Minecraft Wiki
Geen bewerkingssamenvatting
(Pagina vernieuwd.)
Label: Vervangen
 
(10 tussenliggende versies door 8 gebruikers niet weergegeven)
Regel 1: Regel 1:
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Deze pagina linkt naar de versiegeschiedenislijsten voor verschillende ontwikkelingsstadia en edities van ''Minecraft''.
{{Version history nav}}
 
{{about|vorige updates voor de PC versie|oudere ontwikkelingsfases|Versiegeschiedenis (doorverwijzing)|ontwikkelingsversies|Versiegeschiedenis/Ontwikkelingsversies|de Pocket Editie|Pocket Editie versiegeschiedenis|komende updates|Komende functies}}
 
Een (?) geeft aan dat de versie's info gokwerk is, mogelijk incorrect. Gekende bugs in de laatste versies staan [[Gekende bugs/Versie 1.1|hier]]{{#ifeq: {{v|weekly=1}} | Geen ||, en in de laatste ontwikkelingsversies [[Gekende bugs/Versie {{v|weekly=1}}|hier]]}}.{{-}}
 
   
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== [[Javaeditie]] ==
{| class="wikitable" style="width:100%"
 
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* [[Javaeditie versiegeschiedenis|Versiegeschiedenis]]
!width="75"|Version
 
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** [[Pre-classic]] (10 mei 2009 – 17 mei 2009)
!width="90"|Date of Addition
 
  +
** [[Classic]] (17 mei 2009 – 23 december 2009)
!Additions Summary
 
  +
** [[Indev]] (23 december 2009 – 27 februari 2010)
<!-- DO NOT PUT FUTURE UPDATES HERE, IT'S CALLED VERSION "HISTORY" FOR A REASON
 
  +
** [[Infdev]] (27 februari 2010 – 30 juni 2010)
READ the list of additions before you add something you think you found! You're likely not the first.
 
  +
** [[Alpha]] (30 juni 2010 – 20 december 2010)
Please ensure your server is up to date before adding SMP bugs -->
 
  +
** [[Beta]] (20 december 2010 – 18 november 2011)
|-
 
  +
** [[Javaeditie 1.0|Officieel spel]] (18 november 2011 – 18 september 2017)
|| 1.4.2 || 25 Oktober 2012 || {{Anchor|1.4.2}}
 
  +
** [[Javaeditie 1.0|''Javaeditie'']] (18 september 2017 – heden)
Verbeterde Server lijst
 
  +
* [[Javaeditie versiegeschiedenis/Ontwikkelingsversies|Ontwikkelingsversies]] (9 september 2011 – heden)
* Tijdens het bewerken of toevoegen van een server kan je het adres uitzetten
 
* De Server versie wordt nu links van de connectiebalk gezet
 
* Er wordt nu gecheckt of je wel de goede versie van de server hebt
 
* Heb je niet dezelfde versie als de server, kan je niet connecten
 
   
  +
== [[Bedrockeditie]] ==
Verbeterd opties menu
 
  +
* [[Bedrockeditie versiegeschiedenis|Versiegeschiedenis]]
* ''Chat Settings'' heet nu ''Multiplayer Settings''
 
  +
** [[Pocket Editie Alpha]] (16 augustus 2011 – 19 december 2016)
* Mensen met capes kunnen de capes laten verdwijnen
 
  +
** [[Pocket Editie]] (19 december 2016 – 20 september 2017)
* ''Fullscreen'' en ''VSync'' knoppen zijn toegevoegd
 
  +
** [[Bedrockeditie]] (20 september 2017 – heden)
 
  +
* [[Bedrockeditie versiegeschiedenis/Ontwikkelingsversies|Ontwikkelingsversies]] (22 november 2013 – heden)
Verbeterde F3 Modus
 
* Het cirkeldiagram wordt nu weergegeven bij ''Shift+F3''
 
* Je kan nu zien waar en in welke chunk je je bevindt
 
* Als je P indrukt terwijl je F3 indrukt. Dan wordt daardoor de ''auto-pause'' aangezet als je client de focus verliest.
 
* Als je H indrukt terwijl je F3 indrukt. Dan wordt daardoor de beschrijving van het item gegeven wat je vast hebt.
 
* Als je T indrukt terwijl je F3 indrukt. Dan wordt daardoor je texture pack gereset.
 
