Reason: The sound for bedrock edition has changed. Please add it
The allay ( /əˈleɪ/ uh-ʟᴀʏ) is a small flying wisp-like passive mob. It collects and delivers items for any player that gives it something, or any note block it hears repeatedly playing.
Spawning
Pillager outposts
Two allays in a cage near a pillager outpost.
Allays can be found surrounding pillager outposts, confined inside dark oak cages. One to three allays can spawn in each cage.
Woodland mansion
Two allays inside a woodland mansion cell.
Allays can also spawn inside jail cells within woodland mansions. one to three allays can spawn in each cell.
Behavior
The allay's luminous texture allows it to be seen clearly in the dark, although it doesn't illuminate its surroundings.
The allay wanders around until a player gives it an item with their use key. The allay starts following the player, seeking out dropped versions of the same item and delivering them to its player. The allay returns to wandering around if any player takes its item back by using an empty hand on it.
The allay locks onto the player that last gave it an item. It follows the player from up to 64 blocks away even if it can't see them, and it seeks items up to 32 blocks away from the player. After delivering items, it has a delay of 3 seconds until it can seek items again. The allay has a single inventory slot to hold a stack of items (usually 64 items) in addition to the item it got from the player. While the allay does not discern enchantments, special item names, or items in Shulkers when it seeks, it still carries such items in separate trips.
If the allay hears a note block play, it spends 30 seconds around that particular note block, seeking items around it and returning them to it instead of its player. A vibration particle reaches the allay to show this.
When an allay hears a jukebox playing, it performs a dance animation. If the jukebox stops playing, or if the allay gets too far away from the jukebox, it stops dancing.[upcoming: JE 1.19.1 & BE 1.19.10]
The allay cannot enter water, although it attempts to gather items that are under water.
Allays cannot be harmed by their owners. If they are harmed by another source, they go into a panic state and start moving wildly in random directions. When killed, allays drop the items they were holding. If an allay dies while holding a totem of undying, it instead returns to full health and the totem is destroyed, as with any mob holding a totem of undying.
Allays naturally regenerate 2
per second if damaged.
Using a lead or a named name tag performs the item's normal function, instead of giving it to the allay.
Sounds
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
|---|---|---|---|---|---|---|---|---|
| Allay seeks | Friendly Creatures | Idle while holding an item | entity | subtitles | 0.3 | 1.25 | 16 | |
| Allay yearns | Friendly Creatures | Idle while not holding an item | entity | subtitles | 0.25 | 1.0 | 16 | |
| Allay dies | Friendly Creatures | Allay dying | entity | subtitles | 0.6 | 1.0 | 16 | |
| Allay hurts | Friendly Creatures | Allay gets hurt | entity | subtitles | 0.8 | 1.5 | 16 | |
| Allay chortles | Friendly Creatures | Allay receives an item from the player | entity | subtitles | 0.1 | 1.0 | 16 | |
| Allay allays | Friendly Creatures | Allay picks up an item | entity | subtitles | 0.1 | 1.25 | 16 | |
| Allay tosses | Friendly Creatures | Allay throws item | entity | subtitles | 0.25 | 1.0 | 16 |
| Sound | Source | Description | Resource location | Volume | Pitch |
|---|---|---|---|---|---|
| Players | Allay dying[sound 1] | game | 1.0 | 0.8 - 1.2 | |
| Players | Allay gets hurt[sound 1] | game | 1.0 | 0.8 - 1.2 |
- ↑ a b MCPE-152964
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
| Allay | allay | entity.minecraft.allay |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| Allay | allay | 134 | entity.allay.name |
Entity data
Allays have entity data associated with them that contain various properties.
- Entity data
- Tags common to all entities
- Tags common to all mobs
- CanDuplicate: 1 or 0 (true/false) – true if the allay can duplicate. This is set to
falsewhen the allay duplicates, andtruewhenDuplicationCooldownreaches 0. - DuplicationCooldown: The allay's duplication cooldown in ticks. This is set to 6000 game ticks (5 minutes) when the allay duplicates.
- Inventory: List of items the allay has picked up. This list can contain at most one compound tag. The item given by the player to the allay is stored in its
HandItems[0]tag, not here.- Tags common to all items
- listener: The vibration event listener of this allay.
- distance: Nonnegative integer.
- event: Optional.
- distance: Nonnegative integer.
- game_event: A resource location of the game event.
- pos: Three doubles representing the X, Y, and Z coordinates.
- projectile_owner: Optional. The projectile owner's UUID. The 128-bit UUID is stored as four 32-bit integers, ordered from most to least significant.
- source: Optional. The source entity's UUID. The 128-bit UUID is stored as four 32-bit integers, ordered from most to least significant.
- event_delay: Nonnegative integer.
- event_distance: Nonnegative integer.
- range: Nonnegative integer.
- source: Position source.
- type: A resource location of the position source type.
- For type
block- pos: X, Y, and Z coordinates.
- For type
entity- source_entity: The entity's UUID. The 128-bit UUID is stored as four 32-bit integers, ordered from most to least significant.
- y_offset:
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Birthday song | Have an Allay drop a cake at a noteblock | Tame an allay by giving it a cake while having dropped cake items and play a noteblock nearby. | 10G | Bronze | ||
Advancements
| Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
|---|---|---|---|---|---|
![]() | You've Got a Friend in Me | Have an Allay deliver items to you | Husbandry | Give an allay an item and then have it return to the player with more of that item. This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. | husbandry/allay_deliver_item_to_player
|
![]() | Birthday Song | Have an Allay drop a Cake at a Note Block | You've Got a Friend in Me | Give an allay a cake and then use a note block to make the allay drop the cake at a note block. This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. | husbandry/allay_deliver_cake_to_note_block
|
History
| October 12, 2021 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Clarifications on the allay's behavior were made, revealing that they don't actually duplicate items or take items from chests.[1][2] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| October 16, 2021 | The allay wins the mob vote at Minecraft Live 2021. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Java Edition | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1.19{{Extension DPL}}<ul><li>[[Clay Ball|Clay Ball]]<br/>{{Item
| image = Clay Ball.png
| stackable = Yes (64)
| renewable = Yes
}}
{{about|the item|the block|Clay|other uses|Clay (disambiguation)}}
A '''clay ball''' is the item obtained from [[clay]] used for [[crafting]] or making [[brick]]s.
