Banner

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Banner
Animated white banner.gifAnimated orange banner.gifAnimated magenta banner.gifAnimated light blue banner.gifAnimated yellow banner.gifAnimated lime banner.gifAnimated pink banner.gifAnimated gray banner.gifAnimated light gray banner.gifAnimated cyan banner.gifAnimated purple banner.gifAnimated blue banner.gifAnimated brown banner.gifAnimated green banner.gifAnimated red banner.gifAnimated black banner.gifOminous Banner.gif
White Wall Banner.pngOrange Wall Banner.pngMagenta Wall Banner.pngLight Blue Wall Banner.pngYellow Wall Banner.pngLime Wall Banner.pngPink Wall Banner.pngGray Wall Banner.pngLight Gray Wall Banner.pngCyan Wall Banner.pngPurple Wall Banner.pngBlue Wall Banner.pngBrown Wall Banner.pngGreen Wall Banner.pngRed Wall Banner.pngBlack Wall Banner.pngOminous Wall Banner.png
Rarity color
Colored Banners
Common
Ominous Banner
Ominous‌[Java Edition only]
Renewable

Yes

Stackable

Yes (16)

Tool

Blast resistance

1

Hardness

1

Luminant

No

Transparent

Yes

Flammable

No

Catches fire from lava

Yes

Banners are tall decorative blocks, featuring a field that is highly customizable using dyes and patterns.

Obtaining[edit]

Breaking[edit]

Banners can be broken with or without a tool, but an axe is fastest.

Block Banners
Hardness 1
Tool
Breaking time[A]
Default 1.5
Wooden 0.75
Stone 0.4
Iron 0.25
Diamond 0.2
Netherite 0.2
Golden 0.15
  1. Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

A banner also breaks and drops itself as an item if the block the banner is attached to is moved, removed, or destroyed.

Natural generation[edit]

Name Location Appearance Design
Magenta Banner Outside of end cities. End City Banner.png Magenta Banner
  • Black Inverted Chevron
  • Black Chevron
Gray Banner In banner room in woodland mansions. Gray Banner.png Gray Banner
Light Gray Banner In master bedroom in woodland mansions. Master Bedroom Banner.png Light Gray Banner
  • White Flower Charge
Ominous Banner‌[JE only]

Illager Banner‌[BE & EE only]

Carried by raid captains.
Located in pillager outposts.

In Java Edition, the Ominous banner cannot be crafted because the design uses 8 patterns.

In Bedrock Edition, the Illager Banner is a separate type that cannot be placed in a loom.

Ominous Banner.pngOminous Banner BE.png White Banner‌[JE only]
  • Cyan Lozenge
  • Light Gray Base
  • Gray Pale
  • Light Gray Bordure
  • Black Fess
  • Light Gray Per Fess
  • Light Gray Roundel
  • Black Bordure

Separate type entirely‌[BE only]

Brown Banner Outside of some houses, meeting points, and pillar fountains in savanna villages. Brown Banner.png Brown Banner
Black Banner In altar room in woodland mansions. Black Banner.png Black Banner

Crafting[edit]

Banners can be crafted from six wool and a stick in a pattern resembling a sign.

Name Ingredients Crafting recipe Description
Banner Matching Wool +
Stick

Once the banner is crafted, its base color cannot be changed.‌[Java Edition only]
White Banner Any Banner +
Bleach


Bleach can be used to remove the color of a banner, resulting in a white banner. This includes removing patterns from a white banner.‌[Bedrock and Education editions only]

Trading[edit]

Expert-level cartographer villagers always offer to sell 1 or 2 blank banners of a random color for 3 emeralds. Expert-level shepherd villagers have a 27 chance of offering the same trade.‌[Java Edition only]

In Bedrock Edition, expert-level cartographer and shepherd villagers both offer to sell one of 16 blank banners for 3 emeralds as part of their trades.

Mob loot[edit]

Illagers that spawn carrying an ominous banner‌[JE only] / illager banner‌[BE & EE only] always drop it upon death.

Usage[edit]

Overlapping block on a banner.
Overlapping on a wall mounted banner.

