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Efekty mikstur są wywoływane przez przez Mikstury, lub ich zdatne do rzucania wersje zwane miksturami miotanymi, które wytworzone być mogą na statywie alchemicznym

Działanie

Mob lub gracz pod działaniem wyznaczonego efektu miksury, będzie mu poddany przez określony czas. Gracz może zobaczyć aktywne efekty wywołując okno ekwipunku. Efekty mikstur powodują również efekt różnokolorowych cząsteczek wokół gracza lub moba pod ich działaniem.

Parametery

Efekty mikstur mają dwa parametry: Czas działania i moc.

ID Nazwa
(w kodzie gry)
Efekt Moc Mikstura Kolor Uwagi
1 EffectsCSS Szybkość
(potion.moveSpeed)
Rozszerza pole widzenia i przyspiesza prędkość chodu gracza. Zwiększa oba efekty - silniejszy wzrost pola widzenia i zwiększenie prędkośći. Mikstura szybkości EffectsCSS
Błękit
Sprint powoduje podobny wizualnie efekt.
2 EffectsCSS Spowolnienie
(potion.moveSlowdown)
Zmniejsza pole widzenia i zmniejsza prędkość gracza. Zmmniejsza oba efekty. Bardzo mocna mikstura spowoduje odwrócenie systemu sterowania. Mikstura spowolnienia EffectsCSS
Szaroniebieski
Efekt podobny jest przy napinaniu łuku.
3 EffectsCSS Pośpiech
(potion.digSpeed)
Szybsze poruszanie ręką i szybsze wydobycie bloków. Zwiększa oba efekty. Bardzo mocna mikstura spowoduje zatrzymanie animacji ręki. Brak EffectsCSS
Żółty
4 EffectsCSS Zmęczenie górnicze
(potion.digSlowDown)
Spowalnia poruszanie ręką i wydobycie bloków Zwiększa oba efekty. Brak EffectsCSS
Khaki green
5 EffectsCSS Siła
(potion.damageBoost)
Zwiększa zadawane przez gracza lub moba obrażenia. Zwiększa skalę zadawanych obrażań. Mikstura siły EffectsCSS
Ciemna czerwień
6 Instant Health
(potion.heal)
Instant health gain Sets the amount gained None Potion of Healing Glistering Melon EffectsCSS
Red
Has no sprite since it causes no lasting effects.

If forced to last longer than 1 tick, will constantly heal player.

7 Instant Damage
(potion.harm)
Instant health loss Sets the amount lost None Potion of Harming Spider Eye with Fermented Spider Eye, or Glistering Melon with Fermented Spider Eye EffectsCSS
Maroon
Death reason is reported as "was killed by magic".

Does not have a sprite because it has no lasting effects. If forced to last longer than 1 tick, will constantly damage player.

8 EffectsCSS Jump Boost
(potion.jump)
Allows the player to jump higher. Increases jump height None Referenced by "Potion of Leaping" by game, but potion not currently present - EffectsCSS
Indigo
9 EffectsCSS Nausea
(potion.confusion)
Causes the view to wobble similarly to using a portal No apparent effect None Referenced by "Potion of Nausea" by game, but potion not currently present - EffectsCSS
Purple
10 EffectsCSS Regeneration
(potion.regeneration)
Causes health to regenerate over time Makes health regenerate faster Eat a Golden Apple Potion of Regeneration Ghast Tear EffectsCSS
Pink
11 EffectsCSS Resistance
(potion.resistance)
Reduces all incoming damage Further reduces damage None Referenced by "Potion of Resistance" by game, but potion not currently present - EffectsCSS
Red
12 EffectsCSS Fire Resistance
(potion.fireResistance)
Makes the player resistant to fire and lava. No apparent effect None Potion of Fire Resistance Magma Cream EffectsCSS
Orange
13 EffectsCSS Water Breathing
(potion.waterBreathing)
Causes air meter to be constantly full while underwater No apparent effect None Referenced by "Potion of Water Breathing" by game, but potion not currently present - EffectsCSS
Dark blue
14 EffectsCSS Invisibility
(potion.invisibility)
No apparent effect No effect None Referenced by "Potion of Invisibility" by game, but potion not currently present - EffectsCSS
Light grey
15 EffectsCSS Blindness
(potion.blindness)
Creates thick black fog around the player No apparent effect Same as closer fog at lower levels. Referenced by "Potion of Blindness" by game, but potion not currently present - EffectsCSS
Dark grey
Sun and Moon can be seen as normal.
Liquids do not fade into fog perfectly.
16 EffectsCSS Night Vision
(potion.nightVision)
No apparent effect No effect None Referenced by "Potion of Night Vision" by game, but potion not currently present - EffectsCSS
Navy blue
17 EffectsCSS Hunger
(potion.hunger)
Causes food meter to deplete faster Increases the depletion rate Chance on eating Raw Chicken or Rotten Flesh. Referenced by "Potion of Hunger" by game, but potion not currently present - EffectsCSS
Dull green
18 EffectsCSS Weakness
(potion.weakness)
Lowers attack power. Decreases reach. None Potion of Weakness Fermented Spider Eye, or Blaze Powder with Fermented Spider Eye,
or Ghast Tear with Fermented Spider Eye.
EffectsCSS
Grey
19 EffectsCSS Poison
(potion.poison)
Deals damage over time Increases the rate of damage Given by a Cave Spider's attack or eating a Spider Eye. Potion of Poison Spider Eye EffectsCSS
Green
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