ฟีเจอร์ที่เคยถูกกล่าวถึงในรุ่น Bedrock

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มีหลายฟีเจอร์ที่เคยถูกกล่าวถึงแบบรวม ๆ สำหรับรุ่น Bedrock

หมายเหตุ : หน้านี้เป็นเพียงแค่ข้อมูลของฟีเจอร์ที่เคยถูกกล่าวถึง ซึ่งฟีเจอร์เหล่านั้นยังไม่ได้ถูกเพียงเข้ามาในเกม ส่วนฟีเจอร์ในเวอร์ชันที่พัฒนาจะมีข้อมูลอยู่ในหน้าหลักของเวอร์ชันนั้น ๆ

วางแผนไว้[แก้ไข | แก้ไขต้นฉบับ]

โหมดฮาร์ดคอร์[แก้ไข | แก้ไขต้นฉบับ]

Hardcoremode is planned to be added to the game.[1]

รวมรุ่น PlayStation 4 เข้าด้วยกัน[แก้ไข | แก้ไขต้นฉบับ]

Mojang and Microsoft have stated that they want to make the Bedrock Edition available for the PlayStation 4, replacing the legacy console version called PlayStation 4 Edition. They are in discussions with Sony, but so far Sony has not approved.[2] ESRB currently has ratings for a "Minecraft" game separate to PlayStation 4 Edition,[3] and PlayStation-related assets and translation strings exist inside the game files for Bedrock Edition 1.13.0.

Render Dragon[แก้ไข | แก้ไขต้นฉบับ]

A new graphics engine called RenderDragon is planned to be added. It will add more graphics options and improve the performance of the game.[4] Minecraft Earth currently runs on RenderDragon.[5]

ดำเนินการแล้วบางส่วน[แก้ไข | แก้ไขต้นฉบับ]

These features had been shown by a Mojang staff member, but either had no further development or were canceled shortly after.

รถรางพร้อมเตาเผา[แก้ไข | แก้ไขต้นฉบับ]

Minecart with Furnace JE3.png

On January 23, 2016 Tommaso stated that he'd like to add Minecart with Furnace, but is unsure of how to implement[citation needed] and Minecart with Furnace was implemented only as a texture.

เคยถูกกล่าวถึง[แก้ไข | แก้ไขต้นฉบับ]

These features were mentioned at one point, but later abandoned or their current status is unknown. Note that some of these features were mentioned by developers who either no longer work at Mojang, or Minecraft.

การสร้างโลก[แก้ไข | แก้ไขต้นฉบับ]

There have been a number of mentioned changes to world generation from the developers. Tommasso had planned a Far biome, found at the edge of finite worlds was going to be implemented in 0.9.0 but was delayed for unknown reasons.[6][7][8][9] He also proposed a unique underworld underground structure[10] and a dream dimension[11], however none of these ideas came to fruition.

Tommaso stated on reddit that he would like to add a "difficulty" number that mobs could have depending on their circumstances, such as resource that it spawns from and weather.[12] This would vary the amount of hostile mobs at night and the amount of resources gained from each biome. He also stated that he would like more biome-specific mobs as well as biomes with specific difficulty/mob distributions.

Many of these ideas were reiterated again at MINECON 2016, where the developers stated they could either port the world generation changes from PC or create a new world generation altogether. They said this new world generation system could have better progression over time with harder biomes further from spawn, more space underground, possibly raising sea level to y=96 and making the terrain less predictable.[13]

อินเทอร์เฟซ/หน้าควบคุม[แก้ไข | แก้ไขต้นฉบับ]

At MINECON 2016, the developers mentioned potential future improvements to the controls to make them vector-based, allowing full mouse support on Android and having better in-built controller support.[13]

In addition, at a previous panel, they also mentioned the ability to remap long touch to hardness-based touch (3D Touch) for capable iPhones.[11]

In a Twitch stream previewing the Nintendo Switch version, the developers mentioned that they would like to look into adding motion-controlled aiming, but currently have no plans to add it.[14]

โลกขนาดอื่น ๆ[แก้ไข | แก้ไขต้นฉบับ]

Tommasso stated on reddit that they may make other limited world sizes available, in addition to the current Old world type (256×256). Mentioned world sizes were 1000×1000 and 10000×10000.[15] The addition of different world sizes was again mentioned at MINECON 2016.[13]

การโหลดไฟล์ภายนอกบนคอนโซล[แก้ไข | แก้ไขต้นฉบับ]

Roger Carpenter talked about this in a stream of the 1.2 beta for Xbox One.[16] They would like for the console versions to support the loading of files from external media such as a USB stick. This would allow the use of Add-Ons, custom worlds, skins and resource packs, etcetera, like on the other platforms. However, console companies are worried about "security issues" that this could cause. Other games that loaded content from external media have sometimes been exploited by hackers to run unauthorized code on consoles. If loading Add-Ons from external media is not an option, they will "work it out some other way".

