | — | — | 22.8% | 1.375 | 4.4 |
| Gold Nugget | — | 2–8 | — | — | — | 1⁄14 | — | — | 22.8% | 1.250 | 4.4 |
| Crimson Fungus | — | 2–7 | — | — | — | 1⁄14 | — | — | 22.8% | 1.125 | 4.4 |
| Crimson Nylium | — | 2–7 | — | — | — | 1⁄14 | — | — | 22.8% | 1.125 | 4.4 |
| Crimson Roots | — | 2–7 | — | — | — | 1⁄14 | — | — | 22.8% | 1.125 | 4.4 |
| Glowstone | — | 3–6 | — | — | — | 1⁄14 | — | — | 22.8% | 1.125 | 4.4 |
| Soul Sand | — | 2–7 | — | — | — | 1⁄14 | — | — | 22.8% | 1.125 | 4.4 |
| Cooked Porkchop | — | 2–5 | — | — | — | 1⁄14 | — | — | 22.8% | 0.875 | 4.4 |
| Gilded Blackstone | — | 2–5 | — | — | — | 1⁄14 | — | — | 22.8% | 0.875 | 4.4 |
| Raw Porkchop | — | 2–5 | — | — | — | 1⁄14 | — | — | 22.8% | 0.875 | 4.4 |
| Crying Obsidian | — | 1–5 | — | — | — | 1⁄14 | — | — | 22.8% | 0.750 | 4.4 |
| Leather | — | 1–3 | — | — | — | 1⁄14 | — | — | 22.8% | 0.500 | 4.4 |
| Enchanted Golden Axe[G] | — | 1 | — | — | — | 1⁄14 | — | — | 22.8% | 0.250 | 4.4 |
| Block of Gold | 2–4 | — | — | — | 16⁄88 | — | — | — | 18.2% | 0.545 | 5.5 |
| Damaged Enchanted Diamond Shovel[G][H] | 1 | — | — | — | 15⁄88 | — | — | — | 17.0% | 0.170 | 5.9 |
| Saddle | 1 | — | — | — | 12⁄88 | — | — | — | 13.6% | 0.136 | 7.3 |
| Enchanted Diamond Pickaxe[G][I] | 1 | — | — | — | 12⁄88 | — | — | — | 13.6% | 0.136 | 7.3 |
| Golden Carrot | 8–17 | — | — | — | 10⁄88 | — | — | — | 11.4% | 1.420 | 8.8 |
| Golden Apple | 1 | — | — | — | 10⁄88 | — | — | — | 11.4% | 0.114 | 8.8 |
| Netherite Upgrade Smithing Template | — | — | — | 1 | — | — | — | 1⁄10 | 10.0% | 0.100 | 10.0 |
| Netherite Scrap | 1 | — | — | — | 8⁄88 | — | — | — | 9.1% | 0.091 | 11.0 |
| Snout Armor Trim Smithing Template | — | — | 1 | — | — | — | 1⁄12 | — | 8.3% | 0.083 | 12.0 |
| Ancient Debris | 1 | — | — | — | 5⁄88 | — | — | — | 5.7% | 0.057 | 17.6 |
- ↑ a b The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ a b The weight of this item relative to other items in the pool.
- ↑ a b The odds of finding any of this item in a single chest.
- ↑ a b The number of items expected per chest, averaged over a large number of chests.
- ↑ a b The average number of chests the player should expect to search to find any of this item.
- ↑ a b 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
- ↑ a b c d e f All enchantments are equally probable, including treasure enchantments (except Soul Speed, and Swift Sneak), and any level of the enchantment is equally probable.
- ↑ a b The item has between 15% and 80% of its total durability.
- ↑ a b The item has between 15% and 95% of its total durability.
Treasure
This loot appears in some structures in treasure bastion remnants.
