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Esse artigo fala sobre recursos apenas na edição Bedrock. Para recursos que foram removidos, veja recursos removidos da Bedrock Edition.
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Esse recurso é exclusivo para Edição Bedrock. 
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Esta é a lista de recursos que estão disponíveis exclusivamente para Edição Bedrock. Tenha em mente que alguns dos recursos exclusivos podem ser adicionados ao Edição Java eventualmente.

Geral

Add-ons
  • Possui API de modding oficial.
  • Usado para alterar a aparência das coisas no jogo.
    • Os pacotes de comportamento são usados para mudar o comportamento, o loot, o equipamento e a regra de spawn de entidades.
    • Pode ser usado para substituir entidades, itens, blocos, receitas, biomas ou adicionar novos.
    • Resource packs têm o mesmo uso que na Edição Java. Eles podem ser usados para alterar modelos de entidade e adicionar partículas personalizadas, mas não podem ser usados para alterar modelos de bloco.
    • Os modelos de mundo podem ser usados para importar um mundo de fora.
RTX (Ray tracing) e PBR (Physically based rendering)
  • Disponível apenas no Windows 10 e Oculus VR.
  • Permite que os criadores de conteúdo usem iluminação de aparência realista no seu mundo do Marketplace.
  • Só é compatível com:
  1. GPU: DirectX hardware ray tracing capable GPU like NVIDIA GeForce® RTX 20 Series and higher, and AMD Radeon™ RX 6000 Series and higher.
  2. 64-bit Windows 10 with the latest system and driver updates.
  3. Hardware: PC; Virtual reality headsets and Mixed Reality (MR) headsets are not supported.
  4. CPU: Intel Core i5 or equivalent.
  5. RAM: >8 GB of RAM.
  6. Version of Minecraft: 1.16.200 or higher.
Seleção de Bloco
  • Tem dois tipos de seleção de bloco: Cor realçada e Mostrar contorno do bloco.
  • A cor realçada é verde.
UI
  • Duas UIs: Pocket e Classic.
  • É orientado por dados e pode ser personalizado por pacotes de recursos.
Recurso de education
Minecraft Marketplace
  • Moedas Minecraft
  • Criações oficiais da comunidade
  • Skins
  • Tem pixels 3D extras no modelo de skin.
  • A resolução suporta até 128x128 pixels.
  • Pacotes de skins estão disponíveis:
    • Usado para personalizar a pele do jogador.

RenderDragon

  • Motor gráfico da Edição Bedrock.
  • Adiciona várias opções gráficas.
  • Atualmente usado nas portas do Windows 10, Xbox One e PlayStation 4.
  • Eventualmente chegará a outras portas da Edição Bedrock.

Criador de personagem

O menu do criador de personagem na Edição Bedrock.

O Criador de personagem é onde o jogador pode criar sua própria pele.

Mundos
Configurações

Mapeamento completo de botões/teclas para teclado e mouse + controlador + toque.

  • Perfil
    • Alterar nome de jogador
    • Gerenciar conta
    • Gerenciar quem pode enviar um convite

úncios

Pode escolher se os anúncios que vê

    • Sair do Xbox Live
    • Atualizações automáticas de pacotes desbloqueados
      • Desligado
      • Ligado apenas com Wi-Fi
      • Ligado com Wi-Fi ou dados móveis
    • Usar dados da rede celular
    • Exigir Websockets criptografados
    • Local de armazenamento de arquivos
      • Aplicativo
      • Externo
    • Licença de fonte
    • Habilitar arquivo de log de conteúdo
    • Habilitar GUI de log de conteúdo
    • Histórico de registro de conteúdo (exibe qualquer comportamento ou erros de pacote de recursos durante a execução de um mundo)
    • Excluir log de conteúdo antigo
  • Vídeo
    • Perspectiva da câmera (para fácil acesso em dispositivos móveis)
    • Animações de tela
    • Área de segurança da tela
    • Seleção de esboço
    • Bolhas Elegantes
    • Detalhes do Céu
    • FOV pode ser alterado pela jogabilidade
    • Perfil de IU
      • Pocket
      • Classic
    • Anti-Aliasing
    • Distância de renderização de partícula
    • Texel Anti-Aliasing
  • De outros
    • Tornar os velhos mundos infinitos
  • Recursos Globais
    • Um menu que permite ao usuário personalizar seus pacotes de recursos principais que serão ativados em todo o jogo.
  • Armazenar
    • Menu que exibe o armazenamento de vários dados do dispositivo, incluindo:
      • Pacotes de comportamento
      • Dados de cache
      • Pacotes de recursos
      • Os mundos
      • Modelos de mundo

Opções do mundo

Partículas

úncios

Pode escolher se os anúncios que vê

  • Algumas das partículas têm um nome diferente em comparação com a Edição Java.
  • Partículas exclusivas:
    • none
    • terrain
    • trackingemitter
Sons
  • Outros sons exclusivos estão listados no Bedrock Edition sound_definitions.json.