There are 16 colored blank banners, and numerous patterns each available in each of the 16 colors. A banner can feature up to 6 different patterns. The top layer of a banner (or the last pattern added) can be washed off by using it on a cauldron containing water.

Banners, much like signs, can be placed both on the ground facing in any direction, or on a wall. They gently sway as if affected by a breeze, regardless of dimension or location.

Banners have no collision mask as they are completely non-solid, so items and mobs can move through them.

Other blocks (including other banners) can be placed on any edge of a banner's hitbox, which is only one block high despite the banner appearing as two blocks tall. This makes it possible to overlap another solid block on the top half of a banner for floor banners, or the bottom half of wall banners.

When a banner is placed on the side of a block, its position is set by the top block, and it is possible to place it so it appears half buried.

Banners can also be placed in item frames, where they simply appear as their item model.

Water and lava flow around banners. In Bedrock Edition, banners can be waterlogged.

Lava can create fire in air blocks next to banners as if the banners were flammable, but the banners do not burn (and can't be burned by other methods, either). Banners also cannot be moved by pistons.

If a banner is renamed on an anvil, it retains its name when a pattern is added, but not when a pattern is removed.

Helmet[edit]

Information icon.svg
This feature is exclusive to Java Edition. 
Steve wearing White Banner.pngAlex wearing White Banner.png

While a banner cannot be equipped in the head slot in Survival mode, equipping it using commands causes it to appear on top of the player. This is how pillager captains wear banners.[needs in-game testing]

Copying[edit]

Banners can be copied with a blank banner to make multiple identical banners. Banners with more than 6 patterns applied using commands cannot be copied in this manner.

Ingredients Crafting recipe Description
Matching Banner


Copies pattern; both banners must have the same base color, and the one having a pattern copied onto it must have no preexisting pattern.

Crafting ingredient[edit]

Information icon.svg
This feature is exclusive to Java Edition. 

Shields can have patterns applied to them using banners. The shield pattern has a smaller resolution than the banner pattern, causing them to look different or offset.

Name Ingredients Crafting recipe Description
Shield Shield +
Matching Banner


Shield Shield +
Matching Banner


Applies the banner pattern to the shield. The banner is consumed.
The shield must have no preexisting patterns.
Does not change existing durability or enchantments on the shield.

Fuel[edit]

Banners can be used as a fuel in furnaces, smelting 1.5 items per banner.

Renaming[edit]

In Java Edition, a banner can be given a custom name that remains as the banner is placed and retrieved. The player can use an anvil to rename the banner item, or may change the CustomName tag using the /data command on the banner block.

Map marker[edit]

Information icon.svg
This feature is exclusive to Java Edition. 

In Java Edition, using on a banner with a map selected places a marker of the banner's position on the selected map, and using on the banner again removes the marker. The marker has the same color as the banner's base without decorations. The marker is removed if the banner is destroyed unless the map is locked using a cartography table. If the banner is renamed, the name appears below the marker.

Patterns[edit]

A banner may have up to six patterns, which are overlaid with the last-crafted on top. A banner can have up to 16 patterns with the use of commands. The total number of unique banners is approximately 2.3x10^16.

Any color banner can be used; the pattern overlays the color. In Java Edition, a loom is used to make patterns. However, in Bedrock Edition, the patterns can be made in a loom or a crafting table.

Loom recipes

Crafting recipes

Note Blocks[edit]

Banners can be placed under note blocks to produce "bass" sound.

Sounds[edit]

Java Edition:

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksOnce the block has brokenblock.wood.breaksubtitles.block.generic.break1.00.816
None[sound 1]BlocksFalling on the block with fall damageblock.wood.fallNone[sound 1]0.50.7516
Block breakingBlocksWhile the block is in the process of being brokenblock.wood.hitsubtitles.block.generic.hit0.250.516
Block placedBlocksWhen the block is placedblock.wood.placesubtitles.block.generic.place1.00.816
FootstepsBlocksWalking on the blockblock.wood.stepsubtitles.block.generic.footsteps0.151.016
  1. a b MC-177082