In Java Edition, each bastion treasure chest contains items drawn from 4 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 3× | 3–4× | 1× | 1× | 3× | 3–4× | 1× | 1× | ||||
| Netherite Upgrade Smithing Template | — | — | — | 1 | — | — | — | 1⁄1 | 100.0% | 1.000 | 1.0 |
| Nothing[F] | — | — | 1 | — | — | — | 11⁄12 | — | 91.7% | 0.917 | 1.1 |
| Netherite Ingot | 1 | — | — | — | 15⁄90 | — | — | — | 42.1% | 0.500 | 2.4 |
| Spectral Arrow | — | 12–25 | — | — | — | 1⁄9 | — | — | 33.7% | 7.194 | 3.0 |
| Nether Quartz | — | 8–23 | — | — | — | 1⁄9 | — | — | 33.7% | 6.028 | 3.0 |
| Gilded Blackstone | — | 5–15 | — | — | — | 1⁄9 | — | — | 33.7% | 3.889 | 3.0 |
| Iron Ingot | — | 3–9 | — | — | — | 1⁄9 | — | — | 33.7% | 2.333 | 3.0 |
| Gold Ingot | — | 3–9 | — | — | — | 1⁄9 | — | — | 33.7% | 2.333 | 3.0 |
| Magma Cream | — | 3–8 | — | — | — | 1⁄9 | — | — | 33.7% | 2.139 | 3.0 |
| Crying Obsidian | — | 3–5 | — | — | — | 1⁄9 | — | — | 33.7% | 1.556 | 3.0 |
| Block of Iron | — | 2–5 | — | — | — | 1⁄9 | — | — | 33.7% | 1.361 | 3.0 |
| Block of Gold | — | 2–5 | — | — | — | 1⁄9 | — | — | 33.7% | 1.361 | 3.0 |
| Netherite Scrap | 1 | — | — | — | 8⁄90 | — | — | — | 24.4% | 0.267 | 4.1 |
| Damaged Enchanted Diamond Sword[G][H] | 1 | — | — | — | 6⁄90 | — | — | — | 18.7% | 0.200 | 5.3 |
| Diamond Sword | 1 | — | — | — | 6⁄90 | — | — | — | 18.7% | 0.200 | 5.3 |
| Damaged Enchanted Diamond Helmet[G][H] | 1 | — | — | — | 6⁄90 | — | — | — | 18.7% | 0.200 | 5.3 |
| Damaged Enchanted Diamond Chestplate[G][H] | 1 | — | — | — | 6⁄90 | — | — | — | 18.7% | 0.200 | 5.3 |
| Damaged Enchanted Diamond Leggings[G][H] | 1 | — | — | — | 6⁄90 | — | — | — | 18.7% | 0.200 | 5.3 |
| Damaged Enchanted Diamond Boots[G][H] | 1 | — | — | — | 6⁄90 | — | — | — | 18.7% | 0.200 | 5.3 |
| Diamond | 2–6 | — | — | — | 5⁄90 | — | — | — | 15.8% | 0.667 | 6.3 |
| Diamond Helmet | 1 | — | — | — | 5⁄90 | — | — | — | 15.8% | 0.167 | 6.3 |
| Diamond Chestplate | 1 | — | — | — | 5⁄90 | — | — | — | 15.8% | 0.167 | 6.3 |
| Diamond Leggings | 1 | — | — | — | 5⁄90 | — | — | — | 15.8% | 0.167 | 6.3 |
| Diamond Boots | 1 | — | — | — | 5⁄90 | — | — | — | 15.8% | 0.167 | 6.3 |
| Ancient Debris | 2 | — | — | — | 4⁄90 | — | — | — | 12.7% | 0.267 | 7.8 |
| Snout Armor Trim Smithing Template | — | — | 1 | — | — | — | 1⁄12 | — | 8.3% | 0.083 | 12.0 |
| Enchanted Golden Apple | 1 | — | — | — | 2⁄90 | — | — | — | 6.5% | 0.067 | 15.3 |
In Bedrock Edition, each bastion treasure chest contains items drawn from 4 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 3× | 3–4× | 1× | 1× | 3× | 3–4× | 1× | 1× | ||||
| Netherite Upgrade Smithing Template | — | — | — | 1 | — | — | — | 1⁄1 | 100.0% | 1.000 | 1.0 |
| Nothing[F] | — | — | 1 | — | — | — | 11⁄12 | — | 91.7% | 0.917 | 1.1 |
