- Entity data
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
- Additional fields for mobs that can breed see Template:Nbt inherit/breedable/template
- Bred: 1 or 0 (true/false) - Unknown. Remains 0 after breeding. If true, causes it to stay near other llamas with this flag set.
- ChestedHorse: 1 or 0 (true/false) - true if the llama has chests.
- EatingHaystack: 1 or 0 (true/false) - true if grazing.
- Tame: 1 or 0 (true/false) - true if the llama is tamed. (Non players mobs will not be able to ride a tamed llama if it has no saddle)
- Temper: Ranges from 0 to 100; increases with feeding. Higher values make a llama easier to tame.
- Variant: The variant of the llama. 0 = Creamy, 1 = White, 2 = Brown, 3 = Gray.
- Strength: Ranges from 1 to 5, defaults to 3. Determines the number of items the llama can carry (items = 3 × strength). Also increases the tendency of wolves to run away when attacked by llama spit. Strengths 4 and 5 will cause a wolf to always run away.
- DecorItem: The item the llama is wearing, without the Slot tag. Typically a carpet.
- Tags common to all items see Template:Nbt inherit/item/template
- OwnerUUID: Contains the UUID of the player that tamed the llama. Has no effect on behavior.
- Items: List of items. Only exists if ChestedHorse is true.
- An item, including the Slot tag.
- Tags common to all items see Template:Nbt inherit/item/template
- An item, including the Slot tag.
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