Bedrock Edition:

SoundSourceDescriptionNamespaced IDVolumePitch
?BlocksOnce the block has brokendig.wood1.00.8
?BlocksFalling on the block with fall damagefall.wood0.41.0
?BlocksWhile the block is in the process of being brokenhit.wood0.230.5
?BlocksJumping from the blockjump.wood0.121.0
?BlocksFalling on the block without fall damageland.wood0.181.0
?BlocksWalking on the blockstep.wood0.31.0
?BlocksWhen the block is placeduse.wood1.00.8

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDBlock tags (JE)Item tags (JE)FormTranslation key
White Bannerwhite_bannerbanners
wall_post_override
bannersBlock & Itemblock.minecraft.white_banner
Orange Bannerorange_bannerbanners
wall_post_override
bannersBlock & Itemblock.minecraft.orange_banner
Magenta Bannermagenta_bannerbanners
wall_post_override
bannersBlock & Itemblock.minecraft.magenta_banner
Light Blue Bannerlight_blue_bannerbanners
wall_post_override
bannersBlock & Itemblock.minecraft.light_blue_banner
Yellow Banneryellow_bannerbanners
wall_post_override
bannersBlock & Itemblock.minecraft.yellow_banner
Lime Bannerlime_bannerbanners
wall_post_override
bannersBlock & Itemblock.minecraft.lime_banner
Pink Bannerpink_bannerbanners
wall_post_override
bannersBlock & Itemblock.minecraft.pink_banner
Gray Bannergray_bannerbanners
wall_post_override
bannersBlock & Itemblock.minecraft.gray_banner
Light Gray Bannerlight_gray_bannerbanners
wall_post_override
bannersBlock & Itemblock.minecraft.light_gray_banner
Cyan Bannercyan_bannerbanners
wall_post_override
bannersBlock & Itemblock.minecraft.cyan_banner
Purple Bannerpurple_bannerbanners
wall_post_override
bannersBlock & Itemblock.minecraft.purple_banner
Blue Bannerblue_bannerbanners
wall_post_override
bannersBlock & Itemblock.minecraft.blue_banner
Brown Bannerbrown_bannerbanners
wall_post_override
bannersBlock & Itemblock.minecraft.brown_banner
Green Bannergreen_bannerbanners
wall_post_override
bannersBlock & Itemblock.minecraft.green_banner
Red Bannerred_bannerbanners
wall_post_override
bannersBlock & Itemblock.minecraft.red_banner
Black Bannerblack_bannerbanners
wall_post_override
bannersBlock & Itemblock.minecraft.black_banner
White Wall Bannerwhite_wall_bannerbanners
wall_post_override
Blockblock.minecraft.white_banner
Orange Wall Bannerorange_wall_bannerbanners
wall_post_override
Blockblock.minecraft.orange_banner
Magenta Wall Bannermagenta_wall_bannerbanners
wall_post_override
Blockblock.minecraft.magenta_banner
Light Blue Wall Bannerlight_blue_wall_bannerbanners
wall_post_override
Blockblock.minecraft.light_blue_banner
Yellow Wall Banneryellow_wall_bannerbanners
wall_post_override
Blockblock.minecraft.yellow_banner
Lime Wall Bannerlime_wall_bannerbanners
wall_post_override
Blockblock.minecraft.lime_banner
Pink Wall Bannerpink_wall_bannerbanners
wall_post_override
Blockblock.minecraft.pink_banner
Gray Wall Bannergray_wall_bannerbanners
wall_post_override
Blockblock.minecraft.gray_banner
Light Gray Wall Bannerlight_gray_wall_bannerbanners
wall_post_override
Blockblock.minecraft.light_gray_banner
Cyan Wall Bannercyan_wall_bannerbanners
wall_post_override
Blockblock.minecraft.cyan_banner
Purple Wall Bannerpurple_wall_bannerbanners
wall_post_override
Blockblock.minecraft.purple_banner
Blue Wall Bannerblue_wall_bannerbanners
wall_post_override
Blockblock.minecraft.blue_banner
Brown Wall Bannerbrown_wall_bannerbanners
wall_post_override
Blockblock.minecraft.brown_banner
Green Wall Bannergreen_wall_bannerbanners
wall_post_override
Blockblock.minecraft.green_banner
Red Wall Bannerred_wall_bannerbanners
wall_post_override
Blockblock.minecraft.red_banner
Black Wall Bannerblack_wall_bannerbanners
wall_post_override
Blockblock.minecraft.black_banner
NameNamespaced ID
Block entitybanner