Mecânicas do jogo

Mecânica de construção
  • Virar para baixo em um ângulo permite que o jogador se posicione na frente do bloco sem se agachar e apontar a mira para ele. (compensa os controles de toque)
Mecânicas de Redstone
  • Os pistões podem empurrar entidades de bloco.
Defesa de armadura
  • O dano recebido depende apenas do número de pontos de defesa.
    • Cada ponto de armadura dá 4% de redução de dano.
Encantamentos e magia
  • Penetração
    • Danos extras se aplicam a todos os mobs debaixo d'água ou durante a chuva.
  • Perfuração
    • Perfuração V ou superior ainda faz com que as flechas sejam disparadas, passando por entidades atingidas, em vez de ficarem presas.
  • Correnteza
    • Causa dano splash (pode causar vários acertos)
  • Afiação
    • Afiação adiciona 1,25 de dano para cada nível.
Pesca
Patrulha
  • Chama-se Patrulha de saquedores
  • No modo fácil, as patrulhas só podem gerar no nível de luz 7 ou menos; na dificuldade normal e difícil, elas podem gerar em qualquer nível de luz.
Invasão
  • O número de Illagers que geram por onda é diferente em comparação com a Edição Java.
  • Capitães de ataque não são usados ​​(não podem surgir).
  • O sino toca automaticamente quando a barra de ataque fica cheia.
Efeito

O temporizador é preciso (nunca é exibido como infinito)

  • Mau presságio
    • Pop up mostrará uma animação semelhante ao totem da imortalidade.
    • O amplificador não aumenta matando mais capitães de ataque.
    • Mau presságio alto não adiciona ondas extras aos ataques.
  • Veneno Fatal
    • Obtido quando um papagaio recebe um biscoito.
    • Pode ferir e matar criaturas mortos-vivos e não mortos-vivos semelhante ao efeito decomposição
    • O dano é classificado como ataque mágico, ao contrário de decomposição.
  • Herói da vila
    • Pop up mostrará uma animação semelhante ao totem da imortalidade.
    • Amplificador é sempre I, independentemente das ondas derrotadas em ataques.
    • Falta de comemoração e presentes para os moradores.
    • Armazenado por aldeia salva e considerado como buff AoE. <!- não pode ser removido bebendo leite ->
  • Flechas com efeito
    • O jogador pode colocar uma poção em um caldeirão e virar para uma pilha de flechas.

Comandos

/gamerule
  • Tem mais regras de jogo:
    • commandBlocksEnabled
    • pvp
    • showCoordinates
    • showTags
    • tntExplodes
/mobevent
/reload
  • Usado para recarregar a função do pacote de comportamento
/setmaxplayers
  • Define o número máximo de jogadores com permissão para entrar em um jogo multijogador.
/tickingarea
  • Substitui a funcionalidade do bloco de geração na Edição Java .
/transferserver
  • Transfere o jogador para outro servidor.
/wsserver
  • Usado para se conectar a um servidor WebSocket que usa mensagens de comando para se comunicar com clientes.
Formato de Comando
  • Uma camada de interface do usuário para definir facilmente os comandos de teletransporte, hora e clima.
  • /detect agora é seu próprio comando separado.
Fornalha
  • O bloco de fornalha aceso pode ser obtido por meio de comandos.


Splashes

Existem muitos splashes exclusivos da Edição Bedrock.

Splash text Explanation
Ported Implementation! A reference to the port Edição Java into Edição Bedrock, implementing features through gradual updates.
100% more yellow text! Implementation of Splash text
flowers more important than grass All flowers can be crafted into dyes, while grass remains a mundane junk item.
Dramatic lighting! Implementation of dynamic lighting and/or sunlight shading.
Pocket! Pocket Edition
Touch compatible! Most platforms that play Bedrock Edition use touchscreen.
Annoying touch buttons! A common complaint when people who start playing Bedrock Edition that is experienced with Java Edition is that the touchscreen controls are awkward.
Almost C++14! Minecraft BE was written in C++
OpenGL ES 2.0+! The version of OpenGL that Bedrock Edition uses.
Multithreaded! Bedrock Edition takes advantage of CPU multithreading.
D
Haha, LEL! A variation of the original splash "Haha, LOL!". Lel is a common phonetic variation on the word lol, originating in the practice of substituting random vowels when using the acronym.
Play Minecraft: PE, Watch Topgear, Get Pig! A variation of the original splash "Play Minecraft, Watch Topgear, Get Pig!".
Quite Indie! A reference to the Java Edition being an indie game.
!!!1! References a common typo when typing in multiple '!'s.
DEK was here
Hmmmrmm. References villagers' sounds.
V-synched! Bedrock Edition uses V-sync.
0xffff-1 chunks 0xffff is hexadecimal for 65535, so 65535-1 is 65534 chunks.
Open-world alpha sandbox! A reference to what Minecraft was advertised as.
Endless! A reference to Minecraft's infinite terrain.
1 star! Deal with it notch!
Ask your mother! May be an alternative to Ask your doctor! or "Ask your parents", common advice in advertisements that are aimed toward children.
Episode 3! A reference to the popular game series, Half Life 2 and its unreleased 3rd episode.
Toilet friendly! A mobile game is easier to play on a toilet than on a bulky PC system.
[snapshot intensifies]! A reference to the intensifies meme.
Cubism! Minecraft is almost completely cubes.
minecraftApp! Says that Minecraft is now a mobile app.
Less polygons! Minecraft contains only squares.
Now with skins! Reference to the addition of skins in Alpha v0.11.0.
Blame shogchips A reference to this joke site, which allows users to 'blame' bugs on Shoghi Cervantes.
Glowing creepy eyes! A reference to the well known myth Herobrine.
Also try Monument Valley! Monument Valley is a 3D puzzle game based on impossible objects.
code.org/minecraft! When typed in an internet browser, it brings one to "Hour of Code".
& Knuckles! Refers to the Sega game Sonic & Knuckles, which could be combined with Sonic 2 and 3 to allow play of the Knuckles character in both games. When this is done, the games become Knuckles the Echidna in Sonic the Hedgehog 2 and Sonic 3 & Knuckles respectively.