 
Verbeterde Multiplayer
 
* Als er geen namen in ''ops.txt'' staat, is de spawn protection verwijderd
 
* Spawn protection gedeelte kan nu aangepast worden in de ''server.properties'' file.
 
 
Verbeterde Creative inventory
 
 
REST KOM ZEER BINNENKORT!!!
 
|-
 
|| 1.3.2 || Augustus 16 2012 || {{Anchor|1.3.2}}
 
* Grote bomen hebben nu opzij geplaatste boomstammen
 
* Je kan nu met F1, de server adressen verbergen
 
* Het uit de wereld vallen als je naar de nether gaat is opgelost
 
* De schade van water or spelers die je in hoeken duwen is weg.
 
* Spelers krijgen nu geen schade meer als ze van 4 blokken hoog springen
 
 
|-
 
|| 1.2.5 || April 4, 2012 || {{Anchor|1.2.5}}
 
 
New Features:
 
* shift klikken in [[furnace]]s toegevoegd.
 
* Toegevoegd methode om gemakkelijk te verwerven blokken die u hebt geselecteerd in de wereld in Creative-modus met behulp van de "Pick block"-toets.
 
* De [[Server list|Direct Connect]] toegevoegd om met een server te connecten maar niet opteslaan.
 
* hebben [[cat]]`s minder enthousiast om te zitten op de dingen en minder geduld.
 
* als je een stack bowls op een [[Mooshroom]]s klikt vult hij niet in 1 keer de hele stack.
 
* met het slaan van een [[TNT]] blok met [[flint and steel]] in je hand kun je weer op pakken (right-klikken Activeert de TNT direct).
 
* in de META-INF folder in Minecraft.jar, zijn de file naamen van (MOJANG_C.DSA, MOJANG_C.SF) hernoemd naar CODESIGN.RSA en CODESIGN.SF; de functie blijft het zelvde.
 
 
|-
 
|| 1.2.4 || maart 22, 2012 || {{Anchor|1.2.4}}
 
 
New Features:
 
 
* [[Multiplayer#Chat|Chat]] geschiedenis en veel beter chat bewerken
 
** Links zijn nu aanklikbaar in de chat. Als erop wordt geklikt, verschijnt er een scherm dat u waarschuwt niet te klikken op links die u niet vertrouwt en vraagt ​​of u wilt doorgaan. Daaronder drie knoppen verschijnen, een met "Ja" (opent standaard web browser en brengt u naar de link), een andere met "Kopiëren naar klembord" (kopieën de link, zodat wanneer je plakt overal de link wordt geplakt), en "Nee "(sluit de boodschap en niet u een link naar de website).
 
** met je muis wiel kun je nu in de chat geshiedenis scrollen {{key|PAGEUP}} and {{key|PAGEDOWN}} knopen kunnen nu ook gebruikt worden.
 
** Up/down knopen voor recent verzonden berichten.
 
** als je start met het typen van een naam, en dan drukt op {{key|TAB}},dan komt de rest van de naam er automatisch te staan
 
** kopiëren & plakken in chat.
 
** Net zoals het type § k in de chat willekeurige tekens weergegeven, § l § m § n en § o creëert vet, striked, onderstreept en cursief respectievelijk. Hoewel § r resets elke set staten. Deze kunnen niet worden getypt met behulp van vanille klanten clients.
 
** het drukken op “/” gedraagt ​​zich als een command-toets: het opent de chat met een “/”. In andere toetsenbordindelingen, is het misschien een andere toets.
 
** drukken op {{key|left}} of {{key|right}} zal de invoegpositie verplaatsen (text pointer) in de desbetreffende richting, zodat u tekst wilt bewerken in plaats van het gebruik van{{key|Backspace}} om terug te gaan.
 
* een paar nieuwe decoratie blokken
 
** [[Wooden Planks|Wooden planks]] hebben nu de kleur van de houtsoort ze vandaan komen in plaats van de oorspronkelijke houten plank textuur.
 
** New [[Sandstone]] Blocks.
 
* Lichte wijziging in alle gekleurde [[wool]]. [http://i.imgur.com/5PkAD.gif Comparison]
 
* “Back” en “Quit” knoppen toe gevoeg "[http://i.imgur.com/YYBxW.png Out of memory]” screen.
 
