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Adventure mode is a game mode intended for player-created maps, limiting some of the gameplay in Minecraft. In this mode, the player cannot directly destroy any blocks with any tools or place any blocks, in order to avoid spoiling adventure maps or griefing servers. Adventure mode is accessible only with commands or the game mode selector.
Gameplay[düzenle | kaynağı değiştir]
Adventure mode is similar to Survival in that players receive damage from their environment, dying is possible, and players must manage hunger. However, it is different in many ways as well. In the Java Edition, blocks can be destroyed only with an item/tool that has the
CanDestroy NBT tag, and cannot be destroyed by the player's fist. Likewise, blocks require the
CanPlaceOn NBT tag to be placed. Şablon:IN, similarly,
can_place_on NBT tags are required to destroy and place blocks.
However, players are able to make use of the environment in other ways - including interacting with mobs and other entities (for example, killing them), turning a redstone mechanism (such as a lever) on or off, and trading with villagers. Additionally, players are able to craft items as they normally would in any other game mode. Another feature is that players always spawn exactly on the world spawn point, no matter where it is - unlike Survival mode, where players can spawn anywhere within a certain grid.
Custom Minecraft maps make good use of Adventure Mode, and many custom maps are set to this game mode; players cannot break blocks or place them, therefore disallowing them to destroy the map, or add anything to it that would ruin the map. Also, it is often used to protect various multiplayer servers from griefers. Command blocks are usually used in conjunction with Adventure Mode, in servers and custom maps.
A player can switch to Adventure mode from any other game mode by using the commands
/gamemode adventure when cheats are enabled.
History[düzenle | kaynağı değiştir]
|July 7, 2010||Adventure mode, formerly Dungeons and Levers, was announced by Notch as a gamemode to be available when the game is finished. Notch hinted at four players to compete, permadeath like in Hardcore mode making it rogue-like in nature, and a quest system with randomly generated maps/quests.|
|1.3.1||12w22a||Added Adventure mode, accessible through commands. It is still possible to craft in Adventure mode both with the 2×2 crafting grid in the player's inventory and with the full sized 3×3 crafting table. The player can still interact with blocks with an interface, such as chests, dispensers, crafting tables, furnaces and brewing stands. The player can also go through portals, but cannot activate one by using flint and steel; flint and steel can be used to activate TNT.|
|1.4.2||12w34a||Certain blocks can now be removed with the correct tools and all blocks can be placed.|
|1.8||14w02a||Block hitboxes no longer appear in Adventure mode if interaction with the block is impossible.|
|Block destroying is now impossible by default. See here for the correct tools before this version.|
|The CanDestroy NBT tag can be used to determine which blocks can be allowed to be broken.|
|14w06a||The CanPlaceOn NBT tag can be used to determine which blocks a block can be placed on.|
|1.1.0||alpha 126.96.36.199||Added Adventure Mode.|
| By using |
|1.6.0||Player with ability worldbuilder true can break and place blocks freely on Adventure mode.|
|TU19||CU7||1.10||Patch 1||Added Adventure Mode.|
|Certain blocks can be removed with the correct tools and all blocks can be placed.|
Issues[düzenle | kaynağı değiştir]
See also[düzenle | kaynağı değiştir]
References[düzenle | kaynağı değiştir]