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For the armor that can be worn by adult horses, see Horse Armor.
Armorc

Armor tiers. From left (weakest) to right (strongest): no armor, leather, golden, chainmail, iron, and diamond. ( Note that the turtle shell and netherite armor are not pictured. The turtle shell is between iron and diamond, having equal armor points and greater durability than iron, while netherite has equal armor points and greater item durability than diamond. )

Armor[a] is a category of items that provide players and certain mobs with varying levels of protection from common damage types, and appear graphically on the wearer. These items include several different tiers of helmets, chestplates, leggings, and boots, which can each be placed in designated armor slots of a player's inventory for use.

Obtaining

Crafting

24 units of a given material make a full set of armor. A turtle shell is a helmet with no corresponding armor pieces. Chainmail armor cannot be crafted.

Armor can be repaired by placing two pieces of the same type (e.g., iron helmets) in a grindstone or in the crafting grid. The resulting item has 5% more durability left than the original items combined, but any enchantments are lost. Repairing armor with an anvil preserves and combines the enchantments, with a rising experience cost for subsequent repairs on the same item. Chainmail armor can be repaired in an anvil by combining iron ingots with it.

Name Ingredients Crafting recipe
Helmet Leather or
Gold Ingot or
Iron Ingot or
Diamond

Chestplate Leather or
Gold Ingot or
Iron Ingot or
Diamond

Leggings Leather or
Gold Ingot or
Iron Ingot or
Diamond

Boots Leather or
Gold Ingot or
Iron Ingot or
Diamond

Turtle Shell Scute


Repairing

Grinding

Ingredients Grinding recipe Description
Two matching armor pieces
The durability of the two armor pieces is added together, plus an extra 5% durability.

Unit repair

A piece of armor can be repaired in an anvil by adding units of the corresponding material (for chainmail: iron ingots; for turtle shells: scutes), each restores 25% its maximum durability, rounded down.

Drops

Zombies, skeletons, and their variants that spawn with armor have a small chance of dropping their armor when killed by the player. When killed, the armor they drop can vary from 1 to full durability. Upon death, zombies, skeletons, zombie pigmen and wither skeletons always drop any armor that they picked up and equipped. They may also be wearing enchanted armor that retains the enchantment when dropped.

In Bedrock Edition, pillagers and vindicators that spawn in raids have a small chance to drop an iron helmet, iron chestplate, iron leggings or iron boots, in a badly damaged state, with a possibility of having a random enchantment.‌

In Java Edition, armorer villagers throw chainmail armor to players who have the Hero of the Village status effect.

Trading

Enchanted leather cap, leather cap, enchanted leather tunics, leather pants and leather boots can be bought from leatherworker villagers.

Iron helmets, iron chestplates, iron leggings, iron boots, enchanted diamond helmets, enchanted diamond chestplates, enchanted diamond leggings, enchanted diamond boots, chainmail helmets, chainmail chestplates, chainmail leggings and chainmail boots can be bought from armorer villagers.

Natural generation

Helmets
Item Structure Container Quantity Chance
Java Edition
Leather Cap Village Tanner's chest 1 31.8%
Bedrock Edition
Leather Cap Village Tanner's chest 1 31.8%
  • Unknown item enchanted-leather-cap.
Item Structure Container Quantity Chance
Item Structure Container Quantity Chance
Java Edition
Iron Helmet Stronghold Altar chest 1 12%
Village Armorer's chest 1 31.8%
Weaponsmith's chest 1 25.6%
Bedrock Edition
Iron Helmet Stronghold Altar chest 1 11.6%
Village Armorer's chest 1 31.8%
Weaponsmith's chest 1 25.6%
  • Unknown item enchanted-iron-helmet.
Item Structure Container Quantity Chance
Item Structure Container Quantity Chance
Java Edition
Golden Helmet Bastion remnant Generic chest 1 9.8%
Underwater ruins Small ruins chest 1 8.3%
Big ruins chest 1 4.3%
Bedrock Edition
Golden Helmet Bastion remnant Generic chest 1 9.8%
Underwater ruins Small ruins chest 1 8.3%
Big ruins chest 1 4.3%
Item Structure Container Quantity Chance
Bedrock Edition
Chainmail Helmet Buried treasure Chest 1 57.2%
  • Unknown item enchanted-diamond-helmet.
Item Structure Container Quantity Chance
Chestplates
Item Structure Container Quantity Chance
Java Edition
Leather Tunic Buried treasure Chest 1 25%
Underwater ruins Big ruins chest 1 4.3%
Small ruins chest 1 8.3%
Village Tanner's chest 1 31.8%
Bedrock Edition
Leather Tunic Underwater ruins Big ruins chest 1 4.3%
Small ruins chest 1 8.3%
Village Tanner's chest 1 31.8%
  • Unknown item enchanted-leather-tunic.
Item Structure Container Quantity Chance
Item Structure Container Quantity Chance
Java Edition
Iron Chestplate Stronghold Altar chest 1 12%
Village Weaponsmith's chest 1 25.6%
Bedrock Edition
Iron Chestplate Stronghold Altar chest 1 11.6%
Village Weaponsmith's chest 1 25.6%
  • Unknown item enchanted-iron-chestplate.
Item Structure Container Quantity Chance
Item Structure Container Quantity Chance
Java Edition
Golden Chestplate Bastion remnant Generic chest 1 9.8%
Nether fortress Chest 1 19%
Bedrock Edition
Golden Chestplate Bastion remnant Generic chest 1 9.8%
Nether fortress Chest 1 19%
Item Structure Container Quantity Chance
Java Edition
Chainmail Chestplate Woodland mansion Chest 1 14.9%
Bedrock Edition
Chainmail Chestplate Buried treasure Chest 1 57.2%
Woodland mansion Chest 1 14.7%
Item Structure Container Quantity Chance
Java Edition
Diamond Chestplate Bastion remnant Treasure chest 1 15.8%
Woodland mansion Chest 1 7.7%
Bedrock Edition
Diamond Chestplate Bastion remnant Treasure chest 1 15.8%
Woodland mansion Chest 1 7.6%
  • Unknown item enchanted-diamond-chestplate.
Item Structure Container Quantity Chance
Leggings
Item Structure Container Quantity Chance
Java Edition
Leather Pants Village Tanner's chest 1 31.8%
Bedrock Edition
Leather Pants Village Tanner's chest 1 31.8%
  • Unknown item enchanted-leather-pants.
Item Structure Container Quantity Chance
Item Structure Container Quantity Chance
Java Edition
Iron Leggings Stronghold Altar chest 1 12%
Village Weaponsmith's chest 1 25.6%
Bedrock Edition
Iron Leggings Stronghold Altar chest 1 11.6%
Village Weaponsmith's chest 1 25.6%
  • Unknown item enchanted-iron-leggings.
Item Structure Container Quantity Chance
Item Structure Container Quantity Chance
Bedrock Edition
Chainmail Leggings Buried treasure Chest 1 57.2%
  • Unknown item enchanted-diamond-leggings.
Item Structure Container Quantity Chance
Boots
Item Structure Container Quantity Chance
Java Edition
Leather Boots Village Tanner's chest 1 31.8%
Bedrock Edition
Leather Boots Village Tanner's chest 1 31.8%
  • Unknown item enchanted-leather-boots.
Item Structure Container Quantity Chance
Item Structure Container Quantity Chance
Java Edition
Iron Boots Stronghold Altar chest 1 12%
Village Weaponsmith's chest 1 25.6%
Bedrock Edition
Iron Boots Stronghold Altar chest 1 11.6%
Village Weaponsmith's chest 1 25.6%
  • Unknown item enchanted-iron-boots.
Item Structure Container Quantity Chance
Item Structure Container Quantity Chance
Bedrock Edition
Chainmail Boots Buried treasure Chest 1 57.2%
  • Unknown item enchanted-diamond-boots.
Item Structure Container Quantity Chance
Notes