Bedrock Edition:

BannerNamespaced IDNumeric ID FormTranslation key
Standingstanding_banner176Blocktile.standing_banner.black.name
tile.standing_banner.red.name
tile.standing_banner.green.name
tile.standing_banner.brown.name
tile.standing_banner.blue.name
tile.standing_banner.purple.name
tile.standing_banner.cyan.name
tile.standing_banner.silver.name
tile.standing_banner.gray.name
tile.standing_banner.pink.name
tile.standing_banner.lime.name
tile.standing_banner.yellow.name
tile.standing_banner.lightBlue.name
tile.standing_banner.magenta.name
tile.standing_banner.orange.name
tile.standing_banner.white.name
Wallwall_banner177Blocktile.wall_banner.name
Itembanner425Itemitem.banner.black.name
item.banner.red.name
item.banner.green.name
item.banner.brown.name
item.banner.blue.name
item.banner.purple.name
item.banner.cyan.name
item.banner.silver.name
item.banner.gray.name
item.banner.pink.name
item.banner.lime.name
item.banner.yellow.name
item.banner.lightBlue.name
item.banner.magenta.name
item.banner.orange.name
item.banner.white.name
NameSavegame ID
Block entityBanner

Metadata[edit]

Block[edit]

In Bedrock Edition, banner blocks use the following data values:

Standing
Bits Description
0x1
0x2
0x4
0x8
A four-bit field storing a value from 0 to 15 specifying the block's orientation:
  • 0: south
  • 1: south-southwest
  • 2: southwest
  • 3: west-southwest
  • 4: west
  • 5: west-northwest
  • 6: northwest
  • 7: north-northwest
  • 8: north
  • 9: north-northeast
  • 10: northeast
  • 11: east-northeast
  • 12: east
  • 13: east-southeast
  • 14: southeast
  • 15: south-southeast
Wall
Bits Description
0x1
0x2
0x4
A three-bit field storing a value from 2 to 5 specifying the block's orientation:
  • 2: north
  • 3: south
  • 4: west
  • 5: east
0x8 (unused)

Item[edit]

In Bedrock Edition, banner items use the following data values:

DV Banner color
0 black
1 red
2 green
3 brown
4 blue
5 purple
6 cyan
7 light gray
8 gray
9 pink
10 lime
11 yellow
12 light blue
13 magenta
14 orange
15 white

Block states[edit]

See also: Block states

Java Edition:
Floor

Name Default value Allowed values Description
rotation0 0The block is facing south.
1The block is facing south-southwest.
2The block is facing southwest.
3The block is facing west-southwest.
4The block is facing west.
5The block is facing west-northwest.
6The block is facing northwest.
7The block is facing north-northwest.
8The block is facing north.
9The block is facing north-northeast.
10The block is facing northeast.
11The block is facing east-northeast.
12The block is facing east.
13The block is facing east-southeast.
14The block is facing southeast.
15The block is facing south-southeast.

Wall

Name Default value Allowed values Description
facingnortheast
north
south
west
The direction the block is facing. For example, a block facing east is attached to a block to its west.
Opposite from the direction a player faces when placing the block.

Bedrock Edition:
Floor

Name Default value Allowed values Description
ground_sign_direction0 0The block is facing south.
1The block is facing south-southwest.
2The block is facing southwest.
3The block is facing west-southwest.
4The block is facing west.
5The block is facing west-northwest.
6The block is facing northwest.
7The block is facing north-northwest.
8The block is facing north.
9The block is facing north-northeast.
10The block is facing northeast.
11The block is facing east-northeast.
12The block is facing east.
13The block is facing east-southeast.
14The block is facing southeast.
15The block is facing south-southeast.