Graphics

  • The default Steve and Alex skins are updated.
  • The exclusive RenderDragon engine supports raytracing.
  • Graphics are more vibrant and smoother than na Edição Java.
  • Burning mobs emit large particles with fire's animation.
  • At sunset and sunrise, clouds and ambient lighting will turn pink.
  • Slabs, stairs, and farmland do not block light.
  • Suffocation animation is different.
  • Animation for entering a Nether portal is different.
  • Player burning animation is different.
  • Lava has a different animation when flowing.
  • Eating animation for animals when feeding them.
  • Some mobs only have an exclusive attack animation.
    • The Zombified piglin and baby zombified piglin.
    • The Drowned and baby drowned.
  • Explosion particles are more pixelated.

World generation

Badlands
  • Generation of terracotta layers in the badlands have their y-axis varied by a few layers randomly across the x/z axis.
  • Passive mobs can spawn in eroded badlands.
Bamboo jungle
  • Lack of jungle temples.
Buried treasure
  • Can generate in stone shore biome at high altitude.
Coral reef
  • Coral crust include andesite, granite, diorite, dead coral fan, and block.
  • Use NBT structure block generation.
Desert Pyramids
  • If generated in a ravine or river, the temple's floor will be replaced by the bottom of the ground in a ravine or river, rather than just one block from a TNT shape.
  • If generated in stripe land, it has a very tall foundation to bedrock layer, unlike in deserts that never have a tall foundation if generated with air in the bottom.
Deep Frozen Ocean
  • Surfaces are completely frozen.
Legacy Frozen Ocean
  • Unused biomes, which look similar to frozen oceans, but without icebergs and rabbits can spawn.
Selva
  • Generates less tall jungle trees.
Jungle pyramids
  • Has a 314 chance to generate, instead of 37 chance na Edição Java.
Montanhas e gravelly mountains
  • Lack of trees.
Snowy tundra and snowy mountains
  • No monsters other than strays and skeletons can spawn here.
    • Zombie sieges can still occur, and spawners still spawn monsters.
Fallen Tree
  • Generates every once in a while
Far lands
  • The infinite worlds generate Far Lands since X/Z: ±12,550,821, like before Beta 1.8 on Java Edition.
    • However, the BE Far Lands generate different structures and biomes.
  • The Stripe Lands are mostly a graphical glitch, however, this area has distorted physics:
    • Players next to water are teleported into the Void.
    • Starts to generate at X/Z: ±16,777,216 and continues until the game's limits.
    • Terrain will be entirely an ocean with very deep water until bedrock layer.
    • Generated structures can still generate, with tall foundation.

<galeria> File:FarLandsEdge PocketEdition.jpg|Far Lands in the Bedrock Edition. File:Stripe Lands.jpg|The Stripe Lands. File:Corner Far Lands in Minecraft PE.png|The Skygrid. File:PEFarEnd.png|The edge far lands in The End. File:PECornerEnd.png|The Skygrid in The End. </gallery>

