สร้างหน้า "When" บนวิกินี้! ดูผลการค้นหาที่พบเพิ่ม
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About 400 results for "When"
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Llama/ED
items the llama can carry (items= 3 × strength). Also increases the tendency of wolves to run away when attacked by llama spit. Strengths 4 and 5 will cause a wolf to always run away. DecorItem -
แม่แบบ:UsesBug
The following paragraph demonstrates the use of a bug and/or glitch to make a contraption. Bugs of this nature are bound to be fixed some time in the future: when this happens, the contraption -
แม่แบบ:Nbt inherit/item/template
slot the item is in. Damage: The data value for this item. The name "Damage" comes from when only tools used this value, now many other items use this value for other purposes. For blocks -
มอดูล:ProcessArgs/doc
[ล้างแคช ] This is the documentation page. It should be transcluded into the main template page. See Template:Documentation for more information -
แม่แบบ:User
Example (talk • contribs • logs • block log) [ดู| แก้ไข| ประวัติ| ล้างแคช]คู่มือการใช้งาน This template is used to link to users in admin noticeboard reports. Usage[ ]{{user|username}}{{user|username|blocklog=n}} Parameters[ ] [ดู| แก้ไข| ประวัติ| ล้างแคช -
Minecraft Wiki/platform
[ดู| แก้ไข| ประวัติ| ล้างแคช] คู่มือการใช้งาน This template makes an individual platform image. Suggest changes on the editcopy [ดู| แก้ไข| ประวัติ| ล้างแคช]คู่มือการใช้งานที่ปรากฏด้านบนนี้ดึงมาจาก Minecraft Wiki/platform/doc. -
มอดูล:BlockSprite/doc
[ล้างแคช ] This is the documentation page. It should be transcluded into the main template page. See Template:Documentation for more information -
รูปแบบ player.dat/มนตร์
The level of the enchantment, where 1 is level 1. Values are clamped between 0 and 255 when reading. StoredEnchantments: Contains enchantments for enchanted books.: A stored enchantment, identical structure to each enchantment in Enchantments -
Minecraft Wiki/platform/doc
[ล้างแคช ] This is the documentation page. It should be transcluded into the main template page. See Template:Documentation for more information -
Chunk format/ShakyProjectile
shake: The "shake" when projectiles hit a block. -
บอลหิมะ/ED
Entity data Tags common to all entities see Template:Nbt inherit/entity/template Tags common to all projectiles see Template:Nbt inherit/projectile/template shake: The "shake" when projectiles hit a block. owner: The UUID -
กรอบโชว์สิ่งของ/ED
to all items see Template:Nbt inherit/item/template ItemDropChance: The chance for the item to drop when the item frame breaks. 1.0 by default. ItemRotation: The number of times the item has been -
ไข่มุกเอนเดอร์/ED
Entity data Tags common to all entities see Template:Nbt inherit/entity/template Tags common to all projectiles see Template:Nbt inherit/projectile/template shake: The "shake" when projectiles hit a block. owner: The UUID -
Player.dat format/Bucket of Fish
BucketVariantTag: The variant data of the tropical fish in the bucket. Only applies to Bucket of Tropical Fish. EntityTag: Stores entity data that is applied to the fish when it's poured out. If this -
ขวดแห่งเวทมนตร์/ED
Entity data Tags common to all entities see Template:Nbt inherit/entity/template Tags common to all projectiles see Template:Nbt inherit/projectile/template shake: The "shake" when projectiles hit a block. owner: The UUID -
ผู้ใช้:User0183/platform
[ดู| แก้ไข| ประวัติ| ล้างแคช] คู่มือการใช้งาน This template makes an individual platform image. Diff with main version of template [ดู| แก้ไข| ประวัติ| ล้างแคช]คู่มือการใช้งานที่ปรากฏด้านบนนี้ดึงมาจาก Minecraft Wiki/platform/doc. -
อิลลูชันเนอร์/ED
raidable/template SpellTicks: Number of ticks until a spell can be cast. Set to a positive value when a spell is cast, and decreases by 1 per tick., Tags common to all entities see Template -
Chunk format/Lockable
Lock: ตัวเลือก When not blank, prevents the container from being opened unless the opener is holding an item whose name matches this string. -
Wither/ED1
ข้อมูลเอนทิตี้ Tags common to all entities see Template:Nbt inherit/entity/template direction: List of 3 doubles. Should be identical to Motion. life: Increments each tick when the projectile is not moving; resets to 0 -
Ender Dragon/ED1
ข้อมูลเอนทิตี้ Tags common to all entities see Template:Nbt inherit/entity/template direction: List of 3 doubles. Should be identical to Motion. life: Increments each tick when the projectile is not moving; resets to 0 -
Chunk format/Fireballs
direction: List of 3 doubles. Should be identical to Motion., life: Increments each tick when the projectile is not moving; resets to 0 if it moves. Has no effect, though is still saved/read, power -
Chunk format/Breedable
mate. 0 when not searching for a mate. Age: Represents the age of the mob in ticks; when negative, the mob is a baby. When 0 or above, the mob is an adult. When above -
Player.dat format/Item
slot the item is in. Damage: The data value for this item. The name "Damage" comes from when only tools used this value, now many other items use this value for other purposes. For blocks -
แม่แบบ:Nbt inherit/breedable/template
mate. 0 when not searching for a mate. Age: Represents the age of the mob in ticks; when negative, the mob is a baby. When 0 or above, the mob is an adult. When above -
เมล็ดโกโก้/BS
รุ่น Java: รุ่น Bedrock: