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Etiket: Görsel Düzenleyici
(DEV)
Etiketler: Görsel Düzenleyici Mobil değişiklik Mobil ağ değişikliği
(21 kullanıcıdan 26 ara revizyon gösterilmiyor)
1. satır: 1. satır:
  +
[[Dosya:Geg|küçükresim|bağlantı=Special:FilePath/Geg]]
'''Moblar''' yaşayan, hareket eden oyun varlıklarıdır. "Mob" terimi "Mobile" teriminin kısaltılmış halidir.<ref>[[wikipedia:Mob (computer gaming)|'''Wikipedia:''' Mob]]</ref>
 
  +
'''Moblar''' yaşayan, hareket eden oyun varlıklarıdır. "Mob" terimi "Mobile" malsınız kısaltılmış halidir.<ref>[[wikipedia:Mob (computer gaming)|'''Wikipedia:''' Mob]]</ref>
   
 
== Oluşturma ==
 
== Oluşturma ==
26. satır: 27. satır:
 
<center>
 
<center>
 
=== Pasif Moblar ===
 
=== Pasif Moblar ===
'''Barışçıl'''
+
'''[[Selam|Barışçıl]]'''
 
{| style="margin:auto;text-align:center" data-description="Passive mobs"
 
{| style="margin:auto;text-align:center" data-description="Passive mobs"
 
|-
 
|-
50. satır: 51. satır:
 
| Eşek
 
| Eşek
 
| At
 
| At
  +
| Mööntar
| Mantar İneği
 
 
| Katır
 
| Katır
 
| Oselo
 
| Oselo
57. satır: 58. satır:
 
| Tavşan
 
| Tavşan
 
| Koyun
 
| Koyun
|İskelet At
+
| İskelet At
 
 
|}
 
|}
 
{| style="margin:auto;text-align:center" data-description="Passive mobs"
 
{| style="margin:auto;text-align:center" data-description="Passive mobs"
85. satır: 85. satır:
 
==== Hayvanlar ====
 
==== Hayvanlar ====
 
{| style="margin:auto;text-align:center" data-description="Neutral mobs"
 
{| style="margin:auto;text-align:center" data-description="Neutral mobs"
  +
|+
 
| scope="col" style="width:68px" | [[File:DolphinFace.png|link=Dolphin|Dolphin]]
 
| scope="col" style="width:68px" | [[File:DolphinFace.png|link=Dolphin|Dolphin]]
 
| scope="col" style="width:68px" | [[File:PolarBearFace.png|link=Polar Bear]]
 
| scope="col" style="width:68px" | [[File:PolarBearFace.png|link=Polar Bear]]
 
| scope="col" style="width:68px" | [[File:WolfFace.png|link=Wolf]]
 
| scope="col" style="width:68px" | [[File:WolfFace.png|link=Wolf]]
 
|-
 
|-
| Yunus
+
| Yunus Balığı
 
| Kutup Ayısı
 
| Kutup Ayısı
 
(Yavruları pasiftir.)
 
(Yavruları pasiftir.)
103. satır: 104. satır:
 
|-
 
|-
 
| Maden Örümceği
 
| Maden Örümceği
| [[Enderman]]
+
| Enderman
 
| Örümcek
 
| Örümcek
| Zombi Domuz Adam
+
| Zombi Domuzadamlar
 
|}
 
|}
   
125. satır: 126. satır:
 
| scope="col" style="width:68px" | [[File:ShulkerFace.png|link=Shulker]]
 
| scope="col" style="width:68px" | [[File:ShulkerFace.png|link=Shulker]]
 
|-
 
|-
| Alaz
+
| Alev
  +
| Tavuk Jokey
| [[Chicken Jockey]]
 
| [[Creeper]]
+
| Creeper
 
| Boğulmuş
 
| Boğulmuş
| Yaşlı Gardiyan
+
| Yaşlı Muhafız
| [[Endermite]]
+
| Endermite
  +
| Uyandırıcı
| [[Evoker]]
 
 
| Ghast
 
| Ghast
  +
| Muhafız
| Gardiyan
 
 
| Kabuk
 
| Kabuk
 
| Magma Küpü
 
| Magma Küpü
  +
| Fantom
| [[Phantom]]
 
| [[Shulker]]
+
| Shulker
 
|}
 
|}
{| style="margin:auto;text-align:center" data-description="Hostile mobs"
+
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin:auto;text-align:center" data-description="Hostile mobs"
  +
|+
| scope="col" style="width:68px" | [[File:SilverfishFace.png|link=Silverfish]]
 