| Netherite Ingot | 1 | — | — | — | 15⁄90 | — | — | — | 42.1% | 0.500 | 2.4 |
| Arrow | — | 12–25 | — | — | — | 1⁄9 | — | — | 33.7% | 7.194 | 3.0 |
| Nether Quartz | — | 8–23 | — | — | — | 1⁄9 | — | — | 33.7% | 6.028 | 3.0 |
| Gilded Blackstone | — | 5–15 | — | — | — | 1⁄9 | — | — | 33.7% | 3.889 | 3.0 |
| Iron Ingot | — | 3–9 | — | — | — | 1⁄9 | — | — | 33.7% | 2.333 | 3.0 |
| Gold Ingot | — | 3–9 | — | — | — | 1⁄9 | — | — | 33.7% | 2.333 | 3.0 |
| Magma Cream | — | 3–8 | — | — | — | 1⁄9 | — | — | 33.7% | 2.139 | 3.0 |
| Crying Obsidian | — | 3–5 | — | — | — | 1⁄9 | — | — | 33.7% | 1.556 | 3.0 |
| Block of Iron | — | 2–5 | — | — | — | 1⁄9 | — | — | 33.7% | 1.361 | 3.0 |
| Block of Gold | — | 2–5 | — | — | — | 1⁄9 | — | — | 33.7% | 1.361 | 3.0 |
| Netherite Scrap | 1 | — | — | — | 8⁄90 | — | — | — | 24.4% | 0.267 | 4.1 |
| Damaged Enchanted Diamond Sword[G][H] | 1 | — | — | — | 6⁄90 | — | — | — | 18.7% | 0.200 | 5.3 |
| Diamond Sword | 1 | — | — | — | 6⁄90 | — | — | — | 18.7% | 0.200 | 5.3 |
| Damaged Enchanted Diamond Helmet[G][H] | 1 | — | — | — | 6⁄90 | — | — | — | 18.7% | 0.200 | 5.3 |
| Damaged Enchanted Diamond Chestplate[G][H] | 1 | — | — | — | 6⁄90 | — | — | — | 18.7% | 0.200 | 5.3 |
| Damaged Enchanted Diamond Leggings[G][H] | 1 | — | — | — | 6⁄90 | — | — | — | 18.7% | 0.200 | 5.3 |
| Damaged Enchanted Diamond Boots[G][H] | 1 | — | — | — | 6⁄90 | — | — | — | 18.7% | 0.200 | 5.3 |
| Diamond | 2–6 | — | — | — | 5⁄90 | — | — | — | 15.8% | 0.667 | 6.3 |
| Diamond Helmet | 1 | — | — | — | 5⁄90 | — | — | — | 15.8% | 0.167 | 6.3 |
| Diamond Chestplate | 1 | — | — | — | 5⁄90 | — | — | — | 15.8% | 0.167 | 6.3 |
| Diamond Leggings | 1 | — | — | — | 5⁄90 | — | — | — | 15.8% | 0.167 | 6.3 |
| Diamond Boots | 1 | — | — | — | 5⁄90 | — | — | — | 15.8% | 0.167 | 6.3 |
| Ancient Debris | 2 | — | — | — | 4⁄90 | — | — | — | 12.7% | 0.267 | 7.8 |
| Snout Armor Trim Smithing Template | — | — | 1 | — | — | — | 1⁄12 | — | 8.3% | 0.083 | 12.0 |
| Enchanted Golden Apple | 1 | — | — | — | 2⁄90 | — | — | — | 6.5% | 0.067 | 15.3 |
- ↑ a b The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ a b The weight of this item relative to other items in the pool.
- ↑ a b The odds of finding any of this item in a single chest.
- ↑ a b The number of items expected per chest, averaged over a large number of chests.
- ↑ a b The average number of chests the player should expect to search to find any of this item.
- ↑ a b 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
- ↑ a b c d e f g h i j All enchantments are equally probable, including treasure enchantments (except Soul Speed, and Swift Sneak), and any level of the enchantment is equally probable.
- ↑ a b c d e f g h i j The item has between 80% and 100% of its total durability.