== Obtaining ==
=== Block loot ===
Clay balls are obtained when a [[clay]] block is broken with a non-[[Silk Touch]] tool. Each block yields four clay balls regardless of [[Fortune]].
=== Chest loot ===
{{LootChestItem|clay-ball}}
=== Villager gifts ===
If a [[player]] has the [[Hero of the Village]] status effect, a Mason [[villager]] might throw that player a [[clay block]] as a gift. {{Only|java}} This can be placed and [[breaking|broken]] to harvest clay balls.
== Usage ==
Clay balls can be [[crafting|crafted]] back together to form [[clay]] blocks or baked in a [[furnace]] to create [[brick]]s.
=== Crafting ingredient ===
{{crafting usage}}
=== Smelting ingredient ===
{{Smelting
|showname=1
|Clay Ball
|Brick
|0.3
}}
=== Trading ===
Novice-level [[Villager|mason villagers]] buy 10 clay balls for 1 [[emerald]] as part of their [[trades]].
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Clay Ball
|spritetype=item
|nameid=clay_ball
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Clay
|spritetype=item
|nameid=clay_ball
|id=384
|form=item
|foot=1}}
== History ==
{{History|java alpha}}
{{History||v1.0.11|[[File:Clay Ball JE1 BE1.png|32px]] Added clay.}}
{{History|java}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 337.}}
{{History||1.14|snap=18w43a|[[File:Clay Ball JE2 BE2.png|32px]] The texture of clay has been changed.}}
{{History|||snap=18w49a|Clay can now be found in [[chest]]s in [[village]] mason houses.}}
{{History|||snap=18w50a|Clay can now be found in [[chest]]s in [[desert]] [[village]] houses.}}
{{History|||snap=19w11a|Clay is now [[trading|bought]] by [[villager]]s of the new mason profession.}}
{{History||1.16|snap=20w06a|"Clay" has been renamed to "Clay Ball."}}
{{History|pocket alpha}}
{{History||v0.2.0|[[File:Clay Ball JE1 BE1.png|32px]] Added clay. It is currently unobtainable and serves no purpose.}}
{{History||v0.3.2|4 clay items are now dropped from clay blocks when broken.
|Clay can now be crafted into clay blocks.
|Clay can now be smelted into bricks.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Clay Ball JE2 BE2.png|32px]] The texture of clay has been changed.|10–13 clay can now be [[trading|sold]] to stone mason [[villager]]s for an [[emerald]].}}
{{History||1.11.0|snap=beta 1.11.0.1|Clay can now be found in [[village]] mason [[chest]]s and [[desert]] village house chests.}}
{{History|||snap=beta 1.11.0.4|[[Trading]] has been changed, stone mason villagers now [[trading|buy]] 10 clay for an emerald<!-- previously 10-13 -->.}}
{{History||1.19.0|snap=beta 1.19.0.24|Clay ball now [[renewable]] by placing [[mud]] above a block which has [[pointed dripstone]] underneath.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|[[File:Clay Ball JE1 BE1.png|32px]] Added clay.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Clay Ball JE2 BE2.png|32px]] The texture of clay has been changed.}}
{{History|3ds}}
{{History||0.1.0|[[File:Clay Ball JE1 BE1.png|32px]] Added clay.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Gallery ==
<gallery>
File:ClayInNumerousForms.png
</gallery>
== Notes ==
{{fnlist}}
{{Items}}
[[cs:Jíl]]
[[de:Tonklumpen]]
[[es:Bola de arcilla]]
[[fr:Motte d'argile]]
[[hu:Agyag (Tárgy)]]
[[it:Zolla di argilla]]
[[ja:粘土玉]]
[[ko:점토 덩이]]
[[nl:Klei (voorwerp)]]
[[pl:Glina]]
[[pt:Bola de argila]]
[[ru:Глина]]
[[uk:Глиняна кулька]]
[[zh:黏土球]]</li><li>[[:Category:Combat|Category:Combat]]<br/>[[Category:Items]]
[[fr:Catégorie:Combat]]
[[zh:Category:武器]]</li></ul> | 22w13a | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 22w15a | Allays now have natural regeneration, going at a rate of 2 HP per second. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 22w16a | Increased the health of allays from 10 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Allays now drop the item they are holding upon death. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Upcoming Java Edition | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1.19.1{{Extension DPL}}<ul><li>[[Dried Kelp|Dried Kelp]]<br/>{{about|the item|the block|Dried Kelp Block}}
{{Item
| title = Dried Kelp
| image = Dried Kelp.png
| renewable = Yes
| heals = {{hunger|1}}
| stackable = Yes (64)
}}
'''Dried kelp''' is a [[food]] item that can be quickly eaten by the [[player]]. It can also be crafted into [[Dried Kelp Block|dried kelp blocks]].
== Obtaining ==
=== Cooking ===
[[Kelp]] can be cooked in a [[furnace]], [[smoker]], or [[campfire]]. Each piece of dried kelp removed from a furnace output slot gives 0.1 [[experience]] (6.4 experience per stack).
{{Smelting
|Kelp
|Dried Kelp
|0,1
}}
=== Crafting ===
{{Crafting
|Dried Kelp Block
|Output= Dried Kelp,9
|type= Foodstuff
}}
== Usage ==
=== Food ===
[[File:Eating dried kelp.png|thumb|A player eating dried kelp.]]
To eat dried kelp, press and hold {{control|use}} while it is selected in the hotbar. Eating one restores {{hunger|1}} [[hunger]] and 0.6{{only|je|short=1}} / 0.2{{only|be|short=1}} hunger [[Hunger#Mechanics|saturation]].
