ดรอป (อังกฤษ: Drop) คือไอเทมที่ปรากฏ เมื่อม็อบและเอ็นทิตี้บางตัวตาย หรือ when most kinds of blocks are broken.
ประเภทของการดรอป[]
Common drops[]
Common drops may appear at the location of a mob at the moment it receives fatal damage. Most mobs have particular items that they may drop when killed. Some common drops, such as leather, don't always drop, but have a large chance (at least 50%, depending on the drop range) to do so. Some common drops, such as blaze rods, don't drop at all if the mob was not killed by the player (wolves do not count).
Each of these items has a drop range, which is a random uniform distribution of numbers of items that will drop. For example, a cow will drop 0–2 leather items and 1–3 raw beef items. Since the range for leather includes 0, there is a 1⁄3 chance of no leather being dropped.
If a baby animal dies, it will not drop any common drops.
Looting[]
Some common and uncommon drops are affected by the Looting enchantment. At most, a number of additional items equal to enchantment level will be dropped.
More specifically, the game generates a fractional number ranging from 0 to the Looting level, which is then rounded to the nearest integer. This causes the numbers in the middle of drop range to occur twice as often. The probabilities are as follows:
ระดับ Looting | ไม่มีไอเทม | 1 ไอเทม | 2 ไอเทม | 3 ไอเทม |
---|---|---|---|---|
Looting I | 1⁄2 | 1⁄2 | -- | -- |
Looting II | 1⁄4 | 1⁄2 | 1⁄4 | -- |
Looting III | 1⁄6 | 1⁄3 | 1⁄3 | 1⁄6 |
Stray's tipped arrow is a special case: while Looting can attempt to increase arrow drop amount, the final number of dropped arrows is capped at 1. So, Looting effectively increases arrow dropping odds, up to 11⁄12 with Looting III.
Uncommon drops[]
Uncommon drops normally consist of a single item that has less than 50% chance of dropping. Technically, they're just common drops that have a negative drop range minimum. For example, a spider's eye has a drop range of -1–1, so there's a 1⁄3 chance of dropping one eye and 2⁄3 chance to drop either zero or "negative one", i.e. nothing. They otherwise behave just like common drops.
The Looting enchantment technically works just like it does for common drops, however, if "negative" number of items would drop before Looting bonus, it is subtracted from the bonus instead of being added to it, potentially bringing it down to zero.
Rare drops[]
Rare drops usually only appear if the monster is killed by a player, although some rare drops can also be obtained by other means. Rare drops are always a single item, but may appear in conjunction with other common drops. A drop is considered rare if they are accompanied by the random_chance_with_looting
condition in the mob's loot table.
Rare drops typically have a 2.5% chance of dropping, plus 1 percentage point per level of Looting on the weapon used (up to a maximum of 5.5% with Looting III). The exception to this is that a rabbit drops a rabbit's foot with a 10% chance, plus 3 percentage points per level of Looting (to a maximum of 19% with Looting III).
Note that in case of multiple rare drops (guardian and zombie types) the 2.5% chance is split between them, instead of being rolled for each item.
Shulker shell is technically also a rare drop, only ever dropping in singles, although they don't require a player kill, have a not-so-rare 50% base chance, and increase by 6.25% per Looting level.
Equipped items[]
When killed by a player (or a tamed wolf[ตรวจสอบ]), a monster can drop equipment and armor that it spawned with. Each piece of equipment the monster was spawned with is dropped with an 8.5% chance, except pumpkins, jack o'lanterns, and vex's iron sword, which have a 0% chance. This value is determined by the mob's HandDropChances
and ArmorDropChances
tags. The Looting enchantment increases this chance by 1% per level (up to 11.5% with Looting III, and 3% for pumpkins, jack o'lanterns, and said sword). This means it is possible for a monster to drop more than one piece of equipment upon death.
There are also some equipped items that are guaranteed to drop:
- All items the mob picked up after spawning are always dropped, even when it isn't killed by a player and even if it is a baby zombie.
- This is only the case for hostile mobs, not for villagers.