| scope="col" style="width:68px" | [[File:SkeletonFace.png|link=Skeleton]]
+
| scope="col" style="width:68px" |[[File:SilverfishFace.png|link=Silverfish]]
| scope="col" style="width:68px" | [[File:SkeletonRiderFace.png|link=Skeleton Horseman]]
+
| scope="col" style="width:68px" |[[File:SkeletonFace.png|link=Skeleton]]
| scope="col" style="width:68px" | [[File:SlimeFace.png|link=Slime]]
+
| scope="col" style="width:68px" |[[File:SkeletonRiderFace.png|link=Skeleton Horseman]]
| scope="col" style="width:68px" | [[File:SpiderJockeyFace.png|link=Spider Jockey]]
+
| scope="col" style="width:68px" |[[File:SlimeFace.png|link=Slime]]
| scope="col" style="width:68px" | [[File:StrayFace.png|link=Stray]]
+
| scope="col" style="width:68px" |[[File:SpiderJockeyFace.png|link=Spider Jockey]]
| scope="col" style="width:68px" | [[File:VexFace.png|link=Vex]]
+
| scope="col" style="width:68px" |[[File:StrayFace.png|link=Stray]]
| scope="col" style="width:68px" | [[File:VindicatorFace.png|link=Vindicator]]
+
| scope="col" style="width:68px" |[[File:VexFace.png|link=Vex]]
| scope="col" style="width:68px" | [[File:WitchFace.png|link=Witch]]
+
| scope="col" style="width:68px" |[[File:VindicatorFace.png|link=Vindicator]]
| scope="col" style="width:68px" | [[File:WitherSkeletonFace.png|link=Wither Skeleton]]
+
| scope="col" style="width:68px" |[[File:WitchFace.png|link=Witch]]
| scope="col" style="width:68px" | [[File:ZombieFace.png|link=Zombie]]
+
| scope="col" style="width:68px" |[[File:WitherSkeletonFace.png|link=Wither Skeleton]]
| scope="col" style="width:68px" | [[File:ZombieVillagerFaces.gif|link=Zombie]]
+
| scope="col" style="width:68px" |[[File:ZombieFace.png|link=Zombie]]
  +
| scope="col" style="width:68px" |[[File:ZombieVillagerFaces.gif|link=Zombie]]
 
|-
 
|-
 
| Gümüşcin
 
| Gümüşcin
 
| İskelet
 
| İskelet
  +
| İskelet Süvari
| [[Skeleton Horseman]]
 
 
| Balçık
 
| Balçık
  +
| Örümcek Jokey
| [[Spider Jockey]]
 
  +
| Başıboş
| [[Stray]]
 
  +
| Kızdırmak
| [[Vex]]
 
 
| İmtikamcı
 
| İmtikamcı
 
| Cadı
 
| Cadı
  +
| dusin
| Wither İskeleti
 
  +
 
| Zombi
 
| Zombi
 
| Zombi Köylü
 
| Zombi Köylü
169. satır: 172. satır:
 
=== Eğitilebilir Moblar ===
 
=== Eğitilebilir Moblar ===
 
{{Redirect|Pet|the baby animals of tamable mobs often called "pets"|Breeding#Baby animals}}
 
{{Redirect|Pet|the baby animals of tamable mobs often called "pets"|Breeding#Baby animals}}
{| style="margin:auto;text-align:center" data-description="Tameable mobs"
+
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin:auto;text-align:center" data-description="Tameable mobs"
  +
|+
 
| scope="col" style="width:68px" | [[File:DonkeyFace.png|link=Donkey]]
 
| scope="col" style="width:68px" | [[File:DonkeyFace.png|link=Donkey]]
 
| scope="col" style="width:68px" | [[File:HorseFace.png|link=Horse]]
 
| scope="col" style="width:68px" | [[File:HorseFace.png|link=Horse]]
203. satır: 207. satır:
 
| Demir Golem
 
| Demir Golem
 
(Eğer doğal olarak oluşturulduysa tarafsızdır.)
 
(Eğer doğal olarak oluşturulduysa tarafsızdır.)
  +
| Kar Golemi
| Kardan Adam
 
 
|}
 
|}
   
227. satır: 231. satır:
 
| Panda
 
| Panda
 
| Pillager
 
| Pillager
  +
| Pillager Canavarı
| Revenger
 
 
|}
 
|}
   
247. satır: 251. satır:
 
|}
 
|}
   
  +
=== Kaldırılmış Moblar ===
</center><references />
 
  +
{{see also|Removed features}}
  +
  +
Kaldırılmış moblar şimdi ki versiyonlarda bulunmamaktadır.
  +
  +
{| class="wikitable" style="margin:auto;text-align:center" data-description="Removed mobs"
  +
|+
  +
| scope="col" style="width:68px" |[[File:BeastBoyFace.png|link=Beast Boy]]
  +
| scope="col" style="width:68px" |[[File:BlackSteveFace.png|link=Black Steve]]
  +
| rowspan="2" scope="col" style="width:68px" |[[File:HumanFace.png|link=Human]]STEVE<br />
  +
| scope="col" style="width:68px" |[[File:RanaFace.png|link=Rana]]
  +
| scope="col" style="width:68px" |[[File:SteveFace.png|link=Steve (mob)|Steve]]
  +
|
  +
|-
  +
| Canavar Çocuk
  +
| Siyah Steve
  +
| Rana
  +
| Steve
  +
|}
  +
  +
=== Eğitimsel Sürüm Mobları ===
  +
{| style="margin:auto;text-align:center" data-description="Mobs in Education Edition only"
  +
| scope="col" style="width:68px" | [[File:AgentFace.png|link=Agent]]
  +
| scope="col" style="width:68px" | [[File:NPCFace.png|link=NPC]]
  +
|-
  +
| Ajan
  +
| [[NPC]]
  +
|}
  +
  +
</center>
  +
===bahsedilen moblar===
  +
  +
== Classification ==
  +
=== Weaknesses and immunities ===
  +
  +
There are some mobs that have certain weaknesses. Sea creatures, like [[turtle]]s for example, take more damage from tridents which are enchanted with Impaling. While immune to harming potions and drowning, [[skeleton]]s take damage from fire and falls, and receive more damage from a sword enchanted with Smite.
  +
  +
Certain groups of mobs have similar strengths/weakness/immunities.
  +
  +
=== [[Undead]] Mobs ===
  +
This group of mobs includes [[zombie]]s (and variants), [[skeleton]]s (and variants), [[phantom]]s, [[wither]]s, [[zombie horse]]s and [[skeleton horse]]s. These mobs are damaged by healing potions, while healed by instant damage potions, they are also immune to drowning and poison damage. Most undead mobs (with the exception of the undead horse variants, zombie pigmen, husks, wither skeletons and the wither), get set on fire from exposure to direct daylight. They also sink in water. All these mobs take more damage from weapons enchanted with [[Smite]]. Withers will also ignore them.
  +
Most of undead mobs, have the ability to pick up [[item]]s and some can spawn wearing [[armor]] or holding [[tool]]s or [[weapon]]s.
  +
  +
=== [[Okyanus|Sualtı]] Mobları ===
  +
Bu gruptaki moblar [[yunus]]lar, [mürekkep balık]ları, [boğulmuş]lar, [gardiyan]lar, [yaşlı gardiyan]lar, [[kaplumbağalar]]s and all variants of [[fish_(mob)|fish]]. They have no particular reaction to potions (except drowned, which are also undead mobs). They take extra damage from weapons enchanted with [[Impaling]] (except drowned) that also cause extra damage on players, immune to drowning (except dolphins) and most take suffocation damage if they stay on land too long (except guardians, elder guardians, turtles and drowned). Underwater mobs have the ability to swim, unlike other mobs, which simply float on [[water]] or sink underwater (except drowned).
  +
  +
=== [[The Nether|Nether]] Mobs ===
  +
This group includes [[wither skeleton]]s, [[ghast]]s, [[zombie pigman|zombie pigmen]], [[blaze]]s and [[magma cube]]s. Most nether mobs are variants on existing mobs: zombie pigmen are variants of the zombie, wither skeletons are variants of the skeleton and magma cubes are variants of slimes. All nether mobs are immune to fire and lava. It is unclear if skeletons and endermen should count as "nether mobs" because they spawn in [[The Nether]] but do not share many characteristics with the previously mentioned mobs, this also same to wither, since it can spawn on any dimension depend on where it created, but wither has immunity of fire like other nether mobs.
  +
  +
=== [[Arthropod]] Mobs ===
  +
This group consists of mobs based on [[Wikipedia:Arthropod|arthropods]], namely [[spider]]s, [[cave spider]]s, [[silverfish]] and [[endermite]]s. They take extra damage and receive the [[Slowness]] IV effect when attacked by a weapon having the [[Bane of Arthropods]] enchantment. Both types of spider are immune to poison. Silverfish infest [[monster egg]]s.
  +
  +
=== [[Illager]] Mobs ===
  +
This group includes [[pillager]]s, [[illusioner]]s, [[evoker]]s and [[vindicator]]s. They are immune to evoker fang [[damage]] and ignored by vindicators named "Johnny". They are hostile not only to [[player]]s and [[golem]]s, but to [[villager]]s too. [[Witch]]es, [[vex]]es and [[illager beast]]s may accompany them in [[raid]]s.
  +
  +
=== Common Mobs ===
  +
These generate on opaque blocks in almost all biomes and are generally easier to find. ''Farm animals'' are able to breed when fed their specific foods and comprise [[chicken]]s, [[cow]]s, [[pig]]s and [[sheep]]. ''Frequent monsters'' are [[creeper]]s, skeletons, [[spider]]s and zombies, found in poorly lit environments. [[Endermen]] and witches mostly spawn individually and at a lower rate than other monsters.
  +
  +
== Platform availability ==
  +
<!--
  +
  +
-- do NOT mark anything as "upcoming" or "planned" until it has appeared in a development version.
  +
  +
-->
  +
{| class="wikitable sortable" style="text-align:center" data-description="Platform availability"
  +
! '''Mob'''
  +
! [[Java Edition]]
  +
! [[Legacy Console Edition]]
  +
! [[Bedrock Edition]]
  +
! [[New Nintendo 3DS Edition]]
  +
! [[Education Edition]]
  +
|-
  +
! style="text-align:left" | {{EntityLink|Agent}}
  +
| {{tc|no}}
  +
| {{tc|no}}
  +
| {{tc|partial|Only As .apk file}}
  +
| {{tc|no}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Bat}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Blaze}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Cat}}
  +
| {{tc|upcoming}}
  +
| {{tc|no}}
  +
| {{tc|upcoming}}
  +
| {{tc|no}}
  +
| {{tc|no}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Cave Spider}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Chicken}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Chicken Jockey}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|link=Fish (mob)|Cod}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|no}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Cow}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Creeper}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Dolphin}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|no}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Donkey}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Drowned}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|no}}