Huge mushrooms
  • Naturally generate in swamps.
Árvore
  • Jungle bushes in jungle biomes consist of jungle leaves with jungle logs.
Iglu
  • Generate with packed ice instead of ice.
  • If generated in the stripe lands, it will generate underwater at bedrock layer on the ocean floor, cutting some bedrock around it and replace the bottom bedrock at y=0 with stone bricks.
Desert Well
  • Generation is 1 in 500 chunks, rather than 1 in 1000.
  • When generated, sometimes consist of 2 desert well, rather than 1.
Old world type
  • Finite, 256×128×256 world.
  • Biomes are shrunken to fit more biomes.
  • Generates with an Invisible Bedrock world border.
  • Villages, desert wells and buried treasure are the only buildings which can generate in this world type.
  • Tall grass and large ferns are generated less.
  • Can be extended with the "make infinite" button.
  • Nether portals can't be activated.
  • End portals can't be activated.
  • The Nether and the End can only be accessed from portals using /setblock or the /fill command.
  • Both the Nether and the End are bordered with size 256×128×256.
    • The Nether still generates normally, but the 8:1 travel ratio is maintained, meaning that returning to the Overworld may cause the player to become stuck (due to the Overworld being only 256×128×256 in size).
    • Despite nether portals not being able to be activated, returning from the Nether to the Overworld will cause newly activated nether portals to generate in the Overworld (this is because nether portals placed with commands are not counted in the Overworld).
    • The End only generates the central island and sometimes the end fountain does not generate and the ender dragon sometimes gets stuck at the border. End gateways also don't work.
  • Leveling-up cartographers to journeyman-level have a chance to freeze all mobs in the world and the game will stop ticking.
Stronghold
  • Prison room doesn't generate an iron door or a stone button.
  • Has a larger chance to generate under village meeting point to easily detect without an eye of ender, even when the eye of ender has been added.
  • Number of strongholds able to generate per world is random instead of 128 per world.
    • 3 Strongholds generate in a ring centered at 0,0 and other strongholds generate randomly around the world.
Superflat world type
  • Called Flat.
  • Classic preset only, cannot be customized.
  • Has no villages, mineshafts nor pillager outpost generated.
Villages
  • Plains tannery only generate a single cauldron.
  • Barrels in village fisher are empty.
  • Village fisher generate fewer barrels than in Java Edition.
  • Taiga armorer don't spawn armor stands.
  • Crafting tables generate in plains fisher.
  • Taiga house chest loot is different.
  • Can generate in taiga hills, snowy taiga, snowy taiga hills, and sunflower plains.
Swamp hut
  • Cauldron is 13 to 23 filled with a random potion or splash potion.
  • Can generate in swamp hills.
Pillager outpost
  • Can generate with a tall foundation.
  • Can generate in snowy taiga, sunflower plains, taiga hills, and snowy taiga hills.
Nether Portal
  • If generated in mid-air, netherrack generates as a part of the generation, even in the Overworld.
Woodland Mansion
  • Light blue wool generated in wool room is replaced with white wool.
World Seed
  • Only 4,294,967,296 possible seeds can generate a world, this is unlike Java Edition's 18.4 quintillion (264) possible seeds.
  • Uses 32-bit variant of Mersenne Twister PRNG to generate seeds instead of 64-bit.

Blocos e Itens

Blocos

Bigorna
  • Allows formatting codes to be inserted into the item name box.
Armor Stand
  • Has arms that can be used to hold tools and weapons(do not need to be spawned in with commands as na Edição Java).
Barril
  • Has exclusive unused textures.
Gelo Azul
  • Gives off a light level of 3.


Campfire

  • If you set yourself on fire, then walk over an unlit campfire, the campfire lights up. This is a way to light the campfire up without a flint and steel.
Cartography Table
  • Can be used to rename maps
  • Can be used to add pointers by using a compass along with paper, empty map, or map.
Cauldron
  • Has an exclusive block state filled with dyed water.
Chest
  • Has outdated closing sound.
Enchanting Table
  • Gives off a light level of 12.
Ender Pearls
  • Play teleporting sounds when thrown.
Glass Pane and Stained Glass Pane
  • Have 3D inventory icons instead of 2D sprites.
Glowing Obsidian
  • Glows at light level 12.
  • Can be mined using an iron pickaxe.
Grass path
  • Drops itself when mined using a tool with Silk Touch enchantment.
Gelo
  • If ice is placed below soul sand, it will still be slippery
  • Attempting to set ice on fire with a flint and steel will decrease its durability by 1.
  • Ice cannot conduct redstone currents because they are classed as a transparent block.
Infested Block
  • Letting a silverfish enter any stone brick variants or cobblestone has a higher chance to turn these blocks into infested stone instead of the corresponding infested block.
Invisible Bedrock
  • Projectiles can pass through it.
  • Leaves a shadow.
  • Looks like a sheet of stone in inventory.
Item Frame
  • Uses BlockEntity rather than the Entity class.
Jukebox
  • Music discs can be inserted using hoppers or droppers.
Leaves
  • In snowy biomes, such as snowy taiga, leaves lose their biome dependent color shade, so they appear frost-covered when snowing.
  • Leaves may spawn one spider provided that there are 3×3×2 spaces around it.
Light Block
  • Invisible block used for lighting areas.
    • Only obtainable from commands.
Nether Reactor Core
  • Can only be obtained through inventory editing.
  • Can only be mined using a pickaxe with Silk Touch enchantment.
    • If mined using a pickaxe without Silk Touch enchantment, it will drop 3 diamonds and 6 iron ingots.
Observer
  • Unlike in Java Edition, observers in Bedrock Edition have some blocks that cannot be detected when they receive a block update.
Packed Ice
  • Packed ice generates as windows in igloos.
Piston and Sticky Piston
  • Requires 1 tick to retract instead of retracting instantly as they do on other versions of Minecraft.
  • Have a thick, broader neck.
  • When powered with a 1-tick pulse, a sticky piston will not leave the block it is pushing in front.
  • Takes a long time to extend.
  • When depowered while extending, pistons will continue to extend and then retract.
  • Quasi-connectivity (BUD powering) does not exist.
Planks
  • Are named <wood type> Wood Planks
Redstone Dust
  • When placed, it has a + shape instead of • even if it is not connected to another redstone component.
  • Does not have quasi-connectivity, meaning many contraptions for Java Edition have to be altered.
  • Connects to the back of pistons.
reserved6
  • Can only be obtained through inventory editing.
Sign
  • Can be used to safely demolish cacti by clicking on the side of it.
  • Allows formatting codes to be inserted.
Snow layer
  • Melts gradually in snowless biomes (except in mountains biome).
  • Called "Top Snow" in the inventory.
Spawners
  • Takes slightly longer to mine than in Java Edition.
  • Emit a light level of 3.
Old Stonecutter
  • Unused useless utility block that appears as a full block
  • Obtained prior to 1.10.0 or via inventory editor.
Update Game Block
  • Block obtained from inventory editing.
  • Can be mined with bare hands or any tool (similar to dirt).
Water
  • Has a gradient.
  • Has different colors for every biome. (see here)

