Amethyst buds are the first three stages of growth of amethyst clusters, which grow on budding amethyst.
Amethyst clusters are the fourth and final growth stage of amethyst buds, which drop amethyst shards when mined.
Obtaining[]
Breaking[]
The amethyst cluster block itself in any of its growth stages (rather than its amethyst shard drops) can be obtained by mining it with any tool with the Silk Touch enchantment.
When mined without Silk Touch or broken by being pushed off an attached block by a piston or sticky piston, only fully grown amethyst clusters drop amethyst shards, while amethyst buds drop nothing. Breaking an amethyst cluster with a pickaxe drops 4 shards while any other method of breaking it yields 2 shards. The maximum amount of amethyst shards dropped can be increased with Fortune; Fortune I gives a 1⁄3 chance for 8 shards (averaging 5.33 shards), Fortune II gives a 25% chance (each) to give 8 or 12 shards (averaging 7 shards), and Fortune III gives a 20% chance (each) to give 8, 12, or 16 shards (averaging 8.8 shards). These are the same percentage increases as ores (except redstone ore and ancient debris).
Block | Amethyst Bud Amethyst Cluster | |
---|---|---|
Hardness | 1.5 | |
Tool | ||
Breaking time[A] | ||
Default | 2.25 | |
Wooden | 1.15 | |
Stone | 0.6 | |
Iron | 0.4 | |
Diamond | 0.3 | |
Netherite | 0.25 | |
Golden | 0.2 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Natural generation[]
Amethyst buds and clusters generate naturally as part of amethyst geodes, on exposed faces of budding amethysts.
Post-generation[]
Every time a budding amethyst block receives a random tick, there is a 20% chance for a small amethyst bud to generate on any of its sides, as long as the block being replaced with the small amethyst bud is air or a water source block.
Usage[]
Growing into amethyst clusters[]
An amethyst bud placed on a budding amethyst (rather than any other block) regardless whether it was placed by the player or spawned by the budding amethyst itself grows over time, going through three growth stages – small, medium, and large – before reaching its 4th and final growth stage as an amethyst cluster, which drops amethyst shards when mined.
In Java Edition, the below logic can be applied:
- Per Random Tick, updates will occur to any given block in the loaded chunk every 68.27 seconds on average if the chunk center is within 128 blocks of a player's location.
- Each random tick assigned to the Budding Amethyst block has a 20% chance of creating a new amethyst bud or incrementing the growth stage on one randomly-selected side of the six-sided block.
- There are 4 growth stages.
As such, the math can be applied if a player is within random tick range as:
(68.27 seconds average for random ticks) x (20% chance of growth for any given single side) x (6 sides) x (4 growth stages) = 68.27 x 5 x 6 x 4 = 8192.4 seconds average, also 2 hours 16 minutes 32.4 seconds, also 6.827 in-game days.
Decoration[]
They can also be placed on certain other types blocks for decoration. Most blocks have not yet been tested, but it seems that they can be placed only on full blocks, or those sides of blocks that form a full surface. They can be placed on the bottom of stairs (or top of upside down stairs), but not on their side, or top. And they can not be placed on any type of fences.[more information needed]
Light[]
Small, medium and large amethyst buds give off a light level of 1, 2 and 4 respectively, while amethyst clusters give off a light level of 5.
Sound[]
Uniquely among other blocks an amethyst cluster in all its growth stages makes a quiet overlay sound when generally interacted with as well as its block breaking sound when hit with a projectile.
Sounds[]
Generic[]
Cluster[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block | subtitles | 0.8 | 0.64 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 0.9 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | break | 0.8 | 0.8 | |
Blocks | When the block is placed | place | 0.9 | 1.0 | |
Blocks | While the block is in the process of being broken | hit | 1.0 | 0.5-1.2 | |
Players | Falling on the block with fall damage | fall | 1.0 | 1.0 | |
Players | Walking on the block | step | 1.0 | 1.0 | |
Players | Jumping from the block | step | 1.0 | 1.0 | |
Players | Falling on the block without fall damage | step | 1.0 | 1.0 |
Large bud[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Breaking the block | block | subtitles | 0.55 | 0.76 | 16 | |
Block placed | Blocks | Placing the block | block | subtitles | 0.5 | 0.88 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Breaking the block | break | 0.7 | 0.85 | |
Blocks | Placing the block | place | 0.75 | 1.0 | |
Blocks | While the block is in the process of being broken | hit | 1.0 | 0.5-1.2 | |
Players | Falling on the block with fall damage | fall | 1.0 | 1.0 | |
Players | Walking on the block | step | 1.0 | 1.0 | |
Players | Jumping from the block | step | 1.0 | 1.0 | |
Players | Falling on the block without fall damage | step | 1.0 | 1.0 |