  +
| {{tc|no}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Elder Guardian}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Ender Dragon}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Enderman}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Endermite}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Evoker}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|no}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Ghast}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Giant}}
  +
| {{tc|yes}}
  +
| {{tc|no}}
  +
| {{tc|no}}
  +
| {{tc|no}}
  +
| {{tc|no}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Guardian}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Horse}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Husk}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Illager Beast}}
  +
| {{tc|upcoming}}
  +
| {{tc|no}}
  +
| {{tc|no}}
  +
| {{tc|no}}
  +
| {{tc|no}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Illusioner}}
  +
| {{tc|yes}}
  +
| {{tc|no}}
  +
| {{tc|no}}
  +
| {{tc|no}}
  +
| {{tc|no}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Iron Golem}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Killer Bunny}}
  +
| {{tc|yes}}
  +
| {{tc|no}}
  +
| {{tc|no}}
  +
| {{tc|no}}
  +
| {{tc|no}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Llama}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|no}}
  +
| {{tc|yes}}
  +
|-
  +
|-
  +
! style="text-align:left" | {{EntityLink|Magma Cube}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Mooshroom}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Mule}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|NPC}}
  +
| {{tc|no}}
  +
| {{tc|no}}
  +
| {{tc|upcoming}}
  +
| {{tc|no}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Ocelot}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Panda}}
  +
| {{tc|upcoming}}
  +
| {{tc|no}}
  +
| {{tc|upcoming}}
  +
| {{tc|no}}
  +
| {{tc|no}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Parrot}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|no}}
  +
| {{tc|no}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Phantom}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|no}}
  +
| {{tc|no}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Pig}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Pillager}}
  +
| {{tc|upcoming}}
  +
| {{tc|no}}
  +
| {{tc|upcoming}}
  +
| {{tc|no}}
  +
| {{tc|no}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Polar Bear}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|link=Fish (mob)|Pufferfish}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|no}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Rabbit}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|link=Fish (mob)|Salmon}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|no}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Sheep}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Shulker}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Silverfish}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Skeleton}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Skeleton Horse}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Skeleton Horseman}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Slime}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Snow Golem}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Spider}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Spider Jockey}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Squid}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Stray}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|link=Fish (mob)|Tropical Fish}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|no}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Turtle}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|no}}
  +
| {{tc|no}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Vex}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|no}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Villager}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Vindicator}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|no}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Witch}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Wither}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Wither Skeleton}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Wolf}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Zombie}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Zombie Horse}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Zombie Pigman}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|-
  +
! style="text-align:left" | {{EntityLink|Zombie Villager}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
| {{tc|yes}}
  +
|}
  +
  +
== Damage dealt by hostile mobs ==
  +
<div class="treeview">{{:Damage/Mobs}}{{LoadPage|Mobs/ED|Common NBT data}}
  +
</div>
  +
  +
== Achievements ==
  +
  +
{{load achievements
  +
|Monster Hunter
  +
;Cow Tipper
  +
;When Pigs Fly
  +
;Sniper Duel
  +
;Return to Sender
  +
;Repopulation
  +
;The Beginning?
  +
;The Beginning.
  +
;Leader Of The Pack
  +
;Have a Shearful Day
  +
;Body Guard
  +
;Zombie Doctor
  +
;Lion Tamer
  +
;Archer
  +
;The Deep End
  +
;The End... Again...
  +
;Great View From Up Here
  +
}}
  +
  +
== Advancements ==
  +
{{Load advancements|Zombie Doctor;Return to Sender;Into Fire;Spooky Scary Skeleton;Uneasy Alliance;Withering Heights;How Did We Get Here?;Free the End;The End... Again...;You Need a Mint;Great View From Up Here;Adventure;Monster Hunter;What a Deal;Monsters Hunted;Hired Help;Sniper duel;The Parrots and the Bats;Best Friends Forever;Two by Two}}
  +
  +
== Videos ==
  +
  +
{{/video}}
  +
  +
== Issues ==
  +
  +
:''For issues unique to specific mobs, see that mob's issues section.''
  +
{{issue list|Mob}}
  +
  +
== Trivia ==
  +
* Bir mobu "Dinnerbone" veya "Grumm" isimlendirmek onları baş aşağı yapar.
  +
* Bir koyunu "jeb_" olarak isimlendirmek o koyunun yününün rengini değiştirmesini sağlar.
  +
* Renaming a [[vindicator]] "Johnny" will make it attack all nearby mobs, except other illagers.
  +
* If a hostile mob is tracking a player, the player can separate themselves and the mob through a wall, relog and the mob will no longer be tracking the player.
  +
  +
== Referanslar ==
  +
<references />
   