Items

Book and Quill
  • Can hold two pages on the same screen.
  • The edit button is used to change the words per page.
Bucket of Fish
  • Bucket of Tropical Fish is called Bucket of 'Tropical Fish name'.
Empty Map
  • Can be crafted using nine paper in addition to the recipe used in other versions of the game.
  • Can be crafted using a single paper in cartography table.
  • An empty map can be used to clone a map in the anvil as well as in the crafting table.
  • Empty maps with compasses have been renamed to Locator Map, to distinguish between empty maps without compasses.
Enchanted Golden Apple
  • Called "Enchanted Apple" in inventory.
  • Gives regeneration V for 30 seconds.
Map
  • Does not show the player's position until a compass is added using an anvil, a crafting table or a cartography table.
  • Foliage colors are accurate to the corresponding biomes.
  • Zooming out is done using an anvil or a cartography table. Additionally, zooming out can also be done in a crafting table when using classic UI.
  • If a map placed in an item frame is cloned, the location of the map placed in the item frame appears as a green marker whereas the location f the player appears as a white marker when the cloned map is viewed.
  • In multiplayer, player heads appear on maps as a pointer when inside a filled map.
  • Map 0, also called unknown map, can generate in stronghold library chests, shipwreck map chests, and village cartographer chests.
Fatia de Melancia
  • Named "Melon" in the inventory.
Minecart with Command Block
  • Has a repeating command block in it instead of an impulse command block.
Steak
Totem of Undying
  • Gives regeneration II for 40 seconds.