A player can consume dried kelp about twice as fast as any other food item in the game.
=== Crafting ingredient ===
{{Crafting usage}}
=== Composting ===
Dried kelp placed into a [[composter]] has a 30% chance of raising the compost level by 1.
==Sounds==
{{Sound table/Entity/Food}}
== Achievements ==
{{load achievements|Castaway}}
== Advancements ==
{{load advancements|Husbandry;A Balanced Diet}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Dried Kelp
|spritetype=item
|nameid=dried_kelp
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Dried Kelp
|spritetype=item
|nameid=dried_kelp
|id=270
|form=item
|foot=1}}
== History ==
{{History|java}}
{{History||1.13|snap=18w07a|[[File:Dried Kelp JE1.png|32px]] Added dried kelp.}}
{{History|||snap=18w08b|Dried kelp can now be used to craft [[dried kelp block]]s.}}
{{History||1.14|snap=19w03a|Placing dried kelp into the new [[composter]] has a 10% chance of raising the compost level by 1.}}
{{History|||snap=19w05a|Dried kelp now has a 30% chance of increasing the compost level in a composter.}}
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.14.2|[[File:Dried Kelp BE1.png|32px]] Added dried kelp.}}
{{H||1.11.0|snap=beta 1.11.0.1|Dried kelp can now be used to fill up [[composter]]s.}}
{{History||1.17.10|snap=beta 1.17.10.20|[[FIle:Dried Kelp JE1.png|32px]] The texture of dried kelp has been changed to match ''Java Edition''.}}
{{History|console}}
{{History||xbox=TU69|ps=1.76|wiiu=Patch 38|[[File:Dried Kelp BE1.png|32px]] Added dried kelp.}}
{{History|foot}}
== Issues ==
{{issue list}}
{{Items}}
[[Category:Food]]
[[Category:Renewable resources]]
[[de:Getrockneter Seetang]]
[[es:Algas secas]]
[[fr:Algue séchée]]
[[ja:乾燥した昆布]]
[[ko:말린 켈프]]
[[lzh:乾海帶]]
[[nl:Gedroogde kelp]]
[[pl:Suszone wodorosty]]
[[pt:Algas secas]]
[[ru:Сушёная ламинария]]
[[th:สาหร่ายทะเลแห้ง]]
[[zh:干海带]]</li><li>[[Gray Dye|Gray Dye]]<br/>{{Item
| image = Gray Dye.png
| renewable = Yes
| stackable = Yes (64)
}}
'''Gray dye'''{{fn|Known as '''Grey Dye''' in British, Canadian, Australian, and New Zealand English variants.}} is a [[Dyeing#Secondary colors|secondary color]] dye.
== Obtaining ==
=== Crafting ===
{{Crafting
|Black Dye
|White Dye
|Output=Gray Dye,2
|type=Material
|head=1
|showdescription=1
|showname=0
}}
{{Crafting
|Ink Sac;Black Dye;Ink Sac
|Bone Meal;Bone Meal;White Dye
|Output=Gray Dye,2
|type=Material
|description={{only|bedrock|education}}
|foot=1
}}
=== Trading ===
[[Wandering trader]]s sell 3 gray dye for an [[emerald]].{{only|bedrock}}
== Usage ==
{{dye usage}}
=== Crafting ingredient ===
{{crafting usage|ignore=Banner|continue=1}}
{{banner crafting usage}}
=== Loom ingredient ===
{{Banner loom usage|Gray Dye}}
=== Trading ===
Journeyman-level villagers have a 20% chance to buy 12 gray dye for an emerald.
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Gray Dye
|spritetype=item
|nameid=gray_dye
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Gray Dye
|spritetype=item
|nameid=gray_dye
|aliasid=dye / 8
|id=403
|form=item
|translationkey=item.dye.gray.name
|foot=1}}
== Video ==
{{yt|wGalHy0_fj0}}
== History ==
{{History|java beta}}
{{History||1.2|[[File:Gray Dye JE1 BE1.png|32px]] Added gray dye.}}
{{History|java}}
{{History||1.4.2|snap=12w34a|Added the ability to [[Armor#Dyeing|dye]] leather [[armor]] and [[wolf]] collars.}}
{{History||1.4.6|snap=12w49a|Gray dye can be now [[crafting|crafted]] with [[gunpowder]] to create a [[firework star]].}}
{{History||1.6.1|snap=13w19a|[[Stained clay]] can now be crafted.}}
{{history||1.7.2|snap=13w36a|With the addition of new [[flower]]s, many secondary and tertiary dyes are now primary [[dye]]s.}}
{{History|||snap=13w41a|[[Stained glass]] can now be crafted.}}
{{History||1.8|snap=14w30a|Added [[banner]]s, which can be dyed.}}
{{History||1.11|snap=16w39a|Added the ability to dye [[shulker box]]es.}}
{{History||1.12|snap=17w15a|Added the ability to dye [[bed]]s.}}
{{History||1.13|snap=17w47a|The different data values for the <code>dye</code> ID have now been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 351.}}
{{History||1.14|snap=18w43a|Gray dye is now [[crafting|crafted]] using [[black dye|black]] and [[white dye]]s, instead of [[ink sac]] and [[bone meal]].