Usage

In order to have any protective effect, armor must be worn by the player. Helmets, chestplates, leggings and boots are equipped by placing them in the head, chest, legs and feet slots of the inventory next to the player's character, respectively. Armor can also be equipped simply by right clicking when held. If the respective slot already contains a piece of armor, they will get swapped, and the original armor ends up in the player’s hand.‌[BE only]

Chestplates provide the most protection per unit of material, followed by leggings. For leather, iron, and diamond armor, boots have equivalent armor points as the helmet, but for chainmail and gold armor, the helmets trump boots. Turtle shells, in addition to providing protection, also gives the player the Water Breathing status effect.

Duplicate armor pieces are not stackable in inventory slots.

Tiers

There are five (six‌[upcoming: JE 1.16]) different types of materials of armor. The five different types are shown below in order from weakest (offers the least protection and is the least durable) to strongest (offers the most protection and is the most durable).

The Turtle Shell does not fit into a tier, as it is not part of a full set. However, its defense points match gold, chainmail and iron helmets, while its durability is between iron and diamond helmets.

Other

Certain items provide beneficial effects when worn, but provide no protection against damage.

A carved pumpkin can be worn in the helmet slot. It partially blocks the player's vision, but prevents endermen from becoming aggressive when the player looks at them.

Mob heads can be worn in the helmet slot. They cut a player's detection range by 50% for the corresponding mob type, a bonus that stacks with potions of Invisibility and sneaking.

Elytra are worn in the chestplate slot, and they allow the player to glide through the air.

Dyeing leather armor

Main article: Dye § Dyeing armor

Leather armor can be dyed, and colors can be mixed.

Smelting ingredient

Name Ingredients Smelting recipe
Iron Nugget Any iron armor or
Any chainmail armor +
Any fuel


Gold Nugget Any golden armor +
Any fuel


Mechanics

Whenever a piece of armor absorbs damage for the player, the armor itself is damaged, reducing its durability. After taking enough damage, the armor piece is completely destroyed.

Note that if the damage is absorbed not by the armor itself, but by a protection enchantment of the armor, the armor is not damaged. Enchantments can also reduce damage that armor normally does not reduce.

Damage types

The following types of damage are reduced by armor and, consequently, damage the armor itself:

The following types of damage are not reduced by armor and have no effect on the armor itself:

Defense points

🛡🛡🛡🛡🛡🛡🛡🛡🛡🛡
The armor bar as shown in game

Armor defense points are controlled by an attribute, generic.armor. The player's current protection level is represented visually by the armor bar. The armor meter is affected by the particular pieces that are worn as well as the tier of the armor. The following table shows the amount of defense points added by default by each individual piece of armor, as well as the total points added by a full set of armor for each material.

Material Full set Helmet / Cap Chestplate / Tunic Leggings / Pants Boots
Turtle Shell 2 (🛡) 2 (🛡) N/A N/A N/A
Leather 7 (🛡🛡🛡🛡) 1 (🛡) 3 (🛡🛡) 2 (🛡) 1 (🛡)
Golden 11 (🛡 × 5.5) 2 (🛡) 5 (🛡🛡🛡) 3 (🛡🛡) 1 (🛡)
Chainmail 12 (🛡 × 6) 2 (🛡) 5 (🛡🛡🛡) 4 (🛡🛡) 1 (🛡)
Iron 15 (🛡 × 7.5) 2 (🛡) 6 (🛡🛡🛡) 5 (🛡🛡🛡) 2 (🛡)
Diamond 20 (🛡 × 10) 3 (🛡🛡) 8 (🛡🛡🛡🛡) 6 (🛡🛡🛡) 3 (🛡🛡)
Netherite‌[upcoming: JE 1.16] 20 (🛡 × 10) 3 (🛡🛡) 8 (🛡🛡🛡🛡) 6 (🛡🛡🛡) 3 (🛡🛡)

Different combinations of armor provide different levels of defense.

Armor toughness

Armor can further protect the player through a second attribute, generic.armorToughness. By default, only diamond and netherite provides toughness, with each piece granting +2 toughness for diamond and +3 for netherite‌[upcoming: JE 1.16]

Damage protection

Damage taken depends on the number of defense points, the toughness of the armor worn and the strength of the attack.

File:ArmorDamageFormula.svg

Broken down, this means that each armor point gives 4% maximum damage reduction against an incoming attack. Without toughness, this max damage reduction is lessened by 2% (additive) for each hit point of the incoming attack. 2 defense points are worth 8% protection, so the total protection that can be achieved with armor is 80%. Diamond armor protects the player from 80% of damage, iron provides 60% damage reduction, and leather provides 28%.

