- bypasses_armor: Checks if the damage bypassed the armor of the player.
- bypasses_invulnerability: Checks if the damage bypassed the invulnerability status of the player.
- bypasses_magic: Checks if the damage was caused by starvation.
- direct_entity: The entity that was the direct cause of the damage.
- Tags common to all entities see Template:Nbt inherit/conditions/entity/template
- is_explosion: Checks if the damage originated from an explosion.
- is_fire: Checks if the damage originated from fire.
- is_magic: Checks if the damage originated from magic.
- is_projectile: Checks if the damage originated from a projectile.
- source_entity: Checks the entity that was the source of the damage (for example: The skeleton that shot the arrow). Redundant but still possible.
- Tags common to all entities see Template:Nbt inherit/conditions/entity/template
Advertisement
ความก้าวหน้า/Conditions/damage type
< ความก้าวหน้า | Conditions
Advertisement