|[[File:Gray Dye JE2 BE2.png|32px]] The texture of gray dye has now been changed.}}
{{History|||snap=18w44a|Gray dye can now change the text color on the [[sign]]s to gray.}}
{{History|||snap=19w05a|Added the [[wandering trader]], which sell gray dyes.}}
{{History|||snap=19w11a|Gray dye can now be [[trading|bought]] by shepherd villagers.}}
{{History||1.17|snap=20w45a|Gray dye can now used to craft [[gray candle]]s.}}
{{History|||snap=21w19a|Gray dye can no longer be used to craft gray candles.}}
{{History|||snap=Pre-release 1|Gray dye can once again be used to craft gray candles.}}
{{History||1.20<br>(Experimental)|link=1.19.3|snap=22w42a|Gray dye can now change the text color on [[hanging sign]]s to gray.}}
{{History|pocket alpha}}
{{History||v0.3.0|[[File:Gray Dye JE1 BE1.png|32px]] Added gray dye. It is currently unobtainable and serves no purpose.}}
{{History||v0.8.0|snap=build 1|Gray dye can be [[craft]]ed with [[bone meal]] and an [[ink sac]], despite there being no way of obtaining ink sacs at the time.}}
{{History|||snap=build 3|Gray dye is now available in [[creative]] mode.}}
{{History||v0.9.0|snap=build 3|Gray dye can now be obtained in [[survival]] mode.}}
{{History|||snap=build 11|Gray dye can now be used to craft colored [[terracotta]].}}
{{History||v0.11.0|snap=build 1|Gray dye can now be used to dye tamed [[wolf]] collars.}}
{{History||v0.14.0|snap=build 1|Gray dye can now be used to dye [[water]] in [[cauldron]]s.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Gray dye can now be used to dye [[shulker]]s.}}
{{History||1.1.0|snap=alpha 1.1.0.0|Gray dye can now be used to craft [[concrete powder]], colored [[bed]]s and dyed [[shulker box]]es.}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Gray dye can now be used to craft [[firework star]]s, [[stained glass]] and patterns on [[banner]]s.}}
{{History||1.4.0|snap=beta 1.2.20.1|Gray dye can now be used to craft [[balloon]]s and [[glow stick]]s.}}
{{History||1.8.0|snap=beta 1.8.0.8|Gray dye can now be used to dye tamed [[cat]] collars.}}
{{History||1.10.0|snap=beta 1.10.0.3|Gray dye is now [[trading|sold]] by [[wandering trader]]s.
|Gray dye can now be used to dye white [[carpet]]s and undyed [[glass pane]]s.
|[[File:Gray Dye JE2 BE2.png|32px]] The texture of gray dye has now been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|Gray dye can now be [[trading|sold]] to shepherd [[villager]]s.}}
{{History||1.16.100|snap=beta 1.16.100.56|The ID of gray dye has been changed from <code>dye/8</code> to <code>gray_dye</code>.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.00|switch=1.0.1|wiiu=Patch 1|[[File:Gray Dye JE1 BE1.png|32px]] Added gray dye.}}
{{History|PS4}}
{{History||1.90|[[File:Gray Dye JE2 BE2.png|32px]] The texture of gray dye has now been changed.}}
{{History|new 3ds}}
{{History||0.1.0|[[File:Gray Dye JE1 BE1.png|32px]] Added gray dye.}}
{{History|foot}}
== Issues ==
{{Issue list}}
== Notes ==
{{fnlist}}
== References ==
{{Reflist}}
{{Items}}
[[Category:Dyes]]
[[Category:Renewable resources]]
[[cs:Šedé barvivo]]
[[de:Grauer Farbstoff]]
[[es:Tinte gris]]
[[fr:Teinture grise]]
[[hu:Szürke festék]]
[[ja:灰色の染料]]
[[ko:회색 염료]]
[[nl:Grijze kleurstof]]
[[pl:Szary barwnik]]
[[pt:Corante cinza]]
[[ru:Серый краситель]]
[[zh:灰色染料]]</li></ul> | 22w24a | Allays now dance near jukeboxes that are playing music. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Allays can now be duplicated using an amethyst shard by giving a dancing allay an amethyst shard. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Pre-release 1 | The duplication cooldown for allays has been increased to 5 minutes. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Bedrock Edition | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1.18.10{{Extension DPL}}<ul><li>[[:Category:Planned items|Category:Planned items]]<br/>All pages relating to items that have been officially announced, but are not yet in the game.
__EXPECTUNUSEDCATEGORY__
[[Category:Items]]
[[Category:Planned]]
[[pt:Itens planejados]]</li><li>[[Bookshelf|Bookshelf]]<br/>{{About|the bookshelf used with an enchanting table|the bookshelf that can hold books|Chiseled Bookshelf}}
{{Block
|image=Bookshelf.png
|transparent=No
|light=No
|tool=Axe
|renewable=Yes
|stackable=Yes (64)
|flammable=Yes (30)
|lavasusceptible=Yes
}}
'''Bookshelves''' are [[blocks]] that improve [[enchanting|enchantments]] applied with an [[enchanting table]] when placed around one, up to a maximum of fifteen bookshelves, at the expense of [[Enchanting/Levels|level]] requirement.
== Obtaining ==
=== Natural generation ===
Bookshelves can generate in village libraries and sometimes village houses.
[[Stronghold]]s may contain up to two libraries, each of which may be single-level or have an upper balcony. These feature some bookshelves arranged in pillars, and more bookshelves arranged in pillars in the walls. Single-level libraries contain 161 bookshelves, while libraries with balconies contain 233.
Bookshelves also naturally generate in certain [[woodland mansion]] rooms.
=== Breaking ===
Bookshelves can be broken fairly easily by hand, but can be broken faster by using an [[axe]]. In either case, they drop 3 books when broken, allowing the reconstruction of the bookshelf with the addition of six wood planks. When broken by an item that is [[enchanted]] with [[Silk Touch]], a bookshelf drops itself.
{{breaking row|horizontal=1|Bookshelf|Axe}}
=== Crafting ===
{{Crafting
|A1=Any Planks
|B1=Any Planks
|C1=Any Planks
|A2=Book
|B2=Book
|C2=Book
|A3=Any Planks
|B3=Any Planks
|C3=Any Planks
|Output=Bookshelf
|type=Building block
}}
=== Trading ===
Novice-level librarian [[Villager|villagers]] have a 50% chance to sell 1 bookshelf for 9 [[Emerald|emeralds]] as part of their trades.{{only|bedrock}}
Novice-level librarian villagers have a {{frac|2|3}} chance to sell 1 bookshelf for 9 emeralds.{{only|java}}
== Usage ==
=== Enchanting ===
{{main|Enchantment mechanics#Bookshelf placement}}
If an [[enchanting table]] is placed near a bookshelf, glyph [[particles]] fly from the bookshelf toward the enchanting table. Having bookshelves in the proper position near the table allows the table to apply higher-level enchantments.