Wall

Name Default value Allowed values Description
facing_direction20
1
2
3
4
5
The direction the block is facing. For example, a block facing east is attached to a block to its west.
Opposite from the direction a player faces when placing the block.

Block data[edit]

A banner has a block entity associated with it that holds additional data about the block.

  • Block entity data
    • Tags common to all block entities
    •  CustomName: Optional. The name of this beacon in JSON text component, which appears when attempting to open it, while it is locked.
    •  Patterns: List of all patterns applied to the banner.
      • : An individual pattern.
        •  Color: Color of the section.
        •  Pattern: The banner pattern code the color is applied to.

Pattern color

Main article: Banner/DV
[edit]

Pattern

Main article: Banner/Patterns
[edit]

Achievements[edit]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
Fruit on the Loom.pngFruit on the LoomMake a banner using an Enchanted Apple StencilMake a banner using an enchanted apple.20GBronze

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID
Advancement-plain-raw.pngVoluntary Exile
Kill a raid captain.
Maybe consider staying away from villages for the time being...
AdventureKill an entity in the #raiders entity tag wearing an ominous banner.adventure/voluntary_exile

History[edit]

This section is missing information about The Nether Update. 
Please expand the section to include this information. Further details may exist on the talk page.
Java Edition
1.8July 21, 2014Jeb posted a picture of banners, and stated that he is working on them.
14w30aBanner (item) JE1.png Added banners.
14w30cAdded four additional patterns: Cross (+), Border, Curly Border and Thing (Mojang logo).
14w31aAdded two additional patterns: Inverted Halves and Base Gradient.
The banner pattern terminology has been changed based on vexillology advice Jeb received from his Reddit post.
Banners can now be used as a fuel in furnaces.
?White Banner Revision 1.pngOrange Banner Revision 1.pngMagenta Banner Revision 1.pngLight Blue Banner Revision 1.pngYellow Banner Revision 1.pngLime Banner Revision 1.pngPink Banner Revision 1.pngGray Banner Revision 1.pngLight Gray Banner Revision 1.pngCyan Banner Revision 1.pngPurple Banner Revision 1.pngBlue Banner Revision 1.pngBrown Banner Revision 1.pngGreen Banner Revision 1.pngRed Banner Revision 1.pngBlack Banner Revision 1.pngBanners have been changed to render the model as an item.
1.8.8preThe number of layers attainable by using commands is now limited to 16 per banner.
1.915w31aEnd City Banner.png Magenta banners with a black chevron and inverted chevron are now naturally generated on the outside walls of end cities.
15w33cBanners can be used to apply patterns to shields.
1.1116w33aBanners now require a dye when applying a pattern that uses a non-dye item, such as a creeper head or enchanted golden apple. Previously, the lack of a dye would have applied the black variant of the pattern.
16w39aBlack and gray banners, and light gray banners with a white flower charge are now naturally generated in rooms of woodland mansions.
1.12January 24, 2017Jeb tweets a screenshot of the changes to the banner color palette.
17w06aWhite Banner.png Orange Banner.png Magenta Banner.png Light Blue Banner.png Yellow Banner.png Lime Banner.png Pink Banner.png Gray Banner.png Light Gray Banner.png Cyan Banner.png Purple Banner.png Blue Banner.png Brown Banner.png Green Banner.png Red Banner.png Black Banner.png Changed banners' tints.
pre6"Chief fess" and "base fess" banners are now just "chief" and "base" banners.
1.1317w47aThe colors for the banner, wall_banner and standing_banner ID have been split up into their own IDs.
Prior to The Flattening, these blocks' numeral IDs were 176 and 177, and the item's 425.
18w10aUsing a map on a banner now mark the spot of the banner on the map.
1.1418w43aLooms have been added to help the player edit banners more easily.
All recipes for banner patterns have been removed.
18w45aOminous Banner Revision 1.png Added illager patrols, where the leader of an illager patrol carries an illager banner.
18w46aOminous Banner.png The pattern of illager banner now has a black border.
Pre-Release 2"Illager Banners" have been renamed to "Ominous Banners".
Upcoming Java Edition
1.1720w46aThe unused "base" pattern has been renamed to the "field" pattern and given proper translation strings (its ID is still "base").
Bedrock Edition
1.2.0beta 1.2.0.2White Banner.png Orange Banner.png Magenta Banner.png Light Blue Banner.png Yellow Banner.png Lime Banner.png Pink Banner.png Gray Banner.png Light Gray Banner.png Cyan Banner.png Purple Banner.png Blue Banner.png Brown Banner.png Green Banner.png Red Banner.png Black Banner.png Added banners.
End City Banner.png Magenta banners with a black chevron and inverted chevron are now naturally generated on the outside walls of end cities.
Black and gray banners, and light gray banners with a white flower charge are now naturally generated in rooms of woodland mansions.
1.4.0beta 1.2.20.1The white banner can now be crafted from a colored banner and bleach, which also removes all patterns, if used on a white banner.
1.10.0beta 1.10.0.3Looms have been added to help the player edit banners more easily.
Brown banners now generate in new savanna villages.
Black banners now generate in pillager outpost watchtowers.
1.11.0beta 1.11.0.1Gray banners now generate in pillager outpost watchtowers, instead of black banners.
Ominous Banner BE.png Added illager captains, which drop an illager banner upon death.
beta 1.11.0.3Illager banners now generate in pillager outpost watchtowers, instead of gray banners.
beta 1.11.0.4Banners can now be bought from cartographer and shepherd villagers.
Legacy Console Edition
TU43CU33 1.36 Patch 131.0.1White Banner Revision 1.png Orange Banner Revision 1.png Magenta Banner Revision 1.png Light Blue Banner Revision 1.png Yellow Banner Revision 1.png Lime Banner Revision 1.png Pink Banner Revision 1.png Gray Banner Revision 1.png Light Gray Banner Revision 1.png Cyan Banner Revision 1.png Purple Banner Revision 1.png Blue Banner Revision 1.png Brown Banner Revision 1.png Green Banner Revision 1.png Red Banner Revision 1.png Black Banner Revision 1.png Added banners.
TU46CU36 1.38 Patch 15End City Banner.png Magenta banners with a black chevron and inverted chevron are now naturally generated on the outside walls of end cities.
1.90 Looms have been added to help the player edit banners more easily.
1.91 Ominous Banner BE.png Added illager banners, which generate with pillager outposts and are dropped by illager captains upon death.