* [[Cat]]s in staande positie wordt nu bewust te gaan zitten op de nabijgelegen [[chest]]s, actieve [[furnace]]s, and [[bed]]s, voorkomt spelers van het gebruiken.
 
* een “minimal” debug menu voor testen toegevoegd. Het kan worden benaderd met {{key|Shift}}+{{key|F3}} het is het zelfde als de gewone {{key|F3}} menu, allen zonder de graph/profiler.
 
* Armor outlines in the armor slots in the inventory have returned.
 
 
|-
 
|| 1.2.3 || March 2, 2012 || {{Anchor|1.2.3}}
 
 
Bug Fixes:
 
 
* Fixed light bug at height 255.
 
* Corrected [[Zombie]]s and [[Skeleton]]s not burning in sunlight.
 
** With this, fixed all natural light (not torchlight) being 1 lightlevel darker than it should be, except at world creation.
 
* Corrected birch and spruce [[sapling]]s not growing at height > 127.
 
 
Bugs:
 
 
* [[Tall grass]], [[flower]]s and [[mushrooms]] under shade / darkness will light up the tile 1 more than it should be.
 
*[[Door]]s and [[bed]]s cannot be placed in [[snow]], unlike other blocks which will replace the [[snow]].
 
* If a [[Redstone Lamp]] is destroyed and picked up while it is ON, it will be considered as a different block type to its OFF counterpart.
 
* Aggressive [[Mob]]s will sometimes stop and spin circles, then continue attacking the player.
 
* if a [[Zombie]] gets into a web they will spin around untill they fall though or get attacked by the player.
 
* [[Cave spider]]s pushed by [[water]] will stop when running into any solid or non-solid block, even when there is an empty space below them.
 
* When sprinting across Jungle Leaves, gray particles are created, instead of the normal green.
 
*some times [[Skeleton]]s will spawn much much more then other mobs.
 
* Wolves can sometimes despawn in SMP.
 
* Vines are (still) grey in 3rd-Person view.
 
* In SMP servers, sometimes client-side "ghost" copies of dropped items are created on death. These cannot be picked up, but physics still apply to them. Occurs more often on clients with bad connection.
 
* In SMP, when a player teleports, sometimes they will not appear immediately to other clients. This occurs more often, and with worsened effects on servers with less RAM.
 
* In SMP (at least) It is possible for a Nether portal created at sea level to take you to the top of the upper Nether bedrock when the space centred on the nether arrival point is mostly filled with solid blocs. My guess is that step 3 of "Linkage between Overworld and Nether" doesn't ignore the new empty upper half of the Nether and the first empty space the game found was above 128.
 
* In SMP, When a player is holding a Lilly pad, another player views the Lilly pad as grey, not the usual green (much like the 3rd person vine bug).
 
* If you go high enough at night, you can see the sun on the ground sometimes.
 
* Light seems to flicker a lot even though it's pitch black(random flickers of light with out any light source), it's noticed the most when the brightness is all the way up.
 
* When it's raining, mobs may turn pitch black.
 
* Mobs (Praticularly Skeletons and creepers) can teleport through glass panes when trying to escape sunlight.
 
* Sometimes if a mob walks onto a fence from another block, it will spin in endless circles until pushed off.
 
* When walking diagonally over two redstone repeaters you may fall inside blocks until you find a empty space.
 
 
 
|-
 
|| 1.2.2 || March 1, 2012 || {{Anchor|1.2.2}}
 
 
Bug Fixes:
 
 
* "Uploaded Minecraft 1.2.2 because birches and pine [[tree]]s were missing..."
 
** Big [[tree]]s, swamp [[tree]]s and giant mushrooms generation fixed too.
 
* [[Snow]] appears on [[Map (Item)|Maps]] again.
 
 
Bugs:
 
 
* [[Tools|Enchanted Tools]] and [[Armor]] have their labels glitched.
 
* If a player builds to the height limit, and stands on top of that structure, the game will crash with a false "saving chunks" screen.
 
* [[Iron Golem]]s become passive when in [[water]].
 
* Looking upwards towards the sky can sometimes cause the game to randomly crash without a crash log.
 
* In converted maps placing a block sometimes cause the game to crash with the "saving chunks" screen and without a crash log.
 
 
|-
 
|| 1.2.1 || March 1, 2012 || {{Anchor|1.2.1}}
 
 
* New map file format called [[Anvil]], allowing a new height limit (256 instead of 128).
 
** However, in [[the Nether]], layers 128 to 255 are only accessible in [[Creative (Game Mode)|creative mode]], due to the unchanged ceiling [[bedrock]] at layer 127.
 
* New [[Jungle]] biome.
 
* Added [[Ocelot]]s.
 
* Added [[Kat|Cats]].
 
* Added [[Iron Golem]]s.
 
* New AI for [[mobs]].
 
* [[Wolf|Tame wolves]] can have puppies.
 
* [[Villager]]s will have children if there is room in their [[NPC Village|village]].
 
* [[sieges|Zombie sieges]] will occur occasionally at night.
 
* [[Zombie]]s break down [[door]]s on [[Difficulty|Hard ]] and [[Hardcore Mode]].
 
* New items and blocks.
 
* Crafting recipe for [[ladder]] now yields 3 [[ladder]]s instead of 2.
 
* Crafting recipe for [[slab]] now yields 6 [[slab]]s instead of 3.
 
* Added rare drops for [[mob]]s.
 
* Added the items [[Fire Charge]] and [[Bottle of Enchanting]].
 
* Added [[Redstone Lamp]]s.
 
* Added 3 new blocks ([[File:NewSandstoneGrid1.png|32px]] [[File:NewSandstoneGrid2.png|32px]] [[File:Grid Chiseled Stone Brick.png]]), that aren't yet used in survival, but only the ([[Circle Stone Brick]] is accessible in creative).
 
* Changed [[Dispenser]] and [[Saplings|Oak Sapling]] textures. ([[File:Dispenser.png|32px]][[File:Grid Sapling.png]])
 
* [[Slabs]] and [[Stairs]] can be placed upside-down by placing them below a block.
 
* Placing blocks on [[Grass]] will replace it.
 
* [[Lava]] now has a faint rumbling sound effect, and large particles that hop out of the [[lava]] produce a popping sound.
 
* Very rare [[Desert Wells]] can be found in [[Desert|Desert biomes]].
 
* [[Third person view]] now has a slight delay on the speed at which the head moves on the player, making it possible to see the sides of the player's head.
 
* Collision Box on [[ladders]] readded.
 
* [[Vines]] can now be climbed like [[Ladders]].
 
* Many other minor tweaks and fixes.
 
* When in the [[Nether]], [[Snow Golems]] will turn red, melt, and die same as when they are in [[deserts]].
 
* [[Abandoned Mineshafts]] can generate with wooden bridges now when generated over a cave or over top another tunnel.
 
* [[F3]] has some changes and additions:
 
** lc: Largest section height
 
** b: Shows what biome you are in.
 
** bl: Block brightness.
 
** sl: Sky brightness.
 
** rl: Raw brightness.
 
** Due to popular demand, Seed info is now "0" in [[SMP]] to avoid people recreating the world in [[SSP]].
 
 
Bug Fixes:
 
 
* [[Door]]s have been updated so that [[door|double-doors]] work better with [[redstone]].
 
* [[Ambience]] works in [[Multiplayer]].
 
* [[Mob spawner]]s show the correct mob in [[SMP]] (instead of a pig).
 
 
Bugs:
 
 
* Big trees are very rare in [[Forest]], birches, pines in [[Taiga]], swamp trees in [[Swamp]]s, [[Huge Mushrooms|Giant Mushroom]]s in [[Mushroom Biome]]s.
 
** 99% of the big [[tree]]s are replaced by small [[tree]]s, so no big [[tree]]s in [[biome]]s like [[Mountain]]s that could generate rare big [[tree]]s.
 
* [[Snow]] doesn't appear on [[Map (Item)|maps]].
 
* [[F3]] takes more resources than before (but less in [[SMP]]), making the game unplayable on old computers.
 
* The [[biome]] "FrozenRiver" and "DesertHills" does not have a space like other [[biome]]s (e.g. "Ice Mountains").
 
* [[Mushroom]]s are generated on [[bedrock]] layer in [[The Nether]].
 
* In [[SMP]], the [[cloud]] shadows aren't sometimes under a [[cloud]], because [[cloud]]s are different at each client, but the shadow remains same.
 
* <!-- NOTE: Before reverting / removing, please read the additional details on User Talk:Levy -->Some entities will at times act as if they are not present, even though they are. They cannot be interacted with, and clicking on them will cause things behind them to activate, as if they weren't there. These are not the same as the "ghost entities" bug that existed previously, as the entities in question are actually there and can often be interacted with both before and after this bug is observed.<!-- NOTE: Before reverting / removing, please read the additional details on User Talk:Levy -->
 
 
|-
 
|| 1.1 || January 12, 2012 || <span id="1.1"></span>
 
 
* Bogen kunnen nu in de tover tafel worden gebruikt, met vier nieuwe tover mogelijkheden alleen mogelijk voor bogen: kracht, Punch, Infinity, and vlam.
 
* pijlen die in de brand staan zetten nu entiteiten in brand als de pijlen ze raken.
 
* gouden Appel recept verandert, nu moet je goudklompjes gebruiken in plaats van goud.
 
* gouden appels helen nu in plaats van regeneratie en in plaats van 30 seconden nu 5.
 
* 56 nieuwe talen, ook fantasie talen zoals Pirate, Klingon, & Quenya.
 
* nieuwe infrastructuur voor mob KI(AI) beschikbaar, maakt gecompliceerdere mogelijkheden voor mobs. deze mogelijkheden zijn nog niet ingevoerd in het spel.
 
* iets betere kleur verschil tussen biomes.
 
* verschil tussen moeras land en water nu een betere kleur transactie met andere biomes.
 
* strand teruggeplaatst.
 
* naaldbossen biomes hebben nu sneeuw en ijs.
 
* minder willekeurige tover levels bij een tover tafel.
 
* Biomes zijn een beetje meer gevarieerd, met meer verschillende evaluaties in verschil met de oudere plattere biomes.
 
* minder bouwtijd in plaats van 30 seconden nu 20.
 
* spawn ei in creatieve modus.
 
* nieuwe wereld type optie (beschikbare types: Superplat en Standaard).
 
* de botsing box bij ladders verwijdert.
 
* schapen eten gras (verandert het in grond) en hoog gras om hun wol terug te krijgen.
 
* schapen droppen 1-3 wol wanneer geschoren.
 
* de bots box van hekpoorten komen nu overeen met hekken in plaats van een vierkant.
 
* hek poorten kunnen nu worden geopend met redstone stof.
 
* eik (standaard boom) takken hebben nu een 1/200 kans om een rode appel te laten vallen.
 
* smid gebouwen in NPC dorpen hebben nu dozen met dezelfde inhoud als in kerkers.
 
* void mist verwijdert in creatieve modus.
 
* meloenen en pompoenen kunnen nu op grond groeien, in plaats van alleen op akkerland.
 
* neiuwe settings in Server.properties:
 
level-type
 
spawn-npcs
 
genereer-gebouwen
 
* Magma kubus kan nu magma cream droppen wanneer die dood gaat.
 
* In SMP servers, non-ops worden gekickt wanneer ze teveel spawn sturen, of teveel zeggen (Ops krijgen dit niet te horen, ze moeten maar verzinnen dat de speler is ge auto-kickt)
 
* de afstand dat hooi vriendelijke mobs aantrekt is verhoogt van 2-3 blokken naar 8-9 blokken.
 
* alle muziek discs behalfe "11" kunnen worden gedopt door creepers die vermoord zijn door skeletten.
 
* Bugs gefikst:
 
* gefikst "Sniper Duel" archiefment werkt niet
 
* gefikst stroom rails, die niet op een aftand stopt (stroom limiet) Bug
 
* gefikst stroom rails update niet wanneer geplaatst Bug (als het bijv. binnen bereik van stroom is)
 
* Bugs:
 
* Grote crash bug in het laad scherm voor sommige spelers.
 
* Mogelijk om door een stuk akkerland te vallen, zielenzand of Glas wanneer je over de rand loopt.
 
* open hekken worden random gesloten of als ze een (individuele blok update krijgen).
 
* noot blokken maken geen geluid meer wanneer er tegen aan word geslagen in SMP.
 
 
|-
 
|| 1.0.1 || November 24, 2011 || <span id="1.0.1"></span>
 
''This was a '''server-only''' update, 1.0.0 remained the current client version.''
 
 
Bug fixes<ref>[[jebtweet:139688276922613761]]</ref>:
 
* "Invalid server key" error fixed when attempting to log into servers.
 
* "Null pointer exception" error fixed when logging into servers.
 
|-
 
|| 1.0.0 || November 18, 2011 || <span id="1.0.0"></span>Fixes & Changes:
 
* New [[achievements]]
 
* [[Glowstone]] changed from "stone" to "glass".
 
* Amount of [[Experience Orb]]s dropped by a player on death now limited.
 
* The ability of [[Endermen]] to carry blocks reduced in some way.
 
* Minor changes to some textures (most notables [[Block of Iron]] and [[Monster Spawner]]).
 
* [[Ghast]] fireballs have a different texture.
 
* On death, a proper score is given based on how many experience orbs the player has collected.
 
* When flowing lava hits a water source directly from above, it creates [[Stone]] where previously the lava would flow through the water.
 
* You can toggle between three states when pressing F5 (first person, third person back, third person front), having the addition of 3rd person view from the front.
 
* [[Ender Pearl]]s have a unique ability. When thrown, the player will teleport to the Ender Pearl's impact location, but take 2 and 1/2 hearts of fall damage. They will not work in [[Creative]].
 
* [[Golden Apple]]s now glow purple in inventory.
 
* Fences no longer block you from moving onto their space. You can now stand next to them, like you can with glass panes and iron bars.
 
** They will also connect to solid blocks.
 
* There is a slight delay between jumps when holding down the jump button, so that the player no longer bounces between ceiling and floor in two-block-high spaces.
 
* Labels for items have a blue border.
 
* Random loot chests in [[Stronghold]]s.
 
* [[Blocking]] now moves the player's arm, rather than the [[sword]] just floating right in front of the player.
 
* Weapon and tool damage has been nerfed to make space for the increased damage enchantments (Diamond swords do 3.5 hearts now instead of 5).
 
* Most mobs got their health changed. [[Sheep]] now have 4 hearts, [[Ghast]]s 9.5 hearts, [[Zombie]]s 10 hearts and 1 armor point...
 
* Many blocks mining speeds have been increased. This is mostly blocks that used to take a long time to mine.
 
** [[Redstone Ore]] (mines at other [[ore]]s speed)
 
** [[Iron Doors]]
 
** [[Wooden Door]]
 
** [[Monster Spawner]]
 
** [[Iron Block]]
 
** [[Gold Block]]
 
** [[Diamond Block]]
 
** [[Stone Brick]]
 
** [[Iron Bars]]
 
** [[Furnace]]
 
** [[Dispenser]]
 
** [[Brewing Stand]]
 
** [[Obsidian]] (from 15 to 10 seconds)
 
New Features:
 
* Server:
 
** The "/give" command can now set the damage value of the wanted item : /give username itemID quantity '''damage''' (For example: "/give player 35 12 1" to give 12 orange wool.)
 
* In the [[Nether]]:
 
** [[Nether Brick]]s.
 
** [[Nether Fence]].
 
** [[Nether Stairs]].
 
** [[Nether Fortress]]es.
 
* "[[The End]]" (unofficially called "The Ender", or "Enderlands"), which replaces the previously announced [[Sky Dimension]].
 
**[[Ender Portal|End Portals]] take the player from the [[Overworld]] to [[The End]]. To go back to the Overworld, one must defeat the [[Enderdragon]] and jump through the portal that appears.
 
***[[End Portal Frame]]
 
***[[End Portal|End Portal Block]]
 
***Endgame/Credit screen (world is still playable afterwards)
 
**[[End Stone]]
 
* New Items:
 
** [[Ghast Tear]]
 
** [[Blaze Rod]]
 
** [[Nether Wart]]
 
** [[Gold Nugget]]
 
** [[Glass Bottle]]
 
** [[Spider Eye]]
 
** [[Fermented Spider Eye]]
 
** [[Blaze Powder]]
 
** [[Magma Cream]]
 
** [[Glistering Melon]]
 
** [[Eye of Ender]]
 
*** Activates [[Air Portal Frame|Ender Portal Frame]] blocks.
 
** 9 new [[Music Discs]].
 
* Finished Biome code and new [[Biomes]].
 