=== Crafting ingredient ===
{{crafting usage}}
=== Fuel ===
Bookshelves can be used as a [[fuel]] in [[furnace]]s, smelting 1.5 items per block.
=== Villager ===
Librarian [[villager]]s can interact with bookshelves.
=== Note Blocks ===
Bookshelf can be placed under [[note block]]s to produce "bass" sounds.
== Sounds ==
{{Sound table/Block/Wood}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Bookshelf
|spritetype=block
|nameid=bookshelf
|showblocktags=y|blocktags=mineable/axe
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Bookshelf
|spritetype=block
|nameid=bookshelf
|id=47
|foot=1}}
== Achievements ==
{{load achievements|Librarian}}
== History ==
{{History|java classic}}
{{History||October 24, 2009|link=https://notch.tumblr.com/post/221308991/the-new-block-types-and-new-graphics-for-the-gold|Bookshelves were teased by [[Notch]].}}
{{History||0.26 SURVIVAL TEST|[[File:Bookshelf JE1.png|32px]] Added bookshelves.
|Bookshelves are currently impossible to obtain without loading a pre-edited map.
|Bookshelves are currently destroyed in [[explosion]]s.
|When bookshelves are broken, they currently do not drop anything.}}
{{History||0.28|Bookshelves can now be freely placed.}}
{{History|java alpha}}
{{History||v1.0.11|Bookshelves can now be [[crafting|crafted]] from 3 [[book]]s and 6 [[planks]].}}
{{History|java beta}}
{{History||1.8|snap=Pre-release|Bookshelves can now be found generated in libraries in [[village]]s, and libraries in [[stronghold]]s.}}
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease 3|Bookshelves now drop 3 [[book]]s when broken by a non-[[Silk Touch]] [[item]].
|They are now necessary to [[enchanting|enchant]] with higher levels for better enchanted items.
|The number of bookshelves required to reach the maximum enchantment level is 30.}}
{{History|||snap=Beta 1.9 Prerelease 5|[[File:Bookshelf JE2 BE1.png|32px]] The top texture of bookshelves have now been updated as a result of the [[planks]] texture update.}}
{{History||1.2.4|snap=release|[[Spruce planks]], [[birch planks]], and [[jungle planks]] can now be used to craft bookshelves.}}
{{History||1.3.1|snap=12w21a|Librarian [[villager]]s now [[trading|sell]] 1 bookshelf for 3 [[emerald]]s.}}
{{History|||snap=12w22a|The number of bookshelves required to reach the maximum enchantment level has been now decreased to 15.}}
{{History||1.7.2|snap=1.7.1|[[Acacia planks]] and [[dark oak planks]] can now be used to craft bookshelves.}}
{{History||1.8|snap=14w02a|Librarian villagers now sell 1 bookshelf for 3–4 [[emerald]]s.}}
{{History||1.11|snap=16w39a|Bookshelves now generate in [[woodland mansion]]s.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 47.}}
{{History||1.14|snap=18w43a|[[File:Bookshelf JE3.png|32px]] The texture of bookshelves has now been changed.}}
{{History|||snap=18w47a|[[File:Bookshelf JE4 BE2.png|32px]] The texture of bookshelves has now been changed, once again.}}
{{History|||snap=19w02a|Bookshelves can now be used to craft [[lectern]]s.}}
{{History||1.16|snap=20w06a|[[Crimson planks]] and [[warped planks]] can now be used to craft bookshelves.}}
{{History||1.19|snap=22w11a|[[Mangrove planks]] can now be used to craft bookshelves.}}
{{History|pocket alpha}}
{{History||v0.2.1|[[File:Bookshelf JE2 BE1.png|32px]] Added bookshelves.|Bookshelves are currently obtainable only in [[Creative]] mode.}}
{{History||v0.3.0|Bookshelves are now obtainable in [[Survival]] mode.}}
{{History||v0.9.0|snap=build 1|Bookshelves now naturally spawn in [[stronghold]]s and [[village]]s.}}
{{History||v0.12.1|snap=build 1|Bookshelves can now be used to increase [[enchantment table]] levels.|Bookshelves can now be obtained by using a [[tool]] with the [[Silk Touch]] enchantment.}}
{{History|pocket}}
{{History||1.0.4|snap=alpha 1.0.4.0|Librarian [[villager]]s now [[trading|sell]] 1 bookshelf for 3-4 [[emerald]]s as their second tier trade.}}
{{History||1.1.0|snap=alpha 1.1.0.0|Bookshelves now generate in [[woodland mansion]]s.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|Bookshelves can now be used to craft [[lectern]]s.|Bookshelves now get inspected by librarian [[villager]]s.|[[File:Bookshelf JE4 BE2.png|32px]] The texture of bookshelves has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|[[Trading]] has now been changed, librarian villagers now have a 50% chance to sell a bookshelf for 6 [[emerald]]s as part of their first trade.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Bookshelf JE2 BE1.png|32px]] Added bookshelves. Whether they actually used this texture is unknown.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Bookshelf JE4 BE2.png|32px]] The texture of bookshelves has been changed.}}
{{History|new 3ds}}
{{History||0.1.0|[[File:Bookshelf JE2 BE1.png|32px]] Added bookshelves.}}
{{History|foot}}
== Issues ==
{{Issue list}}
== Trivia ==
* Bookshelves' top and bottom textures by default use the same texture as [[oak planks]].
* It takes 90 planks, 45 [[leather]] and 135 [[paper]] to make 15 bookshelves in order to get a level 30 [[enchantment]].
* A bookshelf is the icon for [[Education Edition]].
== Gallery ==
<gallery>
File:Library in Village.png|Naturally occurring bookshelves in a [[village]]. (Before Village & Pillage).
File:Large Stronghold Library.png|Naturally occurring bookshelves in a [[stronghold]].
