In Minecraft Education and Bedrock Edition worlds connected to a WebSocket server, the agent is a mob that helps players learn coding, by allowing players to program actions into it. The agent can be programmed to execute several tasks, like planting and harvesting, mining, and building.
In a Bedrock Edition world not connected to a WebSocket server, it is unused and thus has no AI unless spawned by putting the command execute @p ~ ~ ~ agent create
or in 1.19.10+ you can summon with execute as @p run agent create
into an NPC, but can still store items given to it by the player in its inventory. It can also teleport between dimensions with the player. It can be spawned using its spawn egg, obtainable with /give @s spawn_egg 1 56
.
Usage[]
In Minecraft Education, the agent is used in conjunction with Code Connection for Minecraft / Code Builder, and is programmable by a visual programming language.
In Minecraft Education and Bedrock Edition, the agent can be used in conjunction with WebSocket servers.
The agent carries its own 27-item inventory, which can be manipulated by commands that the player programs it to use, or edited directly by a GUI that the player can access in-game, in any dimension.
The visual interface allows the player to drag and drop commands, structural constructs and other components into a sequence, and associate the sequence with a custom-named slash command, which can be executed in the traditional way, from the console.
The agent can push push pressure plates. It can interact with buttons, levers, and other right-click mechanisms like doors and fence gates.
Agent commands[]
attack <direction>
destroy <direction>
drop <int:slotNum> <int:quantity> <direction>
drop all <direction>
move <direction>
turn <turnDirection>
inspect <direction>
inspect data <direction>
detect <direction>
detectredstone <direction>
transfer <int:srcSlotNum> <int:quantity> <int:dstSlotNum>
create agent
remove agent
teleport to player
teleport to location facing direction
collect <string:item>
till <direction>
place <int:slotNum> <direction>
place on move<int:slotNum> <true/false>
get item count <int:slotNum>
get item space <int:slotNum>
get item detail <int:slotNum>
<direction>
refers to forward|back|left|right|up|down
<turnDirection>
refers to left|right
Sounds[]
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Friendly Creatures | When an agent is spawned | mob | ? | ? |
Data values[]
ID[]
Name | Identifier | Numeric ID | Translation key |
---|---|---|---|
Agent | agent | 56 | entity.agent.name |
History[]
Pocket Edition Alpha | |||||
---|---|---|---|---|---|
v0.16.0 | build 1 | Added agent. | |||
build 2 | Removed agent. | ||||
Pocket Edition | |||||
1.0.0 | alpha 0.17.0.1 | The agent has been re-added, hidden in a(n) .apk file. | |||
Bedrock Edition | |||||
1.8.0 | beta 1.8.0.8 | Added agent spawn egg texture file. | |||
? | Agent can now be spawned by putting the command execute @p ~ ~ ~ agent create into an npc. | ||||
Education Edition | |||||
1.0.1 | Added the "learn to code mascot". | ||||
1.0.2 | The entity ID changed has been changed from "learn_to_code_mascot" to "agent". | ||||
1.4.0 | The agent's default name tag color has been changed to blue. | ||||
1.7 | Agent can now be removed through /remove .
| ||||
Players now can show the agent coordinates on the HUD. | |||||
/summon agent now creates or teleports the executor's agent to the executor. | |||||
Added spawn eggs for agents. | |||||
1.20.12 | 1.20.10.0 | The agent no longer has range restrictions. It can move and build far away from the player. | |||
The agent now has an animation for unsuccessful actions. | |||||
The agent now chooses which item to detect or interact with in a “line of sight” in the direction the code specified, up to 1 block away. |
Trivia[]
- The agent is seen in the official image of Minecraft Education.
- The agent is the only mob exclusive to Minecraft Education. Bedrock Edition also contains resources for the mob. However, the mob is unusable, and invisible in game. By installing Code Connection, it is possible to use in Bedrock Edition on Windows.
- On the free 10th-anniversary map that @BlockworksYT released, there is a puzzle in the "Library" area that involves controlling the Agent with glazed terracotta. On the Bedrock Edition version of the map, the agent is added in as a new mob, while on Java Edition, it is an armor stand with remodeled infested chiseled stone bricks on its head.
- The agent spawn egg can be obtained using
/give @s spawn_egg 1 56
. However, when spawned via the spawn egg, it is completely invisible.
Gallery[]
An Agent in promotional artwork for the Learn to Code Update.
An Agent in promotional artwork for the GOAT Update.
An Agent in promotional artwork for Mobile, Multiplayer & More.
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Related |