กบ[แก้ไข | แก้ไขต้นฉบับ]

On January 5 2016, Tommaso tweeted that it might be cool to add frogs.[17] This idea was mentioned again in the biome vote at MINECON Live 2019, as part of the swamp update. However, the mountain update beat the swamp with a slight majority.

เคยถูกกล่าวถึงสั้น ๆ[แก้ไข | แก้ไขต้นฉบับ]

These features were briefly mentioned, but no further information was given after that.

ฟีเจอร์พิเศษ[แก้ไข | แก้ไขต้นฉบับ]

Mentioned in 2016
Mentioned in 2018

ฟีเจอร์ที่เจาะจงมากขึ้น[แก้ไข | แก้ไขต้นฉบับ]

Mentioned in 2013
  • Demo/lite version re-release[7]
    • Partially implemented with the release of minecraft trial in store.
Mentioned in 2015
  • Minecraft for Google Cardboard.[11]
  • The following mobs were mentioned in a Q&A session, which although far fetched were tossed around – penguins and wizards (but not spell-casting).[11]
  • Smoother auto-jump/auto-climb[20]

จากรุ่น Java[แก้ไข | แก้ไขต้นฉบับ]

ฟีเจอร์ทั้งหมดจากรุ่น Java จะถูกนำเข้ามาในรุ่น Bedrock ในอนาคต[21][better source needed]

อ้างอิง[แก้ไข | แก้ไขต้นฉบับ]

  1. https://imgur.com/a/04nLH1W
  2. "Better Together FAQ" – Minecraft.net, กันยายน 20, 2017
  3. https://www.esrb.org/ratings/search.aspx?from=home&titleOrPublisher=minecraft
  4. “You will have more graphics options but if you’re expecting your game to look exactly like the videos from a few years ago, that’s not going to happen because that’s a resource pack. Your game will look the same as it does not but run better- that’s the goal of a graphics engine.”@helenangel, June 22, 2019
  5. “We’re still working on RenderDragon, the new graphics engine for Bedrock that also drives Minecraft Earth. Check the pic if you want proof that RenderDragon is still in development.”@helenangel, June 20, 2019
  6. https://www.reddit.com/r/MCPE/comments/1v8ooc/whats_happening_with_old_biomes_in_090/ceq11d2?context=1
  7. a b https://www.youtube.com/watch?v=opppP_RTJmo
  8. https://twitter.com/_tomcc/status/462274819623772160
  9. https://twitter.com/_tomcc/status/507806426040111104
  10. “I think it’s pretty cool, those huge “underworlds" are scary & buildable :) But we have no time to polish them, so perhaps 9.1!”@_tomcc, March 14, 2014
  11. a b c d e https://m.twitch.tv/mojang/v/19541608,[ต้องการข้อมูลเพิ่มเติม] October 7, 2015
  12. https://www.reddit.com/r/MCPE/comments/24vm8t/twitter_tomcc_minersneo_id_like_to_level_up_mobs/chb6qtr?context=1
  13. a b c d https://www.youtube.com/watch?v=ILG2fSzunJ0[ต้องการข้อมูลเพิ่มเติม] October 21, 2016
  14. https://www.twitch.tv/videos/233472107
  15. https://www.reddit.com/r/MCPE/comments/1wxgjz/what_will_the_limited_world_sizes_be/cf7tylf?context=1
  16. https://mixer.com/Minecraft?vod=6632210
  17. “If there were frogs in #MCPE, they would now be rejoicing...”@argo_major, January 5, 2016
  18. “Had a feeling of being followed for a while. Finally got proof. Restraining order has been filed. Pls report if seen”@argo_major, January 24, 2016
  19. https://cdn.discordapp.com/attachments/302099229755834370/422895090361696257/image.png
  20. “In MCPE news, working on Oculus this week, specifically on autoclimb. It means that the player should follow the terrain like a minecart!”@_tomcc, November 30, 2015
  21. https://cdn.discordapp.com/attachments/448743183543959552/535599990408609792/IMG_20190118_072217.jpg
  22. "#minecraft – Official Minecraft Discord" by HelenAngel. "Spectator mode is coming to Bedrock"
  23. https://www.youtube.com/watch?v=Ruf6tvqsD84,[ต้องการข้อมูลเพิ่มเติม] May 4, 2014
  24. “@MC_News_Germany @Negeerbeerr Yep, it will be added to MCPE eventually, we just need to figure out the best way to do shields on touch”@jeb_, March 21, 2017
  25. “[Are advancements also coming to pocket?] Yes”@Dinnerbone, March 29, 2017
  26. “[Come the new sounds to MCPE 1.1 too?] Yes, eventually”@jeb_, April 28, 2017
  27. “We're still working on the command implementation in Bedrock. More will come.”@slicedlime, July 1, 2017
  28. “They're in our to-do list 🙂”@cornerhardmc