- When a witch dies while it drinks a potion, it always drop the potion[รุ่น Bedrock เท่านั้น] or have an 8.5% chance[Legacy Console และ Java เท่านั้น] to drop the potion they're drinking.
- Horses, donkeys, mules, llamas and pigs drop any items equipped to them by players, like saddles or chests.
Experience Orbs[]
Experience orbs only drop if a mob dies less than three seconds after being attacked (melee, bow, snowballs, eggs, and potions causing instant damage) by a player or by a player's pet wolf, though not by a player-activated dispenser. Their total value will always be the specific amount of experience granted by killing that mob. They are also dropped from a thrown bottle o' enchanting. Collected experience accumulates into levels, which can be used for enchanting or repairing.
Unlike other drops, such as items, experience orbs appear at the location of the mob's corpse at the moment it disappears in a puff of smoke. Experience orbs will move towards nearby players.
รายชื่อของที่ดรอป[]
ดรอปจากม็อบ[]
ม็อบ | Exp | Common drops | Rare drops | Equipped and worn items | หมายเหตุ | Affected by the Looting enchantment |
---|---|---|---|---|---|---|
สัตว์ | ||||||
Bat | 0 | ไม่มี | ไม่มี | ไม่มี | N/A | |
Chicken | 1–3 | 0–2 Feather 1 Raw Chicken or 1 Cooked Chicken |
ไม่มี | ไม่มี | Meat is cooked if died while on fire. Feather and meat drops are both affected by Looting. Also lays an Egg every 5–10 minutes. |
ใช่ |
Cod | 1–3 | 1 Raw Cod | 0-1 Bone (25%) [รุ่น Bedrock เท่านั้น] Bone Meal (5%) [รุ่น Java เท่านั้น] |
ไม่มี | ไม่มี | ใช่ |
Cow | 1–3 | 0–2 Leather 1–3 Raw Beef or 1–3 Steak |
ไม่มี | ไม่มี | Meat is cooked if died while on fire. Gives Milk when pressing use with an empty bucket on it. |
ใช่ |
Donkey Mule |
1–3 | 0–2 Leather | ไม่มี | 1 Saddle if saddled 1 Chest if equipped |
Also drops all of the chest's contents. | ใช่ |
Horse | 1–3 | 0–2 Leather | ไม่มี | 1 Saddle if saddled 1 Horse Armor if equipped |
ใช่ | |
Llama | 1–3 | 0–2 Leather | ไม่มี | 1 Carpet if equipped 1 Chest if equipped |
Also drops all of the chest's contents. | ใช่ |
Mooshroom | 1–3 | 0–2 Leather 1–3 Raw Beef or 1–3 Steak |
ไม่มี | ไม่มี | Meat is cooked if died while on fire. Shearing drops 5 Red Mushroom, converting it to a normal cow, a process that cannot be reverted. Gives Milk when pressing use with an empty bucket. Gives Mushroom Stew when pressing use with an empty bowl on it. |
ใช่ |
Ocelot | 1–3 | ไม่มี | ไม่มี | ไม่มี | N/A | |
Parrot | 1–3 | 1–2 Feather | None | None | ใช่ | |
Pig | 1–3 | 1–3 Raw Porkchop or 1–3 Cooked Porkchop | None | 1 Saddle if saddled | Meat is cooked if died while on fire. | ใช่ |
Pufferfish | 1–3 | 1 Pufferfish | 0-1 Bone (25%) [รุ่น Bedrock เท่านั้น] Bone Meal (5%) [รุ่น Java เท่านั้น] |
None | None | ใช่ |
Polar Bear | 1–3 | 0–2 Raw Cod (¾ chance) 0–2 Raw Salmon(¼ chance) |
None | None | ใช่ | |
Rabbit | 1–3 | 0–1 Raw Rabbit or 0–1 Cooked Rabbit 0–1 Rabbit Hide |
Rabbit's Foot | None | Meat is cooked if died while on fire. | ใช่ |
Salmon | 1–3 | 1 Raw Salmon | 0-3 Bones (25%) [รุ่น Bedrock เท่านั้น] Bone Meal (5%) [รุ่น Java เท่านั้น] |
None | Will drop more bones depending on the size.[ตรวจสอบ] | ใช่ |
Sheep | 1–3 | 1 Wool if not sheared 1–2 Raw Mutton or 1–2 Cooked Mutton |