One piece of diamond armor (granting +2 toughness) decreases the defense reduction value for each attack hit point to 1.6%. Two diamond pieces decrease it to 43% (about 1.3333%), three decrease it to 87% (about 1.1428%), and four decrease it to 1%. The exact formula for the defense reduction in percent is:
defenseReductionInPercent = damage × 2 ÷ ( ( toughness ÷ 8 ) + 1 ).

Simply put, as toughness increases, the amount of defense reduction done by high-damaging attacks is diminished, and as toughness approaches a very high value (through commands), the defense reduction caused by high-damaging attacks becomes negligible. The final damage reduction value of the armor is capped at a minimum of 0.8% damage reduction per armor point, and to a maximum of 80% total. If armor is cheated in so that the min cap is larger than the max cap, the min cap is ignored.

In tabular form (with a toughness of 0), damages are:

Armor Attack damage
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
0 1.00 2.00 3.00 4.00 5.00 6.00 7.00 8.00 9.00 10.00 11.00 12.00 13.00 14.00 15.00 16.00 17.00 18.00 19.00 20.00
1 0.98 1.98 2.98 3.97 4.96 5.95 6.94 7.94 8.93 9.92 10.91 11.90 12.90 13.89 14.88 15.87 16.86 17.86 18.85 19.84
2 0.94 1.92 2.94 3.94 4.92 5.90 6.89 7.87 8.86 9.84 10.82 11.81 12.79 13.78 14.76 15.74 16.73 17.71 18.70 19.68
3 0.90 1.84 2.82 3.84 4.88 5.86 6.83 7.81 8.78 9.76 10.74 11.71 12.69 13.66 14.64 15.62 16.59 17.57 18.54 19.52
4 0.86 1.76 2.70 3.68 4.70 5.76 6.78 7.74 8.71 9.68 10.65 11.62 12.58 13.55 14.52 15.49 16.46 17.42 18.39 19.36
5 0.82 1.68 2.58 3.52 4.50 5.52 6.58 7.68 8.64 9.60 10.56 11.52 12.48 13.44 14.40 15.36 16.32 17.28 18.24 19.20
6 0.78 1.60 2.46 3.36 4.30 5.28 6.30 7.36 8.46 9.52 10.47 11.42 12.38 13.33 14.28 15.23 16.18 17.14 18.09 19.04
7 0.74 1.52 2.34 3.20 4.10 5.04 6.02 7.04 8.10 9.20 10.34 11.33 12.27 13.22 14.16 15.10 16.05 16.99 17.94 18.88
8 0.70 1.44 2.22 3.04 3.90 4.80 5.74 6.72 7.74 8.80 9.90 11.04 12.17 13.10 14.04 14.98 15.91 16.85 17.78 18.72
9 0.66 1.36 2.10 2.88 3.70 4.56 5.46 6.40 7.38 8.40 9.46 10.56 11.70 12.88 13.92 14.85 15.78 16.70 17.63 18.56
10 0.62 1.28 1.98 2.72 3.50 4.32 5.18 6.08 7.02 8.00 9.02 10.08 11.18 12.32 13.50 14.72 15.64 16.56 17.48 18.40
11 0.58 1.20 1.86 2.56 3.30 4.08 4.90 5.76 6.66 7.60 8.58 9.60 10.66 11.76 12.90 14.08 15.30 16.42 17.33 18.24
12 0.54 1.12 1.74 2.40 3.10 3.84 4.62 5.44 6.30 7.20 8.14 9.12 10.14 11.20 12.30 13.44 14.62 15.84 17.10 18.08
13 0.50 1.04 1.62 2.24 2.90 3.60 4.34 5.12 5.94 6.80 7.70 8.64 9.62 10.64 11.70 12.80 13.94 15.12 16.34 17.60
14 0.46 0.96 1.50 2.08 2.70 3.36 4.06 4.80 5.58 6.40 7.26 8.16 9.10 10.08 11.10 12.16 13.26 14.40 15.58 16.80
15 0.42 0.88 1.38 1.92 2.50 3.12 3.78 4.48 5.22 6.00 6.82 7.68 8.58 9.52 10.50 11.52 12.58 13.68 14.82 16.00
16 0.38 0.80 1.26 1.76 2.30 2.88 3.50 4.16 4.86 5.60 6.38 7.20 8.06 8.96 9.90 10.88 11.90 12.96 14.06 15.20
17 0.34 0.72 1.14 1.60 2.10 2.64 3.22 3.84 4.50 5.20 5.94 6.72 7.54 8.40 9.30 10.24 11.22 12.24 13.30 14.40
18 0.30 0.64 1.02 1.44 1.90 2.40 2.94 3.52 4.14 4.80 5.50 6.24 7.02 7.84 8.70 9.60 10.54 11.52 12.54 13.60
19 0.26 0.56 0.90 1.28 1.70 2.16 2.66 3.20 3.78 4.40 5.06 5.76 6.50 7.28 8.10 8.96 9.86 10.80 11.78 12.80
20 0.22 0.48 0.78 1.12 1.50 1.92 2.38 2.88 3.42 4.00 4.62 5.28 5.98 6.72 7.50 8.32 9.18 10.08 11.02 12.00

Note that these damage values are lower if a player wears pieces of diamond armor or has toughness added to the armor through commands. Without using cheats, armor values of 16 and above are impossible to obtain without at least one piece of diamond or netherite armor.

Bedrock Edition

Damage taken depends only on the number of defense points.

Each armor point gives 4% damage reduction, for example, a player wearing a complete set of leather, always gives 28% of damage protection.

Enchantments

See also: Enchanting

Armor can be enchanted to provide various enchantments. Enchantments can provide more protection or allow armor to protect certain types of damage that armor doesn't normally protect against, such as fall damage or fire. Damage reduction from enchantments does not decrease the armor's durability. Armor enchantments do not appear on the armor bar.

An armor's material determines how enchantable it is. The higher a material's enchantability, the greater the chances of getting multiple and high-level enchantments (see enchantment mechanics for details).

Leather Golden Chainmail Iron Turtle Shell Diamond Netherite
15 25 12 9 9 10

As with several enchantments, several different levels of protection are possible. The maximum level of a protection enchantment is currently IV (4). Protection enchantments from multiple pieces of armor stack together, up to a calculated maximum.