 
{{Entities/tr}}
 
{{Entities/tr}}
254. satır: 846. satır:
 
[[cs:Stvoření]]
 
[[cs:Stvoření]]
 
[[de:Kreatur]]
 
[[de:Kreatur]]
  +
[[el:Mob]]
 
[[en:Mob]]
 
[[en:Mob]]
[[es:Criaturas]]
+
[[es:Criatura]]
 
[[fr:Créatures]]
 
[[fr:Créatures]]
 
[[hu:Teremtmény]]
 
[[hu:Teremtmény]]
[[it:Creatura]]
+
[[it:Mob]]
 
[[ja:Mob]]
 
[[ja:Mob]]
 
[[ko:몹]]
 
[[ko:몹]]
265. satır: 858. satır:
 
[[pt:Criatura]]
 
[[pt:Criatura]]
 
[[ru:Мобы]]
 
[[ru:Мобы]]
[[th:Mob]]
+
[[th:ม็อบ]]
 
[[uk:Моби]]
 
[[uk:Моби]]
 
[[zh:生物]]
 
[[zh:生物]]

11.32, 19 Ekim 2021 tarihindeki hâli

Dosya:Geg

Moblar yaşayan, hareket eden oyun varlıklarıdır. "Mob" terimi "Mobile" malsınız kısaltılmış halidir.[1]

Oluşturma

Boss Party

/summon komuduyla oluşturulan sayısız Ender Ejdarhaları ve Wither yaratıkları.

Moblar çeşitli yollarla oluşarak olarak varolurlar. Bazıları doğal olarak oluşurlar, ışık seviyesine,biyoma ve çevresine dayalıdır, bazı zamanlar grup içindeki moblar aynı çeşitliliğe sahiptir.Bazı pasif moblar ayrıca yavrulama özelliğine sahiptir,kendilerinin bebek hallerini yavrularlar. Moblar şeffaf bloklar üzerinde, suda (ahtapot,boğulmuş,balık,yunus ve gardiyanlar hariç), lavda, veya yarım bloklarda (merdivenler,basamaklar) canlanmazlar. İstisna olarak mob oluşturucular, her bloğa ve havaya doğal olarak oluşturabilir.