File:Achievement get! Trading emeralds for bookshelves.png|Bookshelves obtained by [[trading]] with a [[villager]].
File:Enchanting-Table.png|Bookshelves powering an [[enchanting table]].
</gallery>
== References ==
{{Reflist}}
== External Links ==
*[https://www.minecraft.net/en-us/article/block-week-bookshelf Block of the Week: Bookshelf] – Minecraft.net on December 16, 2016
{{Blocks|Building}}
[[Category:Manufactured blocks]]
[[Category:Natural blocks]]
[[Category:Generated structure blocks]]
[[Category:Utility blocks]]
[[Category:Bedrock Edition]]
[[Category:Java Edition]]
[[Category:Items]]
[[Category:Flammable blocks]]
[[cs:Knihovna]]
[[de:Bücherregal]]
[[es:Librería]]
[[fr:Bibliothèque]]
[[hu:Könyvespolc]]
[[it:Libreria]]
[[ja:本棚]]
[[ko:책장]]
[[nl:Boekenkast]]
[[pl:Biblioteczka]]
[[pt:Estante de livros]]
[[ru:Книжные полки]]
[[th:ชั้นหนังสือ]]
[[uk:Книжкова полиця]]
[[zh:书架]]</li></ul> | beta 1.18.10.26 | allay and allay_spawn_egg IDs are added to the game and referenced in the Bedrock Beta Addons Documentation. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1.18.30{{Extension DPL}}<ul><li>[[:Category:Plants|Category:Plants]]<br/>All pages covering blocks of such things as tall grass and flowers.
[[Category:Blocks]]
[[Category:Items]]
[[cs:Kategorie:Rostliny]]
[[es:Categoría:Plantas]]
[[fr:Catégorie:Plante]]
[[hu:Kategória:Növények]]
[[it:Categoria:Piante]]
[[ja:カテゴリ:植物]]
[[ko:분류:식물]]
[[nl:Categorie:Planten]]
[[pl:Kategoria:Rośliny]]
[[pt:Categoria:Plantas]]
[[ru:Категория:Растения]]
[[th:หมวดหมู่:พืช]]
[[zh:Category:植物]]</li><li>[[Dragon's Breath|Dragon's Breath]]<br/>{{Item
| image = Dragon's Breath.png
| renewable = Yes
| stackable = Yes (64)
| rarity = Uncommon
}}
The '''dragon's breath''' is a [[brewing]] item that is used solely to make [[lingering potion]]s.
== Obtaining ==
The dragon's breath can be obtained by scooping up the [[ender dragon]]'s breath attack or the purple [[area effect cloud|effect clouds]] caused by [[dragon fireball]]s in an empty [[glass bottle]].
== Usage ==
=== Brewing ingredient ===
Dragon's breath may be added to any splash potion to upgrade it to a lingering potion, which can be used to create a lasting [[Lingering Potion#Area Effect Cloud|area effect cloud]], or to craft [[Arrow#Tipped arrows|tipped arrows]].
{{brewing
|name=[[Lingering Potion]]
|showname=1
|Dragon's Breath
|Any Lingering Potion
|base=Any Splash Potion}}
When put 2 or more dragon's breath in the brewing stand, after the brewing process, a glass bottle will drop as an [[Item (entity)|entity]]. However, if put only 1 dragon's breath in the brewing stand, after the brewing process, the glass bottle is consumed and cannot be retrieved.<ref>{{bug|MC-259583}}</ref>
== Sounds ==
{{Edition|Java}}:
{{Sound table
|sound=Bottle fill dragon breath1.ogg
|sound2=Bottle fill dragon breath2.ogg
|subtitle=Bottle fills
|source=neutral
|description=Filling a glass bottle with dragon's breath
|id=item.bottle.fill_dragonbreath
|translationkey=subtitles.item.bottle.fill
|volume=1.0
|pitch=1.0
|distance=16
|foot=1}}
{{Edition|Bedrock}}:
{{Sound table
|type=bedrock
|sound=Bottle fill dragon breath1.ogg
|sound2=Bottle fill dragon breath2.ogg
|source=sound
|description=When a bottle is filled with dragon's breath
|id=bottle.dragonbreath
|volume=0.7<wbr>{{Until|BE 1.20.40}}<br>1.0<wbr>{{Upcoming|BE 1.20.40}}
|pitch=1.0
|foot=1}}
== Achievements ==
{{Load achievements|You Need a Mint}}
== Advancements ==
{{load advancements|You Need a Mint}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Dragon's Breath
|spritetype=item
|nameid=dragon_breath
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Dragon's Breath
|spritetype=item
|nameid=dragon_breath
|id=560
|form=item
|foot=1}}
== History ==
{{History|java}}
{{History||1.9|snap=15w33a|[[File:Dragon's Breath JE1 BE1.png|32px]] Added dragon's breath.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 437.}}
{{History||1.14|snap=18w43a|[[File:Dragon's Breath JE2 BE2.png|32px]] The texture of dragon's breath has been changed.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|[[File:Dragon's Breath JE1 BE1.png|32px]] Added dragon's breath.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Dragon's Breath JE2 BE2.png|32px]] The texture of dragon's breath has been changed.}}
{{History|console}}
{{History||xbox=TU46|xbone=CU36|ps=1.38|wiiu=Patch 15|switch=1.0.1|[[File:Dragon's Breath JE1 BE1.png|32px]] Added dragon's breath.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Dragon's Breath JE2 BE2.png|32px]] The texture of dragon's breath has been changed.}}
{{History|3ds}}
{{History||1.7.10|[[File:Dragon's Breath JE1 BE1.png|32px]] Added dragon's breath.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Trivia ==
* If the dragon's breath is used in a [[crafting]] recipe (using a [[mod]] or a [[data pack]]), it becomes an empty bottle instead of being entirely consumed.