Each protection enchantment protects against specific types of damage. The amount of damage reduction depends on the Enchantment Protection Factor (EPF) provided by that enchantment.

Enchantment Damage reduced for Type Modifier EPF
Level I
EPF
Level II
EPF
Level III
EPF
Level IV
Protection All 1 1 2 3 4
Fire Protection Fire, lava, and blaze fireballs 2 2 4 6 8
Blast Protection Explosions 2 2 4 6 8
Projectile Protection Arrows, ghast and blaze fireballs 2 2 4 6 8
Feather Falling Fall damage (including ender pearls) 3 3 6 9 12

When a player or mob wearing armor is subjected to damage, the EPFs of all applicable enchantments are added together, capped at 20, and then damage is reduced as damage = damage * ( 1 - cappedEPF / 25 ), giving a maximum reduction of 80% at EPF 20.

Because of the caps in the calculation, it is possible to achieve maximum protection against specific types of damage with just three pieces of armor. For example, two pieces of armor with Blast Protection IV (EPF 8 each) and a single piece with Protection IV (EPF 4) would give a total EPF of 20 versus explosions. Any additional EPF would be wasted against explosions (but might be useful against other types of damage, if applicable).

If the damage is of a type that armor protects against normally, this reduction applies only to the damage that got through the armor.

It is possible using /give to obtain armor with an enchantment level higher than what is normally obtainable via normal survival. Using this method, a player could give themselves, for example, a full set of diamond armor with a Protection V enchantment on every piece. Following the algorithm above, we find that, because Protection V has an EPF of 5, the armor reaches the maximum EPF of 20 for all types of damage. Any higher Protection enchantments could be used to reach the cap with just one enchantment, rather than having a full set of enchanted armor, but would be wasted if all pieces shared the same level enchantment.

The table below shows all armor enchantments at their max levels:

Armor Enchantments at Max Levels
Armor Enchantment Max Level
Protection IV
Fire Protection
Blast Protection
Projectile Protection
Feather Falling
Respiration III
Thorns
Depth Strider
Unbreaking
Frost Walker II
Aqua Affinity I
Mending
Curse of Binding
Curse of Vanishing

Note: Only one form of protection can be applied to a piece of armor (i.e. you cannot have both Fire Protection and Blast Protection on the same chestplate). Feather Falling, Frost Walker, and Depth Strider are enchantments that are only applicable to boots. Respiration and Aqua Affinity are enchantments that are only applicable to helmets.

Durability

Any hit from a damage source that can be blocked by armor removes one point of durability from each piece of armor worn for every 4♥♥ of incoming damage (rounded down, but never below 1). The following chart displays how many hits each piece of armor can endure.

Material Helmet Chestplate Leggings Boots
Leather 56 81 76 66
Golden 78 113 106 92
Chainmail/Iron 166 241 226 196
Diamond 364 529 496 430
Netherite 407 592 555[note 1] 481
Turtle Shell 276 N/A N/A N/A
  1. Approximate values; Netherite durability is about 1.12× diamond durability.

The chart below shows the durability per unit of material for each piece of armor, compared to that of the boots. Note that the durability per unit does not depend on the tier of the armor.

Helmet Chestplate Leggings Boots
Durability/Unit 68% 61% 66% 100%

This means that for the same number of leather/iron ingots/gold ingots/chainmail/diamond, boots can take 1.5 more damage than leggings. Thus, chestplates and leggings offer more defense points per unit, but have less durability per unit.

Armor worn by a non-player mob does not lose durability when attacked by any means. Helmets that are worn by undead mobs will lose durability when exposed to sunlight due to absorbing the mob's damage from sunlight.

Mob armor

Mobs equipping armor

Zombie in iron armor

Zombie equipped with iron armor.

Certain mobs can spawn equipped with random armor pieces. Some mobs also spawn with the ability to pick up armor on the ground and equip them. The probability of mobs spawning equipped with armor, whether the armor is enchanted, the level of enchantment of the armor, and how many pieces of armor a mob spawns with depends on the difficulty; if a mob spawns with armor, the tier of armor (leather, gold, etc.) has a fixed probability:

Armor Type Chance
Leather 37.06%
Gold 48.73%
Chainmail 12.90%
Iron 1.27%
Diamond 0.04%

The protection provided by armor and armor enchantments works the same with mobs as it does with players.

The following mobs can spawn with armor:

The following do not naturally spawn with armor, but they do pick up dropped armor:

These mobs cannot wear armor through survival mode means, but if equipped with commands, their armor is visible:

All other mobs can be equipped via commands, although the armor cannot be seen. It is also possible to equip villagers, pillagers, vindicators, zombie villagers[BE only] with armor via dispensers.

Helmets can protect mobs from burning in sunlight, depleting its durability as it absorbs the damage. Eventually, the helmet loses all of its durability and breaks. Pumpkins and mob heads also protect mobs from burning in sunlight. Damage caused by any other source do not cause the mob's armor durability to decrease.

Horse armor

Main article: Horse armor

Horse armor can be equipped on horses to protect them from mob and player damage.

Armor points

Certain mobs naturally have armor points.

Mob Points
Zombie
Zombie Pigman
Zombie Villager
Husk
Drowned
2 (🛡)
Magma Cube (small) 3 (🛡🛡)
Wither 4 (🛡🛡)
Magma Cube (medium) 6 (🛡🛡🛡)
Killer Rabbit 8 (🛡🛡🛡🛡)
Magma Cube (large) 12 (🛡 × 6)
Shulker (when closed) 20 (🛡 × 10)

Sounds

Sound Subtitle Namespaced ID Subtitle ID Source Pitch Volume Attenuation distance
Gear equipped item.armor.equip_generic subtitles.item.armor.equip Players 1.0 1.0 16
Chain armor jingles item.armor.equip_chain subtitles.item.armor.equip_chain Players 1.0 1.0 16
Diamond armor clangs item.armor.equip_diamond subtitles.item.armor.equip_diamond Players 1.0 1.0 16
Gold armor clinks item.armor.equip_gold subtitles.item.armor.equip_gold Players 1.0 1.0 16
Iron armor clanks item.armor.equip_iron subtitles.item.armor.equip_iron Players 1.0 1.0 16
Leather armor rustles item.armor.equip_leather subtitles.item.armor.equip_leather Players 1.0 1.0 16
Turtle shell thunks item.armor.equip_turtle subtitles.item.armor.equip_turtle Players 0.85 / 1.0 / 1.1 1.0 16

Data values

Item Namespaced ID Numeric ID‌[BE only]
Leather Cap leather_helmet 298
Leather Tunic leather_chestplate 299
Leather Pants leather_leggings 300
Leather Boots leather_boots 301
Chainmail Helmet chainmail_helmet 302
Chainmail Chestplate chainmail_chestplate 303
Chainmail Leggings chainmail_leggings 304
Chainmail Boots chainmail_boots 305
Iron Helmet iron_helmet 306
Iron Chestplate iron_chestplate 307
Iron Leggings iron_leggings 308
Iron Boots iron_boots 309
Diamond Helmet diamond_helmet 310
Diamond Chestplate diamond_chestplate 311
Diamond Leggings diamond_leggings 312
Diamond Boots diamond_boots 313
Golden Helmet golden_helmet 314
Golden Chestplate golden_chestplate 315
Golden Leggings golden_leggings 316
Golden Boots golden_boots 317
Turtle Shell turtle_helmet 469

Achievements

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS4)
PS4 Other
Iron ManWear a full suit of Iron Armor.15GBronze
Tie Dye OutfitUse a cauldron to dye all 4 unique pieces of leather armor.15GBronze

Advancements

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-plain-rawSuit Up
Protect yourself with a piece of iron armor Acquire HardwareHave any type of iron armor in your inventory.story/obtain_armor
Advancement-plain-rawCover Me with Diamonds
Diamond armor saves lives Diamonds!Have any type of diamond armor in your inventory.story/shiny_gear