Issues[edit]

Issues relating to "Banner" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • With 16 blank banners, 38 patterns of 16 colors each (608 uniquely-colored patterns), and 0 to 6 patterns per banner, the number of uniquely crafted banners is 16 × (6080 + 6081 + 6082 + 6083 + 6084 + 6085 + 6086) ≈ 809 quadrillion (809,573,616,779,945,488). The number of visually distinct banners is smaller, because one or more patterns may completely cover other patterns, or the entire banner, or be duplicated due to the symmetric set of patterns (e.g. field or (yellow) + per pale azure (blue) = field azure + per pale or inverted).
  • If a banner has over 6 patterns, only the six bottom-most patterns are displayed when hovered over in the inventory.
  • The Mojang Logo is called "Thing" in-game, which could be considered an alternate translation for mojäng. If Google Translate is used, it translates to "thingys" or "contraption".
    • In the Swedish translation of the game, this pattern is, in fact, called mojäng.
  • Banner textures are located in \assets\minecraft\textures\entity\banner.
    • There are 40 monochrome textures, each containing all 6 sides of the banner.
    • The texture of the back side is the mirrored texture of the front side.
    • Compared to the texture files, textures' colors are inverted in-game due to them acting as masks for the re-colored base texture, base.png. That means white is visible, while black is transparent.
  • Banners that have the purple NBT+ line in the bottom (obtained by holding Ctrl and middle-clicking the banner, which also copies the NBT tag of anything that the player points their crosshair to) actually has no difference with the base banner obtained by middle click.

Gallery[edit]

Renders[edit]

References[edit]