None | None | Shearing drops 1-3 Wool. Wool is colored if the sheep was spawned colored or dyed. Meat is cooked if died while on fire. |
Meat drop only |
Skeleton Horse | 1–3 | 0–2 Bone | None | None | ใช่ | |
Squid | 1–3 | 1–3 Ink Sac | None | None | ใช่ | |
Tropical Fish | 1-3 | 1 Tropical Fish | 0-1 Bone (25%) [รุ่น Bedrock เท่านั้น] Bone Meal (5%) [รุ่น Java เท่านั้น] |
None | ใช่ | |
Turtle | 1-3 | 0-2 Seagrass | None | None | Drops a single scute when grows up to an adult. | ใช่ |
Wolf | 1–3 | None | None | None | N/A | |
Zombie Horse | 1–3 | 0–2 Rotten Flesh | None | None | ใช่ | |
Utility Mobs | ||||||
Iron Golem | 0 | 3–5 Iron Ingot 0–2 Poppy |
None | None | ไม่ใช่ | |
Snow Golem | 0 | 0–15 Snowball | None | None | ไม่ใช่ | |
Monsters | ||||||
Blaze | 10 | 0–1 Blaze Rod if killed by a player 0-2 Glowstone Dust if killed by a player [รุ่น Legacy Console เท่านั้น] |
None | None | ใช่ | |
Cave Spider | 5 | 0–2 String 0–1 Spider Eye if killed by a player |
None | None | Eye is an uncommon drop (⅓ chance). | ใช่ |
Creeper | 5 | 0–2 Gunpowder 1 Music Disc if killed by a skeleton 1 Creeper Head if killed by a charged creeper's explosion |
None | None | ใช่ | |
Drowned | 5 | 0–2 Rotten Flesh | Gold Ingot Trident |
Trident Fishing Rod Nautilus Shell (offhand only) Random Armor |
ใช่ | |
Elder Guardian | 10 | 0–2 Prismarine Shard 0–1 Prismarine Crystals 0–1 Raw Cod or 0-1 Cooked Cod if killed by fire
[รุ่น Java เท่านั้น]
|
Raw Cod Raw Salmon Pufferfish Clownfish |
None | Prismarine crystals drop only if raw fish fails. Raw fish is both a common drop and a rare drop. Raw fish common drop is cooked if died while on fire. [Computer Edition เท่านั้น] |
All except the sponge |
Ender Dragon | 12,000 | None | None | None | Experience is dropped in 10 drops of 1000 experience and one drop of 2000 experience. Creates a portal including removable blocks: 4 Torch 1 Dragon Egg if it's the first time |
N/A |
Enderman | 5 | 0–1 Ender Pearl | None | None | Also drops the block it is holding. | ใช่ |
Endermite | 5 | None | None | None | N/A | |
Evoker | 10 | Totem of Undying 0-1 Emerald if killed by the player |
None | None | A totem of undying is always dropped by the mob when killed. | Emeralds only |
Ghast | 5 | 0–1 Ghast Tear 0–2 Gunpowder |
None | None | ใช่ | |
Guardian | 10 | 0–2 Prismarine Shard 0–1 Prismarine Crystals 0–1 Raw Fish or 0–1 Cooked Fish |
Raw Fish Raw Salmon Pufferfish Clownfish |
None | Prismarine crystals drop only if raw fish fails. Raw fish is both a common drop and a rare drop. Raw fish common drop is cooked if died while on fire. [Pc Edition เท่านั้น] |
ใช่ |
Illusioner | 5 | None | None | Bow | Java Edition exclusive. | Increases chance for a drop |
Magma Cube | 1, 2, or 4 | 0–1 Magma Cream if size > 1 | None | None | Uncommon drop (¼ chance). | ใช่ |
Phantom | 0 | 0-1 Phantom Membrane | None | None | Drops can be changed. | ใช่ |
Shulker | 5 | 0–1 Shulker Shell | None | None | Increases drop chance | |
Silverfish | 5 | None | None | None | N/A | |
Skeleton Stray |
5 | 0–2 Arrow 0–2 Bone 1 Skeleton Skull if killed by a charged creeper's explosion (normal skeleton only) 0-1 Arrow of Slowness if a Stray |
None | Bow Random Armor Pumpkin Jack o'Lantern |
Gear may be enchanted (except pumpkins and jack o'lanterns). | ใช่ |
Slime | 1, 2, or 4 | 0–2 Slimeball if size = 1 | None | None | ใช่ | |
