An animation is a change in appearence of something with respect to time, used in order to convey information or for aesthetic purposes.
Blocks
Only few blocks can exhibit true animations. While many blocks have states that can be changed via interactions or otherwise, these are usually instantaneous flips with no continuous transformation between them. Examples of blocks capable of animation include:
- Chests, trapped chests and ender chests, whose lids are on a hinge and which open and close
- Shulker boxes, when opened or closed
- Pistons and sticky pistons, alongside any attached blocks, when expanding or contracting
- Conduits, when active
- Enchanting table books
Animated textures
The textures of blocks themselves can be animated. Examples of these include fire, soul fire, prismarine, sea lanterns, kelp, seagrass, magma blocks, crimson stems, and warped stems.
List of animated blocks
Fluids
Both fluids in the game (water and lava) are animated in all forms and directions.
Entities
Almost all entities have animations of some sort, ranging from an idle animation which always plays to attacking animations and even dancing. Mobs also have walking or other fitting animations when moving.
Entity animations
| Entity | Type of Animation | Animation |
|---|---|---|
| Bat | Flying |
|
| Bee[Java Edition only] | Flying |
|
| Bee[Bedrock Edition only] | Flying |
|
| Bee[Java Edition only] | Flying |
|
| Bee[Bedrock Edition only] | Flying |
|
| Bee (Angry)[Java Edition only] | Flying |
|
| Bee (Angry)[Bedrock Edition only] | Flying |
|
| Bee (Angry)[Java Edition only] | Flying |
|
| Bee (Angry)[Bedrock Edition only] | Flying |
|
| Bee (Angry) | Stinging |
|
| Blaze[Java Edition only] | Moving |
|
| Blaze[Bedrock Edition only] | Moving |
|
| Charged Creeper | Aura |
|
| Chicken | Floating |
|
| Cod[Java Edition only] | Swimming |
|
| Cod[Bedrock Edition only] | Swimming |
|
| Dolphin | Swimming |
|
| Elder Guardian | Swimming when idle |
|
| Guardian | Swimming when idle |
|
| Husk | Converting into Zombie |
|
| End Crystal[Java Edition only] | Idle |
|
| End Crystal[Bedrock Edition only] | Idle |
|
| Ender Dragon | Flying |
|
| Enderman | Screaming |
|
| Endermite | Moving |
|
| Ghast | Flying |
|
| Blue Parrot | Dancing |
|
| Cyan Parrot | Dancing |
|
| Gray Parrot | Dancing |
|
| Green Parrot | Dancing |
|
| Red Parrot | Dancing |
|
| Evoker | Celebrating |
|
| Hoglin | Converting into zoglin |
|
| Illusioner[Java Edition only] | Celebrating |
|
| Magma Cube | Jumping |
|
| Minecart with Command Block[Java Edition only] | Idle |
|
| Minecart with Command Block[Bedrock Edition only] | Idle |
|
| Panda (Playful) | Rolling |
|
| Phantom | Flying |
|
| Piglin[Java Edition only] | Celebrating |
|
| Piglin[Bedrock Edition only] | Celebrating |
|
| Piglin | Charging Crossbow |
|
| Piglin | Converting into zombified piglin |
|
| Piglin Brute[Java Edition only] | Converting into zombified piglin |
|
| Pillager[Java Edition only] | Celebrating |
|
| Pillager[Bedrock Edition only] | Celebrating |
|
| Pillager | Charging Crossbow |
|
| Polar Bear | Attacking |
|
| Pufferfish (Not Puffed) [Java Edition only] | Moving |
|
| Pufferfish (Not Puffed)[Bedrock Edition only] | Moving |
|
| Pufferfish (Half Puffed) | Moving |
|
| Pufferfish (Fully Puffed) | Moving |
|
| Rabbit | Running |
|
| Salmon[Java Edition only] | Swimming |
|
| Salmon[Bedrock Edition only] | Swimming |
|
| Sheep (Named_jeb) | Shifting through colors |
|
| Shulker | Shooting |
|
| Silverfish | Moving |
|
| Squid | Swimming |
|
| Strider[Java Edition only] | Moving |
|
| Strider[Bedrock Edition only] | Moving |
|
| Strider[Java Edition only] | Moving |
|
| Strider[Bedrock Edition only] | Moving |
|
| Strider[Java Edition only] | Moving |
|
| Strider[Bedrock Edition only] | Moving |
|
| Strider[Java Edition only] | Moving |
|
| Strider[Bedrock Edition only] | Moving |
|
| Strider | Walking |
|
| Strider | Walking |
|
| Vex | Flying |
|
| Villager (Unemployed) | Refusing |
|
| Villager (Nitwit) | Refusing |
|
| Vindicator | Celebrating |
|
| Witch | Celebrating |
|
| Wolf | Shaking |
|
| Zombie | Converting into Drowned |
|
Removed from Java edition
| Mob | Type of Animation | Animation | Animation added | Animation removed |
|---|---|---|---|---|
| Bat | Flying |
|
12w38a | 18w43a |
| Bee | Flying |
|
19w34a | 19w36a |
| End Crystal | Idle | File:End Crystal JE1.gif | Beta 1.9 Prerelease 6 | 18w43a |
| Ghast | Flying | File:Ghast Revision 1.gif | Java Edition Alpha v1.2.0 preview | 18w43a |
| Parrot | Dancing |
|
17w14a | 17w15a |
| Piglin | Celebrating |
|
20w22a | 1.16-pre3 |
| Rana | Running [1] |
|
0.31 20091223-1 | 0.31 20100205 |
| Sheep (Named_jeb) | Shifting through colors |
|
13w48b | 18w43a |
Removed from Bedrock Edition
| Mob | Type of Animation | Animation | Animation added | Animation removed |
|---|---|---|---|---|
| Bat | Flying |
|
v0.11.0 alpha build 1 | beta 1.10.0.3 |
| Ghast | Flying | File:Ghast Revision 1.gif | Pocket Edition v0.11.0 alpha build 2 | beta 1.10.0.3 |
| Sheep (Named_jeb) | Shifting through colors |
|
0.15.0 build 1 | beta 1.10.0.3 |
Particles
Particles commonly have animated textures, from flipping through different texture files, such as the Soul Speed particle.
Notes and References
- ↑ Not actually present in-game































































































