Bazı moblar (kardan adam ve wither gibi) oluşturulması için oyuncunun inşa etmesi gerekir.Demir Golem hem yapı ile oluşturulabilir hem de doğal olarak bulunabilir.

Oyuncular ayrıca Yaratıcılık Modundan yaratma yumurtası alarak, veya hileleri etkinleştirdikten sonra /summon komuduyla mob yaratabilir. Ancak bir oyuncu /summon komuduyla Ender Ejderhası çağırmaya çalışırsa, aynı yerde kalan farklı bir BOT olacaktır.

Davranışlar

Pig smoke death

Ölürken duman yayan bir domuz.

Mobs are affected by the environment in the same ways as the player: they are subject to physics, and they can be hurt by the same things that harm the player (catching on fire, falling, drowning, attacked by weapons, etc.). Some mobs may be resistant or immune to certain hazards, such as Nether mobs which are immune to fire. Mobs can ride minecarts and other mobs, and can climb up ladders. When mobs are killed, they turn to dust and drop items which may be useful resources.

Each type of mob in Minecraft has a certain AI (Artificial Intelligence) system with different behaviors and mechanics. Mobs will ordinarily wander around at random if there is a player nearby and usually avoid walking off blocks high enough to cause falling damage. Many mobs have an advanced pathfinding system that allows them to traverse complex mazes to get to a desired object or destination. Passive mobs will flee in random directions after being hurt, while hostile mobs will face and chase/attack the player as soon as they come close. Neutral mobs will remain neutral until a player or mob provokes it (usually by attacking), at which point the neutral mob will turn hostile toward and attack the entity that hit it. Most mobs are aware of players within 16 blocks of them, but some can see farther. Conversely, most mobs can be heard by players up to 16 blocks away.

Most mobs cannot see through most solid blocks, including semi-transparent blocks such as ice, glass, or glass panes. All mobs will not attempt to walk on rail tracks, unless pushed on by other mobs.

Mob Listeleri

Moblar durumlarına ve niteliklerine göre sınıflandırılmıştır. Daha fazla detay için bir mobun üstündeki yazıya tıklayarak mobun sayfasına yönlendirileblirsiniz.

Not: Bu liste Java Versiyonu'na göre hazırlanmıştır. Farklı versiyonlarda çeşitlilik gösterebilir.

Pasif Moblar

Barışçıl

BatFace ChickenFace Cod CowFace DonkeyFace HorseFace MooshroomFace MuleFace OcelotFace ParrotFace PigFace RabbitFace SheepFace SkeletonHorseFace
Yarasa Tavuk Sazan Balığı İnek Eşek At Mööntar Katır Oselo Papağan Domuz Tavşan Koyun İskelet At
Salmon SquidFace Turtle Tropical Fish VillagerFace
Somon Balığı Ahtapot Kaplumbağa Tropik Balık Köylü

Koruma İçgüdülü

Pufferfish
Lama Balon Balığı

Natural Moblar

Hayvanlar

Dolphin PolarBearFace WolfFace
Yunus Balığı Kutup Ayısı

(Yavruları pasiftir.)

Kurt

Canavarlar

CaveSpiderFace EndermanFace SpiderFace ZombiePigmanFace
Maden Örümceği Enderman Örümcek Zombi Domuzadamlar

Saldırgan Moblar

BlazeFace ChickenJockeyFace CreeperFace Drowned ElderGuardianFace EndermiteFace EvokerFace GhastFace GuardianFace HuskFace MagmaCubeFace Phantom ShulkerFace
Alev Tavuk Jokey Creeper Boğulmuş Yaşlı Muhafız Endermite Uyandırıcı Ghast Muhafız Kabuk Magma Küpü Fantom Shulker
SilverfishFace SkeletonFace SkeletonRiderFace SlimeFace SpiderJockeyFace StrayFace VexFace VindicatorFace WitchFace WitherSkeletonFace ZombieFace ZombieVillagerFaces
Gümüşcin İskelet İskelet Süvari Balçık Örümcek Jokey Başıboş Kızdırmak İmtikamcı Cadı dusin Zombi Zombi Köylü

Eğitilebilir Moblar

DonkeyFace HorseFace LlamaFace MuleFace OcelotFace ParrotFace WolfFace
Eşek At Lama Katır Oselo Papağan Kurt

Yardımcı Moblar

Yardımcı Moblar saldırgan moblara karşı savunarak hizmet ederler.