History

Realms Plus Icon
This page would benefit from the addition of isometric renders. 
Please remove this notice once you've added suitable isometric renders to the article.
The specific instructions are: Add of armor models from February 12, 2010 ("Added armor models" / "Armor models are displayed on the player in the inventory").
classic
June 14, 2009Notch discussed how armor would work in Survival mode: "Two types of swords, two types of armor, two types of helmets. The basic versions require iron. The advanced versions require steel, which you make by combining iron and coal. Carrying swords, armor or helmets take up inventory slots, but otherwise have no penalty and work pretty much as you expect (prevent some damage, or cause more damage)".
August 13, 2009Notch tested with armor models. Only chestplates and helmets were available. They were merely aesthetic at the time and had no effect on gameplay.
0.24_SURVIVAL_TESTPlate Helmet Plate Chestplate Added plate armor.
File:Chainmail Helmet Revision 1.png File:Chainmail Chestplate Revision 1.png Added the model and the texture for chain armor.
Plate armor model have now been tested with zombies and skeletons.
indev
0.3120091223-1Plate and chain armor models have now become unused.
20091231-2 Studded armor can now be seen in the inventory.
February 9, 2010Notch revealed armor Notch revealed new models for armor, which included leggings and boots.
20100212-1Added armor models.
Indev 20100212 armor Armor models are now displayed on the player in the inventory.
20100218File:Leather Cap Revision 1.png File:Leather Tunic Revision 1.png File:Leather Pants Revision 1.png File:Leather Boots Revision 1.png
File:Leather Cap (Item) Revision 1.png File:Leather Tunic (Item) Revision 1.png File:Leather Pants (Item) Revision 1.png File:Leather Boots (Item) Revision 1.png Added the cloth set, which have been given the textures from one of Notch's previous games, Legend of the Chambered.
File:Chainmail Helmet Revision 2.png File:Chainmail Chestplate Revision 2.png File:Chainmail Leggings Revision 1.png File:Chainmail Boots Revision 1.png
File:Chain Helmet (Item).png File:Chain Chestplate (Item).png File:Chain Leggings (Item).png File:Chain Boots (Item).png Added the chain set.
File:Iron Helmet Revision 1.png File:Iron Chestplate Revision 1.png File:Iron Leggings Revision 1.png File:Iron Boots Revision 1.png
File:Iron Helmet (Item).png File:Iron Chestplate (Item).png File:Iron Leggings (Item).png File:Iron Boots (Item).png Added the iron set.
File:Golden Helmet Revision 1.png File:Golden Chestplate Revision 1.png File:Golden Leggings Revision 1.png File:Golden Boots Revision 1.png
File:Golden Helmet (Item).png File:Golden Chestplate (Item).png File:Golden Leggings (Item).png File:Golden Boots (Item).png Added the gold set.
File:Diamond Helmet Revision 1.png File:Diamond Chestplate Revision 1.png File:Diamond Leggings Revision 1.png File:Diamond Boots Revision 1.png
File:Diamond Helmet (Item).png File:Diamond Chestplate (Item).png File:Diamond Leggings (Item).png File:Diamond Boots (Item).png Added the diamond set.
Armor can now be crafted and worn.
Armor now functions. All helmets give 3 (🛡🛡), all chestplates give 8 (🛡🛡🛡🛡), all leggings give 6 (🛡🛡🛡), and all boots give 3 (🛡🛡). Armors have limited durability, with lower tier armors less durable than higher tier armors.
alpha
v1.0.8"Wool armor" has now been renamed to "leather armor".
Leather armor is now crafted with leather instead of wool.
Java Edition
1.0.0Beta 1.9 PrereleaseThe armor protection behavior has now been changed. Previous to this update, the total armor protection is based in this equation: (((total equipped armor damage reduction − 1) × (all equipped armor max damagetotal equipped armor damage)) ÷ (total equipped armor max damage + 1)).
October 3, 2011The first images of a player wearing enchanted armor are revealed.
Beta 1.9 Prerelease 3Iron armor can now be found in the new stronghold altar chests.
Beta 1.9 Prerelease 4Armor can now be enchanted.
1.112w01aIron armor can now be found in the new blacksmith chests in villages.
1.2.112w06aZombies now drop iron helmets on rare occasions and zombie pigmen now drop golden helmets.
1.3.112w15a⇧ Shift+clicking can now be used to wear armor.
12w21aChain armor can now be obtained legitimately in survival mode through trading.
Blacksmith villagers now sell chain boots for 5–6 emeralds, chain leggings for 9–10 emeralds, chain chestplates for 11–14 emeralds and chain helmets for 5–6 emeralds.
Blacksmith villagers now sell diamond boots for 7 emeralds, diamond leggings for 11–13 emeralds, diamond chestplates for 16–18 emeralds and diamond helmets for 7 emeralds.
Blacksmith villagers now sell iron boots for 4–5 emeralds, iron leggings for 8–9 emeralds, iron chestplates for 10–13 emeralds and iron helmets for 4–5 emeralds.
Butchers now sell leather boots, caps and pants each for 2–3 emeralds, and leather tunics for 4 emeralds.
1.4.212w32aMob armor has now been reintroduced. A partial or full set of any armor is now sometimes worn by zombies, skeletons and zombie pigmen, with the likelihood increasing with difficulty.
August 17, 2012Jeb and Dinnerbone tweeted pictures of dyeable leather armor.
12w34aLeather armor can now be dyed by crafting a leather armor piece with dyes. Dyes can be removed by using dyed leather armor on a cauldron with water.
File:Leather Cap Revision 2.png File:Leather Tunic Revision 2.png File:Leather Pants Revision 2.png File:Leather Boots Revision 2.png
File:Leather Cap (Item) Revision 2.png File:Leather Tunic (Item) Revision 2.png File:Leather Pants (Item) Revision 2.png File:Leather Boots (Item) Revision 2.png Default leather armor textures are now slightly darker and leather tunics now have buttons.
12w34bFile:Leather Tunic Revision 3.png Leather tunics now have longer sleeves.
Diamond chestplates now have notches under the shoulders, which has changed the texture from File:Diamond Chestplate Revision 1.png to File:Diamond Chestplate Revision 2.png.
12w36aDyed leather armor are now more saturated and have a slight tint of tan in respect to the default armor color.
Wither skeletons can now spawn with random armor.
12w37aFile:Leather Helmet (Item) Revision 3.png File:Leather Chestplate (Item) Revision 3.png File:Leather Leggings (Item) Revision 3.png File:Leather Boots (Item) Revision 3.png[more information needed] Leather armor now have non-dyed parts. This has been implemented so that players can distinguish between other types of armor and similarly colored leather armor.
Leather caps no longer have a central, narrow protrusion, which has changed the texture from File:Leather Cap Revision 2.png to File:Leather Cap Revision 3.png.
Leather pants now have knee pads, which has changed the texture from File:Leather Pants Revision 2.png to File:Leather Pants Revision 3.png.
1.4.612w50aThe Thorns enchantment can now be enchanted on chestplates.
1.513w04aArmor in the player's hand can now be equipped by right-clicking.
Dispensers can now equip nearby players with armor.
1.6.113w18aGolden chestplates are now found in the new chests in nether fortresses.
1.7.213w36aLeather boots can now be obtained as one of the "junk" items by fishing.
1.814w02aTrades changed: armorer villagers now sell chain boots for 5–7 emeralds, chain leggings for 9–11 emeralds, chain chestplates for 11–15 emeralds and chain helmets for 5–7 emeralds.