Mobs and entities

All feedable mobs
  • When fed, particle effects corresponding to the food will appear.
All undead mobs
  • Do not have a chance to spawn wearing a pumpkin and jack-o-lantern during Halloween.
  • Will rapidly take damage then die when using totem of undying.
Baby Zombie, Husk, and Zombie Villager
  • Can ride adult stray cats and panda.
  • Can ride adult zombies.
Boat
  • A sunken boat will float again when it emerges from the current or the waterfall that is keeping it down.
  • Boats emit smoke when destroyed.
Camera
  • Camera spawn egg can only be obtained through the NBT editor.
  • Has missing functionality.
Cave Spider
  • Has a 1% chance of spawning as a spider jockey.
    • If in the Nether, they have a 1% chance of spawning as a wither jockey.
      • This makes it more dangerous because if the player is attacked, the player will get the Poison effect from the cave spider and the Wither effect from the wither skeleton.
    • If an abandoned mineshaft generates in a snowy biome with a cave spider spawner in view of the sky, cave spiders have a chance to spawn as a cave spider jockey with a stray instead of a skeleton.
Chicken Jockey
  • Do not have a drowned variant (a baby drowned riding an adult chicken).
Galinhas
  • Can't spawn naturally in the Nether via chicken jockey.
  • Spawn in groups of 2-4.
  • Doesn't have a higher spawn rate in jungle biomes and variants.
Cod
  • Can spawn in frozen ocean and deep frozen ocean.
Vacas
  • Spawn in herds of 2-3.
  • Run much faster when the player is holding wheat.
Dolphins
  • Has a baby form, which can spawn naturally.
Drowned
  • Has a smaller chance to spawn holding a Fishing Rod.
  • Has a larger chance to spawn holding a Nautilus Shell
  • Doesn't have a chicken jockey variant (Baby Drowned riding Chicken).
  • Has the same posture as the player when holding a nautilus shell or anything else in its offhand.
  • Has a swimming animation similar to the player.
  • Drowned converted from zombies can spawn holding a trident.
Enderman
  • The ender pearl is dropped together with the experience when the enderman's body disappears.
  • When aggravated, they do not shake their bodies.
  • Will sink in water and lava if there is no dry location available within 64x64x64 to teleport at.
  • Have a chance to teleport when it spawns.
Endermite
  • Attack endermen without provocation.
  • Have walking sounds.
Evoker
  • Has a big chance to prepare fangs attack when it sees a player or villager or wandering trader or an iron golem.
  • Attack snow golems without provocation.
  • Do not attack baby villagers.
  • Cannot open doors.
Fishing Rods
  • Have a cubic bobber.
Fox
  • Baby fox can spawn naturally as untrusted.
  • Has 20 health.
  • Will always drop its natural equipment, instead of an 8.5% chance.
Ghasts
  • Have glowing eyes.
  • When killed with its own fireball, the ghast will turn orange rather than red.
Horses and Donkeys
  • Tamed horses and donkeys will follow the player if the player holds wheat, carrots, golden carrots, apples, golden apples, enchanted golden apples, or sugar.
  • Baby horse does not grow immediately, it grows through phases: baby, teenage, and finally adult.
  • When tamed, show a message upon death.
Golem de Ferro
  • Iron golem spawn egg can only be obtained through inventory editing.
  • Spawn based on the number of villagers and beds.
Leash Knot
  • Has better physics.
Slime and Magma Cube
  • Smaller slimes or magma cubes will be ejected at high speed.
Llama
  • When tamed, show a message upon death.
NPC
  • NPC spawn egg can only be obtained using command /give @s spawn_egg 1 51 or via Inventory editing.
Panda
  • Can spawn in regular jungle and jungle edge variants but has lower spawn rate than in bamboo jungles.
Parrot
  • Parrots can dance on a player's shoulder.
  • Feeding cookies will inflict fatal poison instead of causing them to instantly die.
Pig
  • Have a different sound when accelerated.
  • Spawn in herds of 1-3
Pillager
  • Drop 0-2 arrows.
  • Pillagers that spawn from raids can drop emeralds, enchanted iron armor and tools.
  • Do not attack baby villagers.
  • Enchanted crossbows do not work on pillagers.
Polar Bear
  • Spawn in groups of 1-2.
Pufferfish
  • Will instantly puff up to their fullest form after taking any kind of damage.
  • Will puff up when near most hostile mobs.
  • Spawn only in warm ocean biomes.
Rabbit
  • Have an exclusive texture in snowy biomes.
Ravager
  • Can break more block types, see here
  • Ignore wandering traders and baby villagers.
  • Immune from evoker fangs and ignored by Johnny vindicator.
Salmon
  • Can spawn in lukewarm ocean and deep lukewarm ocean.
Sheep
  • Color around their faces and patches when sheared correspond to their wool color.
  • Spawn in herds of 2-3.
Skeleton and Stray
  • If a player shoots a skeleton outside its detection range, then it will temporarily hold up its bow in a shooting position.
  • Damage is not based on difficulty, but closer targets make arrows deal less damage, but they will shoot faster.
  • Doesn't avoid the player when the player is too close from the skeleton.
  • Spawn in groups of 1-2.
  • Underwater skeletons can only use a melee attack to attack the player and cannot use their bow.
    • Stray melee attack inflicts slowness I for 30 seconds.
Snow Golems
  • Snow golem spawn egg can be obtained, but only through inventory editing.
Spider
  • Never spawn with effects on hard difficulty.
Spider Jockey
  • Has more variants:
    • Regular spider jockey: skeleton riding spider
    • Wither spider jockey: wither skeleton riding spider
    • Stray spider jockey: stray riding spider
    • Cave spider jockey: skeleton riding cave spider
    • Wither cave spider jockey: wither skeleton riding cave spider
    • Stray cave spider jockey: stray riding cave spider
    • Zombie spider jockey: baby zombie riding spider
    • Zombie cave spider jockey: baby zombie riding cave spider
    • Husk spider jockey: baby husk riding spider
    • Husk cave spider jockey: baby husk riding cave spider
    • Zombie villager spider jockey: baby zombie villager riding spider
    • Zombie villager cave spider jockey: baby zombie villager riding cave spider
Squid
  • Spawns version exclusive baby squid.
Trader Llama
  • Uses the same entity id as regular llamas.
  • Not naturally hostile toward zombies, illagers, and vexes.
  • Cannot breed.
Tropical Fish
  • Have different natural variants:
    • Blue Dory: Gray-Sky SunStreak.
    • Tomato Clown: Red-White SunStreak.
  • Some names are different:
    • White-Gray Brinely is called Butterfly Fish.
    • White-Orange Clayfish is called Ornate Butterfly.
    • Lime-Sky Brinely is called Queen Angel Fish.
    • Teal-Yellow Dasher is called Yellowtail Parrot.
  • Spawn only in warm ocean biomes.
Turtle
  • Will instantly be killed when struck by lightning.
Villager
  • Will run away when attacked by players.
  • Babies have a bigger head.
  • Villager_v2.
    • A new different villager which uses a different entity id than old villagers.
    • Old villager will convert to villager_v2.
    • Has different new trades compared to 1.14 new trades.
Vindicator
  • Has the same running speed as the player sprinting speed.
  • Attack snow golems without provocation.
  • Johnny vindicator will not attack ravagers.
  • Does not attack baby villagers.
  • Vindicators that spawn from raids can drop more emeralds, enchanted iron armor and tools.
  • Cannot open wooden doors. (can only break it)
Witch
  • Attack snow golems and iron golems without provocation.
  • Completely immune from poison.
  • Will be attacked by undead mobs if it threw weakness, slowness or poison splash potions at them.
  • Witches that spawn in raids only attack the player and iron golems.
    • Don't heal other illagers when spawning from raids.
  • Can see through solid blocks.
Wandering trader
  • Always spawn with 2 leashed trader llamas.
  • Will run away when attacked by players.
  • Drinks a potion of invisibility when hurt by non-player damage source and when avoiding zombies, vexes, and illagers.
  • Doesn't drink milk at dawn.
  • Some trades are different.
Zombie
  • Attack snow golems without provocation.
Zombie Villager
  • Zombie villagers wearing armor or holding tools or weapons can't spawn naturally and can only be spawned using mob editing and/or the /replaceitem command.
  • Will attack snow golems without provocation.
  • Zombie villager_v2.
    • New zombie villager with a different entity id than old zombie villagers.
  • Old zombie villagers are unused.
Zombified Piglin
  • Will Turn Into The Old Zombie Pigman If Using The Classic Texture Pack.