== References ==
{{reflist}}
==External Links==
*[https://www.minecraft.net/en-us/article/dragon-s-breath Taking Inventory: Dragon's Breath] – Minecraft.net on June 9, 2023
{{Items}}
[[Category:Renewable resources]]
[[de:Drachenatem]]
[[fr:Souffle de dragon]]
[[it:Soffio di drago]]
[[ja:ドラゴンブレス]]
[[ko:드래곤의 숨결]]
[[nl:Drakenadem]]
[[pl:Oddech smoka]]
[[pt:Bafo do dragão]]
[[ru:Драконье дыхание]]
[[zh:龙息]]
[[Category:Brewing recipe]]</li></ul> | beta 1.18.30.20 | Added feature_cage_with_allays and updated 2x2_a1 structure components to pillager outposts and woodland mansions respectively. They do not yet generate. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Wild Update (experimental) | beta 1.18.30.22 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| When they are hit, they make the same sound as the player. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| beta 1.18.30.28 | Allays are now immune to damage from their owner. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Allays no longer pick up item variants, although they do pick up identical items with different NBT data. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1.19.0{{Extension DPL}}<ul><li>[[Blaze Rod|Blaze Rod]]<br/>{{Item
| image = Blaze Rod.png
| renewable = Yes
| stackable = Yes (64)
}}
'''Blaze rods''' are [[item]]s exclusively obtained from [[blaze]]s. They act as a fuel for both brewing and [[smelting]], and are required to craft [[eye of ender|eyes of ender]] used to access to [[the End]].
== Obtaining ==
=== Mob loot ===
When killed by a player or tamed [[wolf]], a [[blaze]] has a 50% chance to drop a blaze rod. The [[Looting]] [[enchantment]] can increase the drops by one per level, for a maximum of 4 blaze rods. Blazes do not drop any blaze rods if killed by any other source.
== Usage ==
=== Crafting ingredient ===
{{crafting usage}}
=== Fuel ===
When used in a [[furnace]], a blaze rod lasts 120 seconds (12 items).
== Achievements ==
{{load achievements|Into Fire}}
== Advancements ==
{{load advancements|Into Fire}}
== Video ==
{{Video note|This video does not mention the crafting of [[End Rod]]s.|minor}}
<div style="text-align:center">{{yt|_mhRHuRlICY}}</div>
== Data values ==
=== ID ===
{{el|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Blaze Rod
|spritetype=item
|nameid=blaze_rod
|form=item
|foot=1}}
{{el|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Blaze Rod
|spritetype=item
|nameid=blaze_rod
|id=423
|form=item
|foot=1}}
== History ==
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease|[[File:Blaze Rod JE1 BE1.png|32px]] Added blaze rods.}}
{{History|||snap=Beta 1.9 Prerelease 2|Blaze rods are now used to craft [[blaze powder]].}}
{{History|||snap=Beta 1.9 Prerelease 3|Blaze rods are now used to craft [[brewing stand]]s.}}
{{History||1.8|snap=14w07a|Blaze rods are now held similarly to [[tools]].}}
{{History||1.9|snap=15w44b|Blaze rods are now used to craft [[end rod]]s.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 369.}}
{{History|pocket alpha}}
{{History||v0.12.1|snap=build 1|[[File:Blaze Rod JE1 BE1.png|32px]] Added blaze rods.
|Blaze rods can be used to craft [[blaze powder]] and [[brewing stand]]s.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Blaze rods are now used to craft [[end rod]]s.}}
{{History|console}}
{{History||xbox=TU7|xbone=CU1|ps=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Blaze Rod JE1 BE1.png|32px]] Added blaze rods.
|Blaze rods can be used to craft [[blaze powder]] and [[brewing stand]]s.}}
{{History||xbox=TU46|xbone=CU36|ps=1.38|wiiu=Patch 15|Blaze rods are now used to craft [[end rod]]s.}}
{{History|New 3DS}}
{{History||0.1.0|[[File:Blaze Rod JE1 BE1.png|32px]] Added blaze rods.
|Blaze rods can be used to craft [[blaze powder]] and [[brewing stand]]s.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Trivia ==
* As part of an official collaboration, blaze rods are included in a free add-on for the roleplaying game [https://en.wikipedia.org/wiki/Dungeons_%26_Dragons ''Dungeons and Dragons''].<ref>https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=&cad=rja&uact=8&ved=2ahUKEwj9uvqlwIT-AhV7LUQIHYlVDiwQFnoECBAQAQ&url=https%3A%2F%2Fwww.minecraft.net%2Fcontent%2Fdam%2Fgames%2Fminecraft%2Fsoftware%2FMinecraft-Monstrous-Compendium.pdf&usg=AOvVaw0aKOqpKAHSH11qgZhN_Bhx</ref> In the game, they are worth 100 gold pieces, create light, and can be broken to create an explosion.
* They are the spinning things surrounding the blaze's head
{{items}}
== References ==
{{Reflist}}
[[Category:Renewable resources]]
[[cs:Ohnivá hůl]]
[[de:Lohenrute]]
[[el:Οι ράβδοι των Blaze]]
[[es:Vara de blaze]]
[[fr:Bâton de Blaze]]
[[hu:Lángrúd]]
[[it:Verga di blaze]]
[[ja:ブレイズロッド]]
[[ko:블레이즈 막대]]
[[lzh:炎靈桿]]
[[nl:Blazestaf]]
[[pl:Płomienna różdżka]]
[[pt:Vara de blaze]]
[[ru:Огненный стержень]]
[[th:แท่งเบลซ]]
[[tr:Alaz Çubuğu]]
[[uk:Стрижень Блейза]]
[[zh:烈焰棒]]</li><li>[[Footprint|Footprint]]<br/>{{about|the joke item|the unused particle|Java Edition unused features#Footprint particle}}
{{Joke feature}}
{{Item
| image = Footprint (item).png
| renewable = No
| stackable = Yes (64)
}}
The '''Footprint''' was a joke item from [[Java Edition 20w14∞]], found only in the {{code|missing}} dimension.
== Appearance ==
This item is semi-transparent with a grey colour scheme.