Spider | 5 | 0–2 String 0–1 Spider Eye if killed by a player |
None | None | Eye is an uncommon drop (⅓ chance) | ใช่ |
Vex | 3 | None | None | Iron Sword | Base chance of dropping the iron sword is 0%, but chance increases by 1 % per level of Looting enchantment, as usual. Sword is not enchanted[รุ่น Java เท่านั้น] and will be damaged. | Increases chance of drop |
Vindicator | 5 | 0-1 Emerald | None | Iron Axe | Only drops loot if killed by the player. Axe is not enchanted[รุ่น Java เท่านั้น] and will be damaged. | ใช่ |
Witch | 5 | 0–6 Glass Bottle 0–6 Glowstone Dust 0–6 Gunpowder 0–6 Redstone 0–6 Spider Eye 0–6 Stick 0–6 Sugar |
None | Potion of Healing Potion of Fire Resistance Potion of Swiftness Potion of Water Breathing Always dropped if drinking [รุ่น Bedrock เท่านั้น] and have 8.5% chance[Legacy Console และ Java เท่านั้น] |
On death, witches drop 1–3 item types, each 0–2 times. The same type can be chosen multiple times, therefore it is possible to get 6 of a one item. Sticks are twice as likely to be dropped as the other common drops. Potions can only be obtained by killing the witch while it is drinking the potion. | ใช่ |
Wither | 50 | 1 Nether Star | None | None | ไม่ใช่ | |
Wither Skeleton | 5 | 0–1 Coal 0–2 Bone Wither Skeleton Skull if killed by a charged creeper's explosion |
Wither Skeleton Skull | Stone Sword Pumpkin Jack o'Lantern |
Coal is an uncommon drop (⅓ chance) The sword may be enchanted [รุ่น Bedrock เท่านั้น] |
ใช่ |
Zombie Zombie Villager Husk |
5 + 1–3 if has equipment + 7 if is a baby |
0–2 Rotten Flesh 1 Zombie Head if killed by a charged creeper's explosion (normal zombie only) |
Iron Ingot Carrot Potato |
Iron Shovel Iron Sword Random Armor Pumpkin Jack o'Lantern |
Gear may be enchanted (except pumpkins and jack o'lanterns). | ใช่ |
Zombie Pigman | 5 + 7 if is a baby |
0–1 Rotten Flesh 0–1 Gold Nugget |
Gold Ingot | Golden Sword Pumpkin Jack o'Lantern |
Gear may be enchanted (except pumpkins and jack o'lanterns) | ใช่ |
NPCs | ||||||
Villager | 0 | None | None | None | N/A |
Entity drops[]
Entity | Drops | Notes |
---|---|---|
Projectiles | ||
Bottle o' Enchanting | 3–11 Experience | |
Egg | 0–4 Baby Chicken spawned | Eggs have a 1⁄8 chance of spawning one baby chicken. If that happens, there is an additional 1⁄32 chance of the egg spawning four baby chickens instead of one. |
Stationary | ||
End Crystal | None | Creates an explosion when destroyed, 50% more powerful than TNT. |
Item Frame | 1 Item Frame | Drops itself and the item it contains. |
Painting | 1 Painting | |
Vehicles | ||
Boat | 1 Boat | |
Minecart | 1 Minecart | |
Minecart with Chest | 1 Minecart 1 Chest |
Also drops all of the chest's contents. |
Minecart with Command Block | 1 Minecart | |
Minecart with Furnace | 1 Minecart 1 Furnace |
|
Minecart with Hopper | 1 Minecart 1 Hopper |
Also drops all of its contents. |
Minecart with Spawner | 1 Minecart | |
Minecart with TNT | 1 Minecart 1 TNT |
Drops nothing when activated or destroyed by an explosion. |
Block drops[]
Most blocks drop themselves when broken. All special drops from blocks are listed below. "Obtainable with Silk Touch" column indicates if the block can be collected using the Silk Touch enchantment. See Enchanting#List of blocks obtainable with Silk Touch for more information.