IronGolemFace SnowGolemFace
Demir Golem

(Eğer doğal olarak oluşturulduysa tarafsızdır.)

Kar Golemi

Oyun Sonu Mobları

Oyun Sonu Mobları fazlasıyla sağlam ve yıkıcı saldırgan moblar özellikle daha uzun riskli, ve büyük boyutlu oyuncular için savaşmaları için tasarlanmıştır. Genellikle bazı durum efektlerine bağışıklı, ve görünmezlik efektiyle etkilenmiş mobları görebilme yeteneklerine sahiptirler.

EnderdragonFace WitherFace
Ender Ejderhası Wither

Gelecek Moblar

Gelecek moblar ilerideki sürümler için tasarlanan moblardır.

CatFace PandaFace PillagerFace IllagerBeastFace
Kedi Panda Pillager Pillager Canavarı

Kullanılmayan Moblar

Şunlara da bakın: Unused features

Kullanılmayan moblar sadece /summon komutu ile çağırılabilir, normal oyunda doğal olarak varolmazlar.

ZombieFace IllusionerFace KillerBunnyFace Zombie Horse
Dev İlizyonist Katil Tavşan Zombi At

Kaldırılmış Moblar

Şunlara da bakın: Removed features

Kaldırılmış moblar şimdi ki versiyonlarda bulunmamaktadır.

BeastBoyFace BlackSteveFace HumanFaceSTEVE
RanaFace Steve
Canavar Çocuk Siyah Steve Rana Steve

Eğitimsel Sürüm Mobları

AgentFace NPCFace
Ajan NPC

bahsedilen moblar

Classification

Weaknesses and immunities

There are some mobs that have certain weaknesses. Sea creatures, like turtles for example, take more damage from tridents which are enchanted with Impaling. While immune to harming potions and drowning, skeletons take damage from fire and falls, and receive more damage from a sword enchanted with Smite.

Certain groups of mobs have similar strengths/weakness/immunities.

Undead Mobs

This group of mobs includes zombies (and variants), skeletons (and variants), phantoms, withers, zombie horses and skeleton horses. These mobs are damaged by healing potions, while healed by instant damage potions, they are also immune to drowning and poison damage. Most undead mobs (with the exception of the undead horse variants, zombie pigmen, husks, wither skeletons and the wither), get set on fire from exposure to direct daylight. They also sink in water. All these mobs take more damage from weapons enchanted with Smite. Withers will also ignore them. Most of undead mobs, have the ability to pick up items and some can spawn wearing armor or holding tools or weapons.

Sualtı Mobları

Bu gruptaki moblar yunuslar, [mürekkep balık]ları, [boğulmuş]lar, [gardiyan]lar, [yaşlı gardiyan]lar, kaplumbağalars and all variants of fish. They have no particular reaction to potions (except drowned, which are also undead mobs). They take extra damage from weapons enchanted with Impaling (except drowned) that also cause extra damage on players, immune to drowning (except dolphins) and most take suffocation damage if they stay on land too long (except guardians, elder guardians, turtles and drowned). Underwater mobs have the ability to swim, unlike other mobs, which simply float on water or sink underwater (except drowned).

Nether Mobs

This group includes wither skeletons, ghasts, zombie pigmen, blazes and magma cubes. Most nether mobs are variants on existing mobs: zombie pigmen are variants of the zombie, wither skeletons are variants of the skeleton and magma cubes are variants of slimes. All nether mobs are immune to fire and lava. It is unclear if skeletons and endermen should count as "nether mobs" because they spawn in The Nether but do not share many characteristics with the previously mentioned mobs, this also same to wither, since it can spawn on any dimension depend on where it created, but wither has immunity of fire like other nether mobs.

Arthropod Mobs

This group consists of mobs based on arthropods, namely spiders, cave spiders, silverfish and endermites. They take extra damage and receive the Slowness IV effect when attacked by a weapon having the Bane of Arthropods enchantment. Both types of spider are immune to poison. Silverfish infest monster eggs.

Illager Mobs

This group includes pillagers, illusioners, evokers and vindicators. They are immune to evoker fang damage and ignored by vindicators named "Johnny". They are hostile not only to players and golems, but to villagers too. Witches, vexes and illager beasts may accompany them in raids.

Common Mobs

These generate on opaque blocks in almost all biomes and are generally easier to find. Farm animals are able to breed when fed their specific foods and comprise chickens, cows, pigs and sheep. Frequent monsters are creepers, skeletons, spiders and zombies, found in poorly lit environments. Endermen and witches mostly spawn individually and at a lower rate than other monsters.

Platform availability

Mob Java Edition Legacy Console Edition Bedrock Edition New Nintendo 3DS Edition Education Edition
Agent No No Only As .apk file No Yes
Bat Yes Yes Yes Yes Yes
Blaze Yes Yes Yes Yes Yes
Cat Upcoming No Upcoming No No
Cave Spider Yes Yes Yes Yes Yes
Chicken Yes Yes Yes Yes Yes
Chicken Jockey Yes Yes Yes Yes Yes
Cod Yes Yes Yes No Yes
Cow Yes Yes Yes Yes Yes
Creeper Yes Yes Yes Yes Yes
Dolphin Yes Yes Yes No Yes
Donkey Yes Yes Yes Yes Yes
Drowned Yes Yes Yes No No
Elder Guardian Yes Yes Yes Yes Yes
Ender Dragon Yes Yes Yes Yes Yes
Enderman Yes Yes Yes Yes Yes
Endermite Yes Yes Yes Yes Yes
Evoker Yes Yes Yes No Yes
Ghast Yes Yes Yes Yes Yes
Giant Yes No No No No
Guardian Yes Yes Yes Yes Yes
Horse Yes Yes Yes Yes Yes
Husk Yes Yes Yes Yes Yes
Illager Beast Upcoming No No No No
Illusioner Yes No No No No
Iron Golem Yes Yes Yes Yes Yes
Killer Bunny Yes No No No No
Llama Yes Yes Yes No Yes
Magma Cube Yes Yes Yes Yes Yes
Mooshroom Yes Yes Yes Yes Yes
Mule Yes Yes Yes Yes Yes
NPC No No Upcoming No Yes
Ocelot Yes Yes Yes Yes Yes
Panda Upcoming No Upcoming No No
Parrot Yes Yes Yes No No
Phantom Yes Yes Yes No No
Pig Yes Yes Yes Yes Yes
Pillager Upcoming No Upcoming No No
Polar Bear Yes Yes Yes Yes Yes
Pufferfish Yes Yes Yes No Yes
Rabbit Yes Yes Yes Yes Yes
Salmon Yes Yes Yes No Yes
Sheep Yes Yes Yes Yes Yes
Shulker Yes Yes Yes Yes Yes
Silverfish Yes Yes Yes Yes Yes
Skeleton Yes Yes Yes Yes Yes
Skeleton Horse Yes Yes Yes Yes Yes
Skeleton Horseman Yes Yes Yes Yes Yes
Slime Yes Yes Yes Yes Yes
Snow Golem Yes Yes Yes Yes Yes
Spider Yes Yes Yes Yes Yes
Spider Jockey Yes Yes Yes Yes Yes
Squid Yes Yes Yes Yes Yes
Stray Yes Yes Yes Yes Yes
Tropical Fish Yes Yes Yes No Yes
Turtle Yes Yes Yes No No
Vex Yes Yes Yes No Yes
Villager Yes Yes Yes Yes Yes
Vindicator Yes Yes Yes No Yes
Witch Yes Yes Yes Yes Yes
Wither Yes Yes Yes Yes Yes
Wither Skeleton Yes Yes Yes Yes Yes
Wolf Yes Yes Yes Yes Yes
Zombie Yes Yes Yes Yes Yes
Zombie Horse Yes Yes Yes Yes Yes
Zombie Pigman Yes Yes Yes Yes Yes
Zombie Villager Yes Yes Yes Yes Yes

Damage dealt by hostile mobs

Damage/Mobs

Common NBT data

[edit]

Achievements

Template:Load achievements: Unknown achievement. Achievement title not found on page Başarımlar

Advancements

Template:Load advancements: Unknown advancement. Advancement title not found on page Gelişimler

Videos

Canlı/video

Issues

For issues unique to specific mobs, see that mob's issues section.

"Mob" ile alakalı sorunlar hata takipçisinde tutuluyor. Hataları orada rapor edin.

Trivia

  • Bir mobu "Dinnerbone" veya "Grumm" isimlendirmek onları baş aşağı yapar.
  • Bir koyunu "jeb_" olarak isimlendirmek o koyunun yününün rengini değiştirmesini sağlar.
  • Renaming a vindicator "Johnny" will make it attack all nearby mobs, except other illagers.
  • If a hostile mob is tracking a player, the player can separate themselves and the mob through a wall, relog and the mob will no longer be tracking the player.

Referanslar

Şablon:Entities/tr