** [[Snowfall|Snowy]] Biomes.
 
** Swamp Biomes adjusted to appear "swampier."
 
*** Darker [[Grass]]
 
*** Darker [[Water]]
 
*** [[Lily Pad]]s
 
** [[Huge Mushroom|Mushroom]] Biomes.
 
*** Naturally generated [[Huge Mushrooms]].
 
*** New [[Mushroom]] Cow, the [[Mooshroom]].
 
*** [[Mycelium]] blocks.
 
* New sound effects, including:
 
** [[Minecart]] sounds.
 
** [[Shears]] sounds.
 
** Additional [[Bow]] sounds.
 
** [[Slimes|Big Slime]] sounds.
 
** Tool breaking sounds.
 
** The true sounds of [[Endermen]] and [[Silverfish]]. ( [[Enderman]] and [[Silverfish]] have new sounds instead of just Zombie sounds for Enderman and Spider sounds for Silverfish).
 
* Changes in already existing sounds:
 
** A change in the sound of [[Rain]].
 
** New sounds for [[Doors]].
 
** New sounds for the [[Skeleton|Skeletons']] walk to make them sound more skeleton-y.
 
* [[Bow]] models now appear in third-person larger and in 3D.
 
* [[Bow]]s no longer have an infinite number of uses. (385 shots before breaking)
 
* If water or lava is above a ceiling that is a single block thick, particles of water or lava will drip through, provided you are within 13 blocks of the ceiling.
 
* 6 New Mobs:
 
** [[Enderdragon]] (Boss Mob)
 
*** [[Dragon Egg|Enderdragon eggs]]
 
** [[Mooshroom|Mooshroom Cows]].
 
** NPCs in [[NPC Villages|Villages]], as [[Villager]] Mobs.
 
** [[Snow Golem]] mob.
 
*** Can be crafted.
 
*** Melts in hot biomes.
 
*** Spreads snow around when it walks.
 
*** Passive, but throws snowballs at enemies.
 
** Two new aggressive mobs for the Nether.
 
*** [[Magma Cube]]
 
*** [[Blaze]]
 
* [[Experience]] (skills) can now be used for [[enchantment]]s.
 
** Each Experience Orb is worth one Score Point.
 
* Animal [[Breeding]].
 
** [[Wheat]] bundles feed animals and make them come towards you.
 
** Feeding animals makes them enter "love mode".
 
** Hearts will come out of animals while in love mode.
 
** Breeding will produce Baby Animals. Smaller versions of the parents with large heads that have a faster animation and a higher pitched sound.
 
* New/Improved [[Armor]] system.
 
** Increased armor durability.
 
*[[Sun]] and [[moon]] changes:
 
** [[Moon]] phases.
 
** [[Sun]] and [[moon]] now rise in the east.
 
* Game mechanics changes:
 
** [[Hardcore Mode]] - Locks the difficulty to Hard and forces you to delete your world if you die. The health bar changes appearance to indicate you are playing in Hardcore mode.
 
* [[Item Repair]]
 
* [[Potions]], [[Splash Potions]], [[Potion effects]], [[Brewing Stand]], and [[Brewing]].
 
*[[Enchantment Table]], and [[Enchanting]]
 
Bugs:
 
* Oftentimes when trying to connect to an SMP server, the error "The server responded with an invalid server key" will show instead. This is followed by an "End of Stream" error which appears whenever a connection attempt to the server is made for up to 60 seconds after the initial attempt.
 
|}
 
 
==Referenties==
 
 
<references/>
 
 
{{Minecraft}}
 
 
[[Category:Versie]]
 
 
[[de:Versionsgeschichte]]
 
[[en:Version history]]
 
[[es:Version history/es]]
 
[[fr:Historique des versions]]
 
[[hu:Verzióelőzmények]]
 
[[ko:버전 역사]]
 
[[pl:Historia wersji]]
 
[[pt-br:Version history]]
 
[[ru:История версий]]
 
[[zh:版本记录]]
 

Huidige versie van 25 jan 2019 om 15:41

Deze pagina linkt naar de versiegeschiedenislijsten voor verschillende ontwikkelingsstadia en edities van Minecraft.

Javaeditie

  • Versiegeschiedenis
    • Pre-classic (10 mei 2009 – 17 mei 2009)
    • Classic (17 mei 2009 – 23 december 2009)
    • Indev (23 december 2009 – 27 februari 2010)
    • Infdev (27 februari 2010 – 30 juni 2010)
    • Alpha (30 juni 2010 – 20 december 2010)
    • Beta (20 december 2010 – 18 november 2011)
    • Officieel spel (18 november 2011 – 18 september 2017)
    • Javaeditie (18 september 2017 – heden)
  • Ontwikkelingsversies (9 september 2011 – heden)

Bedrockeditie