Medium bud[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Breaking the block | block | subtitles | 0.7 | 0.68 | 16 | |
Block placed | Blocks | Placing the block | block | subtitles | 0.75 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Breaking the block | break | 0.55 | 0.95 | |
Blocks | Placing the block | place | 0.5 | 1.1 | |
Blocks | While the block is in the process of being broken | hit | 1.0 | 0.5-1.2 | |
Players | Falling on the block with fall damage | fall | 1.0 | 1.0 | |
Players | Walking on the block | step | 1.0 | 1.0 | |
Players | Jumping from the block | step | 1.0 | 1.0 | |
Players | Falling on the block without fall damage | step | 1.0 | 1.0 |
Small bud[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Breaking the block | block | subtitles | 0.4 | 0.8 | 16 | |
Block placed | Blocks | Placing the block | block | subtitles | 0.4 | 0.96 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Breaking the block | break | 0.4 | 1.0 | |
Blocks | Placing the block | place | 0.4 | 1.2 | |
Blocks | While the block is in the process of being broken | hit | 1.0 | 0.5-1.2 | |
Players | Unused sound event | fall | 1.0 | 1.0 | |
Players | Unused sound event | step | 1.0 | 1.0 | |
Players | Unused sound event | step | 1.0 | 1.0 | |
Players | Unused sound event | step | 1.0 | 1.0 |
Unique[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Amethyst chimes | Blocks | Walking on the block | block | subtitles | 0.26-0.2768 | 0.5-1.784 | 16 | |
Amethyst chimes | Blocks | When a projectile collides with the block | block | subtitles | 0.2 | 0.5-1.7 | 16 | |
Block breaking[sound 1] | Blocks | When a projectile collides with the block | block | subtitles | 0.2 | 0.5-1.7 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | When stepped on, or when a projectile collides with it | chime | 1.0 | 0.5-1.7 | |
Blocks | When a projectile collides with the block | hit | 1.0 | 0.5-1.2 |
Data values[]
ID[]
Name | Identifier | Form | Translation key |
---|---|---|---|
Small Amethyst Bud | small_amethyst_bud | Block & Item | block.minecraft.small_amethyst_bud |
Medium Amethyst Bud | medium_amethyst_bud | Block & Item | block.minecraft.medium_amethyst_bud |
Large Amethyst Bud | large_amethyst_bud | Block & Item | block.minecraft.large_amethyst_bud |
Amethyst Cluster | amethyst_cluster | Block & Item | block.minecraft.amethyst_cluster |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Small Amethyst Bud | small_amethyst_bud | 587 | Block & Giveable Item[i 2] | Identical[i 3] | tile.small_amethyst_bud.name |
Medium Amethyst Bud | medium_amethyst_bud | 586 | Block & Giveable Item[i 2] | Identical[i 3] | tile.medium_amethyst_bud.name |
Large Amethyst Bud | large_amethyst_bud | 585 | Block & Giveable Item[i 2] | Identical[i 3] | tile.large_amethyst_bud.name |
Amethyst Cluster | amethyst_cluster | 584 | Block & Giveable Item[i 2] | Identical[i 3] | tile.amethyst_cluster.name |
Block states[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | up | down east north south up west | The direction the amethyst is facing, determined by its anchoring. |
waterlogged | false | true false | Whether or not the amethyst is located inside of water. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction (Deprecated) | Not Supported | 0 | 0 1 2 3 4 5 | Unsupported | The direction the amethyst is facing.
|
minecraft:block_face | Not Supported | up | down east north south up west | Unsupported | The direction the amethyst is facing, determined by its anchoring. |
History[]
For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see /Asset history
May 21, 2009 | Notch mentioned crystal blocks as a potential block type that can be found in the underground. | ||||
---|---|---|---|---|---|
October 3, 2020 | Amethyst clusters are shown at Minecraft Live 2020. | ||||
October 20, 2020 | Cory Scheviak reveals small and medium amethyst buds on Twitter. | ||||
Java Edition | |||||
1.17 | 20w45a | Added amethyst buds and amethyst clusters. | |||
20w46a | Amethyst buds can now be obtained with Silk Touch.[2] | ||||
21w11a | Breaking amethyst clusters by hand, with a piston, or by other means now drops 2 amethyst shards instead of the 4 that it does when broken with a pickaxe. | ||||
Previously, only an iron pickaxe or higher could cause 4 amethyst shards to drop, and other means dropped nothing. | |||||
21w17a | Removed unused 'lit' blockstate. | ||||
? | Some amethyst bud items now have dedicated item textures, which appear moved up a few pixels compared to the block textures. | ||||
Bedrock Edition | |||||
1.17.0 | beta 1.17.0.50 | Added amethyst buds and amethyst clusters. | |||
beta 1.17.0.52 | Amethyst buds and amethyst clusters are no longer available only in experimental gameplay. | ||||
1.20.30 | beta 1.20.20.20 | Now uses the minecraft:block_face block state instead of facing_direction . |
Issues[]
Issues relating to "Amethyst Cluster", "Amethyst Bud", or "Amethyst Crystal" are maintained on the bug tracker. Report issues there.