Armorer villagers now sell enchanted diamond chestplates for 16–19 emeralds, and no longer sell other diamond armor.
Armorer villagers now sell iron chestplates for 10–14 emeralds and iron helmets for 4–6 emeralds, and no longer sell other iron armor.
Leatherworkers now sell leather pants for 2–4 emeralds and enchanted leather tunics for 7–12 emeralds, and no longer sell other leather armor.
14w05aArmor no longer turns red when mobs and players are hurt.
14w06aArmor is now visible on giants.
14w25aChain armor can no longer be crafted anymore due to the item form of fire being removed.
1.915w31aEnchanted iron and diamond armor can now be found in end city ship chests.
Mobs now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawn with all armor except a helmet.
15w34bArmor durability now affects armor value.
15w36aArmor and armor enchantment calculations have now been changed. For the original values, see here.
15w36dArmor durability affecting value has now been removed.
Armor now has an attribute controlling the defense points.
15w43aThe average yield of gold chestplates in nether fortress chests has now been decreased.
15w50aAdded equip sounds for all types of armor.
16w02aArmor and armor enchantment calculations have now been changed again.
16w05aArmor calculations have now been changed, once again.
1.1116w39aDiamond and chainmail chestplates are now found in the new woodland mansion chests.
1.11.116w50aGolden, chain and iron armor can now be smelted down into one of their respective nuggets.
1.1317w47aPrior to The Flattening, these items' numeral IDs were 298 through 317.
18w07aTurtle Shell Added turtle shells.
18w09aLeather tunics and golden helmets now have a chance of generating in underwater ruins.
18w10aLeather tunics can now generate in buried treasure chests.
18w11aEnchanted leather caps, tunics, pants and boots can now generate in the chests of shipwrecks.
18w20aChain armor pieces have now been renamed to "chainmail".
1.1418w43aLeather Cap Leather Tunic Leather Pants Leather Boots
File:Leather Helmet (Item).png File:Leather Chestplate (Item).png File:Leather Leggings (Item).png File:Leather Boots (Item).png The textures of leather armor have now been changed.
Chainmail Helmet Chainmail Chestplate Chainmail Leggings Chainmail Boots
File:Chainmail Helmet (Item) TextureUpdate.png File:Chainmail Chestplate (Item) TextureUpdate.png File:Chainmail Leggings (Item) TextureUpdate.png File:Chainmail Boots (Item) TextureUpdate.png The textures of chainmail armor have now been changed.
Iron Helmet Iron Chestplate Iron Leggings Iron Boots
File:Iron Helmet (Item) TextureUpdate.png File:Iron Chestplate (Item) TextureUpdate.png File:Iron Leggings (Item) TextureUpdate.png File:Iron Boots (Item) TextureUpdate.png The textures of iron armor have now been changed.
Golden Helmet Golden Chestplate Golden Leggings Golden Boots
File:Gold Helmet (Item) TextureUpdate Revision 1.png File:Gold Chestplate (Item) TextureUpdate Revision 1.png File:Gold Leggings (Item) TextureUpdate Revision 1.png File:Gold Boots (Item) TextureUpdate Revision 1.png The textures of gold armor have now been changed.
Diamond Helmet Diamond Chestplate Diamond Leggings Diamond Boots
File:Diamond Helmet (Item) TextureUpdate.png File:Diamond Chestplate (Item) TextureUpdate.png File:Diamond Leggings (Item) TextureUpdate.png File:Diamond Boots (Item) TextureUpdate.png The textures of diamond armor have now been changed.
19w08aFile:Gold Helmet (Item) TextureUpdate.png File:Gold Chestplate (Item) TextureUpdate.png File:Gold Leggings (Item) TextureUpdate.png File:Gold Boots (Item) TextureUpdate.png The textures of gold armor items have now been changed.
Upcoming Java Edition
1.1620w06aNetherite Helmet Netherite Chestplate Netherite Leggings Netherite Boots
File:Netherite Helmet (Item).png File:Netherite Chestplate (Item).png File:Netherite Leggings (Item).png File:Netherite Boots (Item).png Added netherite armors.
Pocket Edition Alpha
0.6.0File:Leather Cap Revision 3.png File:Leather Tunic Revision 3.png File:Leather Pants Revision 3.png File:Leather Boots Revision 2.png
File:Leather Cap (Item) Revision 1.png File:Leather Tunic (Item) Revision 1.png File:Leather Pants (Item) Revision 1.png File:Leather Boots (Item) Revision 1.png Added the leather set.
File:Chainmail Helmet Revision 2.png File:Chainmail Chestplate Revision 2.png File:Chainmail Leggings Revision 1.png File:Chainmail Boots Revision 1.png
File:Chain Helmet (Item).png File:Chain Chestplate (Item).png File:Chain Leggings (Item).png File:Chain Boots (Item).png Added the chain set.
File:Iron Helmet Revision 1.png File:Iron Chestplate Revision 1.png File:Iron Leggings Revision 1.png File:Iron Boots Revision 1.png
File:Iron Helmet (Item).png File:Iron Chestplate (Item).png File:Iron Leggings (Item).png File:Iron Boots (Item).png Added the iron set.
File:Golden Helmet Revision 1.png File:Golden Chestplate Revision 1.png File:Golden Leggings Revision 1.png File:Golden Boots Revision 1.png
File:Golden Helmet (Item).png File:Golden Chestplate (Item).png File:Golden Leggings (Item).png File:Golden Boots (Item).png Added the golden set.
File:Diamond Helmet Revision 1.png File:Diamond Chestplate Revision 1.png File:Diamond Leggings Revision 1.png File:Diamond Boots Revision 1.png
File:Diamond Helmet (Item).png File:Diamond Chestplate (Item).png File:Diamond Leggings (Item).png File:Diamond Boots (Item).png Added the diamond set.
0.8.0? The leather armor sprites have now been changed to that of the PC version, but its armor model remains that of older versions.
0.9.0build 1Iron armor now naturally generates in village chests and a stronghold altar chest.
0.11.0build 11Armor now protects against damage from mobs only.
0.12.1?Armor can now be worn by mobs.
Armor no longer turns red when mobs and players are hurt.
Golden chestplates can now be found in nether fortress chests.
Chainmail armor can now be obtained in survival mode from a mob wearing it.
Leather boots can now be obtained from fishing as a "junk" item.
0.14.0build 1Leather armor can now be dyed and the model has been updated.
0.15.0build 1Armor can now be obtained from strays and husks that naturally spawn with armor.
0.15.10Capes no longer clip through armor.
Pocket Edition
1.0.0alpha 0.17.0.1Enchanted iron armor and enchanted diamond armor can now be found inside chests within end city.
1.0.4alpha 1.0.4.0Iron helmets, iron chestplates, enchanted diamond chestplates and chainmail armor are now sold by armorer smith villagers via trading.
1.1.0alpha 1.1.0.0Golden, chain and iron armor can now be smelted down into one of their respective nuggets.
Diamond chestplates and chainmail chestplates can now be found inside woodland mansion chests.
Bedrock Edition
1.4.0beta 1.2.14.2Chainmail helmets, chestplates, leggings and boots now generate in buried treasure chests.
Enchanted leather armor can now be found inside shipwreck supply room chests.
beta 1.2.20.1Leather chestplates and golden helmets can now be found inside underwater ruins chests.
1.5.0beta 1.5.0.4Turtle Shell Added turtle shells.
1.10.0beta 1.10.0.3Iron armor now can be found in plains village weaponsmith chests.
Leather armor can now be found inside plains village tannery chests.
Leather Cap Leather Tunic Leather Pants Leather Boots
File:Leather Helmet (Item).png File:Leather Chestplate (Item).png File:Leather Leggings (Item).png File:Leather Boots (Item).png The textures of leather armor have now been changed.