== Obtaining ==
=== Dimension ===
Footprints were obtained only from a chest in the {{Code|missing}} dimension. Only existing in 2020 April fools snapshot 20w14∞, it cannot exist in any non-April Fool's joke versions and April Fool's joke versions before or after 20w14∞. There is a maximum of 2 footprints that can be obtained legitimately in any given world.
=== Cheats/Creative Mode ===
Despite these footprints not being available in the creative inventory, it is still possible to acquire them via the command {{Code|code=give <target> minecraft:footprint <amount>}} or duplicating them by holding down middle-click whilst in creative mode.
== Usage ==
As of snapshot 20w14∞, this item cannot be placed or used in any way other than a trophy. This item can be inserted and/or rotated inside of an item frame, and it has a stack limit of 64.
== Data values ==
=== ID ===
{{ID table
|showforms=y
|generatetranslationkeys=java
|displayname=Footprint
|spritetype=item
|nameid=footprint
|form=item
|foot=1}}
== History ==
{{History|java}}
{{History||20w14∞|[[File:Footprint (item).png|32px]] Added the footprint item.}}
{{History|foot}}
== Gallery ==
<gallery>
File:Missing biome.png|The Easter Egg dimension that the item spawns in.
</gallery>
== Trivia ==
* This is a reference to the removed "Footstep" particle, hence in the "missing" dimension.
** This item is intended as a joke directed towards the commands' community where the "Footstep" particle is commonly requested.<ref>https://gist.github.com/boq/8e65cb85badc75765eeb8956af78aaa5</ref>
== References ==
{{reflist}}
{{Items}}
{{Jokes}}
[[Category:Non-renewable resources]]
[[Category:Joke items]]
[[es:Footprint]]
[[pt:Pegada]]</li></ul> | beta 1.19.0.20 | Allays are now available without enabling experimental gameplay. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Allays can now be leashed with a lead and nametagged with a name tag while holding an item. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| beta 1.19.0.24 | Increased the health of allays from 16 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Allays now have natural regeneration, going at a rate of 2 HP per second. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Upcoming Bedrock Edition | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1.19.10Tropical fish also have assigned names that can be seen after capture. In Java Edition, the smaller text under the item name is displayed showing the fish name, similar to the text that displays enchantments under enchanted items. In Bedrock Edition, the item name is displayed showing "Bucket of <fish name>". Their colors are mostly named according to the colored block names, though with a few exceptions:
The base color comes first, and if the pattern color is different, it comes after that. Lastly, the fish bucket is given a name according to the shape and pattern of the fish:
Some tropical fish don't follow the normal naming system, and instead, reference real-life fish species. Apart from these names, these types of fish aren't different from regular tropical fish in terms of design or behavior. These varieties are:
| beta 1.19.10.20 | Pickup range is changed from 64 to 32 blocks. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| beta 1.19.10.22 | Added allay duplication, making it possible to duplicate an allay with an amethyst shard and a jukebox. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| beta 1.19.10.24 | Allays now have a 5 minute cooldown. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Issues
Issues relating to "Allay" are maintained on the bug tracker. Report issues there.
Trivia
- The word "allay" means "to relieve or alleviate", contrasting the word "vex", which means "to anger or worry".
- The allay was originally planned for the Nether Update.[3]
- Some previous names considered for the allay were the wisp and the pixie.[3]
- The reason why allay duplication uses amethyst shards is because the item is renewable, has a musical sound that fits with the allay, and it adds more value to amethyst geodes.[4][5]
- According to the "meet the allay" article on Minecraft.net, the reason why allays can be tamed by players is because they form a "magical connection" when that player gives it an item. This bond is what prevents players from accidentally harming their allay.[6]
- Originally, Mojang considered having allays naturally spawn within Forest biomes. However, the reason they went with Woodland Mansions was because they wanted to highlight the companionship aspect.[7]
Gallery
Animations
An allay dancing [upcoming: JE 1.19.1 & BE 1.19.10]
Screenshots
An allay in a sparse jungle with two shulkers, a jukebox, and some cookies.
- Allays In Savanna Outpost.jpeg
A few allays trapped in a cage in a savanna outpost.[8]
Concept artworks and prototypes
One of the early concepts for the allay. Its limbs resemble a wisp from Minecraft Dungeons.
An early prototype of the allay. Its limbs resembles the Baby Ghast from Minecraft Dungeons.
Prototype allay holding a cookie.
Video
See also
References
- ↑ "Allays are not item duplicators, they pick up items nearby on the floor that are the same item it has been given. So you could give it a dirt block, then it finds dirt blocks that are dropped, collects them, then returns and drops them to the player or a note block." – @kingbdogz on X, October 12, 2021
- ↑ "They cannot get items from chests either. Only dropped items. You could feasibly use this for item sorting if you make a cool contraption :D" – @kingbdogz on X, October 12, 2021
- ↑ a b "The Secrets of Minecraft: The Allay" – Minecraft on YouTube, March 29, 2022
- ↑ "Seen some questions as to why we landed om amethyst shards as the item for Allay duplication * They have a musical sound to them, which goes well with Allays * They are renewable, something we really wanted * The magical feeling of them resonates (pun intended) well with Allays" – @Badgerisi on X, June 9, 2022
- ↑ "Also, adding extra value to the Geodes felt proper as well" – @Badgerisi on X, June 9, 2022
- ↑ https://www.minecraft.net/en-us/article/meet-allay
- ↑ https://www.minecraft.net/en-us/article/meet-allay
- ↑ "Finally we can share the Allay with you all 😊 we still have some more work to do on it but I would love to hear your thoughts on it so far! What do you think of the Allay? What kind of adventures did you get up to together?" – @_Ulraf_ on X, March 10, 2022


![An allay dancing [upcoming: JE 1.19.1 & BE 1.19.10]](https://static.wikia.nocookie.net/minecraft_gamepedia/images/0/00/Allay_Dancing.gif/revision/latest/scale-to-width-down/120?cb=20220608190556)