Conquistas

Algumas conquistas estão disponíveis apenas na Edição Bedrock.

Artigo principal: Conquistas
Ícone Conquista Descrição do jogo Requisitos reais (se diferente) Pontos do Xbox ganhos Tipo de troféu (PS)
PS4 Outras plataformas
Caçador de TesouroAdquira uma mapa de um aldeão cartógrafo e entra na estrutura revelada40G

History

Edição Pocket Alpha
Pre-releaseAdded cameras.
Added roses.
Added cold-en oak trees.
v0.1.3 Added the "Update Game Block" with 2 variations saying "update!" and "ate!upd".
v0.3.3 Removed fire due to spreading issues. It is replaced by .name.
v0.5.0 Added the Nether Reactor, and Nether Reactor Core and glowing obsidian, as a part of it.
v0.6.0 Added the stonecutter.
v0.7.0 .name is no longer obtainable without inventory editing, due to fire being re-implemented.
v0.7.3 Breaking glowing obsidian now requires a diamond pickaxe.
Along with the addition of splashes, there were 17 exclusive splashes added as well.
v0.7.5 .name no longer breaks quickly.
v0.8.0 build 2 Added beetroots, beetroot seeds and beetroot soup.
The "ate!upd" block now says "update!" correctly.
Glowing obsidian no longer has a red outline in the hotbar.
.name now breaks quickly.
?Added 2 new exclusive splashes.
v0.8.1 .name now takes a long time to mine, like in 0.7.5.
Added 1 new exclusive splash.
v0.9.0 build 1 Removed the camera entity, the rose, and the cold-en oak tree.
Original map type now generates the type of terrain from Java Edition 1.7.2, and is now a separate world type.
Added dying and fallen trees.
Added carpet tables and wooden bridges in villages.
v0.9.2 Added 8 new exclusive splashes.
v0.9.3 .name now breaks instantly.
v0.9.5 .name no longer breaks instantly.
v0.10.0 Mineshafts now spawn at the surface in mesas.
Gold ore can generate at any level in mesa biomes.
Smooth lighting on water.
New swamp water color.
Huge mushrooms now spawn in swamps.
Added dust particles for falling gravel and sand.
v0.10.4 Added 1 new exclusive splash.
v0.11.0 build 1 Added baby squid.
Squid produces a black cloud of "ink" when attacked.
Boats can support up to 2 passengers.
Boats are crafted using 5 wooden planks and a shovel.
Boats are controlled using paddles, by pressing buttons on either side of the screen.
The boat's appearance varies on the type of planks used.
Added grass paths, which are created by tilling a grass block with a shovel.
Grass paths replace the gravel paths in villages.
Cave spiders can naturally spawn with a skeleton jockey.
build 5 Added 3 new exclusive splashes.
build 9 Attacks from burning mobs catches the victim on fire.
build 10 Added Town Folk Skin Pack and City Folk Skin Pack.
v0.12.0 Added achievements to Windows 10 Edition with 18 additional achievements.
v0.12.1 build 1 The book on enchantment tables glows in the dark.
Snow golems can be built using a jack o'lantern as a head.
Leaves in snow biomes appear frost covered.
Snow layers are now affected by gravity and slowly stack up in layers through snowfall.
Nether Reactor is no longer usable.
build 3 Snow golems can be sheared for pumpkins, when sheared they have the original texture.
build 6 Lava now appears brighter and more vibrant.
?Added 1 new exclusive splash.
v0.13.0 build 1 Removed the stonecutter - all blocks are now crafted using the crafting table.
Powered rails now function as in Java Edition due to the addition of redstone circuits.
Added rabbits with version exclusive properties.
build 2 Obsidian now takes 6.5 seconds to break instead of 3.
v0.14.0 build 1 Added camera back.
Added more jockeys. In total, there are 17 different jockeys in Bedrock Edition.
Added eight additional achievements, bringing the total to 52.
v0.15.0 build 1 Pistons have a new animation; piston arm is visibly thicker at the bottom, can push block entities such as chests and block entities that stick to walls (such as levers) can now be placed on them.
Added observer block which detects block updates.
Tipped arrows are made by using an arrow in a cauldron filled with a potion.
Added leather horse armor.
Increased amount of total different jockeys from 17 to 25.
Added resource packs, with Plastic and City resource packs.
All Windows 10 Edition achievements are now available for Android and iOS.
Added two achievements and two additional achievements, bringing the total to 56.
build 2 Tweaked the rose bush and peony texture.
v0.15.7 Added Natural resource pack.
v0.15.8 Added Fantasy resource pack.
v0.15.10 Added four achievements and five additional achievements, bringing the total to 65.
v0.16.0 build 1 Added the elder guardian, but it lacks a spawn egg. Also, it is considered as a boss mob.
Added Edição Education features.
Added add-ons, which is the behavior pack that is a separation of resource packs.
build 2 Removed Education Edition features.
build 4 Added the wither.
When at 50% health, it spawns 3-4 wither skeletons around itself.
Has a new animation when created and killed.
Has new sounds.
Added beacons, which are opaque.
Added Potion of Decay & Splash Potion of Decay.
Creepers and untamed ocelots now have idle sounds.
build 5 Added open button to villagers if the player sneaks.
v0.16.2 Added Cartoon resource pack.
Edição Pocket
1.0.0 alpha 0.17.0.1 Added shulkers.
The shell can be dyed by using dyes.
Added End cities. They generate without banners.
Added Lingering Potion of Decay.
Added two achievements and five additional achievements, bringing the total to 72.
Added Elytra, called "Elytra Wings" in inventory.
release Added Festive Mash-up 2016 pack.
1.0.3 alpha 1.0.3.0 Added Candy Texture Pack.
1.0.4 Added 1 new exclusive splash.
Added Strangers "Biome Settlers Pack 3" Skin pack.
1.0.5 build 1 Added Minecart with Command Block, which has a repeating command block in it instead of impulse command block.
1.0.5 Added Power Rangers Skin pack.
1.0.6 Added Chinese Mythology Mash-up pack.
1.0.7 Added Fallout Mash-up pack.
1.0.8 Added Magic: The Gathering Skin pack.
1.0.9 Added Greek Mythology Mash-up pack.
1.1.0 alpha 1.1.0.0 Added colored beds, which uses the original item texture.
Added woodland mansions, which the floors use oak planks instead of birch planks. Coarse dirt and banners do not generate.
Enchanted golden apple is now called "Enchanted Apple".
Igloos now generate with white bed or red bed depending on the biome.
Leads now have a better physics.
Added new sleeping animation.
Empty maps with compasses have been renamed to Empty Locator Map, to distinguish between empty maps without compasses.
Hardened clay is now called "<color> Terracotta".
alpha 1.1.0.3 Added Minecraft Marketplace.
Cobwebs can now be crafted into 9 strings.
Melon blocks will now always drop 9 melon slices when using shears.
release Added six achievements, bringing the total up to 79.
Added Skyrim Mash-up pack.
Edição Bedrock
1.2.0 beta 1.2.0.2 Added firework rockets, which can be launched in any direction.
Added armor stands, which are stackable up to 64 and can hold various positions with swords and other items.
Added the command /tickingarea.
Added structure blocks, which can only be used on Windows 10, and have a 3D Export Mode which can't be changed.
Player heads now appear on maps.
Added new parameters to the /tp command.
Glass panes and iron bars have a new inventory icon.
1.4.0 beta 1.2.14.2 Coral fans and their dead variants can generate on coral reefs.
Shipwrecks can generate with stripped wood blocks on them.
Bucket of Pufferfish has a unique texture, using the old texture for the pufferfish.
beta 1.2.20.1 Fish may sometimes drop bones when killed.
?Added 8 new achievements, bringing the total up to 87.
1.5.0 beta 1.5.0.1 Conduits may be oriented in 16 different directions.
The appearance of bubble columns can be changed, by default it will appear as a full transparent block.
1.8.0 beta 1.8.0.8 Added cats with one unused texture.
Readded NPC and Camera.
1.9.0 beta 1.9.0.0 Added various new slabs with cut sandstone and cut red sandstone as version exclusive.
Added pillagers, which drop arrows.
beta 1.9.0.2 Added bells with texture of stone on its side, along with 3 unused bells.
Cauldrons can now be used to store lava.
1.10.0 beta 1.10.0.3 Changed village archicture, meeting points generate with various side-type bells.
Added pillager outposts, which generates with black banners and can generate with a tall foundation.
Split villagers and zombie villagers into 2 different mobs, old (prior to Village and Pillage) and new villager and zombie villager.
Added banner patterns, which have 6 types.
Added crafting recipe for cartography table and barrel, which is different than in Java Edition.
Added composter with a different crafting recipe.
Wet sponge now instantly dries out in the nether.
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