Block | Exp | Normal drops | Obtainable with Silk Touch |
Affected by the Fortune enchantment | Notes |
---|---|---|---|---|---|
Materials and building blocks | |||||
Bookshelf | — | 3 Book | ใช่ | ไม่ใช่ | |
Clay | — | 4 Clay | ใช่ | ไม่ใช่ | |
Cobweb | — | 1 String if broken with a sword,
Itself if broken with shears |
บางส่วน | ไม่ใช่ | |
Double Slab T[note 1] | — | 2 Slab | ไม่ใช่ | ไม่ใช่ | |
Farmland | — | 1 Dirt | ไม่ใช่ | ไม่ใช่ | |
Glass | — | None | ใช่ | N/A | |
Glass Pane | — | None | ใช่ | N/A | |
Glowstone | — | 2–4 Glowstone Dust | ใช่ | Yes, capped at 4 | |
Grass Block Mycelium Podzol |
— | 1 Dirt | ใช่ | ไม่ใช่ | |
Grass Path | — | 1 Dirt | ไม่ใช่ | ไม่ใช่ | |
ใช่[รุ่น Bedrock เท่านั้น] | ไม่ใช่ | ||||
Gravel | — | 1 Gravel or 1 Flint | ใช่ | Increases chance of dropping flint instead of gravel | Flint is dropped with 10% chance without fortune. Fortune enchantment increases this chance to 14% at Fortune I, 25% at Fortune II, and 100% at Fortune III. |
Ice | — | None | ใช่ | N/A | If there is another (solid or liquid) block directly underneath the ice block, ice will revert to water when broken. This doesn't work in the Nether. |
Packed Ice | — | None | ใช่ | N/A | |
Blue Ice | — | None | ใช่ | N/A | |
Frosted Ice | — | None | ไม่ใช่ | N/A | If there is another (solid or liquid) block directly underneath the ice block, ice will revert to water when broken. This doesn't work in the Nether. |
Yes[รุ่น Legacy Console เท่านั้น] | N/A | ||||
Sea Lantern | — | 2-3 Prismarine Crystals | ใช่ | ใช่ | The Fortune enchantment increases the maximum by 1 per level up to a maximum of 5, with Fortune III increasing the chance of larger drops. |
Snow Block T | — | 4 Snowball | ใช่ | ไม่ใช่ | |
Snow T | — | 1–8 Snowball | ใช่ | ไม่ใช่ | One snowball per snow level. |
Stone T | — | 1 Cobblestone | ใช่ | ไม่ใช่ | |
Ores | |||||
Coal Ore T | 0–2 | 1 Coal | ใช่ | ใช่ | |
Diamond Ore T | 3–7 | 1 Diamond | ใช่ | ใช่ | |
Emerald Ore T | 3–7 | 1 Emerald | ใช่ | ใช่ | |
Lapis Lazuli Ore T | 2–5 | 4–8 Lapis Lazuli | ใช่ | ใช่ | |
Nether Quartz Ore T | 2–5 | 1 Nether Quartz | ใช่ | ใช่ | |
Redstone Ore T | 1–5 | 4–5 Redstone | ใช่ | ใช่ | |
Plants | |||||
Beetroot | — | 1 Beetroot Seeds if premature 0–3 Beetroot Seeds if fully grown 1 Beetroot if fully grown |
ไม่ใช่ | Affects only seeds if fully grown | |
Carrots | — | 1 Carrot if premature 1–4 Carrot if fully grown |
ไม่ใช่ | Affects only if fully grown | |
Chorus Plant | — | 0–1 Chorus Fruit | ไม่ใช่ | ไม่ใช่ | |
Cocoa | — | 1 Cocoa Beans if premature 3 Cocoa Beans if fully grown |
ไม่ใช่ | ไม่ใช่ | |
Dead Bush | — | 0-2 Stick | ไม่ใช่ | ไม่ใช่ | An original block is dropped when broken using shears. |
Fern Tall Grass |
— | 0–1 Seeds | ไม่ใช่ | ใช่ | An original block is dropped instead when broken using shears. Seeds are dropped with 12.5% chance. Fortune increases drop by 2 per level. |