Advancements
| Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
|---|---|---|---|---|---|
![]() | Those Were the Days | Enter a Bastion Remnant | Nether | — | nether/find_bastion
|
![]() | War Pigs | Loot a Chest in a Bastion Remnant | Those Were the Days | Open a naturally generated, never-before opened chest in a bastion remnant. | nether/loot_bastion
|
History
[verify]| September 28, 2019 | Bastions are announced at MINECON Live 2019. | ||||
|---|---|---|---|---|---|
| Java Edition | |||||
| 1.16 | 20w16a | Added bastion remnants. | |||
| 20w17a | Bastion remnant loot has been tweaked. | ||||
| Ancient debris and netherite scrap have been made rarer. | |||||
| Diamond gear is now found instead of netherite gear. | |||||
| Damaged randomly enchanted crossbows can now be found in bastion bridge chests. | |||||
| Other small changes to weights, stack sizes, pool contents, and rolls have been made. | |||||
| Barriers no longer generate in bastion lava pools.[1] | |||||
| 20w19a | Bastion remnants are now slightly less common. | ||||
| pre3 | Duplicate, unused structures have been removed. | ||||
| The fifth inner and outer large hoglin stable variants did not generate prior to this pre-release. | |||||
A stray emerald block has been removed from treasure/big_air_full. This emerald block was never found in naturally generated bastions as it would be overwritten. | |||||
| 1.16.2 | 20w27a | Added Piglin brutes, which spawn in bastion remnants. | |||
| 20w30a | Chests in Bastion Remnants are now more likely to be located on top of gilded blackstone. | ||||
| The loot of Bastion Remnants have been changed, generally making more valuable items more common and in larger quantities. | |||||
| Bedrock Edition | |||||
| 1.16.0 | beta 1.16.0.57 | Added bastion remnants. | |||
| beta 1.16.0.59 | Magma cube spawners can now be found in bastion remnants. | ||||
| Tweaked bastion remnant loot. | |||||
| beta 1.16.0.63 | Bastion remnant loot has been tweaked again to closer resemble with Java Edition. | ||||
| Bastion remnants now contain diamond gear instead of netherite gear. | |||||
| Other small changes to weights, stack sizes, pool contents, and rolls have been made. | |||||
| 1.16.20 | beta 1.16.20.50 | Added Piglin brutes, which spawn in bastion remnants. | |||
Issues
Issues relating to "Bastion Remnant" are maintained on the bug tracker. Report issues there.
Trivia
bastion/jigsaw_test in Bedrock Edition.
Signs in bastion/jigsaw_test.
- Before Beta 1.16.0.59, some bastion remnant loot tables in Bedrock Edition contain entries for spectral arrows, despite them not existing in that version of the game.
- This was likely not an error from copying the loot tables in Java Edition, as both editions had different loot at the time.
- The structure
bastion/hoglin_stable/starting_pieces/stairs_1_mirrored, despite containing the word "mirrored", it is not stored as mirrored like the other mirrored stairs. This has no effect on generation due to the placement of jigsaw blocks in the structure. - In Java Edition, before 1.16 pre-3, there were multiple unused structure files.
- Two large stables were unused:
bastion/hoglin_stable/large_stables/inner_4, andbastion/hoglin_stable/large_stables/outer_4. - Three sets of stairs were unused:
bastion/hoglin_stable/stairs/stairs_0_mirrored,bastion/hoglin_stable/stairs/stairs_2, andbastion/hoglin_stable/stairs/stairs_3. They are removed as of 1.16 pre-release 3.
- Two large stables were unused:
- In Bedrock Edition, there are multiple unused structure files. Unlike the unused structures in Java Edition, these structures are more technical.
- Two files named
bastion/units/wall_units/edge_0, andbastion/treasure/ramparts/lava_basincontain blocks that have not been added to the game, includingblackstone_bricks,blackstone_brick_stairs,cracked_blackstone_bricks, andchiseled_blackstone_bricks. - A test structure file,
bastion/jigsaw_test, contains two oak signs, some jigsaw blocks, stained glass, and stone.
- Two files named
- Buried sections can exist within the bastion and alongside it. Ore may generate in netherrack alongside or within it, but glowstone blobs can do so within its air.
- Ghasts can spawn in the treasure room if the room is in the correct biome, leading to a surprise ramp up in difficulty.
Gallery
A housing unit bastion remnant in a soul sand valley biome, right as the player exits the nether portal.


























































































































