Chainmail Helmet Chainmail Chestplate Chainmail Leggings Chainmail Boots
File:Chainmail Helmet (Item) TextureUpdate.png File:Chainmail Chestplate (Item) TextureUpdate.png File:Chainmail Leggings (Item) TextureUpdate.png File:Chainmail Boots (Item) TextureUpdate.png The textures of chainmail armor have now been changed.
Iron Helmet Iron Chestplate Iron Leggings Iron Boots
File:Iron Helmet (Item) TextureUpdate.png File:Iron Chestplate (Item) TextureUpdate.png File:Iron Leggings (Item) TextureUpdate.png File:Iron Boots (Item) TextureUpdate.png The textures of iron armor have now been changed.
Golden Helmet Golden Chestplate Golden Leggings Golden Boots
File:Gold Helmet (Item) TextureUpdate Revision 1.png File:Gold Chestplate (Item) TextureUpdate Revision 1.png File:Gold Leggings (Item) TextureUpdate Revision 1.png File:Gold Boots (Item) TextureUpdate Revision 1.png The textures of gold armor have now been changed.
Diamond Helmet Diamond Leggings Diamond Boots
File:Diamond Helmet (Item) TextureUpdate.png File:Diamond Chestplate (Item) TextureUpdate.png File:Diamond Leggings (Item) TextureUpdate.png File:Diamond Boots (Item) TextureUpdate.png The textures of diamond helmets, leggings and boots have now been changed.
Diamond chestplates now have notches under the shoulders, which has changed the texture from File:Diamond Chestplate Revision 1.png to File:Diamond Chestplate Revision 2.png.
1.11.0beta 1.11.0.1Iron armor now can be found in savanna, taiga, desert, snowy taiga and snowy tundra village weaponsmith chests.
Leather armor can now be found inside savanna, taiga, desert, snowy taiga and snowy tundra village tannery chests.
Iron helmets can now be found in village armorer chests.
beta 1.11.0.4Pillagers and vindicators that spawn in raids can now drop iron armor.
Leather leggings and pants are now sold by leather worker villagers.
Iron leggings, and boots, diamond helmets, leggings, and boots are now sold by armorer villagers.
beta 1.11.0.5File:Gold Helmet (Item) TextureUpdate.png File:Gold Chestplate (Item) TextureUpdate.png File:Gold Leggings (Item) TextureUpdate.png File:Gold Boots (Item) TextureUpdate.png The textures of gold armor items have now been changed.
1.12.0beta 1.12.0.2Armor Stand with Leather Armor MCPE-44669 Leather armor no longer show as being dyed properly when worn by armor stands.
1.13.0beta 1.13.0.1Leather armor now appears dyed properly when worn by armor stands.
Legacy Console Edition
TU1CU1 1.0 Patch 11.0.1File:Leather Cap Revision 3.png File:Leather Tunic Revision 3.png File:Leather Pants Revision 3.png File:Leather Boots Revision 2.png
File:Leather Cap (Item) Revision 1.png File:Leather Tunic (Item) Revision 1.png File:Leather Pants (Item) Revision 1.png File:Leather Boots (Item) Revision 1.png Added the leather set.
File:Iron Helmet Revision 1.png File:Iron Chestplate Revision 1.png File:Iron Leggings Revision 1.png File:Iron Boots Revision 1.png
File:Iron Helmet (Item).png File:Iron Chestplate (Item).png File:Iron Leggings (Item).png File:Iron Boots (Item).png Added the iron set.
File:Golden Helmet Revision 1.png File:Golden Chestplate Revision 1.png File:Golden Leggings Revision 1.png File:Golden Boots Revision 1.png
File:Golden Helmet (Item).png File:Golden Chestplate (Item).png File:Golden Leggings (Item).png File:Golden Boots (Item).png Added the golden set.
File:Diamond Helmet Revision 1.png File:Diamond Chestplate Revision 1.png File:Diamond Leggings Revision 1.png File:Diamond Boots Revision 1.png
File:Diamond Helmet (Item).png File:Diamond Chestplate (Item).png File:Diamond Leggings (Item).png File:Diamond Boots (Item).png Added the diamond set.
TU5File:Chainmail Helmet Revision 2.png File:Chainmail Chestplate Revision 2.png File:Chainmail Leggings Revision 1.png File:Chainmail Boots Revision 1.png
File:Chain Helmet (Item).png File:Chain Chestplate (Item).png File:Chain Leggings (Item).png File:Chain Boots (Item).png Added the chain set.
Added a quick equip for armor to the inventory interface.
TU12 1.03 The textures for leather armor items have now been changed.
TU14 1.05 Leather armor can now be dyed.
Item repair can now repair armor.
TU25CU13 1.16 Armor now have the quick equip functionality.
TU53CU43 1.49 Patch 231.0.3Golden, chain and iron armor can now be smelted down into one of their respective nuggets.
PlayStation 4 Edition
1.90Leather Cap Leather Tunic Leather Pants Leather Boots
File:Leather Helmet (Item).png File:Leather Chestplate (Item).png File:Leather Leggings (Item).png File:Leather Boots (Item).png The textures of leather armor have now been changed.
Chainmail Helmet Chainmail Chestplate Chainmail Leggings Chainmail Boots
File:Chainmail Helmet (Item) TextureUpdate.png File:Chainmail Chestplate (Item) TextureUpdate.png File:Chainmail Leggings (Item) TextureUpdate.png File:Chainmail Boots (Item) TextureUpdate.png The textures of chainmail armor have now been changed.
Iron Helmet Iron Chestplate Iron Leggings Iron Boots
File:Iron Helmet (Item) TextureUpdate.png File:Iron Chestplate (Item) TextureUpdate.png File:Iron Leggings (Item) TextureUpdate.png File:Iron Boots (Item) TextureUpdate.png The textures of iron armor have now been changed.
Golden Helmet Golden Chestplate Golden Leggings Golden Boots
File:Gold Helmet (Item) TextureUpdate.png File:Gold Chestplate (Item) TextureUpdate.png File:Gold Leggings (Item) TextureUpdate.png File:Gold Boots (Item) TextureUpdate.png The textures of gold armor have now been changed.
Diamond Helmet Diamond Chestplate Diamond Leggings Diamond Boots
File:Diamond Helmet (Item) TextureUpdate.png File:Diamond Chestplate (Item) TextureUpdate.png File:Diamond Leggings (Item) TextureUpdate.png File:Diamond Boots (Item) TextureUpdate.png The textures of diamond armor have now been changed.
New Nintendo 3DS Edition
0.1.0File:Leather Cap Revision 3.png File:Leather Tunic Revision 3.png File:Leather Pants Revision 3.png File:Leather Boots Revision 2.png
Added the leather set.
File:Chainmail Helmet Revision 2.png File:Chainmail Chestplate Revision 2.png File:Chainmail Leggings Revision 1.png File:Chainmail Boots Revision 1.png
File:Chain Helmet (Item).png File:Chain Chestplate (Item).png File:Chain Leggings (Item).png File:Chain Boots (Item).png Added the chain set.
File:Iron Helmet Revision 1.png File:Iron Chestplate Revision 1.png File:Iron Leggings Revision 1.png File:Iron Boots Revision 1.png
File:Iron Helmet (Item).png File:Iron Chestplate (Item).png File:Iron Leggings (Item).png File:Iron Boots (Item).png Added the iron set.
File:Golden Helmet Revision 1.png File:Golden Chestplate Revision 1.png File:Golden Leggings Revision 1.png File:Golden Boots Revision 1.png
File:Golden Helmet (Item).png File:Golden Chestplate (Item).png File:Golden Leggings (Item).png File:Golden Boots (Item).png Added the golden set.
File:Diamond Helmet Revision 1.png File:Diamond Chestplate Revision 1.png File:Diamond Leggings Revision 1.png File:Diamond Boots Revision 1.png
File:Diamond Helmet (Item).png File:Diamond Chestplate (Item).png File:Diamond Leggings (Item).png File:Diamond Boots (Item).png Added the diamond set.


Issues

Issues relating to "Armor" are maintained on the bug tracker. Report issues there.

Gallery

Mob armor

See also

Notes

  1. Known as Armour in British, Canadian, Australian, and New Zealand English variants.

References

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