Huge Mushroom | — | 0–2 Mushroom | บางส่วน | ไม่ใช่ | There is 80% chance that no mushroom will be dropped, and 10% for both one and two mushrooms. On average that gives 0.3 mushrooms per block. Silk Touch drops a block with all sides the default mushroom face, red with spots or brown. |
Leaves | — | 0–1 Sapling 0–1 Apple from oak and dark oak leaves |
ใช่ | ใช่ | When broken using shears, the original block is dropped along with the normal drops. Jungle sapling is dropped with 2.5% chance; all other saplings are dropped with 5% chance. An apple is dropped with 0.5% chance. |
Melon | — | 9 Melon if broken with shears[รุ่น Bedrock เท่านั้น] 3–7 Melon otherwise |
ใช่ | Yes, capped at 9 | |
Melon Stem | — | 0–3 Melon Seeds | ไม่ใช่ | ไม่ใช่ | Every one of three possible seeds is dropped with a chance dependent on growth stage, ranging from 7% (just planted) to 53% (fully grown). |
Nether Wart | — | 1 Nether Wart if premature 2–4 Nether Wart if fully grown |
ไม่ใช่ | Affects only if fully grown | |
Potatoes | — | 1 Potato if premature 1–4 Potato if fully grown 0–1 Poisonous Potato if fully grown |
ไม่ใช่ | Affects only if fully grown | Poisonous potato is dropped with 2% chance. |
Pumpkin Stem | — | 0–3 Pumpkin Seeds | ไม่ใช่ | ใช่ | Every one of three possible seeds is dropped with a chance dependent on growth stage, ranging from 7% (just planted) to 53% (fully grown). |
Wheat | — | 1 Seeds if premature 0–3 Seeds if fully grown 1 Wheat if fully grown |
ไม่ใช่ | Affects only seeds if fully grown | |
Other | |||||
Cake | — | None | ไม่ใช่ | ไม่ใช่ | |
Ender Chest T | — | 8 Obsidian | ใช่ | ไม่ใช่ | Will not drop its contents when broken. |
Fire | — | None | ไม่ใช่ | N/A | |
Monster Egg | — | Spawns 1 Silverfish | บางส่วน | ไม่ใช่ | When Monster Egg is destroyed by a tool with Silk Touch enchantment, it drops the type of block that the Monster Egg is disguised as (i.e. Stone, Cobblestone, or Stone Brick), and Silverfish will not spawn. |
Monster Spawner T | 15–43 | None | ไม่ใช่ | N/A | |
Inverted Daylight Sensor | — | 1 Daylight Sensor | ไม่ใช่ | ไม่ใช่ | |
Turtle Egg | — | None | ใช่ | N/A |
Notes:
- Blocks marked with "T" need to be broken with a specific tool to drop anything (including experience). The Silk Touch enchantment doesn't remove this requirement.
- Where noted, Fortune can increase the number of dropped items or multiply it. Increase simply gives 0-lvl extra items. Multiplication happen with the following chances:
- Fortune I: 33% * 2 (33% more on average)
- Fortune II: 25% * 2, 25% * 3 (75% more on average)
- Fortune III: 20% * 2, 20% * 3, 20% * 4 (120% more on average)
- Container blocks (brewing stands, chests, dispensers, droppers, flower pots, furnaces, hoppers, jukeboxes, trapped chests and beacons) drop themselves when broken along with their content.
- All blocks not listed in the table above drop themselves when broken. Fortune doesn't affect their drop.